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Topics - Tempest

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31
I imagine this might be better suited to the league section, but I wanted to post it here to grab the attention of Chewsday Challenge attendees. Perhaps once it's full we could move it to the league section? In any case, I want to start up the official sign-up as well as open discussion on what rules we would like to use, as well as figure out which nights work best and how long we'd like to run it. My initial thought is to go on the first Tuesday of each month for either 4 or 6 months. As far as rules go, we will definitely be using the standard advanced rules found in the manual, (I will later find a link to the pdf, or perhaps add it as an attachment as a resource for all interested) as well as the following additional rules:

Constructing Your Car:
 Each player may distribute 20 WP between the 6 zones of their car, within the following restrictions: Tires May have no more than 14 wp, while each other zone may have no more than  7 WP. Each zone must have at least 1 WP. You may use the default formula build if you choose.

Team Race:
All races will be team races, with placing awarding points as follows:
1st 10 points
2nd  8 points
3rd   6 points
4th   5 points
5th   4 points
6th   3 points
7th   2 points
8th   1 points
9th/10th/did not finished = no points

Edit: Since they are If we have team races, each team's individual points are combined and used to determine league standing. So for example, if two racers on a team got 2nd and 4th, they'd have 13 points in the league standings.

Edit 2: Finalized all rules.

Race Length All races will be two laps only.

Pit stops: Each racer has 2 WP they can use when they make a pit stop. This can not exceed any starting values. Your tires are fully repaired separately, regardless of how many WP you use. Immediately after stopping in your pit, you roll the black die to determine how fast your crew works; on a result of 1-10, you immediately come out of the pit that many spaces divided by 2 (noting that no blocking occurs in the pit lane; it is assumed you have enough space to get around any potentially blocking car) in a gear no higher than 4th. On an 11-20 you have slow technicians and come out of the pit next turn in 4th gear. I recommend giving your pit crew red bull or something. If we have enough teams pit stops work the same, except your TEAM has FOUR WP that can be distributed between either racer as the team sees fit. There are penalties for using 3 or 4 WP as noted here:
3 Repair Points - Can exit pits in third Gear or lower
4 Repair Points - Can exit pits in second Gear or lower

Summary of Order of Movement from Rulebook
What is the order of movement for cars in and near the pits?
1. Cars on the track past the pit entrance
2. Cars in the pit lane
3. Cars in the pit stands
4. Cars on the main track that haven't reached the pit entrance.

Team configuration: If we have enough for teams, they will be assigned randomly. As a note, team names are encouraged!

Circuit tracks/road races: We will be doing two of each kind of race. Since the street race includes special drivers with special abilities and different car builds, I will be working said abilities into a point-buy system that I will try to make as balanced as possible. The option to use existing layouts for the special drivers and their powers will be available as well. We will not be using what I refer to as the "Tire Wizard" rule where your tires magically got repaired for finishing the first lap. Instead, we will use normal pit stop rules which also refill your nitros (see below).

Nitros: This is one of the special rules introduced in the Street Race variation of Formula D. Essentially the way it works is every driver has one nitro they can use which gives a boost to a single roll equal to the current gear they are in which must be used in full. For example, if someone was in 5th gear and used their nitro, they would move forward 5 extra spaces.  Nitros are only used in the street races.

Over-Revving
Once per turn, any driver may add movement to their roll by "over-revving" their engine. To do this they must spend one engine point. When spending this point the car does not leave a debris counter. The extra movement gained is determined by the gear the car is in. Using all of the extra spacing is mandatory unless you wish to burn brake points to drop a movement.
Over-revving benefits depend on the gear you are in:
   1st - 2nd: 1 space
   3rd - 4th: 2 spaces
   5th - 6th: 3 spaces

You can use over-revving and slipstream, but the slipstream can only be used after you have applied the effects of the over-rev to complete your base move. Over-revving is only used during formula races.

Replacement Drivers: In the event that we get more people who want to sign up than we have room for, they will be placed on a reserve list for when people can't make a given league night. Spots will still be given on a first-come, first-served basis.

Coasting
When an engine blows, you go down one gear each turn trying to either finish, or make the pits. If you make the pits you are allowed to fix one engine point. (The engine repair point must come from the team allocation of remaining repair points). While coasting, the car MUST shift down every turn (thus is is gradually burning off speed it had built up prior to blowing the engine). If, after rolling the 1st gear die, the car has neither reached its pit nor finished the race, the car is eliminated.

Car Crash Effects on Future Races
Whenever a car is eliminated from the game due to a collision or crash, (Body, Suspension, Brakes, Tires), roll a d20 and consult the table below:
• 01 – 01: Driver Killed. Car misses next race while a new driver can be added to the team.
               (Team is short a driver next race)
• 02 – 03: Driver injury. Driver misses next race while being rehabilitated.
               (Substitute driver can race for team next race so team is not down a car).
• 04 – 20: No adverse effects, take a driver training course though. :)

Pole Positions
The pole positions are awarded in reverse order of the previous race finish. The first race will be determined using the standard method of rolling the black die.

Clarification on Blocking
You must make choices along your path that will enable you to go as far as possible. In other words you cannot intentionally ram another vehicle if there is a path for you to take that would allow your car to go farther.

Again, I encourage discussion on all these points, they are all things that I think would make for a solid league, but I am always open to suggestion, thoughts, friendly debate, you name it. I do want to stress that the main focus of this league is to HAVE FUN. While Formula D is a fairly competitive game, and there are things you can do to be... rude... to your opponents, to say the least, I want to make sure that everyone involved is having a great time.

If all this sounds good, and you want to sign up, go ahead and post in this thread and I will add you to the official roster. If you like, go ahead and include a driver name and point build for your circuit car using the point system noted above. If you are interested but haven't played Formula D before, let me know and I'll try to arrange another game at a future Chewsday Challenge.



Roster:
1. Tyler "Tempest" Polishak; Driver: Rusty Shakleford
2. Cory; Driver: Ricky Bobby
3. Cappy; Driver: Ashling Wynn
4. Bryce; Driver: Flash Crashen
5. Bricktown; Driver: Goggles Pizano
6. Becky; Driver: ?
7. craftybernardo
8.
9.
10.
x.
x.
x.

Official info and standings can be found here: http://forums.saskgames.com/index.php?topic=2805.msg13103#msg13103

32
Video Games / Pokemon?
« on: February 02, 2013, 10:29:10 PM »
I know it's often dismissed as "just a kids' game" and while based on the outward appearance, it'd be hard to argue against that, it's not. Any other grown-ups out there who have time for any of the games? I've dumped hundreds of hours into Generation 1 (and it's re-releases) 4 and 5, and am working really hard on my Black 2 playthrough. Always looking for people to trade with... it's so hard to find a legit trade online these days.

33
Desperate times call for desperate measures. I'll take $800 or any reasonable offer on the remainder of my M:tG collection. I'll double-check my inventory before any final sales, but it should consist solely of the items posted here: http://forums.saskgames.com/index.php?topic=1727.0 Although it is possible I may have forgot to remove a few items the last time I sold a few.

If anyone's interested, I also have 4 sets of munchkin (Fu, Bites!, Super and Cthulu) as well as Chez Geek that I don't really play anymore. All have their appropriate rules, although I only have the [proper] box for cthulu; I do have protective boxes for all of them in any case. $5 each or any reasonable offer for them.

34
Archive of Leagues / Looking for Formula D/De league...
« on: November 03, 2012, 03:43:13 AM »
Hey guys, so I've recently become hooked on Formula D, and long story short I'd like to either start or join a league. Myself, I only have 4 tracks on two boards at the moment, but if people who have additional tracks would be interested, I'd love to get something started. I'm pretty wide open as of right now as far as rules and such go. As for location, I know I have enough space to get the board and ten dashboards around it; I just need to pick up a few extra seats. Other than that, I was thinking of possibly hosting it at the Chewsday challenge if that'd be cool for everyone involved.

Other than that, I don't want to be so bold as to invite myself into anyone else's thing, but if anyone else has one that they're starting up and are looking for people, I'd definitely be interested in joining. I am aware of at least one league that's already underway, but from my understanding it's already full with some spare drivers so I don't want to barge in on that or anything.

Thoughts, questions, suggestions, all are a welcome.

35
Hey guys, I'm still compiling my list/prices, but I'm currently taking offers on my collection or individual cards within. I'll update the post as I get a more full list. I want to say I have approximately 16,000 commons/uncommons that I'll sell in bulk. If anyone's interested, I have a big stack of archenemy and planechase cards that I'm willing to let go for cheap too. Also, I have a fair chunk of rares worth less than $5 each that I'm willing to do bulk pricing on. Any interested parties please feel free to send me a private message, reply on this thread or contact me via Hotmail. (the linky should be there beneath my name or whatever.)


Card list:

Lands
Academy Ruins
Ancient Tomb
Arid Mesa x4
Blackcleave Cliffs
Boseiju, who shelters all x2
Cabal Coffers (Planechase)
Cascade Bluffs x3
Copperline Gorge
Darkslick Shores
Drowned Catacomb x5
Fetid Heath x4
Fire-lit Thicket x4
Grove of the Burnwillows x4
Isolated Chapel
Marsh Flats x4
Maze of Ith
Misty Rainforest x1
Minamo, school at water's edge x2
Miren, The moaning well
Mishra's Factory x4 (1 Spring, 2 Summer, 1 Autumn)
Mystic Gate x4
Polluted Delta x4
Reflecting Pool x4 (3 Tempest, 1 Shadowmoor)
Rootbound Crag (Premium Decks: Slivers foil)
Rugged Prairie x4
Sunken Ruins x3
Thawing Glaciers
Tropical Island
Underground River (7th ed. Foil)
Urborg, Tomb of Yawgmoth
Verdant Catacombs x4
Dragonskull summit (foil)
Woodland Cemetery
Volrath's Stronghold

Blue
Ancestral vision x2       
Teferi, Mage of Zhalfir   
Gifts Ungiven x4 (x1 Japanese)             
Cryptic Command x4         
Jace Beleren x4 (1x lorwyn, 2x m11, 1x m10 foil)         
Sower of Temptation x4
Keiga, the Tide Star  x2       
Jace, the Mind Sculptor (lightly played)   
Jace, Memory Adept
Phantasmal Image           
Tezzeret the Seeker x2 (1 shards, 1 duel decks)
Venser, Shaper Savant     
Sakashima the Imposter     
Intuition x2               
time Warp      (tempest)             
Glen Elendra Archmage       
Snapcaster mage             
Flusterstorm
Meditate x2

Green
Birds of Paradise x4 (Revised)
Oath of Druids x4
Noble Hierarch x4
Fauna Shaman x4 (1 foil)
Life From the Loam
Doubling Season (Japanese)
Primeval Titan x3 (2x m11, 1xm12)
Garruk Wildspeaker x3 (1x Lorwyn, 1x M11, 1x Commander)
Regrowth (revised)
Aluren
Earthcraft
Genesis
Immaculate Magistrate
Plow Under x2 (Foil 8th ed)
Primalcrux (foil)

White
Ethersworn Canonist x2
Stoneforge Mystic x3
Iona, Shield of Emeria
Elspeth, Knight-Errant (Duel decks)
Yosei, the Morning Star x2
Kataki, War's Wage
Day of Judgment* (2 Textless foil, 1 buy a box foil... I also have about 6 regular ones)
Humility
Martyr's Bond
Idyllic Tutor
Path to Exile x2 (1x Conflux, 1x Archenemy)
Proclamation of Rebirth
Greater Auramancy

Black
Bitterblossom x4
Thoughtseize x4
Bridge from Below x4
Damnation x4
Ink-Eyes, Servant of Oni x2 (1 promo)
Nirkana Revenant
Demonic Tutor x2 (1 Revised, 1 Duel decks)
Entomb
Coffin Queen x2
Sarcomancy x2
Perish x4
Liliana Vess x4 (2x Lorwyn, 2x M10)
Sorin Markov x2 (1x Zen, 1x m12)
Surgical Extraction
Phage the Untouchable x2 (1 Legions, 1 Tenth ed. Foil)
Vampire Nocturnus
Reanimate
Infernal Tutor x3

Red
Goblin Guide x3
Lightning Bolt x2 (Foil textless)
Bogardan Hellkite x3 (FtV: Dragons)
Blood Moon
Chaos Warp

Multicoloured
Pernicious Deed x4
Demigod of Revenge x4 (1 promo)
Debtors' Knell x3
Sphinx of the Steel Wind x2 (1 Foil)
Rubinia Soulsinger (Legends)
Nicol Bolas, Planeswalker x2
Sarkhan Vol
Niv-Mizzet, the Firemind x3 (2 2HG promo, 1 Russian
Ajani Vengeant x2 (1 Promo)
Knight of the Reliquary x4
Angel of Despair x2
Rhys the Redeemed x2 (1 foil)
Progenitus
Lord of Extinction
Maelstrom Pulse x2
Divinity of Pride
Olivia Voidaren
Figure of Destiny x4
Balefire Liege
Maelstrom Archangel
Lich Lord of Unx
Privileged Position x3
Stillmoon Cavalier x3
Glimpse the Unthinkable
Gaddock Teeg x2

Artifact[/u]
Solemn Simulacrum x5 (3x mirrodin 1x m12)
Darksteel Forge (Planechase)
AEther Vial x3
Umezawa's Jitte x3
Altar of Dementia
Grindstone x2
Chrome Mox
Mox Diamond
Isochron Scepter x4 (Mirrodin)
Chalice of the Void x2
Wurmcoil Engine (Promo)
Cursed Scroll
Static Orb
Jet Medallion x2
Pearl Medallion x4
Ruby Medallion x3
Sapphire Medallion x3
Sol Ring x2 (Commander)
Platinum Angel (M12 Foil)
Emrakul, the Aeons Torn x2 (1 heavily played)
It that Betrays
Scroll Rack

Edit: Added Some more stuff.

Edit: Removed some items that I sold.

Edit: More stuff!

Edit: Took apart my Tempest binder, so added some stuff from that and a few more goodies that slipped my notice. Still have about another thousand rares to sort through, but almost done.

Edit: Final edit! That's the collection! I've still yet to price it all out, but that's all the "good stuff"...price-wise anyways.

Edit: I guess that would be more version 1.0 complete rather than final edit. Took some stuff out that I sold. No more commons/uncommons except for a few I threw in my bulk rare box, and my foil commons/uncommons.

36
Video Games / Terraria
« on: July 10, 2011, 11:00:45 PM »
Has anyone heard of this game? It came out about a month ago on Steam. It's kinda like a 2D, action-oriented version of Minecraft. It goes for $10 and I highly recommend it. It can be played single player, but its most fun when you get some friends involved. It's one heck of a sandbox game that doesn't really have much of a learning curve or anything like that to worry about.

37
Video Games / Catan! ...PS3(N) Version!
« on: January 01, 2011, 05:26:17 AM »
I downloaded this a couple weeks ago, and it seems pretty solid. You get your choice of skins for the board/cards: The current mayfair one, the original German one or the stylish 3D one. There are single player and online options, and quite a few rules variants to make the game more realistic or faster, whatever you want. Long story short, totally worth the $10 price tag.

Anyone else get this? I think they have it for XBox 360 as well, but I haven't checked. (Also if anyone wants to add me to their PS3 friends list and challenge me some time, let me know!)

38
Archive of Marketplace Items / For Sale: Magic Singles
« on: November 28, 2010, 12:49:43 AM »
So, I just don't think I I'll be playing anymore. I love the game, and might keep some stuff for the odd EDH game, and possibly stop in from time to time for limited, but I think at this point, I might be better off trying to sell off some of this stuff. I have varying degrees of stuff, but some highlights include:

Full sets of textless
 -Oxidize
 -Putrefy
 -Mortify
 -Lightning Helix
 -Psi Blast

4x Force of Will (med+ condition)
4x Gifts Ungiven
4x Cryptic Command
4x Bitterblossom (one foil!)
4x Thoughtseize (one german)
4x Pernicious Deed (awesome condition)
I think I have 4 of each of the Zen fetches, minus maybe a couple
4x Polluted Delta (med+)
Various rav duals
4x Mishra's Factory (med-good, I think I have all 4 seasons)
4x Mutavault
4x Underground Sea (PRISTINE condition, I believe revised.)
Big Jace
4x Figure of Destiny
4x Dark Confidant
4x Damnation
4x Wrath of God
4x Oath of Druids
4x Tarmogoyf (one foil!)
4x Baneslayer
4x Fauna Shaman

...and probably hundreds of medium/decent quality rares and lower. For stuff lower than $5-10 I can probably do bulk pricing; I also have tons of commons and uncommons, old and new that I could do at bulk if anybody would be interested. There's lots of EDH goodness in there, and probably some solid legacy/vintage/extended stuff as well as standard. Stuff like titans, chrome mox, mox diamond, bayou, birds, and a fair amount of promo cards.

I'd like to get the best price possible, and I'll probably use Starcity as my guide, unless I see/hear a more reasonable offer. If there's something you're looking for, or if any of this interests you, please let me know. Serious inquiries only please. (i.e., if you have the money and you want to buy it in the near to immediate future.)

39
Video Games / Dead Rising 2
« on: October 07, 2010, 02:41:24 AM »
This game is awesome. I should put in the effort for a full/proper review. In due time.

For right now, does anyone have this for PS3 yet? If you have a PS3, you should get this game, level up a bit, then play co-op with me. That is all.

40
Collectible Card Games / MtG: I'm making a pauper cube.
« on: August 31, 2010, 01:53:12 AM »
Yep, that's right. I'll try and have it finished soon, anyone interested? I'm using the peasant rule of if it was ever printed as a common its fair, although some stuff that's essentially rares might not make the cut. I'll be using my discretion, basically. Suggestions welcome.

41
Just thought I'd post up a list of cards I'm looking for. Gonna start with some of the basics, and edit as needed, etc. Some aren't that urgent; it's mostly stuff I want full sets of.

Worldwake Manlands
 -Celestial Colonnade x1
 -Creeping Tar Pit x2
 -Lavaclaw Reaches x3
 -Stirring Wildwood x2
 -Raging Ravine x2

M10/11 Duals
 -Glacial Fortress x1
 -Rootbound Crag x1

Other stuff
 -Primeval Titan x2
 -Avenger of Zendikar x3

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