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Messages - Colin Dearborn

#31
Amanda will join the Resistance as well.
#32
Looks like we need another 6:30 game

I will bring out Endeavor, plays 5 people in 90-120 minutes
#34
Amanda is in for Dc deck builder. We can provide a copy of the game as well.
#35
May have to cancel again this week, arthritis in ankle flared up again.

Not definite, just giving a heads up to those I am signed up with to not wait for me if they don't see me.
#36
Going to have to cancel Concordia for tonight.


Sorry to those that signed up, but I won't be able to make it tonight.
#37
I'll give that a shot at 6:30 Murray, looks pretty good.


I will run Endeavor afterwards.



8:30 start
#38
Can't decide what to bring out for this week.

Any suggestions or requests?


Here is my collection:

http://boardgamegeek.com/collection/user/yendi57?own=1&subtype=boardgame&ff=1
#39
Going to schedule this now, mainly so I get off my ass and get the rules down.




Plays up to 5 in about 2 hours.



Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious!

Concordia is a peaceful strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities which produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes:

They allow a player to choose actions during the game.
They are worth victory points (VPs) at the end of the game.
#40
Feel the need to bring out Cyclades:




Victory requires respect for all the gods - players cannot afford to sacrifice to only one god, but must pay homage to each of five gods in turn. Each turn, the players bid for the favors of the gods, as only one player can have the favor of each god per turn - and each player is also limited to the favor of a single god per turn.
Ares allows the movement of player armies and the building of Fortresses.
Poseidon allows players to move their navies and build Ports.
Zeus allows his followers to hire priests and build temples.
Athena provides her worshipers with philosophers and universities.
Apollo increases the income of his worshipers.




oh, and the C3K expansion will be in use.......be prepared for mummies and death scarabs.

5 players starting at 6:30