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#1
We are pleased to announce SaskGames.com will continue to operate thanks to support from ComicReaders, a locally owned and operated business in Regina, Saskatchewan.

The Executive Board of SaskGames is pleased to announce funding has been secured to keep SaskGames.com operational for a period of one year. During that year, SaskGames.com will remain operational and will continue to be a destination to promote tabletop gaming in the province of Saskatchewan. This good news does not immediately solve or even lessen other challenges: A shortage of volunteers, lower attendance at established events, the loss of gaming space both public and private, and a perceived lower interest in groups assembling for large gaming events are realities and continue to be on the mind of the Executive Board of SaskGames and ComicReaders.

We are pleased SaskGames.com will remain operational because it is a platform that supports the community's efforts. The Executive Board of SaskGames and ComicReaders' personnel will use this year to encourage an interest in public tabletop gaming events in Saskatchewan. We will try to build new relationships with gaming groups and strengthen relationships that already exist. We will encourage the use of SaskGames.com as a key destination for posting and learning about gaming events within the province. And we will continue to provide a safe online space for sharing a passion for this hobby.
#2
*** ChewsDay Challenge ***


What: The ChewsDay Challenge series of events is part of an initiative to host a public weekly game night that is welcoming to new members and is a way for people new to boardgames to experience a beginner friendly atmosphere. A opportunity for people new to designer board games or veterans of the hobby to come out, meet 'n' greet, and play some games.   This is held at a great location with full food and beverage service. Come on out and try some games.

The venue is also a great place for Wargamers and Strategy Gamers to come out and play a game. There are some titles that are hard to get to the table, let's try to get them the attention they deserve at a ChewsDay Challenge.


Where: North Albert St. Boston Pizza (Regina)

When: Every ChewsDay night of course, see date on this post for this particular event.

Who: Anyone interested in playing boardgames. The venue is suitable for many different styles of games: (Wargames, Euro Games, Crokinole, Chess, Go, Scrabble, Backgammon, etc.)

Why: Life is Short; Play Games!

Although not necessary, we urge you to post in this thread if you are coming and what games you might bring or would like to play. Prearranging some games helps get some of the harder titles to the table. Perhaps you have seen someone post about a game in THIS THREAD, this might be an opportunity to get them to bring out the game and show you.

If you are new to the gaming scene in the City of Regina, come on out and meet some others. Feel free to come a bit early and grab a bite to eat. See you there!!!  :excited

Every ChewsDay Challenge, we will have a Game Host on site to teach a game. This is a great way for new players to experience a game in a beginner friendly environment. The Weekly Game will be set up at 6:15pm and players are urged to be there for 6:30. The feature game will start at 6:45pm

Without further adieu, here is the Game Host of the week:


THIS WEEK'S HOST: Dana Tillusz
THIS WEEK'S GAME: 7 Wonders
# OF PLAYERS: 7
1. Dana Tillusz
2. Marc Bendig
3. Jared
4. Logan Drydale
5. Michelle Drydale
6.
7.
#3
ChewsDay Challenge

Frequently Asked Questions


(1) What types of games are played at Chewsday Challenge?
The short answer is, all games! Designer board games, wargames, strategy games, card games, and role playing games are just some of the types and all are welcome.  However there are a few things to consider:
      (a) Mature Subject Matter
             Boston Pizza is a family restaurant and Chewsday Challenge is a family friendly event. Games that might offend (ex. Cards Against Humanity, Personally Incorrect) are not suitable for Chewsday Challenge.
      (b) Table Space
             There is limited table space and the tables won't be able to support very large games (ex. the combined boards of Axis & Allies Europe & Pacific).  We ask that larger-sized games be planned for 7:30 and later after Boston Pizza's dinner rush when we can spill out into the dining area if needed, and with the restaurant's permission (speak to the SaskGames ambassador who will co-ordinate this for you).  Please be considerate when choosing your table area to maximize player density.

(2) Who should attend a ChewsDay Challenge?
People who enjoy playing games and enjoy the social interaction of gathering to play a game. These events encourage all levels of attendees, whether you have been playing board games for years or are just interested in learning more about the hobby. This is a non-competitive, family-friendly environment to come out and play.

(3) Do I have to know how to play a game before joining?
No.  Chewsday Challenge is a beginner friendly atmosphere.  Newbies welcome! Even if you play board games often there are bound to be games you have never played before.  Each game has a teacher who will be able to explain the rules.  It is recommended that the game teacher have played the game before.  If not it is a good idea to have done some research into how the game works beforehand to make the experience more enjoyable for everyone.

(4) Does it cost anything to attend?
This is a free event brought to you by SaskGames, Boston Pizza, and Comic Readers.  If you order food or beverages please remember to pay your bill and support the waitstaff. 

(5) Do I have to sign up for a game on the forum?
You do not have to. This is a drop in style event and people come and go as they please picking up a game as they can when they get there. We ask that you post on the forum that you are planning to attend as that helps give Boston Pizza an idea of attendance.  Signing up for a game on the forum helps ensure you get to play the game you want.  It also helps plan out your evening so you can get as much gaming in as you want.  There are usually spur of the moment games that start up and when you get to Chewsday Challenge you will see "Players Wanted" signs to help you get involved in a game.  If you show up without signing up for a game there is a chance that all the games might be full or in progress and you might have to wait before a new games begins. 

(6) Are there games available to borrow?
Currently there is no lending library at Chewsday Challenge.  People bring their own games and you must ask their permission if you want to play it. The weekly ambassador can help you get into a game if you don't have anything scheduled. 

(7) What is an ambassador?
Ambassadors are the people that plan and bring you Chewsday Challenge events.  They help make Chewsday Challenge inviting to new people.  They will help you make a name tag and help you get started in a game.  They also run the event so if you have any questions or problems let the ambassador know.

(8) Can I order food while playing?
Due to the limited table space we ask that you do not eat food in the game area.  Consider that you are playing with someone's personal copy of a game and they likely don't want grease on their game pieces.  There are 3 booths in the dining area reserved for Chewsday Challenge guests.  A number of people arrive at Boston Pizza at 5 pm and eat there before playing games.  If it is your game and you don't mind people eating around it, you can host your game in the reserved booths or in the dining area with the restaurant's permission.

(9) Why do I have to wear a name tag?
The name tags are for everyone's benefit.  Lots of people attend Chewsday Challenge and it is impossible to remember everyone's name.  Being able to know people's names makes game play much more friendly.  The name tags are also required by Boston Pizza to help the staff serve us.  Once you've made a name tag it will be stored in the binders at Chewsday Challenge for you to use the next time you attend an event.  Remember to put your name tag back in the binder before you go home.

(10) I have heard there are prize draws? Is that true?
To make an evening of free gaming even better, there are prize draws!  The prizes are brought to you by Boston Pizza and Comic Readers who are awesome. They each donate $25 gift certificates to a monthly draw for attendees. How cool is that? How does it work? On the first Tuesday of every month we draw from all the people who attended Chewsday Challenge during the previous month and then give everyone who posted on the forums one extra entry for each week they posted. If you attend all 4 Chewsdays and make a forum post for each week you can earn a total of 8 entries!

CHEWSDAY CHALLENGE VENUE INFORMATION

Description
Chewsday Challenge is brought to you as a three-way partnership between SaskGames, Boston Pizza, and Comic Readers. The ChewsDay Challenge series of events is part of an initiative to host a public weekly game night that is welcoming to new members and is a way for people new to boardgames to experience a beginner friendly atmosphere. A opportunity for people new to designer board games or veterans of the hobby to come out, meet 'n' greet, and play some games. This is held at a great location with full food and beverage service. Come on out and try some games. The style and types of games are as varied as the people who play them. This is an opportunity to play Designer Board Games, Wargames, Strategy Games, Card Games, and many other types.

SaskGames:
This is an initiative to help grow and strengthen the gaming community by creating a weekly public venue for gaming events. The SaskGames website was setup in August of 2010 and has seen steady growth in membership and activity. It is an umbrella site that works to connect various groups and individuals involved with the hobby. ChewsDay Challenge is an extension of the SaskGames values. "Life is Short; Play Games!"

Boston Pizza:
Boston Pizza North Albert is very happy to support the gaming community & will be providing the space in the restaurant every Tuesday night for these events. There is no entry fee for the event & is open to everyone. We have a diverse menu launching and are fully licensed. Come down, have a bite to eat & a beverage of your choosing & enjoy some fun & games. "We're here to make you happy!"

Comic Readers:
Comic Readers is more than comics! We have two locations in Regina that are dedicated to gaming-- board games, collectible card games, and miniature games. We are proud to sponsor the ChewsDay Challenge, and to prove it we'll be attending each Tuesday to game with you and your friends. Comic Readers will be sponsoring upcoming events and demoing the games you'd like to play. Please join us!

Venue Owner
Mark Gray - General Manager - Boston Pizza North Albert Street


Location
Boston Pizza North Albert Street
545 Albert Street N.
Regina, SK  S4R 8E2

Hours of Operation
Chewsday Challenge takes place every Tuesday with games starting at 6:30 pm and you can stay until 2 am if you want.  Feel free to come by early for supper beforehand.

Age Limits
Children under the age of 16 should be accompanied by a guardian or adult during these events.

Cost
Free.

Food & Beverage
Full Boston Pizza menu available.  Please note that drinks are present in the gaming area.  Saskgames and Boston Pizza cannot accept responsibility for loss or damage of property that is brought to Chewsday Challenge.

Parking
A lot of parking available.
#4
Miniatures Games / HeroScape - Catalogue of Glyphs
July 03, 2012, 08:52:29 AM
Permanent Glyphs
These glyphs remain on the board and have a permanent benefit when a unit is occupying the hex with the glyph.

01. Glyph of Astrid
(Attack +1)
For each figure you control, roll one extra attack die.

02. Glyph of Crevcor
(Common Attack +1)
All common figures in your Army may add one extra attack die when attacking normally.

03. Glyph of Dagmar
(Initiative +8)
When you roll for initiative, add 8 to your die roll.

04. Glyph of Gerda
(Defense +1)
For each figure you control, roll one extra defense die.

05. Glyph of Ivor
(Range +4)
For each figure you control with a Range number of 4 or more, add 4 to the Range number.

06. Glyph of Jalgard
(Defense +2)
For each of your figures, roll two extra defense dice.

07. Glyph of Lodin
(Lucky 20-Sider)
Any time you roll the 20-sided die while standing on the Glyph of Lodin, you may add one to your die roll.

08. Glyph of Proftaka
(Pit Trap)
Your figure is trapped. The trapped figure cannot move from this space. The figure can move off the Glyph of Proftaka only if a friendly figure occupies an adjacent space.

09. Glyph of Rannveig
(Wind)
All Figures with the Flying special power lose this power and cannot fly while a figure is standing on the Glyph of Rannveig.

10. Glyph of Thorian
(Thorian Speed)
All opponents' figures must be adjacent to your figures to attack your figures with a normal attack.

11. Glyph of Ulvaniva
(Unique Attack +1)
All Unique figures in your Army may add one extra attack die when attacking normally.

12. Glyph of Valda
(Move +2)
For each figure you control, add 2 to the Move number.

13. Glyph of Wannok
(Wound)
At the end of every round, roll the 20-sided die. If you roll a 1, the figure on the Glyph receives one wound. If you roll a 2 or higher, you may choose an opponent who must give one wound to any figure he or she controls on the battlefield.

Temporary Glyphs
These glyphs trigger an effect when they are revealed and then the are removed from the map.

14. Glyph of Erland
(Summoning)
When one of your figures stops here, you may "summon" any other figure (yours or your opponent's) by moving it to a space adjacent to the figure on the Glyph. The summoned figure does not receive a leaving engagement roll if it was engaged. Note: If there is no empty adjacent space, you can't use the Summon power.

15. Glyph of Kelda
(Healing)
Only figures with one or more Wound Markers may stop on this Glyph. When one of your figures stops here, remove all wound markers from its Army Card. This glyph cannot be placed symbol side up in any scenario you create.

16. Glyph of Mitonsoul
(Massive Curse)
For each figure on the battlefield (yours and your opponents'), roll the 20-sided die. If you roll 1, the figure is destroyed. If you roll 2 through 20, the figure is safe.

17. Glyph of Nilrend
(Negation)
When one of your figures stops here, you may choose any opponent's Unique figure. Roll the 20-sided die. If you roll a 1-4, nothing happens. If you roll a 5-20, place the Gold Negation Marker on the chosen figure's Army Card. All of that figure's special powers are negated for the rest of the game.

18. Glyph of Oreld
(Intercept Order)
When one of your figures stops here, roll the 20-sided die. If you roll a 1-9, nothing happens. If you roll a 10-20, you may remove one random Order marker from an opponent's Army Card.

19. Glyph of Sturla
(Revive)
One at a time, roll the 20-sided die for each figure destroyed in this battle (yours, your teammates' and your opponents') If you roll a 19 or a 20, place a figure in any starting zone of your choice. If you roll 1 through 18, the figure remains destroyed.

Permanent Treasure Glyphs
These glyphs are items that travel with the unit carrying them. They confer a permanent benefit to unit that has the glyph as long as it is carrying the glyph.

20. Brooch of Shielding
(Disengage)
This figure is never attacked when leaving an engagement.

21. Giant Hunter Stone
(Attack +1 / Defense +1)
This figure rolls an additional die when attacking or defending against large or huge figures.

22. Heroic Rune
(Attack +1)
This figure adds 1 additional attack die when making a normal attack.

23. Holy Symbol of Pelor
(Attack +2 vs. Undead)
This figure adds 2 additional attack dice when attacking an Undead figure with a normal attack.

24. Oceanstrider Amulet
(Water-walking)
This figure does not have to stop its movement when entering water spaces.

25. Talisman of Defense
(Defense +1)
This figure adds 1 additional defense die when defending.

Temporary Treasure Glyphs
These glyphs are items that travel with the unit carrying them. They confer a one-time benefit to unit that has the glyph when the unit decides to use the power. The unit must be carrying the glyph to use the power.

26. Belt of Giant Strength
(Attack +2)
This figure may use this belt before rolling attack dice for a normal attack against an adjacent figure. This figure adds 2 additional dice when attacking with a normal attack this turn.

27. Bolt of the Witherwood

After moving and before attacking with this figure, you may choose any opponent's figure within 5 clear sight spaces. Roll the 20-sided die. If you roll a 1-15, nothing happens. If you roll a 16 or higher, the chosen figure is destroyed. You may attempt to use this power only once per game.

28. Bracers of Teleportation
(Teleportation)
This figure may use these bracers before moving. Instead of moving normally, you may place this figure on any same-level space(s) within 10 spaces of its current location. If this figure is engaged when it starts to teleport, it will not take any leaving engagement attacks.

29. Cloak of Invisibility
(Invisibility)
This figure may use this cloak at any point during its turn. This figure has no visible Hit Zones until the end of the current round, or until it attacks with a normal or special attack, whichever comes first. This figure will never take any leaving engagement attacks while invisible.

30. Elixir of Speed
(Move +4)
This figure may drink this elixir before moving. This figure adds 4 to its Move value this turn.

31. Potion of Healing
(Heal 3 Wounds)
This figure may drink this potion after revealing an order marker on its Army Card. Remove up to 3 wound markers from that figure's Army Card.

32. Revenant's Tome
(Unnatural Revival)
This figure may use this tome after revealing an order marker on its Army Card. Before taking that turn with this figure, Place one previously destroyed Unique figure from your Army onto any empty space(s) within 5 clear sight spaces of this figure. Immediately make a normal attack with the placed figure, then immediately destroy the placed figure. While the placed figure is on the board consider all of its special powers to be negated. The placed figure is considered to have a life of 1, and is not affected by any special powers on any Army Card or Glyph while on the board.

33. Ring of Protection
(Defense +3)
This figure may use this ring after an opponent has rolled attack dice for a normal or special attack against it, and before rolling defense dice. When rolling defense dice against that attack, this figure adds 3 additional dice.

34. Scarab of Invulnerability
(Ignore Wounds)
This figure may use this scarab whenever it receives one or more wounds. Roll the 20- sided die. If you roll a 1-15, ignore one of the wounds just received. If you roll a 16 or higher, ignore all wounds just received.

35. Whetstone of Venom
(Poison)
This figure may use this whetstone before rolling attack dice for a normal attack against an adjacent figure. If that attack inflicts at least 1 wound, you may add 2 additional wound
markers to the defending figure's Army Card.

Scenario Dependent  Glyphs
These glyphs do not have a set power. When you use this glyphs in a game, design the power / effect of these items.

36. Brandar's Chest
(Artifact)
The rules for this Treasure Glyph vary, depending on the game scenario.

37. Glyph of Brandar
(Artifact)
The rules for this Glyph vary, depending on the game scenario.

38. Mysterious Item
(Artifact)
The rules for this Glyph vary, depending on the game scenario.

39. Object of Power
(Artifact)
The rules for this Glyph vary, depending on the game scenario.
#5
This thread tracks the Accelerated HeroScape Draft Costs.



Directory of HeroScape Threads/Resources on SaskGames.
Information about the game of HeroScape and its Expansions
HeroScape Map Thread
HeroScape Scenarios
Roster of HeroScape Army Builds
Accelerated HeroScape Army Draft Costs
Bixby's House Rules for HeroScape


Details: There are so MANY HeroScape units in the roster now, we are introducing this accelerated cost structure to encourage using lesser know / lesser drafted units. Here is how it works:
After each HeroScape session, we look at all of the cards that were selected and each card selected drives the cost of that card up by 5 points. If someone played Mimring on Session 1, then Mimring's cost would go from 150 to 155 for future sessions. The revised costs will be posted here. If two players had drafted Mimring, the costs would have jumped by 10 points to 160. This method will have the most profound effect on Common Squads.


GOOD NEWS!
We now have a drafting spreadsheet that will be updated will new costs after each game. It is in the downloads area of this site.
Click Here for File
#6
Leagues / LEAGUES ON SASKGAMES - PLEASE READ.
March 21, 2012, 12:58:00 PM
Welcome to the home of League information on SaskGames. We hope that by having a dedicated section, Leagues will be able to gain visibility and growth. Here are some tips to help maximize your league.

(1) Each League should have a League Information Thread. That thread contain all of the information about the structure of the league:
...What game is involved?
...What are the specific league rules?
...What is the points structure for league games?
...What entry fees (if any) are involved?
...What prizes (if any) will be given out?
...Where are league games held?
...When does the league start and finish?
...When are league games played?
...Who is in the league?
...How does somebody get involved in the league?
...League standings and reporting structure.
...Any other pertinent information.

(2) Additionally, each league should have a discussion thread that is separate from the league structure and reporting. That helps contain the discussion in one area and also keeps the league information thread clean and focused.

(3) Once a league has finished the related threads should be moved into the League Archive Area. That way, the main area is focused on current leagues and reporting.

(4) In addition to leagues, this area can be home to challenge ladders for such games as Tichu, Twilight Imperium, Flames of War, etc.

Check out the League Section Here
Any questions? Just ask an admin...

#7
Welcome to the SaskGames Website.

What is the SaskGames website?
The site is primarily in place to promote board games and help locate others with similar interests in the Province of Saskatchewan. This site has a calendar where events can be posted for Public or Private gaming venues. The public venues can be viewed and accessed by anyone, the private venues are open to only those members as dictated by the owner of the venue. Each member will only see the events and postings for venues they have been given access to. The result is a consolidated calendar which will show a variety of gaming events occurring in the Province. This will serve to make it easier for people to get involved in various board game activities that interest them. This site has a section devoted to various styles of games where players can indicate their interests in particular games or genres for the purpose of connecting with others who share that interest. We hope this helps members get some of their favourite games to the table more often.

MISSION:
(1) Organize board gaming in the province of Saskatchewan by having a consolidated calendar of gaming events.
(2) Assist people to connect with other people with similar game interests.
(3) Make it easier for people who visit Saskatchewan to find game stores and/or board game events.
(4) Continue to grow and promote the hobby with fun, family-friendly events.

VALUES:
    * The philosophy behind this site is simply to help people maximize their enjoyment of games and gaming events.
    * Respect shown to all members, all gaming venues, and game store owners.
    * Games are for fun and gatherings should be enjoyable.
    * Maintaining a community that is welcoming to all.

What benefits do you get by registering an account?
We live in an age of websites. There is no shortage of sites that you can view and many of them ask you to register an account or join. At SaskGames, most of the content is available for the general public and does not require that you have your own ID. There are some distinct advantages when you do have your own account and we will highlight them here.

Access to Private Venues
Guests can view all of the events in the public venues, but will not see any of the events posted at private venues? When you have an account and start becoming involved with the community, members may invite you to their private venue events.

What are venues?
Simply put, venues are physical locations where games are played. There are basically two types of venues: Public and Private.

All game related events on the calendar will be tied to a venue indicating where the event is taking place. All of the public venues are open to all members. In addition to the public venues, there are many private venues which mostly represent private residences for groups of friends. These venues will NOT show up to the membership at large. You will only see these venues if one of the people hosting games at a private venue recognize your user name or somehow know you personally. They will likely then have the administrators give you access to events at their venue. Then, when you look at a calendar, you will see all public events and all private events that you are invited to attend. The Calendar button at the top of the web page will display a standard calendar view and all events you are authorized to view will show up on the calendar. If you click on the event name in the calendar, it will take you directly to the event thread where you can learn more about the event details and register to attend.

Every venue has a "PLEASE READ" thread that lists important information about that venue. Please read the information and if you have any questions, direct them to the owner of the venue.

Notifications
When you have an account you can turn on notifications for various sections of the website. This is helpful if you would like to be notified of a new event at a particular venue, or perhaps you would like to be notified if there is new material posted in one of the game categories. Notifications are in the form of an email message to your designated email address with a link to the content for which you wanted the notification. Event notification will instruct the site to email you whenever a new event is added for a venue. It is an easy way to keep informed of upcoming events. All game events will be posted in their respective VENUE section on this site. If you would like to be automatically notified by email when a new event is posted for a particular venue, click the NOTIFY button for that venue. You will then receive email notification every time a new event is posted. Follow the same procedure on every other venue (or board) for which you wish notifications.

Your own venue?
As a member, you can be given your own venue. If you host game events and would like a private venue set up on this site, please send a private message to the administrator. Once your Venue area is setup, you will need to let the administrator know who you would like to have access to your venue. You must be 18 years or older to establish a venue. Also, we ask the venues only be established if you host events on a regular basis. No use in establishing a venue if you only host a game night once or twice a year.

See what is new from your last visit
Another benefit that membership grants, is the ability to see what is new on the site since your last visit. Once you sign in, you can click on the link:
"Show unread posts since last visit." and the site will give you a listing of new content. View what you wish to look at and then click "Mark All Messages Read" and the next time you sign in you will only see new content once again. It is easy to stay on top of new content this way and not miss anything you might be interested in viewing.

Interact with the Site
Once you are a member, you will have the opportunity to post comments about a game you like, send private messages to other members, share information and tips about the hobby, and interact with the site in general. The hobby and community grows and benefits the more people get involved.

There are lots of game entries, posting your ratings in the game entry is a good starting point. May people have contacted other members simply based on the ratings and comments under the various game threads. The site has specific sections for different types of games. There are many types of games that get played in Saskatchewan and we wanted to categorize them to allow for more focused discussions. Each category will have threads about specific games, information about leagues and tournaments, links to special interest pages on the web, and information about clubs devoted to those games. Any time there is a categorization of games, there will undoubtedly be some exceptions. We hope that the categories we have selected make sense for the majority of games. Each section has a PLEASE READ post with details and information that should help you get the most out of the site. Here are the sections:
General Board Games
Collectible Card Games
Miniatures Games
Role Playing Games

Marketplace
A number of members have bought, sold, and traded games locally in the marketplace. You have a focused audience for your market, why not use it.

Final Thoughts
There are many reasons to sign up, but that is for you to decide. This is a volunteer non-profit effort. The site is just in place to help promote and grow the hobby. If you are thinking about registering on this site, we recommend you choose a meaningful User Name. Many members have chosen to register with their full name. It helps keep the site friendly and personal. You are welcome to sign up with a nickname if you prefer. All registrations get reviewed by an administrator. Sorry if there are brief delays, but an unfortunate reality is that many spam agencies register on all kinds of sites like ours. We use a spam checker to verify that User IDs, Email Addresses, and IP Addresses are not from know spammers / spam agencies.

"Life is Short; Play Games!"
#8
Welcome to the Saskatchewan Gaming Community!

A Guide for SaskGames Members.

About This Site
Please take a few minutes to read the threads in this board. They will give you some basic information about the site and tips on how to get the most value from the site. Important announcements about this site will always be posted in this board.
The threads are located Here
   
Meet The Members
There is a Member Introduction thread in the "Meet The Members" board where we ask all members to post a brief BIO. Your BIO can be as detailed or brief as you like. Keep in mind that the more detail you provide, the more likely it is that other members will with similar interests will feel more comfortable and contact you. We want to keep these forums friendly and welcoming; member introductions help everyone get to know the community more. This section is only available to members and guest accounts cannot access this information.
The member introduction thread is located Here

If you have created a user ID that will be hard to recognize and would like to change it to your name in order to be more easily recognized in the community, please just send a private message to the administrator. They can change how your user ID appears on the site. PM Admin

Provincial Store Directory
We would like to have all of the gaming stores in Saskatchewan represented in the store directory. We have been in contact with many store owners and they are signing up and adding their store to the directory. Each entry should have vital information about the store hours and location, including a Google Map. If you know of a store that should be represented, please let us know and we will contact them with an invitation. The store directory can be located Here

Connect to SaskGames on FaceBook
SaskGames has a Page set up on FaceBook. If you are on FaceBook it is very easy to connect. Click Here

Calendar
The Calendar link near the top of the screen will show a traditional view of a calendar along with all public venue events and any private venue events you are authorized to see. It is a great "one stop view" of all sorts of gaming events. You can click on any event to be taken directly to a thread that explains all of the details of the event along with details about attending or getting involved. The calendar can be viewed Here

Venues
It has been mentioned before, but one of the main features of this site is the Venue section. All game related events on the calendar will be tied to a venue indicating where the event is taking place. All of the public venues are open to all members. In addition to the public venues, there are many private venues which mostly represent private residences for groups of friends. These venues will NOT show up to the membership at large. You will only see these venues if one of the people hosting games at a private venue recognize your user name or somehow know you personally. They will likely then have the administrators give you access to events at their venue. Then, when you look at a calendar, you will see all public events and all private events that you are invited to attend. You can turn on event notification for any venue. Event notification will instruct the site to email you whenever a new event is added for a venue. It is an easy way to keep informed of upcoming events.

Leagues
Some games are made even more enjoyable with leagues or ladder structures. There are a few of these that have been established on the site. If you are starting a league, let an administrator know and they can work with you to set up a league structure on the site. There is a dedicated section of the website for Leagues.

Marketplace
There is a marketplace section for posting threads for items you wish to sell or even items you are looking to buy. Please keep these for game-related items only and make sure you adhere to the guidelines for posting your items. The marketplace section is located Here

Member Locations
We have added a thread for members to give their locations. We update the directory. Just another way to help people locate other gamers in their area. We encourage you to add your location. Member Locations Here

News & Resources
We really encourage members to read through and check the News & Resources section. There are a number of helpful threads and gaming guides that most members will find informative. The SaskGames team will be adding a significant amount of content to this section in the weeks ahead.
New & Resources Section located Here

Game Design Section
We have a dedicated area for Board Game Design discussions and a monthly meeting which takes place during our Chewsday Challenge event.  More information can be found Here.

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Site Rules
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Complaints
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Registration Agreement
Here is a copy of the Registration Agreement text members acknowledged when registering...
QuoteWelcome to SaskGames. All about playing games in Saskatchewan. Please read this agreement...

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Enjoy the site... "Life is Short; Play Games."

Final Thoughts
Most of all, get involved and have fun. Games are a very enjoyable hobby; the joy of gathering with friends to play a fun and engaging game is very rewarding. If we can get a few more people to switch off their television and engage in a fun activity around the dining room table then we have truly accomplished something!

Feel free to send a message to the Administrator with any further questions by clicking Here

Life is short; play games.
#9
Game Discussion / Award Winners
June 04, 2011, 11:50:45 AM
SaskGames Presents the Gaming Guide Series

This thread is part of the SaskGames "Gaming Guide" series, designed to help people decide which games they may be interested in trying or buying.  Happy Gaming!!!

~~~ Spiel des Jahres Winners 2010-2019~~~


The Spiel des Jahres (German for Game of the Year) is a prestigious award for board and card games. The award is given by a jury of German-speaking boardgame critics (from Germany, Austria, Switzerland), who review games released in Germany in the preceding twelve months. The games considered for the award are family-style games; wargames, role-playing games, collectible card games, and other complicated, highly-competitive, or hobbyist games are outside the scope of the award. Since 1989, there has been a separate award for children's games. The criteria on which a game will be evaluated are:
   1. game concept (originality, playability, game value)
   2. rule structure (composition, clearness, comprehensibility)
   3. layout (box, board, rules),
   4. design (functionality, workmanship)




2018 - Azul  :thumb-up
PLAYERS: 2 to 4 Players
PLAYING TIME: 30-45 Minutes
AGES: 8 & up
DESIGNER: Michael Kiesling
DESCRIPTION: "Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.

In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins."


2017 - Kingdomino  :thumb-up
PLAYERS: 2 to 4 Players
PLAYING TIME: 15-20 Minutes
AGES: 8 & up
DESIGNER: Bruno Cathala
DESCRIPTION: In Kingdomino, you are a Lord seeking new lands in which to expand your kingdom. You must explore all the lands, wheat fields, lakes, and mountains in order to spot the best plots. But be careful as some other Lords also covet these lands...

Dominoes with a kingdom building twist. Each turn, connect a new domino to your existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The game mechanics for obtaining the tiles is clever: the order of who picks first depends on which tile was previously chosen. Make sure to secure tiles with crowns- these royal treasures help to multiply the worth of your kingdom at the end of the game! The game ends when each player has completed a 5x5 grid, and then points are counted based on number of connecting tiles and crowns.


2016 - Codenames  :thumb-up
PLAYERS: 2 to 8 Players
PLAYING TIME: 15 Minutes
AGES: 14 & up
DESIGNER: Vlaada Chvátil
DESCRIPTION: Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.

In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.


2015 - Colt Express  :thumb-up
PLAYERS: 2 to 6 Players
PLAYING TIME: 40 Minutes
AGES: 10 & up
DESIGNER: Christophe Raimbault
DESCRIPTION: In Colt Express, you play a bandit robbing a train at the same time as other bandits, and your goal is to become the richest outlaw of the Old West. The game consists of five rounds, and each round has two phases: Phase 1: Schemin' - Each player plays 2-5 action cards on a common pile, with the cards being face up or face down depending on the type of the round. Instead of playing a card, a player can draw three cards from her deck.  Phase 2: Stealin' - The action cards are carried out in the order they were played, with a player's best laid plans possibly not panning out due to mistakes and oversights!  The game takes place in a 3D train in which the bandits can move from one car to another, run on the roof, punch the other bandits, shoot them, rob the passengers, or draw the Marshal out of position. The train has as many cars as the number of players, and each car is seeded with gems, bags of loot or suitcases at the start of play.


2014 - Camel Up  :thumb-up
PLAYERS: 2 to 8 Players
PLAYING TIME: 30 Minutes
AGES: 8 & up
DESIGNER: Steffen Bogen
DESCRIPTION:


2013 - Hanabi  :thumb-up
PLAYERS: 2 to 5 Players
PLAYING TIME: 25 Minutes
AGES: 8 & up
DESIGNER: Antoine Bauza
DESCRIPTION: Hanabi—named for the Japanese word for "fireworks"—is a cooperative game in which players try to create the perfect fireworks show by placing the cards on the table in the right order. (In Japanese, hanabi is written as 花火; these are the ideograms flower and fire, respectively.)  The card deck consists of five different colors of cards, numbered 1–5 in each color. For each color, the players try to place a row in the correct order from 1–5. Sounds easy, right? Well, not quite, as in this game you hold your cards so that they're visible only to other players. To assist other players in playing a card, you must give them hints regarding the numbers or the colors of their cards. Players must act as a team to avoid errors and to finish the fireworks display before they run out of cards.


2012 - Kingdom Builder  :thumb-up
PLAYERS: 2 to 4 Players
PLAYING TIME: 45 Minutes
AGES: 8 & up
DESIGNER: Donald X. Vaccarino
DESCRIPTION: In Kingdom Builder, the players create their own kingdoms by skillfully building their settlements, aiming to earn the most gold at the end of the game.  Nine different kinds of terrain are on the variable game board, including locations and castles. During his turn, a player plays his terrain card and builds three settlements on three hexes of this kind. If possible, a new settlement must be built next to one of that player's existing settlements. When building next to a location, the player may seize an extra action tile that he may use from his next turn on. These extra actions allow extraordinary actions such as moving your settlements.  By building next to a castle, the player will earn gold at the end of the game, but the most gold will be earned by meeting the conditions of the three Kingdom Builder cards; these three cards (from a total of ten in the game) specify the conditions that must be met in order to earn the much-desired gold, such as earning gold for your settlements built next to water hexes or having the majority of settlements in a sector of the board.


2011 - Qwirkle  :thumb-up
PLAYERS: 2 to 4 Players
PLAYING TIME: 45 Minutes
AGES: 6 & up
DESIGNER: Susan McKinley Ross
DESCRIPTION: While Qwirkle is as simple as matching colors and shapes, it is a game that also requires tactical maneuvers and well-planned strategy. The game consists of 108 wooden blocks with six different shapes in six colors. Using the blocks, players attempt to score the most points by building lines that share a common attribute - either color or shape. Qwirkle is a quick game to learn, but you'll soon discover that you'll need to think strategically in order to score the most points.


2010 - Dixit  :thumb-up
PLAYERS: 3 to 6 Players
PLAYING TIME: 30 Minutes
AGES: 8 & up
DESIGNER: Jean-Louis Roubira
DESCRIPTION: One player is the storyteller for the turn. He looks at the 6 images in his hand. From one of these, he makes up a sentence and says it out loud (without showing the card to the other players). The other players select amongst their 6 images the one that best matches the sentence made up by the storyteller. Then, each of them gives their selected card to the storyteller, without showing it to the others. The storyteller shuffles his card with all the received cards. All pictures are shown face up, randomly, and every player has to bet upon what picture was the storyteller's. If nobody or everybody finds the correct picture, the storyteller scores 0, and each of the other players scores 2. Otherwise the storyteller and whoever found the correct answer scores 3. Players score 1 point for every vote gotten by their own picture. The game ends when the deck is empty. The greatest total wins the game.

#10
The purpose of this section is to collect resources that would be helpful for Game Design and Prototyping. Please feel free to add your own...

Board Game Designer's Forum

A Decent Card Generator (Use for Prototyping)

Board Game Design Forums on BGG

1000 Year Game Design Challenge

Anydice - Dice Probability Calculator

Places to buy Game Bits:
Meeple Source

Great Hall Games