Game: Carcassonne (2-6 Players)

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SaskGamesAdmin

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Game: Carcassonne (2-6 Players)
« on: August 11, 2010, 01:15:05 PM »
The game of Carcassonne
This is the thread to discuss the game of Carcassonne, any variants, likes, dislikes, etc.

Description
In this fairly light tile-laying offering, players pull a tile from the pool and place it against one of the previously played tiles. If you start a new object (city, road, farm or monastery), you can place one of your control markers on the tile to denote your control. Markers (called Followers by the publisher and called Meeples by us) cannot directly compete when placed, so to achieve some gains you must place your marker and use later tiles to connect up to it.

As subsequent tiles are arrayed on the board, objects get bigger or even merge. When roads or cities are completed, or a monastery is surrounded, the control marker is returned to you and you score the points. However, farmers are not returned and will score points at the game end (there are several rules variations for the farmer scoring).

Therefore, it's possible to have all of your control markers locked on the board on incomplete objects, and not be able to convert them into farmers later in the game. You must balance the need to score points during the game, and the need to score farmer points at game end.

The goal is to have the most points at the end, which can be tricky to control considering your choice for each turn isn't the tile itself, but rather the placement of the tile that you drew.

Board Game Geek Entry
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Expansions
The Count Of Carcassonne
The Abbey & Mayor
The King & Scout
The Mini Expansion (Games Quarterly Magazine)
The Princess & The Dragon
The River
The River II
The Tower
Traders & Builders
Inns & Cathedrals
The Cult (Spielbox Magazine)
The Cathars (Spielbox Magazine)
Crop Circles (Mini Expansion)
The Plague (Spielbox Expansion)
The Tunnel (Spielbox Expansion)
Bridges, Castles, & Bazaars
Cult, Siege, & Creativity
Wheel of Fortune
The Catapult

Resources
Annotated Rules For All Expansions
Fan Site: Carcassonne Central
Mega-Carcassonne Player Aid
Customizable Turn Order Summary  :1: NEW

Videos
Carcassonne review Part 1
Carcassonne review Part 2

Member Ratings Based on rating system located Here
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« Last Edit: May 13, 2011, 06:40:52 PM by Dana_Tillusz »

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Dana_Tillusz

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Re: Game: Carcassonne
« Reply #1 on: August 11, 2010, 05:53:13 PM »
I like these. Fun and handy!
Snikt!

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Jason Doan

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Re: Game: Carcassonne
« Reply #2 on: November 05, 2010, 08:47:01 AM »
One of my all time favourites...love games that are completely different every time you take them out of the box.

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Jolo

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Re: Game: Carcassonne
« Reply #3 on: November 05, 2010, 09:05:50 AM »
 :1: :1: :1: :1: :1: :1: :1: :5: :0: :0:

I give it 7.5, it has a good beat and you can dance to it.

I like it, but will not play The Princess and the  Dragon expansion anymore.  Brenda actually prefers Carc: The Discovery, as it is a different style of game.

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Matt Robertson

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Re: Game: Carcassonne
« Reply #4 on: November 08, 2010, 09:30:35 AM »
FYI:
I added links to 7 more expansions and some links to resources.
My KARMA ran over your DOGMA

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Jason Schmidt

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Re: Game: Carcassonne
« Reply #5 on: December 16, 2010, 09:26:58 AM »
 :1: :1: :1: :1: :1: :1: :1: :1: :5: :0: 8.5/10

Mainly rated this high because I have a good time playing it with non-gamers. Looking forward to trying "the big box" with 4 players at Christmas since my brother picked it up.

I usually play with the Inns and Cathedrals expansion and the base game. Simple rules and easy to explain. Very unintimidating for non-gamers which has allowed me to sneak it out on a lot of occasions.