Keyforge Triad Adaptive Winter League 2019

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Keyforge Triad Adaptive Winter League 2019
« on: October 30, 2019, 04:20:41 PM »
The Great Archons have fought in the great war but it is only the beginning... A new world has entered into the fray... The games are just beginning as our WORLD'S COLLIDE!!!



(from wikipedia)

KeyForge is a unique deck card game created by Richard Garfield and published by Fantasy Flight Games in 2018.

In it, players take on the role of Archons in the world of the Crucible. Each Archon races to be the first to collect "Æmber" and forge three keys. As the first "Unique Deck Game", KeyForge is sold in individual decks containing 37 random cards. No two decks are the same, with 104 septillion possible deck combinations. There are about 370 cards in the Call of the Archons expansion. Each deck has a unique name.

KeyForge is a two-player game, with each player using a single deck of cards to play creatures, artifacts, actions and upgrades. The aim of the game is to gather enough Æmber (pronounced "amber") to forge three keys before the opponent does the same. Creatures can reap Æmber and fight one another, while artifacts provide unique effects. Actions are used and discarded, and upgrades are attached to creatures to improve their abilities.

Each card in KeyForge is associated with a House, with each deck containing cards from three Houses. At the beginning of each players' turn, that player declares a House - they may then only play, use, or discard cards belonging to that House. Unlike similar card games such as Magic: the Gathering and Android: Netrunner, cards do not typically require a cost to be paid such as the expenditure of mana or credits. Instead, a player may play and use as many cards on their turn as they wish, provided the cards belong to the declared House.

KeyForge also differs from other card games in its approach to deck composition. Each deck features a unique card back with the name of an Archon; thus, decks cannot be modified with cards from other decks. Cards also cannot be traded or sold separately from their original decks, eliminating the possibility of "net decking" (a process in other card games of researching and recreating the most powerful decks).


What is it?

The Keyforge Adaptive Summer League is a minimum of four week long tournament that gives players a chance to play a variety of decks in their collection, while also testing their skills to the max!

Each week players will be assigned an opponent. With that opponent you will play one adaptive game by the end of week. The time and location is the player's and opponent's choice. (full rules below)

Who Can Play?
All players are eligible for this event!


This time there will be even GREATER TREASURES (prizes) TO BE WON!!!

please check the attachment.
Brief Overview:

(playmats, tokens, custom deck boxes, trophies, maverick decks... and MORE)
Tournament Format:
Triad Adaptive (Bring 3 decks, ban 1 by choosing HOUSES only, and play adaptive game weekly)
Entry Fee: $30
4 weeks long + Grand Finals week for Top 4
LEAGUE START: Nov. 18th 

Please read the PDF Attached for other information

Each week (for four weeks) I will be sending an email out with the match-ups for the given week. You and your opponent are responsible for communicating with each other on when to meet up and where. I will not be chasing people for results. Winner will report the match.
All games must be reported on the Sunday night at 9pm CST.

For more information, please email me at