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Topics - Dean Dodge

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Hi- We are moving and I have lots of stuff- some nerdy and some not to get rid of.
 Nothing will remain at the end.

Childrens clothes, toys, books and dvd's. Furniture, carpet, tiles, kitchen table and chairs, garden tools, desk, sports equipment, camping equipment, tools, etc
Nerdy stuff like board games, hobby and gaming toys and magazines. Tons of white dwarf, wargames illustrated and old warhammer books. A 4 x4 terrain board. A 4x6 mdf board. Assorted other terrain pieces.
Thur July 25 3-8pm
Friday July 26 10am -8pm,
Sat July 27 10 am -...?

At 58 Litzenberger Cres

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Archive of Game Discussion / dungeons & Dragons banned
« on: July 03, 2013, 03:03:02 PM »
Seems like a horrific decision for the court to make. The more nerds the better.  :neener

http://www.nytimes.com/2010/01/27/us/27dungeons.html?_r=0

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Archive of Game Discussion / mega battle advice
« on: April 21, 2013, 01:23:51 PM »
Hi, I'm organizing the Frag Con mega battle for the friday night of that event.
I've played in a  few multiplayer battles but wanted to get some feedback and ideas from each of you.
I think we may have up to four table linked with armies from either side comig in from multiple sides/flanks. The tables won't necesarily be in a big long line.


1. I want to avoid people ony playing the person directly across from them. If I can stagger deploymet zones so that people are encouraged to be across from a few potential opponents I'll do that. Also- having multiple objectives that effect the game in play and the final victory conditions so people can go for less obvious ways of winnign not just crushing th edude across from them.

2. People rushing off ahead of their teammates out of turn sequence.  Having each side selct one player to be their general- they keep them all on the same phase, control any special dice, ghave th efinal say in disputes ont ehir side. And keep their team all on the same phase.

3. Over or under powerd magic phases.- Having 3d6 power dice to share amongst each "table" of casters. 2d6 for dispells. Having spells with unlimited range actually have a range of 60" so you cant cast something from 5 metress away.
4. People feeling that if they come late they cant play.- having reinforcement or rescuer entry points along the sides so people can enter after the gaem has started.
5. People with different size armies not knowing if they take part. If there is an imbalance in evil  vs good for every 500 points of difference the smaller side gets a reroll of any dice once pergame.
6. New people with no armeis not beig able to take part. Having a number of players being receptive to allowing a new recruit to take over command of a unit or two of their army. Having the quick reference play sheet available for everyone.

Thoughts on these or other things which willlead to a successful game?

Thanks,
Dean

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Archive of Game Discussion / Warhammer @ 2013 Frag con
« on: February 07, 2013, 10:43:15 AM »
Hi, Don and I chatted or emailed about this coming years big fragcon warhammer event. The whole event is May3-5th. We usually have a warhammer tournament which Don has graciously agreed to be the king of this year. Awesome and thanks.
I also want to do a big multiplayer warhammer game. So if the warhammer tourney is Sat or Sun I want to do a game on the other day so as not to conflict.
I was hoping to do a big 1 or 2 table linked game where the good guys are being attacked (why is it always this way)  by the bad guys in their walled town. I can buld a fairly big castle, outlying forts, special features, etc that can each be used as objectives.

I think each player that comes woudl be able to bring a set points amount of either good or bad guys. Odds are it would be a 4-6 hour super fun game. Thoughts on rules, objectives, back story, using pooled dice or not, uber-generals?


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Archive of Game Discussion / Multiplayer game
« on: November 12, 2012, 12:45:21 PM »
Hi- I was wondering if there was interest in getting several players together fro a large game of good vs bad? For each guy they woudl have a predetermined 2000-3000 point amount and we'd balance out the sides somehow.

The Saskatoon forum guys did one last spring and i've posted their initial guidelines.

We could do a similar thing, but instead of one big long table, I'd suggest a short T shape so people can play more than the person directly across from them.

We could have a  force besieging a castle. Then 3-4' away a fort/bridge covering a river crossing. There would be two forces against each other there too- delaying or bringing in reinforcements.


I think if we had some interest we could do it between Christmas and the end of January sometime.

Thoughts?

http://raveninghordes.forumakers.com/t818-legendary-battle-scenario-rules

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Archive of Leagues / Warhammer Discussion
« on: April 04, 2012, 11:24:49 AM »
To discuss the league, rules questions, comments and general nerdiness in regards to Warhammer.

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Archive of Leagues / WARHAMMER game planning and reporting
« on: April 03, 2012, 10:42:25 AM »
The spring/summer session is upon us. You have from April 1st- Aug 30th to play games and report them here.

Win   6 points vs new opponent , 5 points vs opponent second time, 4 points vs opponent third time
Loss       3 points vs new opponent , 2 points vs opponent second time, 1 point vs opponent third  time
Draw
4 points vs new opponent, 3 points vs opponent second time, 2 points vs opponent third time

Please report them here with the following information:

Winner: total points
Loser: total points
Brief summary of game:
1 league bonus points for post including battle pictures:

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Archive of Leagues / WARHAMMER LEAGUE RULES
« on: April 03, 2012, 10:35:45 AM »
1) Warhammer Fantasy
...What are the specific league rules?
We wil have three sessions of this league. A spring/summer, fall and winter session.

In each session you get points for playing and points for winning. These will be revised soon.

...What is the points structure for league games? Players can play any mutually agreed upon points values. Typically this is a 2500 point value. This also allows people to engage in small warhammer games, mutliplayer games, gigantic 10000 point games or nearly anything else.

...What prizes (if any) will be given out? We are seeking prizes from our friendly local gaming stores.
...Where are league games held?League games can be held anytime in the four month period. Tramps has a gaming space in their lowest level. Saturdays from 10-6 and Sundays 12-5. ......How does somebody get involved in the league? Anyone can register by joining the forum and declaring that they want to play.
...League standings and reporting structure.- We will have a league reportign thread for each session.
...Any other pertinent information.- Typically at the end of the league we will do a wrap up with the top players fighting it out for the much coveted championship.

(2) Additionally, each league should have a discussion thread that is separate from the league structure and reporting. That helps contain the discussion in one area and also keeps the league information thread clean and focused.

(3) Once a league has finished the related threads should be moved into the League Archive Area. That way, the main area is focused on current leagues and reporting.



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Archive of Game Discussion / FLAMES OF WAR
« on: January 25, 2012, 12:30:09 PM »
Kage is putting on a FOW event in March.  :excited
http://forums.saskgames.com/index.php?topic=1503.new#new


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Hi, I'm lazy and I want to buy stuff that you've collected, put together, and painted.

I'm exploring WW2 skirmish games using  54mm /1:32 scale figures. You probably played with the old Airfix or matchbox soldiers years ago.

I am also collecting tanks and vehicles of that scale as well as terrain, dioramas, and bases that would work in that scale. I know most people on the site have board games, but you never know what might turn up in a garage or basement. I actually  found  a pile of my old toys, I mean very serious miniature hobby accessories,  in my moms basement. The soldiers are 34 years old and look good as new.
Let me know if you have anything to get rid of.

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Archive of Game Discussion / ww2 54mm skirmish
« on: December 02, 2011, 01:12:24 PM »
Howdy, Anyone play 54mm or 1/32 skirmish games? I've dragged out some old and some new WW2 Airfix models and am getting ready to play some  skirmishes.  I hope to be able to do some games at Frag con in the spring.

http://www.final-round.com/  downloadable rules.

http://theminiaturespage.com/boards/msg.mv?id=228335   forum on gaming.

http://lacenbighats.blogspot.com/2010/08/ww2-132nd-54mm-plastic-airfix-us.html    good pics of some models- not mine-yet.

Dean


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Archive of Game Discussion / NERDhammer Friday Nov 4th.
« on: October 24, 2011, 02:51:37 PM »
Hi- I have an EDO on the Friday and want to get into a long and protracted Warhammer game. Or many small warhammer games.
Anyone have some time on that day? I do have some parenting to do that evening, but it's flexible.


I'm also interested in doing Flames of War if anyone wants to do that  instead. I haev good guys and bad guys if you have never played.

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Archive of Game Discussion / AUGUST 14th multiplayer game
« on: August 03, 2011, 08:59:37 PM »
Hello all,
I want to host a multiplayer warhammer game on the 14th of August. It would take the shape of a large multi table battle with an overall general for each side, combined magic dice, cool objectives and lots of dice rolling.

I just finished my basement renos so I am looking to christen the nerdment with some warhammer fun.
Most likey we woudl get together at 10 and go until the end at 6 perhaps?

Let  me know if you are interested.
Dean

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Archive of Game Discussion / FRAGCON Games
« on: April 14, 2011, 05:34:47 PM »
Hi, check out the FRAG site for all the options for the excellent event in May.
Here are the two games that I know about for sure.
Mordheim- no min or max number of players.

Warhammer has a max of 16 I believe.
 
Mordheim is a Games Workshop game that uses turn based skirmish level rules. Mordheim is a simplified version of warhammer and looks like D&D in a city. As you move your band through the city you have to watch out for opponents, wandering monsters and random events. You can make alliances with other players or you can stab them in the back. We will be playing with 28mm models and using city terrain to recreate the fabulous meteor showered city of the damned. Players can bring their own 500 point beginner mordheim bands or use one of the supplied pre-built bands. We will be hosting a games that experienced players or new players can drop in and out of throughout the time period.
We will be playing a large multiplayer game. Each player will have secret objectives (such as kill your neighbour's leader) as well as the overall objective (such as rescue the princess of the game) to accomplish.

The focus is on fun and getting people involved. We will follow the basic mordheim rules and the organizer will help clarify and keep the game moving."


FragCon set up-
"Warhammer - the game of fantasy battles.
We will be playing three 2200 point games. There will be scenarios for each game.
Each game will have 2 1/2 hours from set up to end. Each player will have an equal number of turns.
Designed to be fun, entertaining and friendly we will strive to ensure that each player enjoys their experience.
Terrain will be set up by the moderator. Nothing too crazy. The only rule adjustment is that no spells may be boosted to the highest power level on the first turn.

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