XIA: Legends of a Drift System - Events

Started by Bix Conners, October 03, 2016, 09:12:00 AM

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Bix Conners

This thread is to work on custom events for the game XIA: Legends of a Drift System.

This is a fan expansion to the game. Whenever a "1" is rolled on a d20, an event is triggered. Some of these are fleeting and only last until the next event occurs, and some of these have permanent effects on the game. Below are the listed of vetted and finalized events.



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Bix Conners

Here are the working ideas for events:

NPC Upgrades: A reclusive billionaire living on Neo Damascus has made a generous contribution to the Anatomic Shipmasters Guild.  All NPC ships are now +2 movement and roll one higher die to attack and defend. This is a PERMANENT EVENT. 


Supply Surplus: Resources Stockpiles are overflowing across the galaxy. Economists are predicting a major slowdown in trading, thus resulting, the payout for formally expensive goods will plummet. All sell spaces on planets now pay $1000 per 2 cubes.


Crackdown: Traders, Scrappers, and merchants are complaining about the surge of pirates and outlaws. Authorities have been pressured into taking action by the Galactic Council.  Enforcers are now equipped with TWO D8 missiles and are +3 to move.


Hostile Take Over: Reports from the outer sectors say that the outlaw presence is increasing in size, and becoming bolder. The Vodavi clan is reported to be seizing small farming outposts and forcing the population to join their cause. Now reports are saying they're moving into the Drift... The closest Neutral planet to an Outlaw planet has been taken over by the Vodavi Clan and is now an Outlaw planet. The Scoundrel NPC is now equipped with two D8 Missiles and will be based out of the new planet. 


Planetary Defense Measures: Peace talks between the Pirates and the Authorities are on edge right now. Reports are coming back that construction of Planetary Defense Cannons (PDC) are underway as the Brass is preparing for War. There are even talks of Deep Space Batteries (DSB) in some of the farther systems. Roll a D20. On a 1-17, Lawful and Outlaw Planets are now equipped with PDC's and will attack (D6x2) any ship of the opposite orientation the moment it enters its sector. On a 18-20: Planets will receive DSP's and will attack (D12+4 in planet sector, D12 in adjacent sectors) any ship of the opposite orientation that enters the planet or any adjacent sector. Must have line of sight from any part of the planet. They will not attack if a ship is able to sneak through the Planetary Border from another sector. Ships on a planet are safe from attack. 


Privateers Wanted: Law Enforcement resources are stretched far too thin in the war against the outlaw faction known as the Delta Clog. The Galactic Council is calling for anyone with a fast ship and a big gun to help in their crusade against the pirates. Anyone who joins will be rewarded handsomely. Players may go to a Lawful Planet's mission point to become "Deputized".  Now anytime they kill an outlaw and return to that same mission point they can collect either: $5,000 credits


Drift Depression: Planet resources are drying up and markets are crashing Drift wide! Everyone is in a panic while major Resource Acquisition Companies are packing up and leaving the drift. Experts are saying that Anarchy will reign until we find new resource deposits. Buy and sell spots on planets are closed. Players must acquire Credits by other means.


Teleporting Rifts: The Pexower Mining Corporation has come under media  heat recently after discovering Alien artifacts on a derelict asteroid. What was at first one of the greatest discoveries ever, is now being blamed for disappearing sectors across the Drift. Reports of entire sectors being teleported light years away has caused great stress and confusion across the Drift. Pexower is expected to have a media release later this week. Roll a D20, this will be the first  sector.Roll D20 again for the second. Now take the two sectors along with everything on them and flip-flop them. If the number rolled isn't on the map, take the closest result.


Crime Wave: Being bad is good, apparently. Tony LeClog, leader of the Delta Clog, is paying double for the Assassination of key targets that are gaining a lot of popularity across the Drift. Assassination missions are now paying double and must be turned in at the Smuggler's Den. 


Civilian Contractors: The Galactic Council is praising all the help that civilians of the Drift are contributing to the cause. In addition to the praise, the Council has approved higher payouts on missions helping to further their agenda. All Lawful Missions will now pay an additional $2000 Credits.


Impulse Overdrive: Scientists across the Drift have come together to marvel at a young science fair participant. The 13yr old native of Azura has developed a POS bypass system to give Impulse Drives more juice. When asked what POS stood for, the parents stepped in and said "He's brilliant....but with issues." All Impulse Drives are now +1 to movement. This is a PERMANENT EVENT.


Supernova: Looks like the Doomsday prophets were right! Xia, the Drifts Sun, is on the verge of exploding. The prophets are saying it's because of the corruption in the Drift and something about tentacles... Scientists are saying we should have cut emissions of the nuclear drives on all these ships years ago. Believe who you will, but it's not looking good.... Roll a D20, on a 1-5: nothing happens, it was all propaganda from those asteroid hugging hippies on NeoDamascus. 6-18: a Supernova erupts from Xia (determine a random direction by assigning numbers to all directions and rolling a die) roll any die, Odd# and the nova reaches the adjacent sector in that direction, Even # and the nova reaches 2 sectors in that direction). 19: a super pulse scorches all adjacent sectors to Xia. 20: and the Super Pulse reaches all 2 sectors in all directions and scorches everything in sight.  All ships, jettisoned cubes, and discovery tokens caught in the nova are instantly incinerated and removed from the game. Lose all money, resources, missions, bounties, and outfits. You may keep your ship or pick a new one from the remainders of the same Tier.  Players eliminated this way get the Title Icarus: flew too close to the sun. Reward: +1FP


Contraband: Roll a random cube. That cube sells for 2000 credits, but gives a 1,000 credit bounty per cube sold. This is a PERMANENT EVENT.


Defective Missiles: On the roll of 1-2 missiles explode in their tube. Reroll missile dice and take the result as unblockable damage.


Laying Down the Law: Sellsword assists the enforcer.


Opportunist: Sellsword assists the scoundrel.


Business is Good: Sellsword protects the merchant.


Nebula Storm - Nebulas damage both energy and the ship and break line of sight.


Unstable Munitions - A roll of 1-10 detonates debris fields rather than 1-3.


Increased Patrols: Cannot sneak through planetary shields.


Political Uprising: Roll a random outlaw/lawful planet and reverse the allegiance.


Asset & Estate Forfeiture: If your ship is destroyed you lose your credits.


Space Time Anomaly: All players roll a d20 to determine their random new location.


Repair Drones on Strike - Ship repairs cost 2000 credits and energy refills cost 1000 credits.


Interplanetary Wanted Billboards – All existing bounties are doubled and any new bounties acquired are doubled.


Resource Abundance: Merchants are reporting supernatural abundances of resources in the wild. Harvesting, mining, and salvaging will produce 2 resource cubes instead of 1.


Sell, Sell, Sell!!: Planetary shops across the Drift are reporting record sales, and empty warehouses! They're now paying top dollar for ALL resources! Every 2 cubes sold on a planet will now net an extra $1000 profit.

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NeikeDjour

These are the ones we've been playing with thus far?
Let me know if you want to me to bring out a specific game: Game List

Bix Conners

NEW ChewsDay Challenge Website - Community.PwYF.ca
We encourage you to sign up on the new site and get settled in.

Bix Conners

Suggested format for events:

Event Title
Event Description (Flavour Text)
Event Game Effect
Event Duration
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We encourage you to sign up on the new site and get settled in.