SaskGames

Welcome => Game Discussion => Topic started by: NeikeDjour on January 31, 2014, 01:09:28 PM

Title: Kickstarter Corner
Post by: NeikeDjour on January 31, 2014, 01:09:28 PM
Kickstarter Corner
(http://pixelsmashstudios.com/_projects/_BoardGames/other/KSCbanner_small.png)


Some of us are just crazy for Kickstarter, and some just don't even know what it is, so I'm making this thread to bring you the updates to the latest interesting or popular releases on the ever-growing crowd-sourcing platform. You can keep up to date and look into what is coming down the line, pledge yourself, or organize a group buy.
Use this thread to share some of the other KS projects that you are looking forward to as well!

(http://pixelsmashstudios.com/_projects/_BoardGames/other/KSCbanner_small.png)

Current Projects

NameDescription
Funding Goal
Stretch Goals
Project Page
(http://(Img))(Game Name)
    by (Company)
(Info)
(Price)
Funded
Ends
(Date)
(Yes/No)
(http://pixelsmashstudios.com/_projects/_BoardGames/other/back_this.png) (http://(url))

*Only stretch goals that add value to the game over what one would get in the retail version of the game will have a 'yes' in the stretch goal column.

Active Bulk Buys
Quote
None at the moment.

Completed Bulk Buys
Quote
None at the moment.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 31, 2014, 01:52:18 PM
Past Projects

All of the completed projects we've listed in this forum, successful and unsuccessful alike.

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/KSCbanner_small.png)

(https://ksr-ugc.imgix.net/assets/012/289/498/1b207791b0f9536139872004266e2b2c_original.jpg?w=1536&h=864&fit=fill&bg=2575A6&v=1463751694&auto=format&q=92&s=6f3db6fd8b82f066f6fbff503b98f06d)
Town of Salem - The Card Game
by BlankMediaGames (http://www.kickstarter.com/projects/blankmediagames/town-of-salem-the-card-game)
(https://ksr-ugc.imgix.net/assets/012/400/823/f56e4cfc9ff4b1cc68d1385498cd7b09_original.png?w=1024&h=576&fit=fill&bg=FFFFFF&v=1465313087&auto=format&q=92&s=ee0423a8f2f9d3021bdd4569085e2c4b)
Anachrony
by Mindclash Games (https://www.kickstarter.com/projects/438141406/anachrony)
(https://ksr-ugc.imgix.net/assets/012/245/563/7631f9bc21f6e655ced47a926fed4c22_original.jpg?w=1536&h=864&fit=fill&bg=050402&v=1463745970&auto=format&q=92&s=ebe8448b00ba0ec8225ed0e5d66aa046)
Mythos
by Paranoid Miniatures (https://www.kickstarter.com/projects/254891487/mythos)
(https://ksr-ugc.imgix.net/projects/2373094/photo-original.png?w=1024&h=576&fit=fill&bg=9FA59F&v=1459708671&auto=format&q=92&s=6254347eb226c80848f021136ac76d47)
Cavern Tavern
by Final Frontier Games (http://www.kickstarter.com/projects/512772051/cavern-tavern)
(https://ksr-ugc.imgix.net/projects/2405475/photo-original.jpg?w=1024&h=576&fit=fill&bg=FFFFFF&v=1460269011&auto=format&q=92&s=d9f02fc4160213986e25abac154f77f6)
The Game Canopy
by Level 3B (https://www.kickstarter.com/projects/level3b/the-game-canopytm)
(https://ksr-ugc.imgix.net/projects/2405475/photo-original.jpg?w=1024&h=576&fit=fill&bg=FFFFFF&v=1460269011&auto=format&q=92&s=d9f02fc4160213986e25abac154f77f6)
The Game Canopy
by Level 3B (https://www.kickstarter.com/projects/level3b/the-game-canopytm)
(https://ksr-ugc.imgix.net/projects/2283676/photo-original.png?w=1024&h=576&fit=fill&bg=FFFFFF&v=1459381097&auto=format&q=92&s=115acc40954963be2a9d8259b9b6dc1d)
PYRAMID ARCADE
by Looney Labs (https://www.kickstarter.com/projects/looneylabs/pyramid-arcade)
(https://ksr-ugc.imgix.net/projects/2415429/photo-original.png?w=1024&h=576&fit=fill&bg=FFFFFF&v=1459802015&auto=format&q=92&s=d758302b795eeb5f41a872e05ad012ce)
Rum & Bones: Second Tide
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/rum-and-bones-second-tide)
(https://ksr-ugc.imgix.net/projects/2323429/photo-original.jpg?w=1024&h=768&fit=crop&v=1459044886&auto=format&q=92&s=4adfc33900587457342f103b3ae930af)
~ SANTORINI ~
by Gavan Brown of Roxley Games (https://www.kickstarter.com/projects/roxley/santorini-learn-it-in-30-seconds-play-it-for-life)
(https://ksr-ugc.imgix.net/projects/2247636/photo-original.jpg?v=1454701102&w=1024&h=768&fit=crop&auto=format&q=92&s=5dbf109ea89929152508237fee02e69c)
Evolution: CLIMATE
by North Star Games (https://www.kickstarter.com/projects/1923120194/evolution-climate-a-stand-alone-boardgame)
(https://ksr-ugc.imgix.net/projects/2337606/photo-original.png?v=1456248014&w=1024&h=768&fit=crop&auto=format&q=92&s=a0063402cecb97f7103969707594c6be)
Masmorra: Dungeons of Arcadia
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/masmorra-dungeons-of-arcadia)
(https://ksr-ugc.imgix.net/projects/2296931/photo-original.jpg?v=1453587133&w=1024&h=768&fit=crop&auto=format&q=92&s=eca8d46691fd15b2a7eec18bfd8ba93d)
Pugmire Fantasy Tabletop RPG
by Richard Thomas (https://www.kickstarter.com/projects/200664283/pugmire-fantasy-tabletop-rpg)
(https://ksr-ugc.imgix.net/projects/2249317/photo-original.jpg?v=1452649098&w=1024&h=768&fit=crop&auto=format&q=92&s=efe09a985f64523613f19c3dc7b0debf)
Teenage Mutant Ninja Turtles: Shadows of the Past Board Game
by IDW Games (http://www.kickstarter.com/projects/idwgames/teenage-mutant-ninja-turtles-shadows-of-the-past-b)
(https://ksr-ugc.imgix.net/projects/1188900/photo-original.png?v=1451954845&w=1024&h=768&fit=crop&auto=format&q=92&s=0e9e49e04c4a6a54c20c318398f8fbf3)
Karmaka – A tactical card game
by Eddy Boxerman (http://www.kickstarter.com/projects/eddybox/karmaka-a-tactical-card-game-for-2-4-souls)
(https://ksr-ugc.imgix.net/projects/2283568/photo-original.jpg?v=1453203450&w=1024&h=768&fit=crop&auto=format&q=92&s=e05cb98fa74400d2a02d341302bff8d3)
Club Zen & Don't Get Eated: The T.C. Petty Experience
by Dice Hate Me Games (http://www.kickstarter.com/projects/dicehateme/club-zen-and-dont-get-eated-the-tc-petty-experienc)
(https://ksr-ugc.imgix.net/projects/2171897/photo-original.jpg?v=1452475324&w=1024&h=768&fit=crop&auto=format&q=92&s=22df49ce39f9ab7719f83ccaf344fe77)
The Pursuit of Happiness
by Artipia Games (https://www.kickstarter.com/projects/241478362/the-pursuit-of-happiness-0)
(https://ksr-ugc.imgix.net/projects/2188443/photo-original.jpg?v=1452536166&w=1024&h=768&fit=crop&auto=format&q=92&s=7d8e263ddb37b774d3cde7c13765b25a)
Tiny Epic Western
by Gamelyn Games (https://www.kickstarter.com/projects/coe/tiny-epic-western)
(https://ksr-ugc.imgix.net/projects/2254001/photo-original.jpg?v=1451234015&w=1024&h=768&fit=crop&auto=format&q=92&s=3081c4dfda12e4694d9e6a8919ee175c)
The Manhattan Project: Chain Reaction
by Minion Games (http://www.kickstarter.com/projects/miniongames/the-manhattan-project-chain-reaction-card-game)
(https://ksr-ugc.imgix.net/projects/1427522/photo-original.png?v=1452199485&w=1024&h=768&fit=crop&auto=format&q=92&s=88b6e6f997541c5c20b42e083b15a882)
XenoShyft: Dreadmire
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/xenoshyft-dreadmire)
(https://ksr-ugc.imgix.net/projects/2208943/photo-original.jpg?v=1452118891&w=1536&h=1152&fit=crop&auto=format&q=92&s=c723d561a917cdb90d98b7947195ce46)
GG: A mind dazzling card battle game
by Gizco International (https://www.kickstarter.com/projects/1473560159/gg-an-addictive-strategy-card-battle-game)
(https://ksr-ugc.imgix.net/projects/2082768/photo-original.jpg?v=1450900131&w=1536&h=1152&fit=crop&auto=format&q=92&s=5d1bcb5e373d96477ca39230621fea6d)
Secret Hitler
by Max Temkin (https://www.kickstarter.com/projects/maxtemkin/secret-hitler)
(https://ksr-ugc.imgix.net/projects/1931056/photo-original.jpg?v=1449269806&w=1536&h=1152&fit=crop&auto=format&q=92&s=4c786821581a845bd9c3268e6e3206c4)
Simurgh
by NSKN Games - LudiBooster (https://www.kickstarter.com/projects/nskn-ludibooster/simurgh)
(https://ksr-ugc.imgix.net/projects/2160715/photo-original.jpg?v=1446154341&w=1536&h=1152&fit=crop&auto=format&q=92&s=3bb850c8b5c0659a289984ea55f79778)
Islebound
by Ryan Laukat (https://www.kickstarter.com/projects/953146955/islebound/description)
(https://ksr-ugc.imgix.net/assets/005/049/029/c2e8b55e3bb73e5c418a356d3caa7c04_original.png?v=1449623176&w=700&fit=max&auto=format&q=92&s=f81aebe150cf7fd1c96ec82e0925156d)
Arcadia Quest: Inferno
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/arcadia-quest-inferno/description)
(https://ksr-ugc.imgix.net/projects/2061629/photo-original.jpg?v=1441302740&w=1024&h=768&fit=crop&auto=format&q=92&s=01d4836bc29239935b4c00434fdb71fc)
The Banner Saga Warbands
by MERCS Miniatures (https://www.kickstarter.com/projects/megacongames/the-banner-saga-warbands/description)
(https://ksr-ugc.imgix.net/assets/004/935/895/2e377a7b8ac7e7d3b951d428858ae50d_original.jpg?v=1447853698&w=700&fit=max&auto=format&q=92&s=566e8bbbf9d7c602e305af951d1cf852)
Cthulhu Wars : Onslaught Two
by Sandy Petersen (https://www.kickstarter.com/projects/1816687860/cthulhu-wars-onslaught-two/description)
(https://ksr-ugc.imgix.net/projects/1976684/photo-original.jpg?v=1441547156&w=1024&h=768&fit=crop&auto=format&q=92&s=1836e8fa2cf89f474910dc7b9f06589e)
Scythe
by Jamey Stegmaier (https://www.kickstarter.com/projects/jameystegmaier/scythe)
(https://ksr-ugc.imgix.net/projects/2059627/photo-original.jpg?v=1442573696&w=1024&h=768&fit=crop&auto=format&q=92&s=22e24363ddd475737fd10b7a040550e2)
THE 7th CONTINENT - Explore. Survive. YOU are the hero!
by Serious Poulp (https://www.kickstarter.com/projects/1926712971/the-7th-continent-explore-survive-you-are-the-hero)
(https://ksr-ugc.imgix.net/projects/2056713/photo-original.png?v=1441128378&w=1024&h=768&fit=crop&auto=format&q=92&s=907d876d4dd7fa67e4abbd269915585d)
The Others: 7 Sins
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/the-others-7-sins)
(https://ksr-ugc.imgix.net/projects/2014237/photo-original.jpg?v=1439296988&w=1024&h=768&fit=crop&auto=format&q=92&s=6d69efd60e42ac2a221191a84904164a)
The Draco Magi Expansion
by Robert Burke (https://www.kickstarter.com/projects/478379924/the-draco-magi-expansion)
(https://ksr-ugc.imgix.net/projects/2011092/photo-original.jpg?v=1440597731&w=1536&h=1152&fit=crop&auto=format&q=92&s=1538b52c0b7463ce1c2ca47e40cfb114)
Treasure Hunter
by Queen Games (https://www.kickstarter.com/projects/1016374822/treasure-hunter)
(https://ksr-ugc.imgix.net/projects/665773/photo-original.jpg?v=1437695164&w=1536&h=1152&fit=crop&auto=format&q=92&s=0a27d69af0645fcb6e15e1964aafbef9)
Scoville: Labs Expansion
by Michael Mindes (https://www.kickstarter.com/projects/michaelmindes/scoville-labs-expansion)
(https://ksr-ugc.imgix.net/projects/1693160/photo-original.png?v=1438829637&w=1024&h=768&fit=crop&auto=format&q=92&s=b3f670f4e2555de19dc2216cff18ab65)
CatTube Famous
by CatTubeFamous (http://www.kickstarter.com/projects/cattubefamous/cattubefamous)
(https://ksr-ugc.imgix.net/projects/1729768/photo-original.png?v=1426352586&w=1024&h=768&fit=crop&auto=format&q=92&s=ed976d01f96baf9b444cce723bd8615c)
One Night Ultimate Vampire
by Bezier Games (http://www.kickstarter.com/projects/tedalspach/one-night-ultimate-vampire)
(https://ksr-ugc.imgix.net/projects/1991120/photo-original.png?v=1437804785&w=1024&h=768&fit=crop&auto=format&q=92&s=43da66bcf9ce88c52022b90c163476e0)
HSD Core:Extended
by Pierce Fraser (https://www.kickstarter.com/projects/1448273438/hsd-core-extended/description)
(https://ksr-ugc.imgix.net/projects/1920048/photo-original.jpg?v=1438030978&w=1024&h=768&fit=crop&auto=format&q=92&s=7eb7d00544c3d8721b45dc72a81bb458)
Ninja Camp
by Action Phase Games (https://www.kickstarter.com/projects/actionphasegames/ninja-camp/description)
(https://ksr-ugc.imgix.net/projects/1924959/photo-original.jpg?v=1435228908&w=1024&h=768&fit=crop&auto=format&q=92&s=fba0901e72e2e3cb1394bddca81c285f)
World War Cthulhu
by Dominic McDowall - Cubicle 7 (https://www.kickstarter.com/projects/461807648/world-war-cthulhu-cold-war-for-the-call-of-cthulhu)
(https://ksr-ugc.imgix.net/projects/1930051/photo-original.jpg?v=1435173430&w=1024&h=768&fit=crop&auto=format&q=92&s=93af49caf3080a97df86d8cfc369b224)
Deception: Murder in Hong Kong
by Grey Fox Games (https://www.kickstarter.com/projects/152730994/deception-murder-in-hong-kong)
(https://ksr-ugc.imgix.net/projects/1649477/photo-original.jpg?v=1427732467&w=1024&h=768&fit=crop&auto=format&q=92&s=71ccbc95e6b7b4983d929bd475cdaba9)
Carson City Big Box Edition
by Paul Mulders (http://www.kickstarter.com/projects/1661420780/carson-city-big-box-edition)
(https://ksr-ugc.imgix.net/projects/1916736/photo-original.jpg?v=1434236590&w=1536&h=1152&fit=crop&auto=format&q=92&s=4ac5d4297255e0c6ea799fdc562d596d)
The Gallerist
by Gryphon and Eagle Games (http://www.kickstarter.com/projects/167427101/the-gallerist-a-game-by-vital-lacerda-the-art-of-s)
(https://ksr-ugc.imgix.net/projects/1631103/photo-original.png?v=1436301387&w=1536&h=1152&fit=crop&auto=format&q=92&s=966c7c47e6024e71e42ac9bb195b6899)
Apotheca: The Secret Potion Society
by Andrew Federspiel (https://www.kickstarter.com/projects/andrewfederspiel/apotheca-the-secret-potion-society)
(https://ksr-ugc.imgix.net/projects/1789816/photo-original.jpg?v=1431643005&w=1024&h=768&fit=crop&auto=format&q=92&s=9d80d52b54a96306f278110cdc733699)
Healing Blade: Defenders of Soma
by Nerdcore Medical (http://www.kickstarter.com/projects/nerdcoremedical/healing-blade-defenders-of-soma)
(https://ksr-ugc.imgix.net/projects/1886569/photo-original.png?v=1432822272&w=1024&h=768&fit=crop&auto=format&q=92&s=b417ba0bc3722d215e994f00ec01ab5d)
Zombicide: Black Plague
by CoolMiniOrNot (http://www.kickstarter.com/projects/coolminiornot/zombicide-black-plague/)
(https://ksr-ugc.imgix.net/projects/1879475/photo-original.jpg?v=1432678032&w=1024&h=768&fit=crop&auto=format&q=92&s=5be8e9a660c3e35ebc400dd30d9fecc2)
Beast: the Primordial Prestige Edition
by Richard Thomas (https://www.kickstarter.com/projects/200664283/beast-the-primordial-prestige-edition)
(https://ksr-ugc.imgix.net/projects/828258/photo-original.png?v=1423338550&w=1024&h=768&fit=crop&auto=format&q=92&s=1d2e172c33f23d94a8162a2b9b5f8f1b)
Epic Card Game
by Robert Dougherty (https://www.kickstarter.com/projects/1172937197/epic-card-game)
(https://ksr-ugc.imgix.net/projects/1847799/photo-original.jpg?v=1432984846&w=1024&h=768&fit=crop&auto=format&q=92&s=e0d8d651a027006ca3a81949d741f256)
Ether Wars: A new dice based RTS Boardgame
by Ether Dev (https://www.kickstarter.com/projects/etherdev/ether-wars-a-new-dice-based-rts-boardgame)
(https://ksr-ugc.imgix.net/projects/1789799/photo-original.jpg?v=1433365467&w=1024&h=768&fit=crop&auto=format&q=92&s=fbd5930f396733da8051476811651eeb)
Random Encounter
by Joyride Games (https://www.kickstarter.com/projects/joyridegames/random-encounter)
(https://ksr-ugc.imgix.net/projects/1883978/photo-original.png?v=1433156984&w=1024&h=768&fit=crop&auto=format&q=92&s=53ff1670eb56017c15e1ff76b935f343)
WORLD OF MYTHOLOGY
by Jumperound (http://www.kickstarter.com/projects/jumperound/world-of-mythology-0)
(https://ksr-ugc.imgix.net/projects/1726227/photo-original.jpg?v=1430267382&w=1024&h=768&fit=crop&auto=format&q=92&s=9b29e997f10edc2b39f5d5f76522451a)
Middara
by Succubus Publishing (http://www.kickstarter.com/projects/succubuspublishing/middara)
(https://ksr-ugc.imgix.net/projects/1885680/photo-original.jpg?v=1433086328&w=1024&h=768&fit=crop&auto=format&q=92&s=1c4793110464abcab6fc0fbef9942592)
Melee
by Travis (http://www.kickstarter.com/projects/2012515236/melee)
(https://ksr-ugc.imgix.net/projects/1665140/photo-original.jpg?v=1423841500&w=1024&h=768&fit=crop&auto=format&q=92&s=cbdd997464708742744b3fcf56900ac5)
Blackout
by Richard T. Broadwater (https://www.kickstarter.com/projects/1336904045/blackout-2)
(https://ksr-ugc.imgix.net/projects/1752213/photo-original.png?v=1431530415&w=1024&h=768&fit=crop&auto=format&lossless=true&s=83f1a3242cbca69b8ab635e6656045a8)
Salvation Road
by A.J. Porfirio (https://www.kickstarter.com/projects/1459655047/salvation-road/description)
(https://ksr-ugc.imgix.net/projects/1821430/photo-original.png?v=1429903254&w=1024&h=768&fit=crop&auto=format&lossless=true&s=a202865f8e0a806e7860dcebea35f1e2)
Defenders of the Last Stand - Adventure Board Game
by JASON MAXWELL (https://www.kickstarter.com/projects/1545517208/defenders-of-the-last-stand-adventure-board-game/)
(https://ksr-ugc.imgix.net/projects/1756751/photo-original.jpg?v=1430917600&w=1024&h=768&fit=crop&auto=format&q=92&s=4292527bc63147ed777762cbc7d6967a)
Swamped
by Dennis Hoyle (https://www.kickstarter.com/projects/1839615594/swamped-a-game-of-adventure-secrets-and-deadly-per)
(https://ksr-ugc.imgix.net/projects/1729689/photo-original.jpg?v=1431961259&w=1024&h=768&fit=crop&auto=format&q=92&s=c55ba8c8783308069b10a51c3e0dae7b)
Mottainai
by Chris Cieslik (https://www.kickstarter.com/projects/asmadigames/mottainai)
(https://ksr-ugc.imgix.net/projects/1564308/photo-original.jpg?v=1427931133&w=1024&h=768&fit=crop&auto=format&q=92&s=69e040411933e21ac4d5068ee379f82f)
Shogun Big Box
by Queen Games (https://www.kickstarter.com/projects/1016374822/shogun-big-box)
(https://ksr-ugc.imgix.net/projects/1665739/photo-original.png?v=1432447900&w=1024&h=768&fit=crop&auto=format&lossless=true&s=5285a283a902d984f54dd4c7424b20dd)
Crop Cycle 2015
by Trevor Lehmann (https://www.kickstarter.com/projects/1776342422/crop-cycle-2015)
(https://ksr-ugc.imgix.net/projects/1502705/photo-original.png?v=1430892710&w=1024&h=768&fit=crop&auto=format&lossless=true&s=8e04a412404041da87586fb9ae13cdb1)
Gruff: The Tactical Card Game of Mutated Monster Goats
by Studio Woe (https://www.kickstarter.com/projects/31839895/gruff-the-tactical-card-game-of-mutated-monster-go)
(https://ksr-ugc.imgix.net/projects/867694/photo-original.jpg?v=1428696805&w=1024&h=768&fit=crop&auto=format&q=92&s=e15392be72001a73c16b1b2341b91dd9)
The Evolution Game System
by North Star Games (https://www.kickstarter.com/projects/1923120194/the-evolution-game-system/)
(https://ksr-ugc.imgix.net/projects/1817319/photo-original.jpg?v=1429727180&w=1024&h=768&fit=crop&auto=format&q=92&s=a2e4b9efb6d0e5c158f6c10a5c35fda6)
B-Sieged: Sons of the Abyss
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/b-sieged-sons-of-the-abyss)
(https://ksr-ugc.imgix.net/projects/1274635/photo-original.jpg?v=1429125963&w=1024&h=768&fit=crop&auto=format&q=92&s=ddb5388814f55e8e29da47ab548e5877)
Millennium Blades -- The CCG-Simulator Board Game
by David B. Talton Jr. (https://www.kickstarter.com/projects/level99games/millennium-blades-the-ccg-simulator-board-game)
(https://ksr-ugc.imgix.net/projects/1582383/photo-original.png?v=1422481646&w=1024&h=768&fit=crop&auto=format&lossless=true&s=b153e6d798b28b9eb760bc55709c5b0e)
Cuisine a la Card
by InMotion (https://www.kickstarter.com/projects/975208659/cuisine-a-la-card)
(https://ksr-ugc.imgix.net/projects/1668223/photo-original.jpg?v=1428893491&w=1024&h=768&fit=crop&auto=format&q=92&s=95e63d44556a8e0eee70fa21eec7799e)
The Costume Shop: A Horror Comedy Adventure
by Tyler Mann (https://www.kickstarter.com/projects/tylermannart/the-costume-shop-a-horror-comedy-adventure)
(https://ksr-ugc.imgix.net/projects/1757653/photo-original.jpg?v=1429295466&w=1024&h=768&fit=crop&auto=format&q=92&s=4fe0c805e4980ba8d7a3c14fe690a694)
Champions of Hara
by Leaf Pile Media (https://www.kickstarter.com/projects/1923344716/champions-of-hara)
(https://ksr-ugc.imgix.net/projects/1702593/photo-original.jpg?v=1427768851&w=1024&h=768&fit=crop&auto=format&q=92&s=7f44f0b236bc4b1330088ebd0f228d9c)
Epyllion, a Dragon Epic RPG
by Marissa Kelly (https://www.kickstarter.com/projects/1921129910/epyllion-a-dragon-epic-rpg)
(https://ksr-ugc.imgix.net/projects/684043/photo-original.jpg?v=1428632452&w=1024&h=768&fit=crop&auto=format&q=92&s=4ee5a6424687ae82784349224d504dda)
Orcs Must Die! The Boardgame
by Sandy Petersen (https://www.kickstarter.com/projects/1816687860/orcs-must-die-the-boardgame)
(https://ksr-ugc.imgix.net/projects/1685844/photo-original.jpg?v=1428422753&w=1024&h=768&fit=crop&auto=format&q=92&s=8d1e322e9d1f970c1d87fd217ef9fc6e)
Three New Treasure Chests of Realistic Resource Tokens
by Jamey Stegmaier (https://www.kickstarter.com/projects/jameystegmaier/three-new-treasure-chests-of-realistic-resource-to)
(https://ksr-ugc.imgix.net/projects/1584740/photo-original.png?v=1428415998&w=1024&h=768&fit=crop&auto=format&lossless=true&s=c14775d57d2271457c91704d49e3f376)
Boss Monster: The Next Level
by Brotherwise Games (https://www.kickstarter.com/projects/brotherwise/boss-monster-the-next-level)
(https://ksr-ugc.imgix.net/projects/1695354/photo-original.png?v=1427985205&w=218&h=162&fit=crop&auto=format&lossless=true&s=a036036680431893bf89a35e5e4eb8c8)
Posthuman
by Mr. B. Games (http://www.kickstarter.com/projects/532062403/posthuman)
(https://ksr-ugc.imgix.net/projects/1478510/photo-original.jpg?v=1426614977&w=1024&h=768&fit=crop&auto=format&q=92&s=ec8033f958885b56aad20fa3288b2a4f)
Ninja All-Stars
by Soda Pop Miniatures (https://www.kickstarter.com/projects/sodapopminiatures/ninja-all-stars)
(https://ksr-ugc.imgix.net/projects/1591850/photo-original.png?v=1426287807&w=218&h=162&fit=crop&auto=format&lossless=true&s=8c86d099451371b9ba01e31c2a938585)
Best Treehouse Ever
by Jason Kotarski (https://www.kickstarter.com/projects/2005228768/best-treehouse-ever-by-scott-almes-and-green-couch)
(https://ksr-ugc.imgix.net/projects/741542/photo-original.jpg?v=1425915961&w=218&h=162&fit=crop&auto=format&q=92&s=b027766f9e8e6a25563f63bda5b5a66d)
Wizard's Academy
by 3DTotalGames (https://www.kickstarter.com/projects/820113175/wizards-academy)
(https://ksr-ugc.imgix.net/projects/1602405/photo-original.jpg?v=1425851359&w=218&h=162&fit=crop&auto=format&q=92&s=68fdeb2b07dacec8eee69b98ccabf628)
Chaos of Cthulhu
by Imp House, LLC (http://www.kickstarter.com/projects/144039181/chaos-of-cthulhu)
(https://ksr-ugc.imgix.net/projects/1367664/photo-original.png?v=1428463821&w=218&h=162&fit=crop&auto=format&lossless=true&s=3464e59f89b51036edd0b5be3323e090)
Wizards of the Wild
by Adam West (https://www.kickstarter.com/projects/872048165/wizards-of-the-wild-the-card-game-of-animal-sorcer)
(https://ksr-ugc.imgix.net/projects/1623791/photo-original.jpg?v=1424970887&w=218&h=162&fit=crop&auto=format&q=92&s=9efee0865b8a0e31cd8c631f981e9bab)
Adorable Pandaring
by Chris Cieslik (http://www.kickstarter.com/projects/asmadigames/adorable-pandaring)
(https://ksr-ugc.imgix.net/projects/1659168/photo-original.jpeg?v=1427227551&w=1536&h=1152&fit=crop&auto=format&q=92&s=cc5ece091ec2a3bc42d3955428fe9c08)
Dwarven Forge's Modular City Builder Terrain System
by Dwarven Forge (https://www.kickstarter.com/projects/dwarvenforge/dwarven-forges-city-builder-system)
(https://ksr-ugc.imgix.net/projects/1733916/photo-original.png?v=1428037467&w=1536&h=1152&fit=crop&auto=format&lossless=true&s=116545ff7d0f1b19f4cab770ab43d6b9)
Tumblin' Dice
by Gryphon and Eagle Games (https://www.kickstarter.com/projects/167427101/tumblin-dice-jump-bump-and-tumble-your-way-to-vict)
(https://ksr-ugc.imgix.net/projects/784243/photo-original.jpg?v=1427818331&w=1536&h=1152&fit=crop&auto=format&q=92&s=20a4049a19634c5447e7198f92cde39b)
Wings of Glory Miniature Game - Giants of the Sky
by Ares Games (https://www.kickstarter.com/projects/1402889231/wings-of-glory-miniature-game-giants-of-the-sky)
(https://ksr-ugc.imgix.net/projects/1283256/photo-original.png?v=1424786911&w=1536&h=1152&fit=crop&auto=format&lossless=true&s=271b912e69e06d4216000670db6a4119)
Brewin' USA
by Adam Rehberg (https://www.kickstarter.com/projects/1921968316/brewin-usa)
(https://ksr-ugc.imgix.net/projects/1645515/photo-original.png?v=1427428517&w=1536&h=1152&fit=crop&auto=format&lossless=true&s=9cae4c1c99dc1f30d505aebd120022d5)
Grimslingers
by Stephen S Gibson (https://www.kickstarter.com/projects/314069658/grimslingers-a-card-dueling-game)
(https://ksr-ugc.imgix.net/projects/1691445/photo-original.png?v=1428171145&w=1536&h=1152&fit=crop&auto=format&lossless=true&s=d48bd389e4620e5235b64c622138a3ba)
Burgle Bros.
by Tim Fowers (https://www.kickstarter.com/projects/fowers/burgle-bros-a-cooperative-heist-boardgame/description)
(https://ksr-ugc.imgix.net/projects/1704747/photo-original.png?v=1425338854&w=1536&h=1152&fit=crop&auto=format&lossless=true&s=f18649e17ddae9965a6aee325036072a)
Wasteman
by J L Fairclough (http://www.kickstarter.com/projects/2032267828/wasteman-a-game-of-desperate-conflicts-in-a-desola)
(https://ksr-ugc.imgix.net/projects/1681186/photo-original.jpg?v=1427300335&w=1536&h=1152&fit=crop&auto=format&q=92&s=364d5482d9a84a0e72ff09cad183d9fb)
Hands in the Sea
by Knight Works (http://www.kickstarter.com/projects/knightworks/hands-in-the-sea-a-two-player-card-driven-wargame)
(https://s3.amazonaws.com/ksr/projects/1623582/photo-carousel.jpg?1424998661)
Wild West Exodus: Unfinished Business
by Outlaw Miniatures, LLC (https://www.kickstarter.com/projects/wildwestexodus/wild-west-exodus-unfinished-business)
(https://s3.amazonaws.com/ksr/projects/447565/photo-carousel.jpg?1425066448)
DRAGOON - The Action Strategy Game of Dragons!
by Lay Waste Games LLC (https://www.kickstarter.com/projects/jonritter/dragoon-the-action-strategy-game-of-dragons)
(https://s3.amazonaws.com/ksr/projects/1678903/photo-carousel.jpg?1424433446)
The Thunderbirds Co-op Board Game
by Chris Birch, Modiphius (https://www.kickstarter.com/projects/modiphius/the-thunderbirds-co-operative-board-game-by-matt-l)
(https://s3.amazonaws.com/ksr/projects/1685379/photo-carousel.jpg?1424912384)
Bottom of the 9th: A Dice & Card Game of Classic Baseball
by Dice Hate Me Games (https://www.kickstarter.com/projects/dicehateme/bottom-of-the-9th-a-dice-and-card-game-of-classic)
(https://s3.amazonaws.com/ksr/projects/1589638/photo-carousel.jpg?1425159622)
Ninja Dice: Kage Masters
by Greenbrier Games INC (https://www.kickstarter.com/projects/gbg/ninja-dice-kage-masters)
(https://s3.amazonaws.com/ksr/projects/1634090/photo-carousel.jpg?1423770044)
Above and Below- Storytelling Board Game
by Ryan Laukat (https://www.kickstarter.com/projects/953146955/above-and-below-storytelling-board-game)
(https://s3.amazonaws.com/ksr/projects/1533425/photo-carousel.jpg?1424129910)
The Red Dragon Inn: 5
by SlugFest Games (https://www.kickstarter.com/projects/slugfestgames/the-red-dragon-inn-5-the-character-trove)
(https://s3.amazonaws.com/ksr/projects/1677599/photo-carousel.jpg?1424348823)
Blood Rage
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/blood-rage)
(https://s3.amazonaws.com/ksr/projects/1490436/photo-carousel.jpg?1423639879)
ENTROPY
by Allen Chang (https://www.kickstarter.com/projects/chaoticpattern/entropy-thematic-fast-paced-game-of-risk-and-decep)
(https://s3.amazonaws.com/ksr/projects/1582967/photo-carousel.jpg?1425049167)
Between Two Cities
by Jamey Stegmaier (https://www.kickstarter.com/projects/jameystegmaier/between-two-cities)
(https://s3.amazonaws.com/ksr/projects/1631513/photo-carousel.jpg?1423692076)
Ghostbusters™: The Board Game
by Cryptozoic Entertainment (https://www.kickstarter.com/projects/cze/ghostbusters-the-board-game)
(https://s3.amazonaws.com/ksr/projects/1514278/photo-carousel.jpg?1417452333)
~✩☆ Pixel Tactics DELUXE! ☆✩~
by David B. Talton Jr. (https://www.kickstarter.com/projects/level99games/pixel-tactics-deluxe)
(https://s3.amazonaws.com/ksr/projects/1519159/photo-carousel.jpg?1418154748)
Story War: Sentinel Conflict
by GreaterThanGames (https://www.kickstarter.com/projects/gtgames/story-war-sentinel-conflict-and-cosmic-contest-com)
(https://s3.amazonaws.com/ksr/projects/1377570/photo-carousel.jpg?1416840016)
COGZ™  &  LUDICROUS COGZ™
by Wesley Lamont of RAEZ (https://www.kickstarter.com/projects/raez/cogztm-and-ludicrous-cogztm-free-international-shi)
(https://s3.amazonaws.com/ksr/projects/1463225/photo-carousel.jpg?1417556523)
Rum & Bones
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/rum-and-bones)
(https://s3.amazonaws.com/ksr/projects/1506901/photo-carousel.jpg?1417651045)
Viceroy
by Seth Hiatt (https://www.kickstarter.com/projects/maydaygames/viceroy-fantasy-pyramid-card-board-game-1-4-player)
(https://s3.amazonaws.com/ksr/projects/1046562/photo-carousel.jpg?1415658682)
Artifacts, Inc.
by Ryan Laukat (https://www.kickstarter.com/projects/953146955/artifacts-inc)
(https://s3.amazonaws.com/ksr/projects/1494192/photo-carousel.jpg?1416518737)
Captain's Wager
by Grey Fox Games (https://www.kickstarter.com/projects/152730994/captains-wager-0)
(https://s3.amazonaws.com/ksr/projects/1073106/photo-carousel.jpg?1413946023)
Steampunk Rally
by Gavan Brown of Roxley Games (https://www.kickstarter.com/projects/66958057/steampunk-rally)
(https://s3.amazonaws.com/ksr/projects/1382910/photo-carousel.jpg?1414865182)
Raid & Trade
by MAGE Company (https://www.kickstarter.com/projects/magecompany/raid-and-trade)
(https://s3.amazonaws.com/ksr/projects/873927/photo-carousel.jpg?1413820825)
Stockpile: The Stockmarket Game of Insider Trading
by Nauvoo Games (https://www.kickstarter.com/projects/1194568489/stockpile-the-stockmarket-game-of-insider-trading)
(https://s3.amazonaws.com/ksr/projects/1346576/photo-carousel.jpg?1413305316)
Roots: A Game of Inventing Words
by Predicate (https://www.kickstarter.com/projects/predicate/roots-a-game-of-inventing-words)
(https://s3.amazonaws.com/ksr/projects/1245255/photo-carousel.jpg?1411768122)
Operation F.A.U.S.T.
by Robert Burke (https://www.kickstarter.com/projects/478379924/operation-faust)
(https://s3.amazonaws.com/ksr/projects/1030616/photo-carousel.jpg?1411592392)
Lanterns: The Harvest Festival
by Foxtrot Games (https://www.kickstarter.com/projects/foxtrotgames/lanterns-the-harvest-festival)
(https://s3.amazonaws.com/ksr/projects/1285726/photo-carousel.jpg?1412113166)
Dead Drop - A Pub Series Game
by Crash Games (https://www.kickstarter.com/projects/crashgames/dead-drop-a-pub-series-game)
(https://s3.amazonaws.com/ksr/projects/1239475/photo-carousel.jpg?1410454647)
Yashima: Legend of the Kami Masters
by Jeff Gracia: Greenbrier Games (https://www.kickstarter.com/projects/greenbriergames/yashima-legend-of-the-kami-masters)
(https://s3.amazonaws.com/ksr/projects/1290684/photo-carousel.jpg?1410271551)
King Down
by Saar Shai (https://www.kickstarter.com/projects/673576049/king-down)
(https://s3.amazonaws.com/ksr/projects/1302044/photo-carousel.jpg?1410034109)
BOMB SQUAD - an Intense Cooperative Real-time Game
by Tasty Minstrel Games (https://www.kickstarter.com/projects/136380836/bomb-squad-an-intense-cooperative-real-time-game)
(https://s3.amazonaws.com/ksr/projects/1208573/photo-carousel.jpg?1406659462)
Skyway Robbery
by Philip duBarry (https://www.kickstarter.com/projects/phantasio/skyway-robbery)
(https://s3.amazonaws.com/ksr/projects/1038289/photo-carousel.jpg?1408732456)
Galaxy of Trian
by CreativeMaker LLC (https://www.kickstarter.com/projects/1118278224/galaxy-of-trian)
(https://s3.amazonaws.com/ksr/projects/1009969/photo-carousel.jpg?1407356780)
Dead Men Tell No Tales
by Minion Games (https://www.kickstarter.com/projects/miniongames/dead-men-tell-no-tales)
(https://s3.amazonaws.com/ksr/projects/1138639/photo-little.jpg?1405117953)
Nautilus Industries
by Michael Friesen (https://www.kickstarter.com/projects/112392540/nautilus-industries)
(https://s3.amazonaws.com/ksr/projects/1170575/photo-carousel.jpg?1406577990)
Florenza
by MAGE Company (https://www.kickstarter.com/projects/magecompany/florenza)
(https://s3.amazonaws.com/ksr/projects/763250/photo-little.jpg?1406082166)
Clockwork Wars, a fantasy-steampunk war game
by Eagle Games (https://www.kickstarter.com/projects/2002188924/clockwork-wars-a-fantasy-steampunk-war-game)
(https://s3.amazonaws.com/ksr/projects/1049116/photo-little.jpg?1406558402)
Agents of Smersh 2nd Edition
by Jason Maxwell (https://www.kickstarter.com/projects/1545517208/agents-of-smersh-2nd-edition-the-ultimate-collecti)
(https://s3.amazonaws.com/ksr/projects/1064995/photo-little.jpg?1405943938)
Asking for Trobils
by Christian Strain (https://www.kickstarter.com/projects/1205300753/asking-for-trobils)
(https://s3.amazonaws.com/ksr/projects/1056282/photo-little.jpg?1405989362)
Fidelitas
by Jason Kotarski (https://www.kickstarter.com/projects/2005228768/fidelitas-a-card-game-of-medieval-meddling-for-2-4)
(https://s3.amazonaws.com/ksr/projects/1052774/photo-little.jpg?1405099922)
ERA: A New Civilization Game
by sjlykowski (https://www.kickstarter.com/projects/eratheboardgame/era-a-new-civilization-game)
(https://s3.amazonaws.com/ksr/projects/978021/photo-little.jpg?1406489964)
Dead Man's Draw
by Seth Hiatt (https://www.kickstarter.com/projects/maydaygames/dead-mans-draw-pirate-themed-press-your-luck-card)
(https://s3.amazonaws.com/ksr/projects/1220207/photo-little.jpg?1406855226)
[redacted]
by LudiCreations (https://www.kickstarter.com/projects/ludicreations/redacted-0)
(https://s3.amazonaws.com/ksr/projects/873319/photo-little.jpg?1406820171)
Hostage Negotiator
by A.J. Porfirio (https://www.kickstarter.com/projects/1459655047/hostage-negotiator)
(https://s3.amazonaws.com/ksr/projects/982497/photo-little.jpg?1405530430)
AquaSphere by Stefan Feld
by Michael Mindes (https://www.kickstarter.com/projects/michaelmindes/aquasphere-by-stefan-feld)
(https://s3.amazonaws.com/ksr/projects/1047521/photo-little.jpg?1403040676)
Zombicide: Season 3
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/zombicide-season-3)
(https://s3.amazonaws.com/ksr/projects/857801/photo-little.jpg?1402453330)
Antidote - A Game of Deduction, Deception and Mortality
by Dennis Hoyle (https://www.kickstarter.com/projects/1839615594/antidote-a-game-of-deduction-deception-and-mortali)
(https://s3.amazonaws.com/ksr/projects/1032824/photo-little.jpg?1403364073)
Tiny Epic Defenders
by Gamelyn Games (https://www.kickstarter.com/projects/coe/tiny-epic-defenders)
(https://s3.amazonaws.com/ksr/projects/786009/photo-little.jpg?1402333027)
HARBOUR - Master markets in a fantasy port
by Michael Mindes (https://www.kickstarter.com/projects/michaelmindes/harbour-master-markets-in-a-fantasy-port)
(https://s3.amazonaws.com/ksr/projects/1001798/photo-little.jpg?1400186704)
The Captain Is Dead
by The Game Crafter (https://www.kickstarter.com/projects/thegamecrafter/the-captain-is-dead)
(https://s3.amazonaws.com/ksr/projects/1024274/photo-little.jpg?1402093422)
Penny Press
by Chris Cieslik (https://www.kickstarter.com/projects/asmadigames/penny-press)
(https://s3.amazonaws.com/ksr/projects/922988/photo-little.jpg?1403390491)
Treasure Chest: Realistic Resource Tokens for Board Games
by Jamey Stegmaier (https://www.kickstarter.com/projects/jameystegmaier/treasure-chest-realistic-resource-tokens-for-board)
(https://s3.amazonaws.com/ksr/projects/668407/photo-little.jpg?1401402506)
Forge War: Blacksmithing and Dungeoneering
by Isaac Childres  (https://www.kickstarter.com/projects/1350948450/forge-war-euro-inspired-blacksmithing-and-dungeone)
(https://s3.amazonaws.com/ksr/projects/908277/photo-little.jpg?1401302454)
Progress: Evolution of Technology
by NSKN Games - LudiBooster (https://www.kickstarter.com/projects/nskn-ludibooster/progress-evolution-of-technology)
(https://s3.amazonaws.com/ksr/projects/995542/photo-little.jpg?1399858844)
Dust: Operation Babylon
by Dust Studio (https://www.kickstarter.com/projects/duststudio/dust-operation-babylon)
(https://s3.amazonaws.com/ksr/projects/1023011/photo-little.jpg?1401579030)
XenoShyft Onslaught
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/xenoshyft-onslaught)
(https://s3.amazonaws.com/ksr/projects/822905/photo-little.jpg?1399197613)
Albion's Legacy
by Lynnvander  (https://www.kickstarter.com/projects/1746391996/albions-legacy)
(https://s3.amazonaws.com/ksr/projects/582857/photo-little.jpg?1397823427)
Transylvania: Curses & Traitors
by Loren Cunningham (https://www.kickstarter.com/projects/lorencunningham/transylvania-curses-and-traitor)
(https://s3.amazonaws.com/ksr/projects/906982/photo-little.jpg?1399353781)
Stratagem, an Abstract Strategy Board Game
by 6th Gear Games (https://www.kickstarter.com/projects/6thgeargames/stratagem-an-abstract-strategy-board-game)
(https://s3.amazonaws.com/ksr/projects/934195/photo-little.jpg?1398716663)
Yardmaster - Rule the Rails!
by Crash Games (https://www.kickstarter.com/projects/crashgames/yardmaster-rule-the-rails)
(https://s3.amazonaws.com/ksr/projects/941214/photo-little.jpg?1398473012)
Linkage - A DNA Card Game
by John Coveyou (Genius Games) (https://www.kickstarter.com/projects/geniusgames/linkage-a-dna-card-game-with-an-educational-attitu)
(https://s3.amazonaws.com/ksr/projects/949761/photo-little.jpg?1397875956)
THE AGENTS RETURN - The Double-Edged Card Game
by Saar Shai (https://www.kickstarter.com/projects/673576049/the-agents-return-the-double-edged-cards-game-is-b)
(https://s3.amazonaws.com/ksr/projects/748778/photo-little.jpg?1397855030)
Heavy Steam
by Jeff Gracia: Greenbrier Games (https://www.kickstarter.com/projects/greenbriergames/heavy-steam)
(https://s3.amazonaws.com/ksr/projects/889968/photo-little.jpg?1397870044)
Minion - Epic & Hilarious Card Game!
by Daniel Eichler (https://www.kickstarter.com/projects/polatrite/minion-epic-multiplayer-strategy-card-game)
(https://s3.amazonaws.com/ksr/projects/895263/photo-little.jpg?1396821300)
Custom Game Dice - You Design
by Custom Game Lab (https://www.kickstarter.com/projects/customgamelab/custom-game-dice-you-design)
(https://s3.amazonaws.com/ksr/projects/963606/photo-little.jpg?1398198759)
Dogs of War
by CoolMiniOrNot  (https://www.kickstarter.com/projects/coolminiornot/dogs-of-war)
(https://s3.amazonaws.com/ksr/projects/884883/photo-little.jpg?1397869570)
Allegiance: A Realm Divided
by Underground Games (https://www.kickstarter.com/projects/ug-games/allegiance-a-realm-divided-0)
(https://s3.amazonaws.com/ksr/projects/529707/photo-little.jpg?1391747099)
Little Dungeon: Turtle Rock
by Ed (https://www.kickstarter.com/projects/1857546138/little-dungeon-turtle-rock)
(https://s3.amazonaws.com/ksr/projects/913764/photo-little.jpg?1395117691)
DIG DOWN DWARF
by Jason Glover  (https://www.kickstarter.com/projects/1243534184/dig-down-dwarf-the-award-winning-strategic-dice-ga)
(https://s3.amazonaws.com/ksr/projects/920893/photo-little.jpg?1395623616)
Westerly: The Threeboot
by Analog Evolution Games (https://www.kickstarter.com/projects/2010758051/westerly-the-threeboot)
(https://s3.amazonaws.com/ksr/projects/870174/photo-little.jpg?1396984931)
Creative Clash: A Card Game
by The Infantree (https://www.kickstarter.com/projects/1807181349/creative-clash-a-card-game)
(https://s3.amazonaws.com/ksr/projects/848111/photo-little.jpg?1395074261)
Pleasant Dreams: A Card Game of Nightmares
by Aerjen Tamminga (https://www.kickstarter.com/projects/1143256637/pleasant-dreams-a-card-game-of-nightmares)
(https://s3.amazonaws.com/ksr/projects/877258/photo-little.jpg?1392921382)
MERCS: Recon
by MERCS Miniatures  (https://www.kickstarter.com/projects/1700755582/mercs-recon)
(https://s3.amazonaws.com/ksr/projects/897921/photo-little.jpg?1394482662)
Super Dungeon Explore: Forgotten King
by Soda Pop Miniatures (https://www.kickstarter.com/projects/1257458293/super-dungeon-explore-forgotten-king)
(https://s3.amazonaws.com/ksr/projects/926138/photo-little.jpg?13958868899)
Coup Reformation - Kickstarter Edition
by Travis (https://www.kickstarter.com/projects/2012515236/coup-reformation-kickstarter-edition)
(https://s3.amazonaws.com/ksr/projects/648858/photo-little.jpg?1394659629)
Pay Dirt, designed by Tory Niemann of Alien Frontiers
by Crash Games (https://www.kickstarter.com/projects/crashgames/pay-dirt-designed-by-tory-niemann-of-alien-frontie)
(https://s3.amazonaws.com/ksr/projects/817282/photo-little.jpg?1393821322)
Tuscany: Expand the World of Viticulture
by Jamey Stegmaier (https://www.kickstarter.com/projects/jameystegmaier/tuscany-expand-the-world-of-viticulture)
(https://s3.amazonaws.com/ksr/projects/879888/photo-little.jpg?1393125727)
Apex Theropod Deck-Building Game
by Herschel Hoffmeyer  (https://www.kickstarter.com/projects/1357788757/apex-theropod-deck-building-game)
(https://s3.amazonaws.com/ksr/projects/826390/photo-little.jpg?1394806673)
Hoyuk
by MAGE Company (https://www.kickstarter.com/projects/magecompany/hoyuk)
(https://s3.amazonaws.com/ksr/projects/868178/photo-little.jpg?1392258765)
Town Center 4th edition
by LudiCreations (https://www.kickstarter.com/projects/ludicreations/town-center-4th-edition)
(https://s3.amazonaws.com/ksr/projects/714930/photo-little.jpg?1393483422)
Tower: A Board Game of Buying and Building
by Ben Haskett (https://www.kickstarter.com/projects/undine/tower-a-board-game-of-buying-and-building)
(https://s3.amazonaws.com/ksr/projects/877072/photo-little.jpg?1395589433)
TOKAIDO - COLLECTOR'S EDITION
by Funforge LLC (https://www.kickstarter.com/projects/funforge/tokaido-collectors-edition)
(https://s3.amazonaws.com/ksr/projects/790211/photo-little.jpg?1392163770)
Pijin: Flock, talk & unlock the sensory puzzles of speech
by Travis Feldman  (https://www.kickstarter.com/projects/travisfeldman/pijin-the-spelling-game-of-the-spoken-word)
(https://s3.amazonaws.com/ksr/projects/878328/photo-little.jpg?1393236132)
Arcadia Quest
by CoolMiniOrNot (https://www.kickstarter.com/projects/coolminiornot/arcadia-quest)
(https://s3.amazonaws.com/ksr/projects/798035/photo-little.jpg?1391703760)
Dungeon Scroll
by Game Salute (https://www.kickstarter.com/projects/gamesalute/dungeon-scroll)
(https://s3.amazonaws.com/ksr/projects/858779/photo-little.jpg?139300709)
Pairs: A New Classic Pub Game
by Cheapass Games (https://www.kickstarter.com/projects/cheapassgames/pairs-a-new-classic-pub-game)
(https://s3.amazonaws.com/ksr/projects/815950/photo-little.jpg?1393214500)
Heroes Of Metro City: Sidekicks & Storylines
by 3Some Games, Inc. (https://www.kickstarter.com/projects/3some/heroes-of-metro-city-sidekicks-and-storylines)
(https://s3.amazonaws.com/ksr/projects/760396/photo-little.jpg?1393082317)
Heroes Wanted - a tactical board game for 1-5 heroes.
by Action Phase Games (https://www.kickstarter.com/projects/actionphasegames/heroes-wanted-a-tactical-board-game-for-1-5-heroes)
(https://s3.amazonaws.com/ksr/projects/654727/photo-little.jpg?1392152665)
oddball Aeronauts: Pirates vs. The Pendragon
by maverick:muse (https://www.kickstarter.com/projects/lloydashpyne/oddball-aeronauts-pirates-vs-the-pendragon)
(https://s3.amazonaws.com/ksr/projects/808983/photo-little.jpg?1390971393)
Lagoon: Land of Druids
by David Chott (https://www.kickstarter.com/projects/1619383091/lagoon-land-of-druids)
(https://s3.amazonaws.com/ksr/projects/798297/photo-little.jpg?1387219365)
Zeppelin Attack!
by Fred Hicks / Evil Hat (https://www.kickstarter.com/projects/evilhat/zeppelin-attack)
(https://s3.amazonaws.com/ksr/projects/814631/photo-little.jpg?1388959105)
Query the Game
by Phoebe Stephens  (https://www.kickstarter.com/projects/290344337/query-the-game)
(https://s3.amazonaws.com/ksr/projects/823201/photo-little.jpg?1389979618)
Ryan Smith's CITY
by Jean-Paul Lapointe (https://www.kickstarter.com/projects/956725513/ryan-smiths-city)
(https://s3.amazonaws.com/ksr/projects/842834/photo-little.jpg?1391379541)
City of Aldenheim - Complete adventure-location pack
by Forge of Realms (https://www.kickstarter.com/projects/forgeofrealms/city-of-aldenheim-complete-adventure-location-pack)
(https://s3.amazonaws.com/ksr/projects/849847/photo-little.jpg?1391030009)
Bigfoot
by Game Salute (https://www.kickstarter.com/projects/gamesalute/bigfoot)
(https://s3.amazonaws.com/ksr/projects/661573/photo-little.jpg?1380488837)
Terrene Odyssey: Battle Card Game
by Chris Solis (https://www.kickstarter.com/projects/gamertalklive/terrene-odyssey-battle-card-game)
(https://s3.amazonaws.com/ksr/projects/821754/photo-little.jpg?1392999884)
Draco Magi
by Robert Burke (https://www.kickstarter.com/projects/478379924/draco-magi)
(https://s3.amazonaws.com/ksr/projects/746451/photo-little.jpg?1390256196)
Scoville - The HOTTEST farming euro game ever!
by Michael Mindes (https://www.kickstarter.com/projects/michaelmindes/scoville-the-hottest-farming-euro-game-ever)
(https://s3.amazonaws.com/ksr/projects/814547/photo-little.jpg?1389883412)
This Town Aint Big Enough For The 2-4 Of Us!
by Michael Mindes (https://www.kickstarter.com/projects/michaelmindes/this-town-aint-big-enough-for-the-2-4-of-us-pwyw)
(https://s3.amazonaws.com/ksr/projects/790738/photo-little.jpg?1389173854)
Zombie 15'
by IELLO (https://www.kickstarter.com/projects/iello/zombie-15)
(https://s3.amazonaws.com/ksr/projects/669808/photo-little.jpg?1387682917)
Fief - France 1429
by Uwe Eickert (https://www.kickstarter.com/projects/617871702/fief-france-1429)
(https://s3.amazonaws.com/ksr/projects/783338/photo-little.jpg?1391865522)
Tiny Epic Kingdoms
by Gamelyn Games (https://www.kickstarter.com/projects/coe/tiny-epic-kingdoms)
(https://s3.amazonaws.com/ksr/projects/527605/photo-little.jpg?1383515182)
Villages
by Fridgecrisis Games (https://www.kickstarter.com/projects/723489754/villages-a-construct-and-conquer-card-game)
(https://s3.amazonaws.com/ksr/projects/792548/photo-little.jpg?1387370264)
Ultimate Werewolf Deluxe Edition
by Bezier Games (https://www.kickstarter.com/projects/tedalspach/ultimate-werewolf-deluxe-edition)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 31, 2014, 01:56:47 PM
(https://s3.amazonaws.com/ksr/projects/527605/photo-main.jpg?1383515182)
Quote
A new land has been discovered! As the ruler of your own tiny kingdom, this is your big chance to expand your territory and (more importantly) make some serious gold. But the rulers of the other nearby kingdoms have also learned of this new land, and they're gathering their troops for battle! Prepare for all-out war as you try to build bigger villages than your neighbors... no matter what it takes!

Villages is a casual rummy-style card game with a competitive edge. The rules are simple--collect 3 or more cards of the same color and lay them down to build a village. Build bigger villages than everyone else to earn more gold!

But not everybody likes to play nice. If another player's village contains a card you'd like to have (or if you're just feeling mean!), you can fight them for it in a one-on-one duel. Each unit has its strengths and weaknesses, so a knowledge of each unit's unique abilities (and a little bit of luck) is crucial to winning the battle and taking home the prize.

How you decide to play is up to you, but one thing is clear: the only way to send your rivals packing is to be the first to earn 100 gold coins. Do you have what it takes to rule an empire?

Villages supports 2 to 5 players and takes between 30 minutes and an hour to play.
(https://s3.amazonaws.com/ksr/assets/001/439/061/44461084c732dfce02b4a843e869a41d_large.png?1386907486)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/723489754/villages-a-construct-and-conquer-card-game)


(http://cf.geekdo-images.com/images/pic1903464_md.jpg)
Quote
You’ve been hired by the town of Scoville to meet their need for heat. To do so you’ll have to plant, cross-breed, and harvest the hottest peppers.

While the gameplay is simple, the strategy is complex. Players will race to be the first to plant and harvest the best peppers, so that they can be the first to fulfill the most valuable recipes.

Each game of Scoville is played over a series of rounds. Each round has the following phases:
 
AUCTION: Players will choose and reveal their bids simultaneously. The highest bidder will choose their desired place in the turn order. Then the next highest bidder will choose, and so on. Once players have chosen their turn order spot, in turn order they will choose one of the Scoville Fundraising cards and obtain the pepper cubes shown on the card.

PLANTING: In turn order each player will plant one pepper in the fields next to the existing peppers. The Town Mayor may award bonus points if they planted exotic peppers.

HARVESTING: In REVERSE turn order players will move their pepper farmer meeple up to three spots in the fields. For each location where they are between two planted peppers, those peppers will cross-breed. That player will harvest the cross-bred peppers and add them to their supply.

FULFILLMENT: In turn order players have the opportunity to fulfill one Market Offer and complete one Chili Recipe. These are completed by turning in the required peppers. Players may also sell one type of pepper per round as an extra source of income.

What really makes Scoville special is the harvesting mechanic of the fields. Each turn players can move their pawns up to three spots through the fields. At each spot they can harvest the cross breed at that location. This is the main way that players will strategically obtain the peppers they desire. It is also the main interaction in the game since all players work in the same field and cannot occupy the same location as any other player.

It’s the simplicity of the mechanic that makes the game easy to learn and play. And it’s that same simplicity that provides the depth of strategy so that you make the right decisions in the game.

(https://s3.amazonaws.com/ksr/assets/001/533/175/c1c63b48046edf16e0576c87fa8d0125_large.jpg?1389898550)
(https://s3.amazonaws.com/ksr/assets/001/548/564/250e342733b5e4bfe838618ad3b50e5f_large.png?1390326627)
(https://s3.amazonaws.com/ksr/assets/001/537/334/3e1f30153db39c2c6c57bcfdd148e290_large.jpg?1389997954)
(https://s3.amazonaws.com/ksr/assets/001/537/357/db65d1a706013bf2bd99e8e3e77ca7b4_large.jpg?1389998258)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/michaelmindes/scoville-the-hottest-farming-euro-game-ever)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 31, 2014, 02:03:50 PM
(http://www.digiboardgames.com/wp-content/uploads/2014/01/draco-magi.jpg)

Quote
Myrgos, the powerful and benevolent Dragon King has passed into the next world after an extended illness, and the land is now gripped with uncertainty.  As the laws of succession dictate, only one of his remaining apprentices can rise to the position of "Draco Magi".

With the death of the Draco Magi, the wizard-lock on the succession strongbox of each apprentice has completely dissipated. Inside each box, an apprentice will find a succession scroll. Contained on the scroll is the last piece of knowledge required to become the Drago Magi. But only one can claim the title.

Each scroll holds a different "Spell of Succession" that may only be executed with the correct combination of rare gems. These magically imbued gems only appear in sets of three during times of succession and must be collected by dragons at the command of each apprentice. The competitor who is first to collect the gems needed to complete their Spell of Succession becomes the new Drago Magi.

(https://s3.amazonaws.com/ksr/assets/001/528/425/f7550aba26671d770ac21a19491a0f73_large.jpg?1389792507)(https://s3.amazonaws.com/ksr/assets/001/541/327/b6f5ff59b8cc7bc3c6ff61457b8b766b_large.jpg?1390143206)(https://s3.amazonaws.com/ksr/assets/001/562/104/8f26d14a3d09fbdd1ec3cdcb6a39a519_large.jpg?1390662428)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/478379924/draco-magi)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 01, 2014, 05:56:30 PM
(http://www.digiboardgames.com/wp-content/uploads/2014/01/ultimate-werewolf-banner.png)
Quote
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don’t know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time.

The game is incredibly simple: Each player gets a card which indicates their team and their special role, while one of the players acts as a moderator to keep the game running smoothly. Each day and night, the number of players gets smaller and smaller until either all the werewolves are voted out, giving the victory to the village team, or the werewolves equal (or exceed) the number of villagers, allowing the werewolf team to win.

What results is an incredibly engaging game of lies, deception and trust. Most people who play Ultimate Werewolf once can't wait to play again. And every game is different, as there are dozens of special roles for both teams which can help out their side in a variety of ways.

---

A new artist, Jade Holt, was commissioned to do the background of the cards to give them just the right feel for the game and also to provide diagrams for the rules. And the graphic design of the cards was totally redone to make them feel more modern, yet still capture the right atmosphere for Ultimate Werewolf.

The rules have been rewritten and reformatted to make them easier to read and reference. The scorepad has been redesigned. The backs of the cards have been entirely redone. The card stock has been upgraded.

(https://s3.amazonaws.com/ksr/assets/001/587/093/cbb8c3240fa218a3d4569dc6f844b608_large.png?1391265487)
(https://s3.amazonaws.com/ksr/assets/001/587/094/3c8fbb45ba330bacad778e0512b3f0d8_large.png?1391265497)
(https://s3.amazonaws.com/ksr/assets/001/460/862/311ef0d4907a35257b8b534881c2d0b3_large.png?1387546405)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/tedalspach/ultimate-werewolf-deluxe-edition)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 04, 2014, 12:54:38 PM
(https://s3.amazonaws.com/ksr/assets/001/489/872/4c3afa97e76f04807d1220bbfea17b1a_large.jpg?1388693600)

Quote
What does 4x mean!?

It means eXpand, eXplore, eXploit and eXterminate and usually only shows up in games that cost $50+ and take 2hrs+ to play. Well not anymore! Tiny Epic Kingdoms has all the strategy of a traditional 4x game without the cost or the long playing time. Tiny Epic Kingdoms is only $16(plus shipping) and takes only 30-60 minutes to play.

In TEK, you are a tiny kingdom with big ambitions. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver in fear at the mention of your name. The conflict? All of the other kingdoms want the same thing and there's not enough room for everyone to succeed...

(https://s3.amazonaws.com/ksr/assets/001/577/803/f8fc225db7401a9386ab44f0d9b7f050_large.jpg?1391040403)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coe/tiny-epic-kingdoms)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 04, 2014, 01:00:47 PM
(http://www.biboun.com/wp-content/uploads/2013/09/zombie-15-iello-projet.jpeg)

Quote
Experience frantic 15-minute game sessions as you play a group of 2 to 4 teenagers running for their lives, while trying to discover the truth about the sudden outbreak that turned their parents, teachers and all of the other grown-ups into gruesome brain-eating monsters!

The game is played in real-time, and begins at the start of the soundtrack. At your turn, you can take a total of 4 actions.

- If there are no zombies in your area, you can move: It takes one action to move to the next tile, or to go in or out of a building.
- When you are in a building with no zombies, you can take one action to Search for new weapons or equipment. A quick search lets you draw the 3 top cards of the Search, but that puts you at risk of accidentally stumbling on zombies. Alternatively, you can do a careful search, by looking one by one at the cards in the discard pile until you choose one to keep.
- Revealing and taking a scenario token from the board also takes one of your four actions.
- You can fight zombies in your area by decreasing the ammo (or durability for non-firearms) of a weapon, and removing as many zombie figures from the board as the damage value of the weapon. If you're using a noisy weapon, one of those zombies joins the Horde. You can fight multiple times if you like, but each attempt costs one of your four actions.
- Whether or not there are any zombies sharing your space, you can spend one action to use an item.

After spending your four actions, you must be able do fend off zombies around you with one of your weapons; if the Fend Off value of your weapon is lower than the number of zombies in your area, you lose a Life Point. 

Every 60 seconds, a zombie growl can be heard in the soundtrack. Whenever you hear a growl, draw the top card on the Zombie pile to find out how many zombies you must add to the board on the street section of the active player's tile. If you draw a Horde card, add all of the (very hungry!) zombies from the Horde box to that tile!

Each scenario features different objectives: running through the city, pursuing a target, holding a fortified place, searching for useful resources… If you complete the objectives before the soundtrack is over, all of the players win the game. If you fail, or if at any time all of the heroes are unconscious, you all lose the game!

(https://s3.amazonaws.com/ksr/assets/001/570/279/825f8da43db460330ca52c3a6f45badd_large.jpg?1390874198)(https://s3.amazonaws.com/ksr/assets/001/514/958/784dee678d7f52ae5b0ca03cdec6abfa_large.jpg?1389398693)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/iello/zombie-15)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 06, 2014, 09:57:33 AM
(http://cf.geekdo-images.com/images/pic1902918_md.jpg)

Quote
"Can you smell that partner?  That there is opportunity.  Now I know you must think my dough ain't cooked all the way through.  All you see is sagebrush and Jackrabbit droppings.  But I tell you what, you get yer brand out and start dropping some fences, you might just make a mark on this here land.  But I warn ya, don't double cross me, cause partner, This Town Ain't Big Enough for the 2-4 of Us."

This Town Ain't Big Enough for the 2-4 of Us is quick draw tile laying game.  Each tile is made up of Fences to stake out land, and Brands to determine who the top dog in each area will be.

On a player's turn they will draw and play a tile, adding it to the map however they like.  Players want to make sure that their brands are not alone, but also are not out numbered.  When a tile is played that completes a fenced in area players score points based on the next biggest brand in the enclosure.  Watch for silver bars, they go a long way to bribing those who might move a fence line in your favor. 

Another 'Pay What You Want' TMG Microgame. 25 tiles and a rulebook for the low low price of $3 (Recommended $5) per copy. Shipping included!

(https://s3.amazonaws.com/ksr/assets/001/593/541/c6c9c78278fbd310602d0c7aab6d1ef6_large.png?1391448916)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/michaelmindes/this-town-aint-big-enough-for-the-2-4-of-us-pwyw)
Title: Re: Kickstarter Corner
Post by: scuudz on February 06, 2014, 10:31:25 AM
I'm seriously considering backing Fief - France 1429 on KS.  Has anyone else on here backed this?  Seems like a deep and interesting game.  5 days left.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 06, 2014, 10:49:28 AM
(http://kicktops.com/images/166.jpg)

(https://s3.amazonaws.com/ksr/assets/001/476/795/32292d71e6488dd5093aff699ec53352_large.jpg?1388181838)

Quote
Fief is a highly interactive game of diplomacy, alliances, open chivalry and dastardly deceit! Perfect for 3 to 6 'friends' to spend a fun evening together.
The game board represents a portion of the Kingdom of France in the Middle Ages. Villages have square outlines that are connected by roads that allow Lord and Troop movement. The villages are grouped into eight colored background areas that represent individual Fiefs, which are domains given to Lords to preside over.

Each village also belongs to one of five church Bishoprics. Each Bishopric is outlined with a heavy border line and is numbered between 1-5 along the edge of the board inside a Bishop's Mitre. Each village is part of both a Fief and a Bishopric. Each player controls up to four family members, comprised of male and female nobles. These family members will rise in power by gaining Royal and Ecclesiastic Titles. 

In 'Fief - France 1429', a player may attempt to gain control of all the villages in a Fief to gain the Royal Title of Baron, Earl or Duke. For each Fief a player controls, he gains 1VP. These Titled Lords may now take part in the election for the next King. They may even be a candidate to become King, thus bringing 1VP and more power to the family! Other members of your family may follow the calling of the Church to gain the Ecclesiastical Titles of Bishop and then Cardinal. These titles allow you to Tithe Bishoprics, taking the Church's (in this case 'YOUR') fair share of income from other Fief Lords! The highest goal your clerical family member can attain is to be elected Pope, bringing 1VP and special privileges to your family!

You win the game as soon as you have 3VPs. This is easier said than done and you may need to form alliances with other players through diplomacy and marriage to obtain your goal. When one of your family members marries a noble of another family, the two of you become allied. You now win the game together with 4VPs and cannot win alone, unless your marriage is annulled by the Pope or your spouse is 'mysteriously' murdered or dies of some other foul means!

In addition to being wary of your fellow players, you may draw event cards that can quickly change your destiny. Bounty Event cards are beneficial to the Player and include ‘Good Harvest’, ‘Good Weather’ and ‘Added Taxes’ cards. But some cards are Disaster Cards that can randomly effect all players in specific Bishoprics. These include 'The Plague', 'Heavy Rain', 'Famine', and 'Peasant Uprisings'!

Income can be increased by players imposing church tithes on their opponent’s villages or taxing their own Fiefs. Players may purchase new Fief titles, improve their village incomes with mills, and fortify their cities. Players will also need to protect their land and castles. Men at Arms and Knights can be purchased, as well as Siege Engines.  If you feel that other players are not running their Fiefs as well as you can, you may try to invade their territories! But you must risk one of your family members to lead the troops into possible battle, where they might be killed or taken prisoner. If two opposing armies are in the same village square, a Battle may be initiated. The players assess the size and strength of their armies, which determine the number of Battle Dice each may roll. Each 'f' rolled is a hit. Men at Arms are defeated with one hit, while Knights require three hits to be removed from the battle.

(https://s3.amazonaws.com/ksr/assets/001/464/915/8d2788b187a65c54111328595e30b833_large.jpg?1387677387)
(https://s3.amazonaws.com/ksr/assets/001/465/222/7ea122dfa04efff71dafdbe06d36dd9f_large.jpg?1387687999)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/617871702/fief-france-1429)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 06, 2014, 10:54:44 AM
I'm seriously considering backing Fief - France 1429 on KS.  Has anyone else on here backed this?  Seems like a deep and interesting game.  5 days left.

Feif - France 1429 looks really interesting. Not really my kind of game, from the look of it, but I can definitely tell why it is doing so well. Not only because of the theme, but also because of how much you can do in the game, the replayability, and how much comes in the base game for components. Not to mention all of those stretch goals.
Title: Re: Kickstarter Corner
Post by: Cordawg on February 06, 2014, 12:20:09 PM
If I gave somebody money could they get me scoville it's a really good game
Title: Re: Kickstarter Corner
Post by: Rosencrantz on February 06, 2014, 04:59:39 PM
I promised myself no more Kickstarter projects.  Yet I still backed Coconuts because I thought it would be a fun game to play with my kids, and the new game Ryan Smith's City because it thought it looked cool as the game progresses and the cities start to develop.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 07, 2014, 11:44:55 AM
I promised myself no more Kickstarter projects.  Yet I still backed Coconuts because I thought it would be a fun game to play with my kids, and the new game Ryan Smith's City because it thought it looked cool as the game progresses and the cities start to develop.
Haven't heard of CITY, but I'll go look it up and post some info on it. Coconuts looked really cool though. The only issue I would have with that game is losing the coconuts. Haha. But I heard they give you extra just for that reason. I could see myself getting upset with that game though because I tend to overshoot a lot, and I watched a review and saw how far you can potentially shoot those things, I'm sure I would miss most of the time. :P
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 07, 2014, 11:45:51 AM
If I gave somebody money could they get me scoville it's a really good game
I could probably help you with that.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 07, 2014, 11:51:48 AM
(http://www.castlegamesinc.com/_/rsrc/1389291677386/coming-soon/ryan-smith-s-city/city-castle-banner.jpg)

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CITY is a family friendly game, requiring about 60 minutes to play, where you build the best city possible before the resources run out.  You do this by managing your citizens, zoning the landscape and budgeting your resources.

(https://s3.amazonaws.com/ksr/assets/001/559/399/2ec4056d0765aed77e1fa4e41634751f_large.JPG?1390583302)

http://youtu.be/8oEhm9-kQ-U
(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/956725513/ryan-smiths-city)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on February 07, 2014, 11:52:05 AM
I promised myself no more Kickstarter projects.  Yet I still backed Coconuts because I thought it would be a fun game to play with my kids, and the new game Ryan Smith's City because it thought it looked cool as the game progresses and the cities start to develop.
Haven't heard of CITY, but I'll go look it up and post some info on it. Coconuts looked really cool though. The only issue I would have with that game is losing the coconuts. Haha. But I heard they give you extra just for that reason. I could see myself getting upset with that game though because I tend to overshoot a lot, and I watched a review and saw how far you can potentially shoot those things, I'm sure I would miss most of the time. :P

I am going to pick up Coconuts when it is commercially available. Looks like it will be a hit with in the Loser;s Lounge on Poker Night. :)

I will not ever give Seth Hiatt money up front for anything though, he has quite a history of unethical (if not fraudulent) behaviour.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on February 07, 2014, 12:58:29 PM
I'm seriously considering backing Fief - France 1429 on KS.  Has anyone else on here backed this?  Seems like a deep and interesting game.  5 days left.

Curses. Between you an NeikeDjour, I just decided to back this. This could be a VERY bad thread for me to read. :D
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 07, 2014, 01:27:54 PM
Haha, I try.  ;)

I'm going into Draco Magi and This Town Aint Big Enough for the 2-4 Of Us.
Title: Re: Kickstarter Corner
Post by: Rosencrantz on February 07, 2014, 02:21:59 PM

I am going to pick up Coconuts when it is commercially available. Looks like it will be a hit with in the Loser;s Lounge on Poker Night. :)

I will not ever give Seth Hiatt money up front for anything though, he has quite a history of unethical (if not fraudulent) behaviour.

Hm.  I wasn't aware of that.  I've never had any issues receiving anything I've Kickstarted (yet).  However, I don't take anything on there for granted because you never know what will happen between pledging and actual delivery, or lack of delivery.

Title: Re: Kickstarter Corner
Post by: Matt Robertson on February 07, 2014, 02:30:56 PM

I am going to pick up Coconuts when it is commercially available. Looks like it will be a hit with in the Loser;s Lounge on Poker Night. :)

I will not ever give Seth Hiatt money up front for anything though, he has quite a history of unethical (if not fraudulent) behaviour.

Hm.  I wasn't aware of that.  I've never had any issues receiving anything I've Kickstarted (yet).  However, I don't take anything on there for granted because you never know what will happen between pledging and actual delivery, or lack of delivery.

The problems I read about / heard about were before Kickstarter. I will tell you sometime over a beer at ChewsDay Challenge. He had his hands caught in the cookie jar of a couple of train wrecks. Maybe he has changed his ways. 
Title: Re: Kickstarter Corner
Post by: R Newell on February 07, 2014, 03:02:32 PM
Yeah, I'd personally be hesitant to pre-order anything that has Seth Hiatt's involvement.

Also, I'm looking forward to playing Matt's future copy of Fief.  :D
Title: Re: Kickstarter Corner
Post by: Colin Dearborn on February 09, 2014, 12:12:38 AM
Browsing Kickstarter tonight and found

This town ain't big enough for the 2-4 of us from Tasty Minstrel.

Mini tile laying game with a western theme, ordered 2 copies for a total of 6$. The name pretty much hooked me.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 10, 2014, 08:58:34 AM
Browsing Kickstarter tonight and found

This town ain't big enough for the 2-4 of us from Tasty Minstrel.

Mini tile laying game with a western theme, ordered 2 copies for a total of 6$. The name pretty much hooked me.
Haha, yeah. For $3, it's worth a try. =) I try out all of their microgames. This one kind of looks like a dumbed down version of Carcassonne on the go. :P
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 11, 2014, 10:35:58 AM
(https://s3.amazonaws.com/ksr/assets/001/571/593/8435a3afd2387a82d09c17411f7b69d1_large.jpg?1390911760)

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City of Aldenheim - Complete adventure-location pack gives you a complete adventures maps and backgrounds ready to use, compatible with any RPG system. It is the first edition of a new project that focuses on supplying game masters with unique locations to place their fantasy RPGs campaigns. Prepare your characters and enjoy the intrigue, adventure and danger that Aldenheim offers.

City of Aldenheim is the first piece of a whole campaign setting to be further developed in additional [or "later"] installments. Feel free to make this world your own, to be a hero and make it bigger with your own stories. An original city, built on three levels around an ancient promontory, made by a lost civilization.

• General maps of the city, its neighborhoods and its most important buildings. Illustrated, detailed high quality maps that presents 8 key locations ready to play. A grid has been applied to these locations, in order to be used with  miniature games and tabletop. All locations include several maps representing the floors and buildings of each location.

The locations included in the campaign are:

The Palace: Aldenheim’s palace dominates the city from the top of the promontory. It is the Alden dynasty home, descendants of Galagar, founder of the city. There are many stories that talk about a hidden power inside the castle, a secret hand that guides the Aldens’ destiny.

Temple: The main temple in Aldenheim is dedicated to Nuimir, god of fortune, gems and the patron of traders. The temple has the protection of the governor and is said to be very rich.

Wizard's Tower: Upright in the highest part of the city, the Wizard's Tower keeps big secrets, arcane items and ancient tomes of forbidden knowledge.

The Manor: Watching the slope, situated in a gardened area of the second level, there is the domain of the Aldpride family, relatives of Alden who govern the city. They are a rich, powerful and influential family, led by Trevius Aldpride.

Explorer's Guild: The Explorers Guild is a sophisticated society belonging to wealthy merchants, nobles and captains. Non-members can pay for the services of the guild to have access to ships, exploration resources and high quality cartographic information.

The Iron Maw (Tavern): The Iron Maw is a sordid tavern frequented by sailors and citizens from the ground floor. They serve a liquor so strong, that it could bring down a troll. Although a site usually unpleasant, its a good source of information and gossip.Guard Barracks & Jail: Located at the base of the city, the barracks is the city guard operation centre. The city has about 80 guards, 15 of which are permanently in the barracks. The prison has the capacity to hold between 20 and 30 prisoners.

The Thieves Guild: Somewhere near the city, hidden underground, is the Thieves Guild. It is a secret and dangerous place where only the bravest dare to enter.

These maps are ready to print at 420x297mm and 300dpi A3 with maximum quality. Information, hooks for characters, plots, advice and game-aid are presented individually for each key location.

(https://s3.amazonaws.com/ksr/assets/001/571/589/181c422065fb8548e9f6e171e2e16841_large.jpg?1390911661)(https://s3.amazonaws.com/ksr/assets/001/596/518/08c883a60ccf24c9d0e60be5f5b05fdd_large.jpg?1391517537)
(https://s3.amazonaws.com/ksr/assets/001/559/707/1b55e84658d6d5113f0e77811c6616d9_large.jpg?1390589541)
(https://s3.amazonaws.com/ksr/assets/001/559/928/7916588dd99973fb02c6e935bf4702e0_large.jpg?1390593223)
(https://s3.amazonaws.com/ksr/assets/001/559/728/688330a312bdd761e055b3ec1610a232_large.jpg?1390589793)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/forgeofrealms/city-of-aldenheim-complete-adventure-location-pack)
Title: Re: Kickstarter Corner
Post by: scuudz on February 11, 2014, 11:05:50 AM
I'm seriously considering backing Fief - France 1429 on KS.  Has anyone else on here backed this?  Seems like a deep and interesting game.  5 days left.

Curses. Between you an NeikeDjour, I just decided to back this. This could be a VERY bad thread for me to read. :D

I can relate.  I've backed it too.  It definitely sounds like my kind of game.
Title: Re: Kickstarter Corner
Post by: Jolo on February 11, 2014, 08:04:09 PM

I am going to pick up Coconuts when it is commercially available. Looks like it will be a hit with in the Loser;s Lounge on Poker Night. :)

I will not ever give Seth Hiatt money up front for anything though, he has quite a history of unethical (if not fraudulent) behaviour.

Hm.  I wasn't aware of that.  I've never had any issues receiving anything I've Kickstarted (yet).  However, I don't take anything on there for granted because you never know what will happen between pledging and actual delivery, or lack of delivery.

The problems I read about / heard about were before Kickstarter. I will tell you sometime over a beer at ChewsDay Challenge. He had his hands caught in the cookie jar of a couple of train wrecks. Maybe he has changed his ways.

Well, there was the crokinole board that was improperly  (http://superflycircus.blogspot.ca/2011/03/mayday-games-crokinole-review-rest-of.html)made that he was getting customers to ship to each other, it is much easier than getting them to ship it back and sending out a replacement (see Fortress Ameritrash for details), then there was the kickstarter he did that was composed of him buying a lot of Queen Games Kingdom Builder (http://boardgamegeek.com/thread/702842/mayday-games-secures-special-arrangement-with-quee/page/4) that he was shipping over and selling via KS.

He has no scruples, bear that in mind.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 12, 2014, 02:16:05 PM
Who else went into the Myth KS? It had a estimated delivery for Jan 2014 but was unfortunately delayed and hopefully sending out this month. In the meantime while I was waiting, I started looking around at the stuff posted at BGG under it and found these awesome tuckbox designs by David Jackson(CarelessOpossum), and made a set for myself. They look really amazing. (Though mine look a lot less polished than his do. My spray adhesive didn't work well, and I don't think spraying it in the cold temperatures helped much either towards this. It's something to keep in mind. I used double sided tape to restick the two layers where it came up.)

If you're interested in making a set for yourself, you can find the documents here: http://boardgamegeek.com/filepage/99172/myth-tuckboxes-for-sleeved-cards-by-carelessopossu

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24lb "Linen Business Paper"
110lb card stock
Scotch "Super 77" Spray adhesive
Scotch Permanent Double Sided Tape
Gray and Brown Crayola Markers


1. Print box image onto 24lb linen paper
2. Spray 110lb cardstock with thin layer of spray adhesive, stick box image down to it and smooth out. The adhesive dries really fast and doesn't warp the paper.
3. (Optional) Print desired interior image on linen paper, and stick to other side of cardstock. Or print image on cardstock opposite of side you stick box image to. I swiped a stretch goal tile image from the kickstarter page.
4. Cut Carefully. Can use a blade and straightedge, though I typically use scissors. Some of the cuts are more easily made (curved flaps, etc) if you skip ahead and score/fold some, then come back to them.
5. Score fold lines with straight edge + some object - I used an upside-down butter knife. Hard enough to indent, not hard enough to cut the paper.
6. Fold each fold line, I usually press them a little beyond the 90 degrees that is required.
7. Glue or tape the two flaps, I use the double sided tape.
6. Drag gray and brown Crayola markers over the fold lines/exposed edges in the respective areas. There's going to be some white showing on the fold lines. This is a pretty minor step that goes a long way on appearance.
7. Profit

(http://cf.geekdo-images.com/images/pic1899229_md.jpg)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 13, 2014, 02:32:23 PM
(https://s3.amazonaws.com/ksr/assets/001/566/493/cdf7b4a4b0d0555761b2b135f4ab9bd0_large.jpg?1390792150)
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Terrene Odyssey is a competitive 1v1 or 2v2 battle card game set in a destabilized fantasy world discovering its ancient industrial past. Experience the amazing battles in Terreria as the Commanding Officer of your party of adventurers. Each match you play is like random encounter battle in an RPG world, but this time, instead of creatures, you will be fighting other adventurers just as determined as you. You are the Commanding Officer of your party of Adventurers. Defeat the enemy party in this competitive 1v1 and 2v2, all-inclusive battle card game modeled after the battle systems of 90's Video Game RPG's.

- Character Cards form your party. These are the main cards in Terrene Odyssey.
- Terrain Cards represent where your characters are from and affect how they will Level Up.
- Items Cards are physical objects a character can be holding.
- Command Cards represent orders you give your characters.


Starting Party Composition: Terrene Odyssey is different from other games because you start the game with 9 cards in play. 4 Characters, 4 Items and/or Commands assigned to those characters and a Terrain card. This is your starting Party Composition. What build will you play?

- Recruit Your Party: From your 30 card deck, pick your starting party. Recruit 4 characters from your deck and put them into play face-down.
- Assign Items and Commands from your deck to your starting party.
- Pick the terrain where your party will fight. Give them Terrain advantage and govern how they will level up.
- Win Battles and Level Up: Defeat your opponent's characters to gain XP and Level up! When you defeat an enemy character you gain XP equal to their level. You win the game by defeating the entire opposing party or reducing the opponents total HP to 0.
 

(https://s3.amazonaws.com/ksr/assets/001/494/530/c2093e8bb4b557ee249468f48e888316_large.png?1388827941)(https://s3.amazonaws.com/ksr/assets/001/494/548/c268549f535616430e01d3f1efc9859f_large.jpg?1388828764)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/gamertalklive/terrene-odyssey-battle-card-game)
Title: Re: Kickstarter Corner
Post by: scuudz on February 13, 2014, 02:37:50 PM
Just received (and submitted) my survey for fief today.  So far, the communication from Academy Games has been top notch.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 13, 2014, 02:48:54 PM
Just received (and submitted) my survey for fief today.  So far, the communication from Academy Games has been top notch.
That's good to hear. =D Have you been in very many kickstarters before?
Title: Re: Kickstarter Corner
Post by: scuudz on February 13, 2014, 02:53:32 PM
Just received (and submitted) my survey for fief today.  So far, the communication from Academy Games has been top notch.
That's good to hear. =D Have you been in very many kickstarters before?

No, it is my first one.  So, I guess I don't have anything to compare it to. :)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 18, 2014, 08:34:41 AM
(http://theologyofgames.files.wordpress.com/2014/02/bigfoot.jpg)

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Man Vs Foot

A quick playing card game for two where Bigfoot and the clever Cryptozoologist attempt to outwit each other! Will Bigfoot's hideaways be discovered, leaving him with nowhere to go, or will the Cryptozoologist be left frustrated? This new game from up-and-coming designer Scott Almes is the ultimate battle of wits! Depending on what side you're on, you'll be playing a very different game - The Cryptozoologist is laying traps and attempting to trick the Bigfoot who must deduce and work out what's the best option...

In this game, one player is a Cryptozoologist hunting for an elusive Bigfoot, while the other player is a Bigfoot just minding his own business and trying to stay hidden. Each round, the Cryptozoologist lays out two paths peppered with secret sensors and waits for the Bigfoot to come along and choose a path. The sensors tripped by the Bigfoot give the Cryptozoologist clues about the locations of the Bigfoot’s five lairs. The Cryptozoologist wins if all five lairs are discovered in six rounds, otherwise, the Bigfoot slips quietly into the woods with a grin.

The game is played over 6 rounds and each round is made up of the following five phases:
1. Draw Cards and Create Paths
The Cryptozoologist draws 6 cards from the Path deck, reviews the cards, and then divides the cards into two paths laid out face-­‐down on the table. A path may have as few as one card, but all of the cards must be used in both paths.
2. Choose A Path
The Bigfoot chooses one path and leaves the other path to the Cryptozoologist.
3. Resolve Paths
Players simultaneously flip over their Path cards.
4. Make A Guess
Using the information shown on resolved Sensor cards, the Cryptozoologist may make one guess each round as to the name on one of the Bigfoot’s undiscovered lair cards. The Cryptozoologist is not required to make a guess every round.

If the guessed card is among the Bigfoot’s undiscovered lairs, the Bigfoot places the card on the table near the Cryptozoologist.  If this was the last undiscovered lair, the Cryptozoologist has trapped the Bigfoot and has won the game!  If the Bigfoot still has undiscovered lairs, the game continues.

(https://s3.amazonaws.com/ksr/assets/001/585/041/21b34176030dbacac42fecf68ca4febf_large.png?1391203294)
(https://s3.amazonaws.com/ksr/assets/001/585/042/3820b30e2ee89267733c5a18c965e6de_large.png?1391203304)
(https://s3.amazonaws.com/ksr/assets/001/585/051/b197358172101a28bc36503006137f9a_large.png?1391203440)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/gamesalute/bigfoot)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 20, 2014, 01:30:17 PM
(http://wikitimes.co.uk/wp-content/uploads/2014/01/query_logo_tm-1.jpg)

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At times hilarious, often profound, always insightful. Query is a game that shows us how the Internet connects us all – offline.

Query is a party game where players earn points for identifying the top internet search predictions and for fooling others into choosing their well-crafted answers. It's great in a family or more adult social setting.

Game play
Each card has a Query beginning and 4 real Query endings. The dealer reads the Query beginning out loud and players come up with their own endings, write them down on whiteboards, and submit them to the dealer.

Meanwhile the dealer chooses a real Query ending on his card that he thinks nobody will guess and writes it down on a whiteboard. The dealer reads all the endings out loud, including the one he chose. Players then take turns guessing which is the real ending.

Objectives of the Game
1. In each round, earn points by writing a Query Ending that other players will choose as the correct answer.
2. In each round, earn points by selecting the correct Query Ending from those read aloud by the Query Master.
3. To be the first player to reach the space marked FINISH on the game board.

(https://s3.amazonaws.com/ksr/assets/001/511/099/a12be544be25dfcc6ac2e644a2dba0e9_large.png?1389294504)(https://s3.amazonaws.com/ksr/assets/001/511/266/1a0663b89970726ba823f71b1d036488_large.png?1389297768)
(https://s3.amazonaws.com/ksr/assets/001/511/310/195dbb279165cf29cbefe0c43010168f_large.png?1389298603)
(https://s3.amazonaws.com/ksr/assets/001/551/773/03a7186a57fb60bcb3fa43fa827d8ef2_large.jpg?1390404037)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/290344337/query-the-game)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 21, 2014, 10:48:19 AM
(http://i0.wp.com/geekdad.com/wp-content/uploads/2014/01/Lagoon-featured.jpg?resize=644%2C320)

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Lagoon: Land of Druids supports 1-4 players, and takes roughly 60 minutes or less to play. Play a game versus, or a game with 4 as a team game.
In the board game Lagoon: Land of Druids, you control druids who are shaping the world—exploring new sites as well as unraveling sites. At the end, one of the three competing energies will be dominant, and the player who supported that energy best will win.
 
Players alternate turns, using their druids to perform various actions. Common actions include exploring a new site from the bag and connecting it to the world, moving around the world, summoning a fellow druid back into play, and unraveling a site to remove it from play. Every site on the board offers unique magic powers. If your druids occupy a site, you can use its power. A fun twist is your druids share their site powers with one another. So if you have multiple druids on different sites, each of them could use any one of the different site powers. This opens up a lot of tactical play and fun combos.
The heart of the game comes down to manipulating how many sites of each energy are on the board, and this is where you'll be trying to outmaneuver your opponents by making better use of all the site powers to carry out your agenda. Explore new sites aligned with an energy you want to support, and gain a seed token matching that energy. Unravel and remove from the board the sites of energies you wish to oppose.
At the end of the game, the energy with the majority of sites in play becomes Lagoon's destiny. The game tracks players loyalty to the dominant energy. If you supported that energy better than any other player, you win!

(https://s3.amazonaws.com/ksr/assets/001/583/152/2cd435d8b9d0bcbefe9667dc8762d073_large.jpg?1391160070)
(https://s3.amazonaws.com/ksr/assets/001/581/378/f121317d7a76dc594c874f74916699af_large.png?1391121042)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1619383091/lagoon-land-of-druids)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 24, 2014, 02:51:04 PM
(http://i2.wp.com/geekdad.com/wp-content/uploads/2014/02/Zeppelin-Attack-featured.jpg)

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Conquer the world with a flip of the cards!

Indulge your megalomania in Zeppelin Attack!, a deck builder card game by Eric B. Vogel. Set in the world of Evil Hat Productions' Spirit of the Century, you play villainous masterminds bent on world domination. Deploy your zeppelins, command your minions, and do whatever it takes to destroy your rivals. Zeppelin Attack! contains everything you need to play this high-flying, fast-paced card game. There’s only room for one ultimate criminal overlord: you. Bring your zeppelins.

Zeppelin Attack! is a deck building game featuring targeted player combat. You play as one of the villainous masterminds from the Spirit of the Century pulp setting: Der Blitzmann, Gorilla Khan, Jacqueline Frost, or the Walking Mind, bent on subjugating the world with a flotilla of machine-age airships.

At the beginning of the game, your deck contains a rich mix of zeppelins, armaments, defensive measures, and operatives. Deploy your Armada—a face-up display of Zeppelin cards—to gain the ability to play other cards. Gain victory points by launching fiendish attacks against rival players to force their zeppelins into retreat. Use defensive counter-measures to deflect your enemy’s attacks. Send your minions on cunning operations to enrich yourself with fate points. Spend your gains on more powerful mercenary cards while purging weaker cards from your deck.

Unlike many deck-building games where the main emphasis is on buying cards every turn, the main action of Zeppelin Attack! is combat. Buying cards requires careful resource management over multiple turns. Zeppelin Attack! uses Eurogame-style mechanics inside of a pulp-fiction theme. The world of Spirit of the Century is woven throughout the gameplay, brought vividly to life by the artwork of Christian St. Pierre and the graphic design of Daniel Solis.

(https://s3.amazonaws.com/ksr/assets/001/567/879/0fd54ade2bc74febea8a4544abdd2385_large.jpg?1390835144)
(https://s3.amazonaws.com/ksr/assets/001/455/109/b4d3b828f2833d45fb1c9f7c9a0f480a_large.png?1387382293)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/evilhat/zeppelin-attack)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 26, 2014, 08:12:10 AM
(http://4.bp.blogspot.com/-WIBJXKPIU3c/UoItlmPC1AI/AAAAAAAAFLw/IiTeSGjlbik/s1600/Image+2.jpg)

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Gameplay - Briefly: oddball Aeronauts is a light strategy, fast card game. Pick a Skill. Decide how many cards to play. Compare with your opponent to determine the result. Use special abilities to swing things your way where you can. You win the game when your opponent has discarded all their cards. What could be simpler? It ain't rocket science! Well, actually there is an argument for that possibility!

Play-in-the-hand - Anywhere! Because oddball Aeronauts doesn't require a surface to play on it can literally be played anywhere! On a train, in the school yard, in a convention queue, in the college library (get back to your books you!), between gaming sessions - these are all very good and highly commendable places and circumstances for playing the game.

Find oddball Aeronauts rules here: https://www.dropbox.com/sh/xb96d4jx2ans2ae/UM5RGuPSvz (https://www.dropbox.com/sh/xb96d4jx2ans2ae/UM5RGuPSvz)

(https://s3.amazonaws.com/ksr/assets/001/587/896/360c263f5d263d857199bc0da33f18ba_large.jpg?1391285507)
(https://s3.amazonaws.com/ksr/assets/001/587/899/7e352764a92d03a2a2ad5bfcf0df5701_large.jpg?1391285559)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/lloydashpyne/oddball-aeronauts-pirates-vs-the-pendragon)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 28, 2014, 08:02:47 AM
(http://cf.geekdo-images.com/images/pic1926621_md.jpg)

Quote
Heroes Wanted is a tactical board game for 1-5 superhero hopefuls, attempting to fulfill their dreams of becoming a member of Zeta City’s exclusive crime fighting super team: The Champions of Zeta City. Each time you play, you will create a unique superhero comprised of two hero cards. You will then choose a scenario and face a different villain (or villains), but the objective remains the same: gaining as much fame as possible by KO’ing minions, completing headlines, and thwarting the villain. At the end of each game, the superhero with the most fame is the winner and joins the prestigious ranks of The Champions of Zeta City.

(https://s3.amazonaws.com/ksr/assets/001/595/545/135d87a2492d264343e9b81bbbfbb668_large.gif?1391486095)
(https://s3.amazonaws.com/ksr/assets/001/591/865/e2774442999d7254c2a77e22470fa890_large.jpg?1391400514)
(https://s3.amazonaws.com/ksr/assets/001/591/870/a0adbd66102523989bf54bc7964d6cb3_large.jpg?1391400613)
(https://s3.amazonaws.com/ksr/assets/001/637/200/c2bafd22b0418da7d71af6311cffd69b_large.jpg?1392440463)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/actionphasegames/heroes-wanted-a-tactical-board-game-for-1-5-heroes)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on February 28, 2014, 08:11:34 AM
I was recently made aware of the new Tokaido Kickstarter project for a collector's edition.
https://www.kickstarter.com/projects/funforge/tokaido-collectors-edition

I am still on the fence...
...must resist temptation. :)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 28, 2014, 08:20:01 AM
I was recently made aware of the new Tokaido Kickstarter project for a collector's edition.
https://www.kickstarter.com/projects/funforge/tokaido-collectors-edition

I am still on the fence...
...must resist temptation. :)
I just noticed it last night, and was contemplating it, but when I found out that the Samurai pledge comes with 2 sets of minis, one unpainted -and- one painted set, I had to jump in. =) The only thing I have an issue with is that I like the graphic design in the old cards more then the design in the new cards. But that's just me being nitpicky. :P
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 28, 2014, 08:42:14 AM
(http://www.funforge.fr/US/wp-content/uploads/2012/08/tokaidoheader.jpg)

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Tokaido Collectors Edition!
TOKAIDO is a game for 2 to 5 players, with unique atmosphere and aesthetics, in which the players are pilgrims on a journey along the legendary East Sea Road of Japan. Along the way, you will try to collect the most beautiful souvenirs, discover glorious vistas, enjoy enriching encounters, soak in soothing hot springs, sample sumptuous cuisine, and much more! Because the Collector’s Edition will incorporate the already famous “Crossroads” expansion, it allows you to savor your journey even more while unveiling new secrets such as lucky charms, lovely calligraphy, or you can even try your luck in the Yakuza game rooms.

With unrivaled setting and aesthetics, TOKAIDO transports you, your family, and your friends to Japan. For all ages: From the youngest to the most experienced, everyone can gather for an ever-fresh gaming experience; it is extremely easy to get started, thanks to its fluid, simple, and tactical rules.

TOKAIDO + the CROSSROADS expansion in the same box!

(https://s3.amazonaws.com/ksr/assets/001/673/500/d4b0637900f12a4ddbb5fe15387eced5_large.png?1393287250)

(https://s3.amazonaws.com/ksr/assets/001/673/536/6fdc598a2c4e8dabe58b3ada5eea1604_large.png?1393287935)

(https://s3.amazonaws.com/ksr/assets/001/671/234/978b522fd0e6392a15bf22d0a20c35a8_large.png?1393256007)

(https://s3.amazonaws.com/ksr/assets/001/671/253/0eb1e607c8fc7a57f4930e9c56dd9ec6_large.png?1393256550)

(https://s3.amazonaws.com/ksr/assets/001/671/256/4c69d189bcb36f72693e9eded51c5075_large.png?1393256667)

(https://s3.amazonaws.com/ksr/assets/001/671/190/b4919d49124ed85ce474d2a51f5b7079_large.png?1393255041)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/funforge/tokaido-collectors-edition)
Title: Re: Kickstarter Corner
Post by: Lareina on February 28, 2014, 11:47:13 AM
I jumped on the Tokaido Kickstarter, was originally down for the normal version, but then realized it was free shipping so I upped my pledge to Samurai, and I'm all for 2 set of minis.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 28, 2014, 01:33:55 PM
I jumped on the Tokaido Kickstarter, was originally down for the normal version, but then realized it was free shipping so I upped my pledge to Samurai, and I'm all for 2 set of minis.
Yeah, until I noticed the double minis, I was just going to go for the main game tier, but it's totally worth it now. And I was really pleased to see free shipping to Canada.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 28, 2014, 02:50:53 PM
(http://arcadiaquest.com/img/logo-AQ.png)
(http://www.beastsofwar.com/wp-content/uploads/2014/02/Arcadia-Quest.jpg)

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Lead your Guild and loot the Monster infested city of Arcadia! No gamemaster required, so everyone gets to join in the fun!

In Arcadia Quest, players lead guilds of intrepid heroes on an epic campaign to dethrone the vampire lord and reclaim the mighty Arcadia for their own. But only one guild may lead in the end, so players must battle against each other as well as against the monstrous occupying forces. Through the branching scenarios of the campaign, the heroes gain awesome new weapons and abilities, and the game remembers the heroic deeds of players from one session to the next, unlocking exciting new possibilities in future scenarios!

Arcadia Quest is a miniatures boardgame for 2-4 players.  Each player controls a Guild of 3 Heroes, competing to be the liberators of the city of Arcadia and, more importantly, becoming the richest Guild in the land! Arcadia Quest is a lot like a World of Warcraft raid on a hapless NPC city, with Heroes working as a team, except that you're not the only Guild after the loot!

Players are able to choose the path their campaign takes, navigating through six out of eleven available scenarios, so each time the campaign is played it can have a different configuration of scenarios. As the campaign progresses, the heroes are able to acquire new weapons, equipment and abilities that give them powerful options to tackle the obstacles ahead. Furthermore, by fulfilling specific quests in a scenario, players unlock exclusive features in subsequent scenarios.

The rules in Arcadia Quest are fast and furious, and every player can focus on using their heroes’ abilities and equipment to achieve their goals, without the need for anybody to get stuck with the role of solely controlling the monsters.

Monsters are "aggroed" when Heroes attack them or come too close to the areas they are guarding. Once activated, monsters then follow simple rules and are controlled by the player on the right.  This gives the perfect balance between an automated environment with a little intelligence, without bogging down the rules with complicated "if-then" game logic, or requiring a Game Master.

(https://s3.amazonaws.com/ksr/assets/001/670/407/be88c5dcdc94096aa0545a4610ad0889_large.jpg?1393227149)
(https://s3.amazonaws.com/ksr/assets/001/671/166/9824d47448fd8f0725fb00628d780492_large.jpg?1393254614)
(https://s3.amazonaws.com/ksr/assets/001/671/170/b23ef2d1423ba3820bcbe3566d878481_large.jpg?1393254697)
(https://s3.amazonaws.com/ksr/assets/001/671/172/da604a1aa028b4479aeae3b329efe123_large.jpg?1393254777)

(https://s3.amazonaws.com/ksr/assets/001/670/643/2f36ecf3dc43093762b23e3bff6bf9f7_large.jpg?1393235123)

(https://s3.amazonaws.com/ksr/assets/001/670/644/84c235a0033d5db731b0e647a777739b_large.jpg?1393235154)

www.youtube.com/watch?v=oaLbfjrK7Ts

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coolminiornot/arcadia-quest)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 28, 2014, 02:53:04 PM
I've been a bit quiet here the last few days, so I'm trying to make up for that before the weekend. That means a lot of projects were posted today. Hah. :P

I try to just post projects and not say too much about my personal opinions towards them, because I try to post a variety of genres, some of which aren't my types of games. But this one just looks so amazing, that I can't resist.

I just backed Arcadia Quest yesterday, when the project began. It's a campaign dungeon crawler type game, made up of multiple playthroughs in different areas and with new quests. It's a PvPvE, where you get rewards for killing members of other teams, while trying to go for the main quest(s) of the area you are battling in. I really like the art that's shown so far, and the miniatures look awesome. They've done a lot so far in stretch goals to produce better components for the game, so it'll look amazing once it's done. It's another one of those eye candy games, but I just finished watching the playthough of the game, and it's concept and gameplay looks solid.

I haven't played many campaign games, but I'm really excited for this one, so I hope once I get my copy I'll be able to find a group that wouldn't mind playing it consistently to fill out a whole campaign. This one is going to be tough to wait for, I'm super excited!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 04, 2014, 08:25:15 AM
(http://www.meeplemart.com/resize/Shared/Images/Product/Heroes_of_Metro_City.png?v=1384307276)

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The only Create-Your-Own-Hero card game, now with MORE powers, MORE team dynamics, and MORE archenemies!

Ever wanted to make your OWN Super-Powered Hero from the ground up? In Heroes of Metro City, YOU get to pick your Hero's powers, craft an origin story and then start kicking some evil villainous butt! Make a hero in just a few minutes and start battling an Archenemy and his army of henchmen who are out to destroy your beloved city.

The original Heroes of Metro City Core Game, which was successfully funded right here on Kickstarter, contains more than 400 cards, 4 Dry-Erase Player Boards, a marker, dice and a board for your Archenemy and his horde of minions. Because the game scales so well from 2-4 players, and because the theme and narrative arc of each game is so strong, Heroes of Metro City has become a favorite with both families and tabletop gaming groups.

In the new Deluxe Kickstarter (KS) Edition of the Sidekicks & Storylines expansion, we add 160 new cards into the mix. There are 7 new Power cards, such as the electrifying Charged Grip which delivers more damage the more you build up your Energy first. It also contains 3 new Energy Sources, such as Metamorphosis, which rewards you with Plot Points (the game's currency) when you use energy-supplying Power cards (like Martial Arts Mastery or Accelerating Superspeed). Perhaps you're looking for more Archenemies to fight? Sidekicks and Storylines has three new terrifying masterminds of evil, including the murderous Killswitch Supreme, a cold fusion-powered cyborg who is only weakened when the Heroic team (that's you) fights as one. Only the Deluxe KS Edition will contain the 3 new Archenemies and the 1 new Villain!

(https://s3.amazonaws.com/ksr/assets/001/594/933/0ae18d4cbf65ccda051140f1f9ec8415_large.png?1391473727)
(https://s3.amazonaws.com/ksr/assets/001/701/314/18bf0e2e9a3cf89e145ae74453138123_large.png?1393882720)
(https://s3.amazonaws.com/ksr/assets/001/701/319/a821bdb8278759b4e4968bd4eed58e98_large.png?1393882746)
(https://s3.amazonaws.com/ksr/assets/001/701/323/4638be53d3490debb93dc467d5a19837_large.png?1393882761)
(https://s3.amazonaws.com/ksr/assets/001/562/692/e6d11cd2ca6dc477e84371ed5be50f11_large.png?1390676823)
(https://s3.amazonaws.com/ksr/assets/001/494/117/91872339980a871599a7bc4e75c39291_large.png?1388806803)
(https://s3.amazonaws.com/ksr/assets/001/494/130/a73724d83cca332240e3d6e56f6e5f0d_large.png?1388807139)
(https://s3.amazonaws.com/ksr/assets/001/569/996/848840113437b65d01d098566e2065f6_large.png?1390870294)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/3some/heroes-of-metro-city-sidekicks-and-storylines)
Title: Re: Kickstarter Corner
Post by: Lareina on March 05, 2014, 08:19:10 AM
I just backed Demigods Rising: Clash of Heroes, I'm generally weak when it comes to tactical miniature games. For the fact that they have said they drew inspiration from MOBA games like DoTA and League of Legends made me intrigued. You can download their current rule set and hero books to look things over, I've downloaded the pdfs but haven't given them a look over yet. They seem to encourage feedback and answer comments right away.

https://www.kickstarter.com/projects/136317723/demigods-rising-clash-of-heroes
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 05, 2014, 08:30:49 AM
I just backed Demigods Rising: Clash of Heroes, I'm generally weak when it comes to tactical miniature games. For the fact that they have said they drew inspiration from MOBA games like DoTA and League of Legends made me intrigued. You can download their current rule set and hero books to look things over, I've downloaded the pdfs but haven't given them a look over yet. They seem to encourage feedback and answer comments right away.

https://www.kickstarter.com/projects/136317723/demigods-rising-clash-of-heroes
Looks really interesting, I'll have to check out their intro video. In the meantime, I'll add it to the list and make a full post for it here. =D
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 05, 2014, 08:42:24 AM
(https://s3.amazonaws.com/ksr/projects/715919/photo-main.jpg?1392723468)

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In the Time of Chaos, the God of War was the supreme ruler over all the other gods. When the Time of Peace came, it lasted so long that the God of  War started to lose his power. He grew weaker as the years went by and was pushed aside by the other gods. As his power faded and he felt that the end was near, he gave task to his four children, the demigods, to prove themselves as the most exemplary commanders on the field of battle. The one who emerges victorious will become the new God of War and bring the former glory to their name.

Demigods Rising is a Skirmish-style board game in which players take the roles of the demigods, commanding armies of heroes to prove supremacy over others and ascend as the new God of War. As a demigod, a player initially has access to 20 heroes from which they can chose their army. With these choices made, a demigod then faces his opponent(s) on the sacred battleground.

When designing Demigods Rising we drew our inspiration from Chess, Heroes of Might and Magic and MOBA games such as DOTA & DOTA2 and League of Legends. We are bringing you a game with great replayability that is easy to learn but relies heavily on hard-to-master tactics through which victory can be achieved in multiple game modes by fulfilling different conditions.

(https://s3.amazonaws.com/ksr/assets/001/672/351/bbfb5bd280ddbdb42a4bf0fcc3926d02_large.jpg?1393272570)
(https://s3.amazonaws.com/ksr/assets/001/648/138/bbf2fec8102ca0f9c3adb5fb2417da2c_large.jpg?1392722311)
(https://s3.amazonaws.com/ksr/assets/001/497/155/7bc00d51fe0eb11a446f81f55d59e325_large.jpg?1388927789)
(https://s3.amazonaws.com/ksr/assets/001/648/650/4c9c4b8f22daf5d56c124209ffd925f0_large.jpg?1392738952)
(https://s3.amazonaws.com/ksr/assets/001/648/653/6fff18409b6dea12c188e16d258010c0_large.jpg?1392738975)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/136317723/demigods-rising-clash-of-heroes)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 06, 2014, 04:59:47 PM
(http://www.drivethrucards.com/images/497/123801.jpg)

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Pairs is a new pub game by James Ernest and Paul Peterson. It's a card game for 2 to 8 players, and it plays in about 5 minutes.

Pairs is the name of the game, and pairs of cards are what players want to avoid.

The game uses a 55-card deck that contains one 1, two 2s, three 3s, and so on up to ten 10s. At the start of the game, shuffle the deck, then remove five cards from play unseen. Deal one card face-up to each player.

Whoever has the lowest card is the first active player. She decides whether to "hit" — that is, be dealt another card — or forfeit the round. If she hits and is dealt a card that doesn't match a card she already has in front of her, then the next player clockwise becomes the active player; if the card does match, then the round ends, she keeps one of these matching cards as penalty points, then everyone else discards their cards and a new round begins with each player being dealt a card.

If the active player forfeits, the round ends and she takes the lowest-valued card visible on the table as penalty points, then a new round begins. Penalty cards remain set aside, even if the deck is shuffled to continue play. If a player acquires more penalty points than the predetermined threshold, then the game ends and this player loses. (Alternatively, players can use coins to track scores between games, with the loser paying everyone one coin, paying her score in coins to the player with the lowest score, etc.)

www.youtube.com/watch?v=rcV45WyiWqs

They are unlocking a lot of different styles of art throughout the kickstarter, here are some examples:
(http://cheapass.com/sites/default/files/NewCards2-23.jpg)
(http://cheapass.com/sites/default/files/SampleFruits.jpg)
(http://cheapass.com/sites/default/files/PirateCardsb.jpg)
(http://cheapass.com/sites/default/files/GoblinPreview.jpg)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/cheapassgames/pairs-a-new-classic-pub-game)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 06, 2014, 05:08:08 PM
I wouldn't mind going into Pairs if anyone wanted to go into a group buy. It becomes a decent amount less after the first buy.
Title: Re: Kickstarter Corner
Post by: Cordawg on March 06, 2014, 05:20:26 PM
ill go in with you for the group buy it seems like a really intresting and quick game
Title: Re: Kickstarter Corner
Post by: Matt Robertson on March 06, 2014, 05:39:34 PM
I wouldn't mind going into Pairs if anyone wanted to go into a group buy. It becomes a decent amount less after the first buy.
Count me in on this. I can pay you Tuesday, (if you remind me of course). :)
Title: Re: Kickstarter Corner
Post by: prairieguy on March 06, 2014, 05:44:20 PM
Add me in for Pears as well - let me know how much you need Tuesday!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 06, 2014, 06:19:48 PM
It's $20(including shipping) for the tier with 1 deck, and then gets cheaper per deck the more people we get into this. At 2 decks its $31(including shipping) which comes out to $15.50 per deck.

Here's a table of the cost per deck, depending on how many we get into the group buy. The amount it goes down is less gradual after getting at least 2 decks, but it's still saving at least $5 per copy versus if you were just going into it alone.

One Deck$20.00
Two Decks$15.50
Three Decks$14.00
Four Decks$13.25
Five Decks$12.80
Six Decks$12.50
Eight Decks$12.25
Nine Decks$12.22
Twelve Decks$12.08
*Price Per Deck, includes shipping.

Use this table as a guide, the kickstarter ends next week Friday, so people can jump in until Thursday the 13th and then I'll lock down the pledge. I can gather money whenever people can get it to me. If it's a little after the kickstarter is done, that is fine as well. 

After the kickstarter is finished, everyone will have to let me know which style of art they would like for their deck. Current available style samples can be found here: [http://cheapass.com/freegames/pairs (http://cheapass.com/freegames/pairs)]

(https://s3.amazonaws.com/ksr/assets/001/735/793/628f3d591b0c30146abfdf997bae81bc_large.jpg?1394563455)

I've bolded the value of how much it will cost us each based on how many have said they are in thus far.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 07, 2014, 11:46:53 AM
(http://cf.geekdo-images.com/images/pic1919627_md.jpg)

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A dangerous, perplexing word game and dungeon delve where only those with the quickest wit and largest vocabulary survive.

As sorcerers of the mystical art of Word Weaving, you and several other treasure hunters will descend into the Tomb of the Forgotten Consonant and quest for the Syllabus of the Lost Syllable. When the journey is complete, only the most heroic word smith will walk away with the win!

Dungeon Scroll is a word game where players spell words (cast spells) to meet specific word challenges (dungeon encounters) to score points (gain gold).   If the encounter is a "combat" encounter, typically the player that can play the highest point word will win the encounter and claim the highest gold reward on the dungeon card, with other players claiming the second and third reward - however that is not always true as each dungeon challenge provides twists and turns; to the sorts of words that can be played!
A layered dungeon of 9 cards is formed by randomly selecting cards from the Entrance (x1), 1st Floor (x3), 2nd Floor(x3), Dungeon Boss(x1) and Final Room (x1) dungeon cards and combining them into a face down stack. Each turn the top card will be flipped (starting with the Entrance) and players will face the specific encounter on the card. Thematically it could be anything from a Skeleton or Pit Trap to an Ancient Dragon. 

Dungeon Scroll is played over several challenges, with each card in the Dungeon Deck representing one challenge.  Each challenge has the following steps:

Step 1 - Draw A Dungeon Card:
To start the challenge, read the special rules on the top-most Dungeon Card aloud. Each card will have unique rules.
Step 2 - Construct Words (a.k.a. Combat):
All players may look at their Letter Cards and should attempt to form a single word.  A word must contain at least two letters.  A player will place the word face-up, and the remaining cards face down. This indicates that the player is officially done building a word.
Step 3 - Start The Timer:
Once a player has completed his/her word, that player should begin the timer.  When the timer runs out, this player should call “Times Up” and all players who have not yet played a word face-up are disqualified from the challenge.
Step 4 - Score Word Power:
Each player should read their word aloud and score their total word power.  A word’s power is calculated by adding up the values in each letter’s power icon, then multiplying the score for each “2x” Special Letter card in the word.  If a word has multiple “2x” bonuses in it, the multiplier applies multiple times. If a player does not believe that another player’s word is legal, the player may challenge the word. 
Step 5 - Collect Gold:
Players earn gold based on their word power.  The player with the highest word power takes the top-most gold value shown on the card. The second place player takes the second gold value, and the third place player takes the third (and smallest) gold value.  All other players gain nothing. If two players tie for the same word value, add together the contested gold amounts, then divide it equally among them, discarding any remainder of gold.
Step 6 - Redraw And Continue:
After the challenge is resolved, players discard all of the Letter Cards they used to form their word. Players keep the cards they did not use, and redraw back to a hand of 8 cards. Players may not look at the new cards they have drawn until the next challenge begins.
If a player did not play a word, the player may look through their hand and discard whatever letters they like.   
Ending The Game
The player with the most gold wins the game.  If there is a tie, the player with the most dungeon cards wins.  If there is still a tie, we recommend those two tie face off against a random Dungeon Card.  Whoever wins the challenge is considered the winner of the end-game tie!

(https://s3.amazonaws.com/ksr/assets/001/619/124/de8106286f6c8514968c64643301cb3d_large.png?1392063004)
(https://s3.amazonaws.com/ksr/assets/001/619/116/01824d393f906d517df947207b3228d0_large.png?1392062917)
(https://s3.amazonaws.com/ksr/assets/001/619/111/4d9552ecea0854844876bc744eaa3700_large.png?1392062813)
(https://s3.amazonaws.com/ksr/assets/001/619/126/e8039c1ad508a0deb1289a60b622200a_large.png?1392063043)
(https://s3.amazonaws.com/ksr/assets/001/618/876/e4e8aac65749b4e7d237f00ddc60f77f_large.png?1392059300)
(https://s3.amazonaws.com/ksr/assets/001/619/151/b87675fd5b367876c1c0aa25695ec1e5_large.png?1392063249)
(https://s3.amazonaws.com/ksr/assets/001/619/080/4c047e2b1b53f13309d159cb60b9da51_large.png?1392062278)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/gamesalute/dungeon-scroll)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 07, 2014, 11:55:51 AM
(http://www.pijin.org/wp-content/uploads/2014/02/pijin.feb2_.revision1.008.jpg)

Quote
Phonetic Scrabble meets Apples-to-Apples! Pijin is an exciting game of quick-witted phonetic spelling & word associations!
Pijin is a unique word game of spelling with phonemes. Players spell what they hear and only what they hear in pronunciation. "Pigeon" is spelled /pijin/, "words" becomes /wurdz/, "spelling" is /speleng/, and so on. Words spelled phonetically look a little strange, but that's part of the fun as players explore and tinker with the sounds of language! When playing Pijin the familiar restrictive world of proper spelling and pronunciation opens out into a vast playing field of linguistic possibilities.  That's not to say that Pijin encourages improper spelling -- rather, it focuses attention on sounds and players therefore develop a better understanding of speech and spelling conventions while creating words with phonemes, and no dictionary, no vocabulary list, nor any special expertise is required. Being a native speaker in any language is all you need. Bring to the table what you've heard and what you say, and then get ready to talk about it as you play!

Pijin is for two or more players, 8 years and up, and it takes between 20-60 minutes, depending on which module of Pijin is being played. The basic rules are a cinch to learn, but playing remains challenging and fun as you master the game. As in Bananagrams, Scrabble and Words with Friends, you spell words competitively to gather as many points as possible.  As in Apples to Apples, Scattergories and Anomia, the evaluation of gameplay is up to the players in the game.

/SKRACHEZ/, is that Scratches or Scratchies? Could be lottery tickets? Scratch-and-Sniff stickers? Or, scrapes and itches? Once the vowel is set, long or short, it stays that way for the rest of the game.

(https://s3.amazonaws.com/ksr/assets/001/606/517/36c2260aab22d033a635b57e264f73ac_large.png?1391730657)(https://s3.amazonaws.com/ksr/assets/001/624/140/8405f30e48730fa35c6b1313c9d08f14_large.jpg?1392155970)
(https://s3.amazonaws.com/ksr/assets/001/603/263/0b748e34054f28f325838d949cacda48_large.jpg?1391655437)
(https://s3.amazonaws.com/ksr/assets/001/539/664/567dfa48513aaa82935608972371805e_large.jpg?1390082337)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/travisfeldman/pijin-the-spelling-game-of-the-spoken-word)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 12, 2014, 07:47:44 AM
Just a friendly note for those interested, the party game 2 Rooms and a Boom has now just started it's post-kickstarter pre-orders. If you've played it and liked it (or you just know you're going to want it), and can't stand the tension of waiting to get a physical copy of your own - this will get you the game right after all of the Kickstarter copies have been sent out.

Check it out: http://tuesdayknightgames.com/tworoomsandaboom/ (http://tuesdayknightgames.com/tworoomsandaboom/)

I'm going to be making a PnP version of this game and bringing it out to a Chewsday Challenge, so be on the lookout!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 12, 2014, 10:18:21 AM
(https://s3.amazonaws.com/ksr/projects/714930/photo-main.jpg?1393483422)

Quote
Worried that the legacy of his people could be destined for obscurity, King Ahem decided to host a magnificent competition in his dry and dusty kingdom of Meeplestand. Issued to neighboring regions, he called for only the most skilled architects to aid in the construction of a grand tower--one so tall that it would touch the heavens!

In Tower, players take the role of talented architects who must collect, purchase, and build their way to victory--but watch out for the unsavory thugs of the black market, who would happily help you along just as quickly as they would stab you in the back on behalf of your competitors... it all depends on who's footing the bill. The first player to build all three of his/her tower segments is the winner!

(https://s3.amazonaws.com/ksr/assets/001/683/900/3574fcbeb36e58e1498dcc9eefc5d573_large.png?1393483522)
(https://s3.amazonaws.com/ksr/assets/001/539/105/e605fb50d97b34f1465063f9f2d449d4_large.png?1390067802)
(https://s3.amazonaws.com/ksr/assets/001/607/585/43d4d0716775c07f8c38ee38a70f4829_large.png?1391750216)
(https://s3.amazonaws.com/ksr/assets/001/535/143/567a0c51819e2e8a3d76fba945f967ea_large.png?1389940447)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/undine/tower-a-board-game-of-buying-and-building)
Title: Re: Kickstarter Corner
Post by: scuudz on March 12, 2014, 10:25:05 PM
Tory Niemann's (designer of Alien Frontiers) new game Pay Dirt is now on Kickstarter.  It has been getting quite a bit of buzz, and the theme is very different from anything else that I've seen out there.  I do not think I will be backing this though. 
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 13, 2014, 07:45:08 AM
(http://cf.geekdo-images.com/images/pic1829538_md.jpg)

Quote
Pay Dirt is an engine building, worker placement game set in frigid Alaska for 2-4 players. Players are competing to manage and grow their entire mining outfit while acquiring the most gold before the ground is too frozen to dig. The Alaskan countryside is an inhospitable environment, so players will face hardships that affect their entire outfit – not to mention the ever-dropping temperature that will shut down their operation.

In Pay Dirt, players start with a small basic crew, an unimpressive claim, mediocre equipment and just a little bit of cash to make a go in one of the toughest competitions this side of the globe. Gold mining isn’t cheap and players will have to sell their gold throughout the game to keep the equipment running and their workers happy. Through clever use of their equipment and workers, players can make their mining outfits more efficient and dialed in to their preference of play. Will you recruit heavily and stack your camp with workers or will you keep your eyes on better and more efficient equipment? Will you have what it takes to hit to strike it rich and hit Pay Dirt?

(https://s3.amazonaws.com/ksr/assets/001/719/825/568e633c75d2876e384e269a9ff752d7_large.jpg?1394228556)
(https://s3.amazonaws.com/ksr/assets/001/741/256/8a24542a1c02d867baa6b8d6d2efc0ff_large.jpg?1394659675)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/crashgames/pay-dirt-designed-by-tory-niemann-of-alien-frontie)
Title: Re: Kickstarter Corner
Post by: Cordawg on March 14, 2014, 09:49:40 AM
Thinking of backing a game called tuscany expand the world of viticulture  it seems like a real intresting game 
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 14, 2014, 10:01:13 AM
Thinking of backing a game called tuscany expand the world of viticulture  it seems like a real intresting game
Yeah, Tuscany is the expansion to Viticulture. I was going to post that one. It's another Stonemaier game, so I bet it's awesome. The kickstarter price for the 2 is pretty awesome as well, considering I've seen Viticulture in stores for $50, whereas both it and the expansion in the kickstarter are $80 with free shipping. And the expansion is supposed to have a $70 MSRP by itself when it hits retail because it's a massive expansion. I think I saw somewhere that it's like 8 expansions in one box. :P
Title: Re: Kickstarter Corner
Post by: Cordawg on March 14, 2014, 10:24:04 AM
Thinking of backing a game called tuscany expand the world of viticulture  it seems like a real intresting game
Yeah, Tuscany is the expansion to Viticulture. I was going to post that one. It's another Stonemaier game, so I bet it's awesome. The kickstarter price for the 2 is pretty awesome as well, considering I've seen Viticulture in stores for $50, whereas both it and the expansion in the kickstarter are $80 with free shipping. And the expansion is supposed to have a $70 MSRP by itself when it hits retail because it's a massive expansion. I think I saw somewhere that it's like 8 expansions in one box. :P
ya I know it's a huge expansion  and it looks like its well done too with  the 7 expansions and also free shipping
Title: Re: Kickstarter Corner
Post by: Jolo on March 14, 2014, 10:35:28 AM
Viticulture is a light WP game, so if you like that style of games, you will probably like it. I am not a fan of WP games, but I bought it because of the theme. I still play it, even though it is WP. There were some issues in the first edition with some of the visitors, but if you like WP games, or wine, I think you will like the game.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 14, 2014, 10:39:09 AM
Viticulture is a light WP game, so if you like that style of games, you will probably like it. I am not a fan of WP games, but I bought it because of the theme. I still play it, even though it is WP. There were some issues in the first edition with some of the visitors, but if you like WP games, or wine, I think you will like the game.
Apparently any copies of Viticulture in this kickstarter are going to be second edition, and I think they mentioned that they've fixed the issues of the first printing. And if you get just Tuscany, then it has the replacements for the original game in the box.

Nice to see them putting in an effort to get you the pieces to fix things.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 19, 2014, 08:04:08 AM
(http://cf.geekdo-images.com/images/pic1938883_md.jpg)

Quote
Imagine yourself some 10,000 years ago in the Middle East. Your clan has left the ancient nomadic life and settled with four other clans in the valley. The community has repeatedly succeeded in harvesting crops, and some families are getting better at raising animals; next moon will see the birth of a new generation of pups. We all praise our own gods and Mother Goddess for being good to us. This new era has brought something new to us: The area is progressively filling with dwellings, built tight against each other. New generations are building their houses over the remains of old constructions. Our greatest families have now constructions way up over the land, proudly showing off their shrines and wealth to the community. Who knows, when the children of our children will come to the world, which clan will rule this multitude?

In Höyük, each player represents a clan that settles with other clans to erect a village. During the game, a replica of a Neolithic settlement will be built on the Höyük board using tiles that represent houses. Many additional pieces — such as ovens, shrines, and pens — will also aid a player in building his settlements. ("Höyük" is Turkish for hill or mound. The word is also used for prehistoric settlements in the region that have a characteristic, hill-like look from houses being build on top of older houses and the absence of streets between the houses because people entered their homes through the roof.)

The goal of the game is to build the best settlement and score the most victory points, with multiple paths to victory and many choices along the way. The best clan will prevail in Höyük!

(https://s3.amazonaws.com/ksr/assets/001/751/467/a928822dc36eee36d8c0b44b25ebf6cb_large.jpg?1394845633)
(https://s3.amazonaws.com/ksr/assets/001/652/753/204d0b0e2e8500a678e38a08bd979518_large.jpg?1392808282)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/magecompany/hoyuk)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on March 19, 2014, 08:09:41 AM
Well I caved and backed Tokaido and the Tuscany/Viticulture bundle.
I am weak, weak I tells ya. 
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 19, 2014, 08:21:12 AM
(http://cf.geekdo-images.com/images/pic1938482_md.jpg)

Quote
Build. Grow. Create. Alban Viard's modern classic, a fun, quick, challenging 30-60 min. city building game for 1-4(-8) players.

Town Center has been through a lot. It has been done in tiny 10mm cubes, in Lego bricks, in big 16mm cubes, even in giant 30mm cubes. Now, it is time for the game to reach its full potential, and be published for all to enjoy building their city, growing it to become a mini-metropolis.

Town Center was not built in a day. However, it takes seconds to learn, and yet it can be quite the challenge to win.

1. Draft buildings

2. Build them into your city

3. Develop properties

That's it! 10 turns, this is all you have to build and grow your newly-chartered town into a skyscraper-filled metropolis.

There's many decisions to be made, but they all come in 16mm-sized bits, with no downtime between turns, as there's always something to do. Before you know it, your opponents have reached the sky, and you're still trying to figure out where that parking lot will go!

(https://s3.amazonaws.com/ksr/assets/001/669/147/76237af8d94a815d6bf22f9c1f998967_large.jpg?1393199318)
(https://s3.amazonaws.com/ksr/assets/001/669/150/d4c76084847611274625ec46fef5c05d_large.jpg?1393199345)
(https://s3.amazonaws.com/ksr/assets/001/741/561/d003c8c4ce21613700807eb60419606e_large.jpg?1394664236)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/ludicreations/town-center-4th-edition)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 19, 2014, 08:32:59 AM
Well I caved and backed Tokaido and the Tuscany/Viticulture bundle.
I am weak, weak I tells ya.
Tokaido looks like it will be amazing, even if they have been going through some changes in their Kickstarter. I'm looking forward to the prepainted minis in the Samurai pledge. The examples they've shown so far look pretty good.

And Viticulture/Tuscany... that's quite the deal. Did you go for the wooden box with the metal Lira coins, or just the two games? I'm still deciding whether I'm going to jump into that or not. I wonder if anyone in the group has the game to try before I pledge. :P
Title: Re: Kickstarter Corner
Post by: Matt Robertson on March 19, 2014, 08:41:41 AM
Well I caved and backed Tokaido and the Tuscany/Viticulture bundle.
I am weak, weak I tells ya.
Tokaido looks like it will be amazing, even if they have been going through some changes in their Kickstarter. I'm looking forward to the prepainted minis in the Samurai pledge. The examples they've shown so far look pretty good.

And Viticulture/Tuscany... that's quite the deal. Did you go for the wooden box with the metal Lira coins, or just the two games? I'm still deciding whether I'm going to jump into that or not. I wonder if anyone in the group has the game to try before I pledge. :P
Wooden box version :)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 19, 2014, 09:38:27 AM
Demigods Rising has been cancelled.

Quote
Right now there are some big names in board game industry on Kickstarter, and however confident we are about our game, we still can’t generate the hype that those names come with. Many of the backers that canceled told us that they left just because there were so many great campaigns at the moment that they simply couldn't afford to support everyone. Even though you can’t see that, we lost over a hundred backers in the last 7 days. That’s why we have decided to give a bit more time to our project. We will work really hard to improve our game and we hope you will help us with your suggestions that were great so far.

Although pledging will no longer be possible, that doesn't mean we are going to stop working on Demigods Rising. On the contrary, we are going to use all the great feedback we got from you to improve our game. Those improvements will include but won’t be limited to:
  • Additional game modes (different modes will have different levels of difficulty so even playing with kids will be possible)
  • Different HP tracking method (no more pen and paper)
  • Filming a set of how to play videos (short and to the point). Here is the new concept of making “How to play Demigods Rising”
Thank you so much for believing in our dream - Demigods Rising! We will be back in a few months and we hope that you will join us again.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 19, 2014, 09:49:56 AM
(https://s3.amazonaws.com/ksr/projects/444203/photo-main.jpg?1360632337)

I brought out Machine of Death yesterday to the Chewsday Challenge, and we had a blast.
This game was originally funded from a Kickstarter campaign [Project Page HERE (https://www.kickstarter.com/projects/malki/machine-of-death-the-game-of-creative-assassinatio)]. They've just finished the kickstarter copy fullfillment, and are moving into online and retail distribution. I got an update yesterday from the kickstarter:

Quote

Shhh...This is a SECRET UPDATE. You know how I JUST SAID that the web store is open for business??

It is, but...during this interim time before we get the game set up on Amazon and our other long-term retail outlets...just for this magic moment...here's a discount code for you: Use KICK14 to take 15% off everything in the webstore.

If your friend or any other non-backer wants a copy of the game, feel free to share the code with them too. It's just a little thank-you for being my close personal pal during this whole amazing process.

I don't know how long it'll be before the Amazon thing is sorted out and the games go up for sale there, but the code will only be valid until that time. Might be a week, might be two? But it won't last long, and then the discount will expire.

[ MACHINE OF DEATH PROCUREMENT STATION ] (http://machineofdeath.bigcartel.com/)

So... Go get some games!
Title: Re: Kickstarter Corner
Post by: Jolo on March 23, 2014, 11:33:41 AM
Well I caved and backed Tokaido and the Tuscany/Viticulture bundle.
I am weak, weak I tells ya.
Tokaido looks like it will be amazing, even if they have been going through some changes in their Kickstarter. I'm looking forward to the prepainted minis in the Samurai pledge. The examples they've shown so far look pretty good.

And Viticulture/Tuscany... that's quite the deal. Did you go for the wooden box with the metal Lira coins, or just the two games? I'm still deciding whether I'm going to jump into that or not. I wonder if anyone in the group has the game to try before I pledge. :P

I have Viticulture, it is pretty light worker placement with an element of screwage. I bought it for the theme initially, but it seems to be good enough, as a WP game, for me to back the expansion. We are playing it next week. You are welcome to come (to Saskatoon).
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 24, 2014, 08:49:24 AM
I guess I forgot to post this one...

(https://s3.amazonaws.com/ksr/projects/817282/photo-main.jpg?1393821322)

Quote
Enhance, elevate, and expand Viticulture: The Strategic Game of Winemaking in this expansion pack from Stonemaier Games.
The creators of Euphoria bring you Tuscany, a pack of 10 expansions to Viticulture that unlock ("uncork") every few games as determined by the previous game's winner. What story will you tell as you create the most successful vineyard in Tuscany?

Viticulture is a 2-6 player game in which you create a vineyard by planting vines, harvesting grapes, making & selling wine, building structures, and hosting visitors. Tuscany adds asymmetric starting resources, new visitor cards, an extended board, special workers, Arboriculture, and more (see unformatted rules and playtest PnP). Tuscany cannot be played without Viticulture, which is available in several reward levels and as a $49 add-on.

Tier 1

    Mamas and Papas: These cards give each player different combinations of starting resources to create varied priorities in the early game.
    Patronage: These cards give each player an incentive to make wine and a secret goal to accomplish, encouraging a diversity of strategies from game to game and a grand reveal at the end of each game.
    Advanced Visitors: These cards offer players a variety of abilities that are good at all times of the game (most of these cards are in the format "Choose 1: A or B," where A is good early in the game and B is good late in the game).
    Property: These tiles overlay the fields on all vineyard mats and feature different maximum vine values and the ability to sell unused fields for money.

Tier 2

    Extended Game Board: This is a full game board with a new wake-up chart that creates a continuous flow from season to season and year to year, an influence map that lets players grab resources early and points late, and full worker-placement options in all four seasons, including several new actions.
    Special Workers: Similar to the grande workers, the special worker meeples are regular workers with one special ability each. This gives players the ability to not only choose where they place workers, but also which worker they will place.
    New Visitors: Many of these cards let players break the rules of the game or generate interactions and tough choices for opponents to make.
    Structures: Flip over the extended board to side 2 and you'll find a number of orange card icons on it. They represent a new set of 36 structures that you can build on your vineyard and your new construction mat. They're drawn from a deck of cards (just like visitors or vines), and you build them with the build action. Every structure offers special ongoing bonuses and new action spaces, forming your strategy in a different way each game.

Tier 3

    Arboriculture: This expansion gives players the ability to plant and harvest tomato vines, apple trees, and olive trees, create refined goods, and sell those goods with wine orders for points. Due to the extra strain on your workers, you have to keep an eye on their morale, which can either benefit or hinder you.
    Formaggio: The cheese expansion give players access to cows and four types of cheese to age in a cheese cellar. Several types of cheese experts are available on each player mat to impact the value of your cheese.

(https://s3.amazonaws.com/ksr/assets/001/664/940/f75cde220c2ae917552c435acaed722d_large.jpg?1393086110)
(https://s3.amazonaws.com/ksr/assets/001/710/467/4759a8e7a25d841920e3972241dadd74_large.jpg?1394051818)
(https://s3.amazonaws.com/ksr/assets/001/679/365/abfcde0ff91f2896b20f47fe1ad267d9_large.jpg?1393391595)
(https://s3.amazonaws.com/ksr/assets/001/662/669/622888f45878c2973f5a40720a95247e_large.jpg?1393017664)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/jameystegmaier/tuscany-expand-the-world-of-viticulture)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 28, 2014, 04:06:55 PM
(http://geekerskeep.com/wp-content/uploads/2014/03/Apex-Theropod-Deck-Building-Game-Banner.jpg)

Quote
Choose your apex dinosaur, hunt prey, evolve your genetics, grow stronger, fight bosses, and dominate your friends.

Apex is a dinosaur deck-building game where you play as one of nine apex predators competing for territory. Each playable apex predator has their own style deck that you must master to succeed with that dinosaur. Apex is a very brutal environment and the game will try and kill you throughout. The goal is not only to survive but to dominate the competition, literally. You must fight off other competing predators to control territories and win. The game will feature 60+ dinosaurs and 12 territories with each territory having it's own territorial boss that you must defeat to dominate the territory. There is also Final Bosses in the game. The game supports 1-8 players which means it is designed to play by yourself or with up to seven friends. The game is huge and requires large play space to play up to five players. The game is also very complex but easy to pick up on and keep track of everyone's move.

(https://s3.amazonaws.com/ksr/assets/001/807/492/30b90e84b0d510d4f670f9b15ac45c19_large.png?1395984971)
(https://s3.amazonaws.com/ksr/assets/001/809/830/0eee6b4dffdb90b6a87ed554eac01181_large.png?1396040062)
(https://s3.amazonaws.com/ksr/assets/001/804/443/9bccf5515f4539bd1a1324f2369955c9_large.png?1395935047)
(https://s3.amazonaws.com/ksr/assets/001/803/459/757976e1a90dd6a6b6f64e08bbba0cea_large.png?1395909611)
(https://s3.amazonaws.com/ksr/assets/001/803/461/b8f652a90f3bbfeac05cd2f954e03602_large.png?1395909666)
(https://s3.amazonaws.com/ksr/assets/001/804/749/a23b7aaec7642f2abe703ad94f757dac_large.png?1395939544)
(https://s3.amazonaws.com/ksr/assets/001/805/270/fa555c3e95aeb99f0927dd54fb939fb4_large.png?1395947077)

*This is a really interesting deckbuilding game and I go into much more detail about it in the newsletter, but in the meantime while waiting for it to come out and before you miss out on the Kickstarter - go check out the project page!

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1357788757/apex-theropod-deck-building-game)

Title: Re: Kickstarter Corner
Post by: Lori on April 01, 2014, 10:32:49 AM
So, is anyone thinking of backing Pay Dirt?

Title: Re: Kickstarter Corner
Post by: Lareina on April 02, 2014, 07:41:09 PM
It's a short Kickstarter but I'm backing the expansion for Coup: https://www.kickstarter.com/projects/2012515236/coup-reformation-kickstarter-edition I'm going for the base game as well since I want the extra cards that didn't come in the retail version.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on April 02, 2014, 11:07:59 PM
So, is anyone thinking of backing Pay Dirt?

Was not on my radar Lori, anything in particular call to you about this game?
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 03, 2014, 08:18:40 AM
(https://s3.amazonaws.com/ksr/assets/001/808/752/881fd68bb7c1244fe8c3551ea4f54330_large.png?1396024263)

Quote
In the not too distant future, the government is run for profit by a new “royal class” of multi-national CEOs.Their greed and absolute control of the economy has reduced all but a privileged few to lives of poverty and desperation.Out of the oppressed masses rose The Resistance, an underground organization focused on overthrowing these powerful rulers. The valiant efforts of The Resistance have created discord, intrigue and weakness in the political courts of the noveau royal, bringing the government to brink of collapse.  But for you, a powerful government official, this is your opportunity to manipulate, bribe and bluff your way into absolute power.
To be successful, you must destroy the influence of your rivals and drive them into exile.  In these turbulent times there is only room for one to survive.


A special edition of the upcoming Coup expansion. Bluff, bribe and manipulate to be the last one standing. Coup gets even bigger with a special edition expansion.

Reformation adds Allegiances – players are either in support of the government (Loyalists) or the resistance (Reformists).Reformation also includes the Inquisitor variant, and additional role cards to expand play up to 10 players.

(https://s3.amazonaws.com/ksr/assets/000/499/776/2a70d59201fc0ebe006a0f7f66c589d2_large.jpg?1365397605)
*Image of Coup, the base game.

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/2012515236/coup-reformation-kickstarter-edition)
Title: Re: Kickstarter Corner
Post by: Lori on April 03, 2014, 09:24:05 AM
So, is anyone thinking of backing Pay Dirt?

Was not on my radar Lori, anything in particular call to you about this game?

I think that's my problem!  I've watched the run-thru and have read quite a few reviews and everyone speaks highly of it.  Patrick with Crash Games seems great and is obviously passionate about this game and has done well on the Kickstarter comments with answering questions and keeping people updated.  The game designer has a proven track record with Alien Frontiers.  Shipping costs seem to have been considered for Canada and EU gamers - all pluses.  But, two things hold me back 1) It's seems like such a "guy" game and is all brown and kinda bland looking (which I know is just my personal taste for aesthetics) and 2) I don't get why it's struggling for backers

I'm not sure if I'm looking to be convinced or what, so I thought I'd see if anyone here had it flagged or had insight to offer.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 03, 2014, 10:25:45 AM
So, is anyone thinking of backing Pay Dirt?

Was not on my radar Lori, anything in particular call to you about this game?

I think that's my problem!  I've watched the run-thru and have read quite a few reviews and everyone speaks highly of it.  Patrick with Crash Games seems great and is obviously passionate about this game and has done well on the Kickstarter comments with answering questions and keeping people updated.  The game designer has a proven track record with Alien Frontiers.  Shipping costs seem to have been considered for Canada and EU gamers - all pluses.  But, two things hold me back 1) It's seems like such a "guy" game and is all brown and kinda bland looking (which I know is just my personal taste for aesthetics) and 2) I don't get why it's struggling for backers

I'm not sure if I'm looking to be convinced or what, so I thought I'd see if anyone here had it flagged or had insight to offer.
I am amazed that it's not overfunded, much less even just funded yet. Is it the theme? Is it the imagery? When I look at it, I saw it as something really cool. I like the unique theme to it, and the concept of gameplay looks really solid. There's always something to be said about what else is on kickstarter at the same time as any other project. I think I've seen 2 projects drop off in the last month hoping to set up again in a bit because there have been too many high tier cost quality games getting a lot of the backers tied up. So maybe that has to do for the lack of funding. Maybe relaunching it would be better then just scraping by in this campaign.

All of that said, it's not a game that screams 'buy me!' to me. That could possibly be because I'm broke and a combination of not being my usual interest in theme or imagery. (I judge a lot of games by their cover, I know it's bad...) And it could be because I haven't played Alien Frontiers, so that doesn't sway me in any direction other then knowing a lot of other people like it... But the graphics are well made and suit the theme perfectly. I'm not sure that things like 'seeming like a guys game' has ever swayed me away from getting a game, but I could see why it could make others hesitant.

Otherwise it looks like a really solid game, and if someone from our group does decide to back it, I'd be really interested in trying it out. =)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on April 03, 2014, 11:31:50 AM
For me, it is more of a discerning palate. I have a large game collection now. I am still acquiring games, but I really pause before I acquire anything new to make sure it fills a void in my collection from a standpoint of mechanics or theme. Pay Dirt does not grip me enough to pull the trigger. I would happily play a game if someone else brought it to game night though. :)

On another note... I really like Alien Frontiers from a game play perspective, unfortunately, the end game is VERY lackluster in comparison to how enjoyable the actual game play is. I think variants might be in order.
Title: Re: Kickstarter Corner
Post by: Lareina on April 03, 2014, 09:41:32 PM
https://www.kickstarter.com/projects/2010758051/westerly-the-threeboot

I'm backing Westerly, it seems like a fun game.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 04, 2014, 08:32:48 AM
(https://s3.amazonaws.com/ksr/assets/001/786/796/0d8518fd67644c5f92f7b1c642e51941_large.jpg?1395595525)

Quote
In Westerly, you and a group of like minded pioneer folk will brave your way across the content. By working together, making smart decisions and keeping your fingers crossed for good luck, your group may just make it to California. It's a brand new ridiculous tall tale every time you play.

Westerly is a cooperative game for up to six players. In it you will face countless perils as you try to guide your party through the wilds of the untamed American frontier to your ultimate goal, California. It's going to take skill, daring and just a touch of luck to get everyone there in one piece.

Each player in your party will be assuming the identity of one of fifty unique characters to begin your journey. Each character comes with his or her own strengths and weaknesses, so forming a well rounded bunch will certainly help your chances of survival. As a group you will have to decide on how much money to spend on oxen, food and medicine before setting off down the trail. Choose wisely, 'cause there's no turning back once you get going, and opportunities to replenish your needs are random at best.

The road to California is full of twists and turns and is as unpredictable as the game itself. One moment your group may be sailing easily across the wide open prairie and the next be facing down catastrophic damage. The road is constructed as you play, so the group will never be able to plan for what lies ahead. There are rivers to cross, wild animals to fight, diseases to overcome, unsavory characters to defeat, and some very difficult decisions to make that will test the group's morality or lack thereof. The further north the road takes you, the more likely the group is to run into predators, starvation, and natural disasters. The further south, the more likely to encounter disease, Indians, and drought. Each member of the party only has a limited amount of attributes needed to overcome obstacles, and even though these can be recharged periodically, they must be rationed wisely in order to survive. It is very likely that not everyone will make it across the savage plains, but don't worry, if a character dies a replacement character is waiting right around the corner to take his place. A replacement that's known as a burden for a very good reason. The game was designed to be fun and challenging while setting the stage for the group to create their own narrative as play progresses. By creatively filling in the blanks, a story will begin to emerge as your unlikely band of compatriots blazes a trail headlong into untold dangers. Win or lose, your group is guaranteed to have a unique and memorable experience every time you play.

(https://s3.amazonaws.com/ksr/assets/001/787/142/d17ffce1168c0ba8f5b142ad1d1f5754_large.jpg?1395600474)
(https://s3.amazonaws.com/ksr/assets/001/787/074/787cc9723668dec135093f699facbff8_large.jpg?1395599384)(https://s3.amazonaws.com/ksr/assets/001/787/080/206f97fa37130272ff4697d5eda342ec_large.jpg?1395599456)(https://s3.amazonaws.com/ksr/assets/001/787/081/9f38930e7c1ebd9299f62e36d62159d7_large.jpg?1395599481)(https://s3.amazonaws.com/ksr/assets/001/787/083/c0ca5bf66fbc8716766d3d20b1b12af1_large.jpg?1395599512)(https://s3.amazonaws.com/ksr/assets/001/787/087/ff4b1db038430a3db8f64b7705ed9d53_large.jpg?1395599585)(https://s3.amazonaws.com/ksr/assets/001/787/089/4595ec1d52b79079b1a45f6350899b19_large.jpg?1395599618)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/2010758051/westerly-the-threeboot)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 04, 2014, 08:36:55 AM
I just joined 'Big Games for Small Pockets: Dice Hate Me's 54-Card Rabbits' and' Little Dungeon: Turtle Rock'. I'll post some information about them in a little bit. :P
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 08, 2014, 08:03:41 AM
(http://cf.geekdo-images.com/images/pic1933020_md.png)

Quote
Little Dungeon is a dungeon crawling card game. Designed to be simple, imaginative and accessible for young children while having a level of fun to captivate tweens, teens, young adults, parents and grandparents.

 As you make your way through this dungeon adventure, collect all the treasure you can. You can get loot, weapons, and special cards to help you along the way, but keep an eye out for those monsters! They have a lot of goodies, but they won't give them up without a fight. You can defend against them, attack them or pay them off. If you defeat them, all their treasure is yours! But look out, for when the Shadow Mage makes his appearance the pace really picks up! The player who collects the most loot wins!

(https://s3.amazonaws.com/ksr/assets/001/575/872/4e45583c92330994ba9a4d0fac588c0f_large.jpg?1391007406)
(https://s3.amazonaws.com/ksr/assets/001/621/175/e37f18ea93717959a0497fdb358a582f_large.jpg?1392092697)
(https://s3.amazonaws.com/ksr/assets/001/810/723/453794a9abc64f6c353672b75abc8ac9_large.jpg?1396061240)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1857546138/little-dungeon-turtle-rock)
Title: Re: Kickstarter Corner
Post by: Kage on April 08, 2014, 11:12:43 AM
Has anyone seen this?  :excited

https://www.kickstarter.com/projects/513277403/alien-vs-predator-the-miniatures-game (https://www.kickstarter.com/projects/513277403/alien-vs-predator-the-miniatures-game)

I am soooooooo getting into this.  :popcorn

I have to start watching this kickerstarter stuff a little closer.  I would have contributed to this for sure!

 :excited :excited :excited :excited :excited :excited :excited :excited :excited :excited :excited :excited
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 09, 2014, 02:45:09 PM
My fellow Pairs people! (I'm talking to you Prairieguy, Cordawg and Matt Robertson!) I need to put in the deck requests for the Kickstarter Pledge.

Here's a brief example of each deck artwork. All of the decks except one of them are Pairs deck, the FALLING deck is an entirely different deck with a completely different game. All of the Pairs decks are good to go for the game of Pairs, AND each deck has it's own varient rules related to the theme of the deck. (All varient deck rules will be on Cheapass Games' Website, your specific deck will have it's specific theme rules in it's box.)

(https://s3.amazonaws.com/ksr/assets/001/746/695/cd605ba37f084c5ab21ab44aa7ddc279_large.jpg?1394755628)

Find more examples for each decks imagery here (http://cheapass.com/freegames/pairs) and clicking on each deck to see what illustrations are currently available.

And for any of you who haven't paid yet (you know who you are), this is your friendly reminder. The cost is $13.25. =)
Title: Re: Kickstarter Corner
Post by: Cordawg on April 09, 2014, 05:22:43 PM
Baby Cthulhu  and I'll try and get you the money ASAP
Title: Re: Kickstarter Corner
Post by: prairieguy on April 09, 2014, 10:01:02 PM
Name of the wind please! I will send money!
Title: Re: Kickstarter Corner
Post by: Lareina on April 11, 2014, 09:09:16 AM
Anybody see the custom dice on kickstarter? https://www.kickstarter.com/projects/customgamelab/custom-game-dice-you-design

Fairly expensive per die, but you can have your own custom D6s!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 11, 2014, 09:47:46 AM
Anybody see the custom dice on kickstarter? https://www.kickstarter.com/projects/customgamelab/custom-game-dice-you-design
Fairly expensive per die, but you can have your own custom D6s!
Yeah, that's pretty cool. Chessex will also do custom dice on demand for D6's, which is also $6/die until you get into larger quantities. Minimum order of 10 though. (http://www.chessex.com/Dice/Custom_Dice_Home.htm) I also like them more because they have the different types of dice, translucent, opaque, marbled, etc. I'm trying to find somewhere to do D8's, and I'm finding it hard to do that. I may end up getting those print and play indented die that you can stick stickers within. :P
Title: Re: Kickstarter Corner
Post by: Matt Robertson on April 11, 2014, 10:27:15 AM
I may back this to get some dice for a game design we have on the go. I probably only want 50 dice. We could place an order for 100 dice to get the price per die down to $1.25 each. Thoughts?
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 11, 2014, 04:35:40 PM
I may back this to get some dice for a game design we have on the go. I probably only want 50 dice. We could place an order for 100 dice to get the price per die down to $1.25 each. Thoughts?
An interesting offer. You can customize each die I think, so that's a bonus.
I'm good myself, but it does seem like a really good deal.
Title: Re: Kickstarter Corner
Post by: Lori on April 12, 2014, 09:39:50 AM
I'm not looking for dice so interest from me. 

When people mention dice I always think of my grandparents.  We used to spend a lot of hours with them playing a dice game called Blow It as well as good old Yahtzee - it brings back happy memories.  On a side note, I did end up backing Pay Dirt so I'd be happy to try out a game with you guys once the box hits my doorstep in the fall.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on April 12, 2014, 10:10:11 AM
If I order the dice, does anyone here use Illustrator or Inkscape. More importantly, can you help me with my designs? :)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 12, 2014, 10:18:55 AM
If I order the dice, does anyone here use Illustrator or Inkscape. More importantly, can you help me with my designs? :)
Yeah, I use illustrator
Title: Re: Kickstarter Corner
Post by: Matt Robertson on April 12, 2014, 10:27:55 AM
If I order the dice, does anyone here use Illustrator or Inkscape. More importantly, can you help me with my designs? :)
Yeah, I use illustrator
:excited  :scrab-y :scrab-a :scrab-y :excited
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 14, 2014, 10:47:20 AM
I'm falling behind and there are a few really cool looking games finishing right away, so I'm going to blast this page this morning! :)
I've just got to set up all of the content now...
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 14, 2014, 11:21:37 AM
(http://i1.ytimg.com/vi/DUO8SieCbho/maxresdefault.jpg)

Quote
Super Dungeon Explore brings classic video game style hack and slash adventures to your tabletop. Heroes are pitted against the evil Dark Consul in a fast-paced dungeon battle game. Gather powerful loot, customize your Heroes, and defeat the dungeon's boss in fully cooperative Arcade Mode. Or play in Classic Mode and have one player take control of the dungeon pitting the Consul's hordes of monsters against your fellow players.

Forgotten King, our third expansion, is an exciting new starting point for playing games of Super Dungeon Explore with your friends. Forgotten King is a stand-alone board game that includes everything you need to play your games of Super Dungeon Explore, including: a complete and updated rulebook, 57 preassembled miniatures, 6 beautifully illustrated double-sided dungeon tiles, counters, and game cards.

The Dark Consul's power has created spawning points throughout the dungeon that will create endless hordes of monsters to ravage Crystalia. The Heroes must journey through the dungeon and destroy all of the spawning points in order to summon and defeat the dreaded dungeon boss. The Consul must destroy all of the Heroes before they succeed.

Over the course of a game the Heroes and Consul take turns activating models. As monsters are destroyed the Consul will spawn reinforcements from spawning points. This power is not to be used lightly. Each spawning point has a finite amount of power and every spawn will drain its energy, and the Heroes will attempt to hasten their destruction with all their skill and strength.

With each spawning point’s destruction a powerful mini-boss will spawn. One by one the Heroes will seek to defeat them earning loot, treasure, and valuable princess coins. Once the last spawning point is destroyed the dungeon boss will spawn and an epic battle for the fate of Crystalia will commence!

Play how you want!
Forgotten King features two game modes: Classic and Arcade.

In Classic Mode, one player assumes the role of the Dark Consul and opposes the other players. As the Consul they control all of the monsters in the dungeon, attempting to defeat the Heroes and bring darkness to Crystalia.
In Arcade Mode, all players take the role of the Heroes. The Arcade Deck controls the dungeon, issuing the Consul's commands for his minions: how they engage the Heroes, where to attack, and when to unleash their devastating special actions.

You can also tailor your dungeon, modifying the difficulty to suit your players.

Beyond the box, Soda Pop Miniatures features our new PVP Arena Living Ruleset, pitting Hero vs Hero available for free on our website. In addition, Forgotten King has been designed in anticipation of our upcoming Super Dungeon: Legends campaign expansion.

No matter how you play, Super Dungeon Explore features fast and furious fun. With a vibrant player community tens of thousands strong and growing, you'll never want for players. Forgotten King is your perfect gateway into the heroic realm of Crystalia!

Backwards Compatible
If you are already a fan of Super Dungeon Explore, Forgotten King is fully backwards compatible with your existing models and game cards. Forgotten King includes a short errata detailing any necessary changes you need to take into account. However, for the completionist all backers will receive three upgrade card packs that include current errata, rebalanced monsters, and Arcade cards for cooperative play.

(https://s3.amazonaws.com/ksr/assets/001/749/754/287df0c386bf8287d2150b67bbb3f8dc_large.jpg?1394822450)
(https://s3.amazonaws.com/ksr/assets/001/749/782/11cd4cab2a94efcb26921f2dbe0d05c4_large.jpg?1394822845)

There is a ton of stuff in this KS. If you have or like Super Dungeon Explore, or have wanted to look into it, this is a KILLER DEAL!You get so much stuff in it, it's standalone for those of you who haven't gotten into the game yet, and is an expansion for those of you who want to add to your game. TONS of Stretch Goals have been unlocked, adding so much stuff that they have to send it in 2 boxes!

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1257458293/super-dungeon-explore-forgotten-king)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 14, 2014, 11:29:54 AM
(http://www.beastsofwar.com/wp-content/uploads/2014/02/MERCS-Recon.jpg)

Quote
MERCS: Recon is a fully cooperative, stand-alone game set in the exciting MERCS world. Players infiltrate an opposing MegaCon location, fight through crowded hallways, capture and interrogate employees, find mission objectives, and secure the package.

The year is 2184, many decades ago nations merged with corporations to form giant mega-conglomerates called MegaCons. Nations were dissolved and the military folded into the company. These elite military and counter-security units have been given the acronym MERCS. They represent the tip of the spear. They are involved in everything from internal MegaCon security to reconnaissance and clandestine operations.

Players control their MERCS using the player board. The player board tracks command points, actions, and health. It also informs the player of what type of attacks his character can perform.
CCC player boardCCC player board

The office where the game takes place is created using double-sided modular boards. The modular nature of the game board lends itself to dozens of different floor-plans providing a new experience every time. The tight corridors of the office deliver incredible tension. By the time the MERCS get to the end of a mission there is still a lot at stake and the results are very much up in the air.

Recon is a fully cooperative game. No one is forced to play the enemy. The game is designed around simple choices. From the agent movement to the appearance of the oppositional force (OPFOR), players are left wondering what to expect next. The AI is aggressive and MERCS must work as a tight cohesive unit in order to accomplish the objectives. The OPFOR comes at the players from all sides. They are unrelenting; they do not stop. The players must stay focused and make careful decisions. Yet the players can't turtle and creep, because with each passing moment the office becomes more and more dangerous.

Recon feels claustrophobic. The MERCS have to react to an ever-changing landscape. Recon has a building damage mechanic in the form of collateral damage discs. These discs alter the environment forcing the MERCS to change their plans on the fly. 
Recon prototype in testing.Recon prototype in testing.

As the MERCS damage the building, kill security forces, capture employees, and complete objectives, the security level in the office increases. Suddenly, the security forces are better armored and equipped. They begin appearing from everywhere: busting through the windows and the stairs. When the MERCS finally reach the primary objective, Recon pulls out all the stops and the MERCS enter a breach and clear event. Breach and clear actions are super exciting as we’ll show in future videos.

In the end, a game of MERCS: Recon can be played in an hour. It moves quickly and is very exciting.

As always, MERCS miniatures are highly detailed, dynamic models. Recon miniatures are designed to cross over and be played with the existing MERCS tabletop models. This means they will be equally detailed with cool posing and uniform scaling.

(https://s3.amazonaws.com/ksr/assets/001/661/813/3fda200ffeaf987a2fc546a703bf638e_large.jpg?1393005543)
(https://s3.amazonaws.com/ksr/assets/001/661/055/cfdd4d49cdade8113a245ecffa4bdad0_large.jpg?1392988748)
(https://s3.amazonaws.com/ksr/assets/001/661/057/c7cd166687208337b0c5460222d04921_large.jpg?1392988860)
(https://s3.amazonaws.com/ksr/assets/001/661/442/b9a535d174e9093d3582620fe6fbf6e5_large.jpg?1392999285)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1700755582/mercs-recon)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 15, 2014, 02:31:06 PM
(https://s3.amazonaws.com/ksr/assets/001/741/257/eaefcb85b538e98553b1d1d479829186_large.png?1394659692)

Quote
Pleasant Dreams is a one or two-player card game placing the players in a dreamworld where they fend off nightmares. Decide whether you want to hold on to pleasant fragments of your dream... but beware, anything may come back to haunt you!

During the game, you'll be trying to outwit your opponent by manipulating The Dreaming, and deciding whether or not to push your luck by delving deeper into the deck. In a two-player game you can influence your opponent's dream, while in the solitaire game you just know that things will get worse. This all culminates in a fast five to ten minute experience that leaves players coming back for more.

As a psychologist I'm intrigued by how we relate to our experiences. With Pleasant Dreams I wanted to evoke a feeling of rising tension, somewhat akin to what we feel when a dream slowly turns into a nightmare. The haunting artwork from Wayne Dorrington is what really ties the theme and mechanics of the game together.

(https://s3.amazonaws.com/ksr/assets/001/741/166/c44dfce9a2887dd45e8d9563892e54eb_large.png?1394658595)
(https://s3.amazonaws.com/ksr/assets/001/777/256/1c27077b94f774840f9d3ddff9f084cd_large.png?1395357492)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1143256637/pleasant-dreams-a-card-game-of-nightmares)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 15, 2014, 02:33:58 PM
(https://s3.amazonaws.com/ksr/assets/001/709/481/b9bedc8a8b07425ff22b5deb7a33e9ad_large.png?1394038929)

Quote
Ever wonder what it takes to create the ads you see during the Big Game? Or how a logo came into existence? Or scratch your head at a snack food ad that makes no sense? Creative Clash is a game based on the crazy, behind-the-scenes world of advertising. It's an industry full of amazing people, brilliant work, and nonstop energy. It's also, quite frankly, downright ridiculous!

Creative Clash is brought to you by The Infantree, a branding and graphic design studio in Lancaster, PA. We’re avid board game enthusiasts and it’s always been a dream of our growing agency to make a game based on our experiences in the wide world of advertising and design.

Have you ever wondered what it would be like to be a hot shot creative in an advertising agency or a graphic design studio? Take on the role of Principal of your own creative agency, hire Employees, complete Projects, buy cool Stuff, and sabotage your friends with Event cards. The first player to reach their Ego goal is declared winner!

(https://s3.amazonaws.com/ksr/assets/001/718/556/f8eb33a57e2058b2878b3c054a1b01be_large.jpg?1394209703)
(https://s3.amazonaws.com/ksr/assets/001/654/549/c1e589e9102661e14c8d6df580dcb1f0_large.png?1392842837)
(https://s3.amazonaws.com/ksr/assets/001/654/569/6b6232d9ef8c3c2b33e2aed074065754_large.png?1392843093)
(https://s3.amazonaws.com/ksr/assets/001/654/330/3c00a9117aeba79049316799a0266238_large.png?1392840099)
(https://s3.amazonaws.com/ksr/assets/001/654/578/df49a5010af093f95f5f069252d6ab85_large.jpg?1392843228)
(https://s3.amazonaws.com/ksr/assets/001/654/510/dd795d01a4ceb48f7179d31c7b1d370f_large.png?1392842220)
(https://s3.amazonaws.com/ksr/assets/001/685/712/a0c154da20dd049346d5d6241dcd0f85_large.png?1393526086)
(https://s3.amazonaws.com/ksr/assets/001/654/528/905f7fafeadc443754aed1ee736e3f3a_large.png?1392842570)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1807181349/creative-clash-a-card-game)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 15, 2014, 02:46:26 PM
(https://lh4.googleusercontent.com/-AZoAyP69-_g/UzsZddVbW0I/AAAAAAAABMQ/wUAfgJH2Q3w/w333-h510-no/jumbo-cover.jpg)

Quote
Dig Down Dwarf is a fast-paced press-your-luck dice game that is also the winner of the Micro Game Challenge!
128 designs were entered into the contest and Dig Down Dwarf was unanimously picked #1 overall by the judges!

(https://s3.amazonaws.com/ksr/assets/001/786/947/4686ea60e35a43d47a78b48c313b9983_large.jpg?1395597915)
(https://s3.amazonaws.com/ksr/assets/001/877/178/c05cc4fa6734c3d6f07b32670dcb9546_large.jpg?1397486067)
(https://s3.amazonaws.com/ksr/assets/001/770/789/b5e63670ac318c2a166257c13716a947_large.jpg?1395247568)
(https://s3.amazonaws.com/ksr/assets/001/778/121/68d28bb538613a9450a13ba70bca44f0_large.JPG?1395377066)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1243534184/dig-down-dwarf-the-award-winning-strategic-dice-ga)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 25, 2014, 08:49:05 AM
(https://s3.amazonaws.com/ksr/projects/889968/photo-main.jpg?1397870044)

Quote
The object of the game is to play your Minions in order to amass a powerful force and defeat your opponent.  But don't worry, when minions themselves are not enough, you can call on a wide assortment of amusing items and terrifying spells to lay low your enemies!

Every card has a play cost. This usually ranges from free to $3.  Each player has $3 to spend per turn, although sometimes this can increase or decrease based on other cards in play.  Each turn you may play as many cards as you can afford.  Make sure you spend your money, you cannot save it up between turns!

Shared Deck

All players share and draw from the same deck - this makes it easy to travel with the game, and allows a ton of freedom in game mechanics. Take cards right from your opponent's hand and play them, or maybe your opponent will snag up the card you just discarded. The possibilities are limitless!
Two Draw Piles

Not one, but two draw piles - one face up, one face down.  Whenever you draw cards, you get to draw from either pile - but beware, the face up pile has traps and you won't want to hit those!

Card Flipping

Ever feel like your cards are too hard to protect?  A Pretty Overpowered Laser from your opponent is all it takes to nuke down your Brobarian. Fear not - use the Flip mechanic to flip your cards face down and protect them for a turn.  But wait, what if your opponent is the one with the Brobarian? Go ahead and use flip on his card to flip it face down and make it unusable next turn! This dual purpose mechanic has a ton of flexibility both offensively and defensively.

(https://s3.amazonaws.com/ksr/assets/001/821/137/c57e2ff306403581be66e573cfcfe570_large.jpg?1396320620)
(https://s3.amazonaws.com/ksr/assets/001/919/082/69b14c82feb706b8b732e587e7f53e46_large.jpg?1398311400)
(https://s3.amazonaws.com/ksr/assets/001/913/604/016f4aa380143c901df8311fc6a67fa4_large.jpg?1398208630)
(https://s3.amazonaws.com/ksr/assets/001/889/748/3cbfc3dbf02fe6d8e71d6d52e3438394_large.jpg?1397692496)
(https://s3.amazonaws.com/ksr/assets/001/919/086/9b30f3cb50c23363fe981b0cf7e70e19_large.jpg?1398311447)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/polatrite/minion-epic-multiplayer-strategy-card-game)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 25, 2014, 08:50:21 AM
Minion is now the second game that I just meant to post in the forums, but then as I was writing the description, became so entranced by it that I had to back it...dang.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 25, 2014, 08:56:39 AM
(https://s3.amazonaws.com/ksr/assets/001/802/161/4bd694388290b4bf9adf34d6e30fe6cc_large.jpg?1395876885)

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Heavy Steam is a steampunk themed strategy and resource management game that uses mechs called steam titans in miniature based combat!

Set in a steampunk universe, Heavy Steam is a game about piloting a giant mechanical humanoid war machine of doom. As a pilot you use the steam titan’s resources to strategically complete scenario objectives. More often than not it’s to defeat your opponent, but you’ve never shied away from a fight, have you?

Heavy Steam is a game about using your resources wisely to strategically attack your opponent. Set in a steampunk universe, your job is to decide where to utilize your energy, a compound called “zenjin” more commonly referred to as steam rock or steam for short, in your...well…. steam titan. Steam titans are giant war machines manned by talented pilots who are part strategists, part engineers, and part navigators. They also happen to be the rock stars of their day. Using your pilot’s special abilities, as well as cards that modify your weapons and the terrain, you decide whether to power up your weapons, bolster your defenses or transfer steam to your legs in order to move.

Phases allow you to move your steam titan, attack the enemy, manage your energy, purchase cards, and keep your pressure from reaching the critical stages. Because the flow of steam takes time, you must think several turns ahead while also reacting immediately to enemy attack. Players roll one set of dice for attack and a different unique set for defense. Since you are creating a campaign against your opponent, and reacting to their attack it’s best to plan ahead, but prepare a backup plan!

(https://s3.amazonaws.com/ksr/assets/001/802/005/2dd56135ea358cb3a05e3189b6c3d07c_large.jpg?1395874639)
(https://s3.amazonaws.com/ksr/assets/001/801/876/4194f4ee075d348e7806c6f8541c793d_large.jpg?1395873219)
(https://s3.amazonaws.com/ksr/assets/001/900/984/b817e1f97bada52846db0a8e6ad9171b_large.jpg?1397937766)
(https://s3.amazonaws.com/ksr/assets/001/801/985/40b3e09d24ed9e2b033f0f530b7a7adb_large.jpg?1395874481)
(https://s3.amazonaws.com/ksr/assets/001/802/016/287af53397cebd9edbdb387d031e0233_large.jpg?1395874802)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/greenbriergames/heavy-steam)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on April 25, 2014, 09:24:12 AM
Minion is now the second game that I just meant to post in the forums, but then as I was writing the description, became so entranced by it that I had to back it...dang.

Made me chuckle, glad I am not the only only that finds this thread...
...dangerous. :)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 25, 2014, 02:24:56 PM
(http://cmon.com/images/dow-logo.png)

Quote
Conceived by renowned game designer Paolo Mori, Dogs of War is an elegant game set in a steampunk-influenced renaissance universe. Noble houses engage each other in a series of fierce battles, and it is up to the players and the Dogs of War they control to deploy their private armies in support of whatever house they wish to favour.

Game Overview
Players take to the battlefield as one of the Dogs of War! As Captains of their own private army, each Dog of War has a special ability that will help them win influence, battles, or betray the house they've sworn allegiance to!

Dogs of War is not a game of pure military power, but rather a game where deception and betrayal often lead the way to a decisive victory. The goal for the Dogs of War is to earn the most power by the end of the game. Thanks to thoughtful game design and development, there are many ways to achieve this, like defeating other Captains in battle, getting rewards from the Houses you help, amassing gold and troops and, most importantly, gaining influence with the most successful Houses.

Each game of Dogs of War lasts about an hour and is designed for 3 to 5 players.

(https://s3.amazonaws.com/ksr/assets/001/915/891/a06cafcf5a78552a7a1b6ff823750214_large.jpg?1398263727)
(https://s3.amazonaws.com/ksr/assets/001/925/636/dc7dd8d277711751ff64cd8e5677a9c6_large.jpg?1398442956)
(https://s3.amazonaws.com/ksr/assets/001/913/273/2e5b7c3eba436fa988d6aab83488c14e_large.jpg?1398203177)
(https://s3.amazonaws.com/ksr/assets/001/925/837/8cc7db8b85e71f31ba2ba6478e3e5a67_large.jpg?1398446718)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coolminiornot/dogs-of-war)
Title: Re: Kickstarter Corner
Post by: Lori on April 25, 2014, 02:32:58 PM
Beautiful art on this one.

https://www.kickstarter.com/projects/ug-games/allegiance-a-realm-divided-0?ref=live
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 25, 2014, 02:36:41 PM
Three games in one day?! What is this world coming to?
Well actually I had only planned to put in the one, but then saw how desolate the list had become as something like 5 games came off it in the last week alone, so I couldn't leave it like that. And then I noticed Dogs of War come up, accompanied by the reminder newsletter CMON sent me this morning about it, I figured that would be a good one to put up as soon as I remembered because it has Early Bird pledges, and everyone loves Early Bird pledges. And then it's a game that stays up longer, and I can pretend like I update this thread as much as I should.
On that note, the number of really interesting games on kickstarter has dropped drastically in the last month or so, and that's not to say that the number of games being kickstarted has dropped, but that the good ones are few and far between, so for anyone who actually checks out kickstarter, if you find something awesome, please share it, and then we can all make our game collections full of win and uniqueness.
You guys are awesome. TGIF. Go back something.
- Nik out.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 25, 2014, 02:40:21 PM
(https://s3.amazonaws.com/ksr/projects/884883/photo-main.jpg?1397869570)

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A fantasy-themed, tabletop board-game/card-game of strategy and tactics, where players assume the roles of powerful warring heroes.

The continent of Anstrus has been warring within itself for generations. With its nations locked in a struggle for power, a sudden invasion of dark forces from unknown lands is sweeping across the realm. While war rages, chaos reigns, and no ties of loyalty are left unbroken. Out of the turmoil, powerful heroes have arisen and are gathering forces to fight for their cause - some fight for good, some for evil, and some for purposes unknown. Choose your hero and emerge victorious, in Allegiance: A Realm Divided.

Allegiance: A Realm Divided is a fantasy-themed, fully self-contained tabletop game for 2 to 4 players. It is a unique board-game/card-game hybrid that is deeply strategic in nature, and usually takes between 30 and 60 minutes to play.

In Allegiance, each player assumes the role of one of 10 powerful heroes fighting in a realm divided by war. Each hero represents a different fantasy character class, and plays according to that character’s style, strengths, and weaknesses. Players can customize and level-up their hero’s unique abilities, enlist allied units, and play tricky action cards to defeat their enemies.

(https://s3.amazonaws.com/ksr/assets/001/738/703/037fb9f6f1145057e78eb8329b59c2e2_large.png?1394612341)
(https://s3.amazonaws.com/ksr/assets/001/733/986/d42b40768baa3b52d437f7b8addddc33_large.png?1394524305)
(https://s3.amazonaws.com/ksr/assets/001/742/102/837643ca2258544a9790eb18affad307_large.png?1394671662)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/ug-games/allegiance-a-realm-divided-0)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 29, 2014, 09:15:40 AM
(http://theologyofgames.files.wordpress.com/2014/04/bullfrogs.jpg)

Quote
In Bullfrogs, 2-4 players ages 8+ take control of warring factions of frogs and fight over lily pads in a pond over the course of 20-40 minutes.

Weapons clash, water splashes and the booming battle cries of armored bullfrogs ring out across the moonlit swamp. Amphibian armies leap from lily pad to lily pad in their desperate struggle to win control of the pond.

- PLAY a Lily Pad Card from a hand of 3 cards to the table.

- TAKE ACTIONS to Deploy Frogs or Bullfrogs to Lily Pad Cards or Sabotage another player's Frogs by pushing or pulling them to adjacent cards.

- SCORE Lily Pad Cards that have all their spaces filled by Frogs and Bullfrogs. Calculate the strength of each faction to determine the winner. The strongest faction on the Lily Pad Card scores it and it sinks to the bottom of the pond. The weaker factions scatter to adjacent Lily Pad Cards and any disconnected Lily Pad Cards on the table shift to reshape the game board.

 - DRAW a Lily Pad Card.

(http://www.nonsensicalgamers.com/wp-content/uploads/2014/04/404A0530_02.jpg)
(http://www.nonsensicalgamers.com/wp-content/uploads/2014/04/404A0344.jpg)
(https://s3.amazonaws.com/ksr/assets/001/759/499/6a4ca4f75d5b47057ebe072a9d6f7594_large.jpg?1395023368)
(https://s3.amazonaws.com/ksr/assets/001/916/612/8b4c48a81ecb7ba0f57a4943004a8952_large.png?1398273844)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1152516291/bullfrogs-a-strategy-card-game-of-amphibian-combat)
Title: Re: Kickstarter Corner
Post by: Lori on April 29, 2014, 04:07:50 PM
Little card game that looks interesting:

https://www.kickstarter.com/projects/crashgames/yardmaster-rule-the-rails?ref=category
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 30, 2014, 08:33:02 AM
(https://s3.amazonaws.com/ksr/assets/001/942/529/680e5bf2cb243c3d3a169a12de2d3adb_large.jpg?1398790405)

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In Yardmaster, 2-4 players compete to build trains comprised of railcars of different goods and values. However, players are restricted in connecting railcars of only the same value or good type, so if you grab a railcar you can't use, it needs to wait in your sorting yard until it can legitimately hook up to your train.

Players start with three cargo cards in hand, and three railcar cards are laid out on the table. Each player has one exchange token in one of the four colors, and whoever is to the right of the start player has a Yardmaster token. On a turn, a player takes two actions, repeating an action if desired; whoever holds the Yardmaster token takes a third action on her turn, then passes this token to the right. Players can:

    Draw a cargo card from the deck or (in most cases) from the top of the discard pile.
    Buy a railcar by discarding 1-4 cargo cards of the same color as the railcar, with the number determined by that railcar's value.
    Swap your exchange token for another one; you can discard two cargo cards matching the color of your token to represent one cargo card of the proper color when buying a railcar.

Four cargo cards provide bonus actions during play, such as drawing extra cargo cards or paying less cargo to purchase a railcar. The player to reach 16-18 points first wins.

(https://s3.amazonaws.com/ksr/assets/001/942/281/f4f3c44fdce3e1b4549ff316bf5f5fa5_large.jpg?1398788663)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/crashgames/yardmaster-rule-the-rails)
Title: Re: Kickstarter Corner
Post by: Lori on April 30, 2014, 11:46:44 AM
(https://s3.amazonaws.com/ksr/assets/001/942/529/680e5bf2cb243c3d3a169a12de2d3adb_large.jpg?1398790405)


Thanks, Neike! The pictures are always nice.

I've decided that for $15 (US) I'm backing this one so if anyone else wants to piggyback on with me just let me know.
Title: Re: Kickstarter Corner
Post by: Lori on May 01, 2014, 02:21:57 PM
Another new arrival on Kickstarter:
https://www.kickstarter.com/projects/lorencunningham/transylvania-curses-and-traitors
Title: Re: Kickstarter Corner
Post by: NeikeDjour on May 02, 2014, 09:01:31 AM
(http://cf.geekdo-images.com/images/pic1902478_md.jpg)

Quote
Transylvania: Curses & Traitors is a fast-paced Adventure & Exploration board game for 3-6 players averaging 45-60 minutes. The game is a race to secure the fate of Transylvania- will you find the knowledge to solve the Curse, or will your darker side lead you to a monstrous reign of terror?  Many will die trying to find out - but dying is half the fun!

Designed for incredible replay with a modular board, variable player powers, and decks of Event and Quest cards, the game provides a unique and engaging journey into the wilds of Transylvania every time you play. A winner-take-all competition with your friends, Transylvania: Curses & Traitors provides multiple paths to victory.

Players begin the game as an Adventurer. These Adventurers have variable player powers including Movement, Attack, Mind, and Spirit traits. Fully illustrated character cards help players keep track of their starting trait levels and health.  Character cards are 4" x 4" (10.16 x 10.16cm) and have a male version of the character on one side and a female version of the character on the other side. The game is played on a modular board consisting of sixteen unique and beautifully illustrated tiles, each 6" x 6" (15.24 x 15.24cm)

Adventurers begin their Quest on the Church Tile and then explore outward laying new tiles discovering new areas such as the Castle, Observatory, and Graveyard.  On many of the board tiles players will encounter Event spaces marked with the "E" icon requiring the player to draw and resolve an Event Card. Most Event Cards describe a perilous situation that the Adventurer must face and overcome. A poor roll will often result in loss of health, while rewards are given for a successful roll.

Adventurers will also encounter Token Spaces (the gear-shaped icons) on which Quest Tokens are placed when the tile is laid.  To win the token, the Adventurer must make a die roll.  The number of dice rolled depends on the character's traits. If the player is successful they exchange the token for a Quest Card. The Quest Deck consists of items (some helpful, some cursed, while others are a bit of both), Knowledge Cards needed to solve the curse and win the game, and Transformation Cards that turn players into Monsters.
f players collect the wrong (or right!) combination of cards they are transformed into Monsters.  As the Vampire, the Werewolf, or the Zombie the goal for winning the game immediately becomes killing the Adventurers

3 PATHS TO VICTORY
    Solve the curse:  Collect Knowledge Cards from the Quest Deck and return your pawn to the Church Tile.
    Slay a Monster:  Collect Item Cards from the Quest Deck that make you powerful enough to fight and kill one of the Monsters.
    Kill other players:  Transform into a Monster with a Transformation card and then attack and kill half of the players.

(https://s3.amazonaws.com/ksr/assets/001/904/602/8417a52cd60ae6ca34126c54b24f213f_large.jpg?1398047419)
(https://s3.amazonaws.com/ksr/assets/001/643/074/6181b6e16d34b3f77ef591b1df790972_large.jpg?1392605882)
(https://s3.amazonaws.com/ksr/assets/001/784/583/95a7a3c5d3bcf0b2aec8aa1f84ff1696_large.jpg?1395522987)
(https://s3.amazonaws.com/ksr/assets/001/669/692/acf26169a096f2db955b6b92413406d6_large.jpg?1393209738)
(https://s3.amazonaws.com/ksr/assets/001/643/104/8c746ece68c57946e5ae071225be6ea1_large.jpg?1392606724)
(https://s3.amazonaws.com/ksr/assets/001/643/511/fd222bee532a4cb1507f4c990a511b0a_large.jpg?1392616982)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/lorencunningham/transylvania-curses-and-traitors)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on May 06, 2014, 08:07:43 AM
(https://s3.amazonaws.com/ksr/projects/949761/photo-main.jpg?1397875956)

Quote
The Agents is a new strategic card game for 2-5 players, that introduces a unique ‘Double-edged cards’ mechanic into the undercover world of covert operations and espionage.

The Agents is a deceptively simple card game; easy to learn, set up and start playing, but underpinned by intricate decision-making gameplay. Players must join their Agents into Factions, assign Missions and take their opponents down, to gather intel and win the most points.

Throughout the game, you’ll need both commands and points to advance. Commands will allow you to manipulate Agents, control your Factions, and influence other players. But you’ll need points to buy more Agents and Missions. And ultimately, the player with the most points wins. Deciding how to place each card will require strategic precision and calculated foresight, as you try to further your own goals, and prevent your opponents from reaching theirs.

(https://s3.amazonaws.com/ksr/assets/001/899/877/3c79616180fa08fdb7779ee0ea0f6d45_large.png?1397911656)
(https://s3.amazonaws.com/ksr/assets/001/906/283/13cfb73b612d328691d8dca17e498cff_large.png?1398094598)
(https://s3.amazonaws.com/ksr/assets/001/906/285/9a7615831bff46e1d7dae0efdd4bde01_large.png?1398094618)
(https://s3.amazonaws.com/ksr/assets/001/886/988/b05aa83cef4ee048eeacb65566bf7979_large.png?1397659859)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/673576049/the-agents-return-the-double-edged-cards-game-is-b)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on May 06, 2014, 08:18:11 AM
(https://s3.amazonaws.com/ksr/projects/941214/photo-main.jpg?1398473012)

Quote
Linkage is competitive card game with game play based accurately on a few simple genetics concepts (more specifically - for the geek in all of us - DNA Transcription!). Linkage is simple to learn, yet offers a great amount of hand management strategy, fun player-to-player “take-that” game play and lots of replay-ability for 2 to 4 players. (Up to 8 players with two decks of cards!)

DNA cards are randomly aligned side-by-side creating a template strand of DNA cards. Players compete to build the most accurate RNA copy of this DNA Template by connecting their own RNA Cards side-by-side to accurately match the DNA Template. Players are awarded points based upon the number of RNA Cards in their strand that correctly pair with the DNA template.

Along the way, players look to outwit the plans of their opponents by cleverly playing mutation cards to damage opposing players' RNA strands while strategically utilizing Chaperone Cards to fix their own.

The game can be played in as little 10 or 15 minutes, while points can be awarded over multiple rounds for a longer, more in-depth game.

(https://s3.amazonaws.com/ksr/assets/001/917/763/13dfafe2968f960fa1c291a9fe17bdf5_large.png?1398288542)
(https://s3.amazonaws.com/ksr/assets/001/917/769/8de2de3ae0356894600913c8746b708c_large.png?1398288572)
(https://s3.amazonaws.com/ksr/assets/001/917/773/602c2a5a08946635e30350d535ad1f59_large.png?1398288599)
(https://s3.amazonaws.com/ksr/assets/001/917/785/7c9138048a0b46a7cc686db3b07573f1_large.png?1398288758)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/geniusgames/linkage-a-dna-card-game-with-an-educational-attitu)
Title: Re: Kickstarter Corner
Post by: Lori on May 16, 2014, 09:46:18 PM
A new one:

https://www.kickstarter.com/projects/1746391996/albions-legacy/?ref=kicktraq
Title: Re: Kickstarter Corner
Post by: NeikeDjour on May 17, 2014, 12:30:14 PM
(https://s3.amazonaws.com/ksr/projects/822905/photo-main.jpg?1399197613)

Quote
Albion's Legacy is a cooperative adventure board game for 1-4 players in the CORE set and 3-6 players with the DELUXE Set. The game allows players to be one of their favourite Arthurian characters from the wizard Merlin, the famous Lady of the Lake, from the brave Sir Lancelot to King Arthur himself. These heroes will champion all that is good in 90 minutes as the players travel across the realm of Albion and face dangerous roaming threats, mythical beasts and deadly encounters. Collect famous relics, artifacts, weapons and special awards under a heated deadline while solving some of the Arthurian legends most famous historical and mythical chronicles.

This game will challenge you, excite you, educate you and if you're not careful it will take you down (your character that is...)  Everything you need is provided at the gaming table, just bring your friends, your love of Arthurian lore (knowledge of Arthurian lore optional) and your thirst for adventure! Onward! The Kingdom needs YOU!

A few stats for the game:
- 1-4 players (expandable to 6 players)
- Modular Adventure (A board to play on that you can walk off and continue play by exploring random realm tiles. This makes every games exploration different every time!)
- 100% cooperative play.
- Collect items and artifacts, face of against famous enemies and walk through fantastic realms that are tailored to both historical and mythical Arthurian Lore.
- Play your favourite Arthurian Characters including Sir Mordred, Nimue, the Lady of the Lake and Queen Gwenivere.
- Use special 'Fate' Dice with unique icons to determine combat and other special mechanics.

(https://s3.amazonaws.com/ksr/assets/002/008/181/e1e6abbfbc391416cc560b4cb29a0799_large.jpg?1400053000)
(https://s3.amazonaws.com/ksr/assets/001/986/102/1785f9eac9c0ded940b344471d5cbb0d_large.jpg?1399606364)
(https://s3.amazonaws.com/ksr/assets/001/986/141/1f524b365da6eec52854d63e6e04cb4d_large.jpg?1399607254)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1746391996/albions-legacy)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on May 22, 2014, 02:27:45 PM
(http://www.nonsensicalgamers.com/wp-content/uploads/2014/05/8F7A4693.jpg)

Quote
Light and fun, this abstract board game strikes a perfect balance of luck and strategy that all gamers will really enjoy.Stratagem™ is a simple game perfect for family fun night, but also substantial enough to be a fun filler game mixed into a heavier game night.

Players take turns moving their pawns around the board, claiming each contiguous space they enter with hexagon tiles. Points are scored for each claimed space that survives a round and is converted to a controlled space. Action cards may be played during the game to a player’s advantage.One of Stratagem’s more interesting traits is just how simple it is to understand. There are very few rules to learn and the graphic design is clean and efficient. This is why Stratagem has such a broad appeal. Stratagem also lends itself very well to “house” rules and even includes a few variant rules.

Turn Steps
When making a turn, a player will perform each of the following phases, in order, skipping the phases that are not applicable during the turn. Forexample, a player would not yet have any tiles on the game board during their first turn, so the Clear and Control phases should be skipped.

Action Cards
The Action Cards deck will contain 54 cards which provide special actions players can use to alter die rolls, movement and battle outcomes.

Each player is dealt three action cards before the start of the game and will receive an additional card each time they control one of the six “action card” spaces, one of the six spaces marked “5” or the center space marked “10” during play.

On each player’s turn, all players are allowed to play one card from their hand if they wish. The bottom of each card explains when during a player’s turn the card may be played. For example, after a die has been rolled or during a claim phase.

Action cards are used to help or hinder any player’s game. For example, one card may add +1 to a die roll while another may send a player back to their home space.

Game Mechanics
Prefer Skill Over Luck? Strategy gamers may prefer a more strategic rule-set, one that relies more heavily on the player’s skill than the luck of a die roll. The rule book contains a few variant rules that put the player’s fate in their own hands.

(https://s3.amazonaws.com/ksr/assets/001/889/059/b1534297c0ebce485b795492d88d036f_large.jpg?1397683583)
(https://s3.amazonaws.com/ksr/assets/001/877/657/48ec122b7069666873296c0dc3b77524_large.png?1397492852)
(https://s3.amazonaws.com/ksr/assets/001/879/862/e7584b2b21132d57bc8a73b234081e04_large.png?1397522388)
(https://s3.amazonaws.com/ksr/assets/001/939/482/04b78ba33624d7056524f58e38b740aa_large.png?1398737505)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/6thgeargames/stratagem-an-abstract-strategy-board-game)
Title: Re: Kickstarter Corner
Post by: A.J on May 24, 2014, 09:11:08 PM
Hello, just saw this on beasts of war. Has a good store pledge too they said, might be something to check.
Weird War II https://www.kickstarter.com/projects/duststudio/dust-operation-babylon?ref=discovery
Title: Re: Kickstarter Corner
Post by: Lori on June 03, 2014, 12:26:01 PM
This caught my eye today, especially since Praetor is an add-on option.
https://www.kickstarter.com/projects/nskn-ludibooster/progress-evolution-of-technology


It's a short 2 week run and already funded today.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 04, 2014, 08:21:44 AM
Sorry guys. Just been busy lately. I'll update those for ya.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 04, 2014, 08:25:34 AM
(https://s3.amazonaws.com/ksr/projects/995542/photo-main.jpg?1399858844)

Quote
April 1947. When the Blutkreuz Korps unearthed records of an ancient alien energy source hidden in Mesopotamia, they started working on plans to recover it. Now their plans are coming to fruition.

Operation Babylon thrusts the Neue Deutches Afrikakorps (NDAK), the New German Africa Corps, into Allied territory in central Iraq. Opposing them are the elite 4th Marine Division of the United States Marine Corps and the Spetsnaz special forces of the Sino-Soviet Union (SSU). raid both sides, intent on setting the region ablaze.

One of the most famous military formations on the planet, the Neue Deutsches Afrikakorps (NDAK) is well known for its tenacity and unconventional tactics.

Operating from the relative safety of the secret hideouts, the Spetsnaz launch pinpoint raids against Axis and Allied forces, destroying or capturing materiel, gathering intelligence and increasing tension between the two rival blocs.

Veterans of Zverograd, the 4th Marine Division finds itself in the front line again. The 'can-do' attitude of the Marines has transformed the Division into a formidable motorized force in record time.


Dust models are unique; they bridge the gap between wargaming miniatures and highly detailed plastic model kits. Each Dust model is expertly pre-assembled and spray-primed in a single faction-specific undercoat colour. Even if you don't like to paint, the models are ready straight out of the box.

The Premium Edition range of models are individually painted by Dust Studio's in-house team of experts to exactly match the master-painted studio models featured in the Dust books, cards and promotional materials.

(https://s3.amazonaws.com/ksr/assets/002/064/701/07c45eac53faa94ec6404331d3afa5d3_large.jpg?1401241513)
(https://s3.amazonaws.com/ksr/assets/002/064/703/6909d20ab88ecff6a21388338460126c_large.jpg?1401241544)
(https://s3.amazonaws.com/ksr/assets/002/064/712/a740971757b43b21f7edceae879c0a89_large.jpg?1401241656)
(https://s3.amazonaws.com/ksr/assets/002/074/168/7771de4c411d90aac082a0b657ff4b7d_large.jpg?1401404091)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/duststudio/dust-operation-babylon)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 04, 2014, 08:28:17 AM
(https://s3.amazonaws.com/ksr/projects/908277/photo-main.jpg?1401302454)

Quote
Technologies emerged in the very early stages of human history as an expression of the evolution of the human mind. Sir Arthur C. Clarke said that “any sufficiently advanced technology is indistinguishable from magic” and yet here we stand, a civilization built on the knowledge and technologies of our predecessors.

This is your chance to experience a walk through mankind's history of progress. You will forge your nation's path not through magic, but through technology.
Progress: Evolution of Technology is a card driven civilization game with focus on the development of technologies from the ancient times to the first industrial revolution.

Each player guides his nation’s research efforts through a maze of technologies from the earliest signs of human development, moving progressively through the Antiquity, the Middle Ages and the Renaissance until the first sparks of the Industrial Revolution.

(https://s3.amazonaws.com/ksr/assets/002/067/504/1b08d54dfb2a8c13b70af582286b2bc2_large.png?1401297496)
(https://s3.amazonaws.com/ksr/assets/002/069/287/002e4d91c85396b992f955bd70c135d0_large.png?1401317289)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/nskn-ludibooster/progress-evolution-of-technology)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 04, 2014, 02:55:51 PM
(http://cf.geekdo-images.com/images/pic2015174_md.jpg)

Quote
XenoShyft Onslaught players take on the role of a commander in the NorTec Corporation. You're tasked with defending your division of the NorTec base as wave after wave of horrific aliens attempt to destroy the base and end NorTec's strip mining operation.

XenoShyft Onslaugt is a base defense deck-building game for 1 to 4 players. Using a wide array of troops, weapons, armors, and technology cards, players must last 9 rounds as the alien hordes bombard the NorTec base in increasingly difficult waves.

XenoShyft Onsluaght has many deck-building elements, but plays more like a table top version of the base-defense game genre made popular on mobile devices.

Gameplay Features
    1 - 4 players - Single player compatible, fully cooperative gameplay.
    Strong focus on coordination and strategic planning - to overcome the game's intense difficulty players will need to work together.
    60 Minute game Length
    Base-Defense with deck-building elements
    Incredible art - Illustrated by three amazing artists, XenoShyft features beautiful and consistent art. All of which creates one cohesive and frightening universe.
    Inventive and exciting armor and weapon upgrade cards - You'll need to outfit your troops with the best equipment if you hope to survive.

With XenoShyft CoolMiniOrNot wanted to create a deck-building style game that task players with working together rather than defeating one another. This goal lead to the development of an outstandingly brutal card-based game that played more like a tower defense game then your standard deck builder. Furthermore this focus made the game not only a great cooperative experience, but also allows Xenoshyft Onslaught  to function as a single player game.

(https://s3.amazonaws.com/ksr/assets/002/100/351/2b0e4d65f59893c538b8e2e827ff0f0f_large.jpg?1401900868)
(https://s3.amazonaws.com/ksr/assets/002/099/806/70b5ed848bed2e57a38c8c0fca85cc5e_large.jpg?1401894561)
(https://s3.amazonaws.com/ksr/assets/002/101/537/bca8c1a785481f8375720ce942e59505_large.jpg?1401912982)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coolminiornot/xenoshyft-onslaught)
Title: Twilight Struggle Digital Edition
Post by: DCStyles on June 05, 2014, 03:17:56 PM
Digital Edition of the #1 rated game on BGG was successfully funded in less than an hour and a half.  I managed to get in on the early bird Physical Copy Collector's Edition tier.  So happy they're finally making this a (virtual) reality!

https://www.kickstarter.com/projects/559431060/twilight-struggle-digital-edition
Title: Re: Kickstarter Corner
Post by: Lori on June 05, 2014, 03:28:50 PM
https://www.kickstarter.com/projects/1350948450/forge-war-euro-inspired-blacksmithing-and-dungeone?ref=discovery
Title: Re: Kickstarter Corner
Post by: Lori on June 10, 2014, 03:30:27 PM
This theme caught my eye.

https://www.kickstarter.com/projects/asmadigames/penny-press
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 12, 2014, 08:15:14 AM
(http://i0.wp.com/clubfantasci.com/wp-content/uploads/2014/06/ForgeWar.png?resize=360%2C200)

Quote
Gather metals, buy blacksmith designs and forge powerful weaponry to slay monsters through a unique time-resolved questing mechanic.

It is an age of high fantasy and the wild lands are growing restless. Dangerous things lurk in the shadows and the king has called upon all able-bodied men to fight back the ever-deepening darkness.

As a fledgling guild leader, you have some miners, a blacksmith and a few adventurers at your beck and call, so it's time to get out there, gather resources, forge weapons and slay epic monsters. You might just make a name for yourself!

You'll need to complete the king's quests to earn prestige, but these missions can get a bit rough. Your adventurers will progress through them over a series of turns, and as they advance, things get tricky.

Your adventuring band finds a great horror in the depths of the Fissure of Doom. There's an assassination attempt on the nobleman you're guarding. Reinforcements will be needed to get the job done, or you'll lose out on valuable quest rewards.

But adventurers need weapons. And blacksmiths need weapon designs. You'll have to head to the market to buy access to these designs and other game advantages.

A weapon's design will tell you what resources you need to make it, and what exactly that weapon is going to do for you. Then it's just a matter of heading into the mine and using some savvy spatial reasoning skills to get more resources than your competitors.

Forge War will constantly keep you on your toes as you make lots of little decisions that quickly add up to big consequences.

(https://s3.amazonaws.com/ksr/assets/002/062/170/7fe410fd63594bf2f920e8df216a7ae6_large.png?1401207776)
(https://s3.amazonaws.com/ksr/assets/002/062/185/02552ce77bcc116f91aac25e4b4a38de_large.png?1401207965)
(https://s3.amazonaws.com/ksr/assets/002/062/243/dccd7d88d202724f1358d37a3b28744e_large.png?1401208883)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1350948450/forge-war-euro-inspired-blacksmithing-and-dungeone)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 12, 2014, 08:19:02 AM
(http://cf.geekdo-images.com/images/pic2047695_md.jpg)

Quote
Be a newspaper baron in the yellow journalism era of old New York City. Cover the top stories, and go to press when the time is right!

In Penny Press, you run a newspaper in the turn of the century Yellow Journalism era.  Various stories from different newsbeats will be added to the board, and you'll be able to place your reporters on them.  On each turn, you'll be able to take one action with your reporters(placing or moving them onto stories) or go to press, if you think you're ready!  Going to press involves laying out the story pieces on your player board, to form the front page of your paper!  But you'll only be able to print stories that you've got a majority of reporters on,  Better front pages with desirable stories will score more points, and increase your circulation. 

Penny Press uses the wonderful artwork of Mackenzie Schubert on the cover and boards.  The cards feature actual news stories and pictures from the era -- the yellow journalism era at the close of the 19th Century.  We wanted to integrate the theme strongly with the components, but our first priority was always to make the game easy to play. 

All of the stories and penny tokens are cardboard. The reporters and score chips are wood.

(https://s3.amazonaws.com/ksr/assets/002/124/224/5830fd115b4d205948c367bce298230c_large.jpg?1402357777)
(https://s3.amazonaws.com/ksr/assets/002/124/837/fee9aee87713f0837e71754045f58a63_large.png?1402366946)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/asmadigames/penny-press)
Title: Re: Kickstarter Corner
Post by: Lori on June 20, 2014, 02:51:02 PM
Not that I've played Tiny Epic Kingdoms but the next installment is out - Tiny Epic Defenders:

https://www.kickstarter.com/projects/coe/tiny-epic-defenders?ref=nav_search
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 23, 2014, 09:04:57 AM
(http://i1.wp.com/clubfantasci.com/wp-content/uploads/2014/06/TEDCover2.jpg?resize=867%2C578)

Quote
    GENERAL INFO: Cooperative, 1-4 players, 30 minutes.
    THEME: Fantasy, set in the world of Tiny Epic Kingdoms.
    HOOK: Fast paced, portable co-op, with a unique turn-deck mechanic.
    WIN: Defeat the Epic Foe!
    LOSE: Let the Capital City get destroyed!
    STORY: After the Great War (Tiny Epic Kingdoms), many of the factions, shattered and defeated, looked for something to cling to. One final hope before the last of their race would flow like the river into the ocean of history, gone and forgotten. It was the sages of the Order of Gamelyn who answered their prayers. They provided a new perspective on unity, and a way of life that would welcome peaceful members of any faction. A utopia for all. With very few options and a will to survive, this world alliance became an inevitable truth in the eyes of many of the factions’ leaders. Even factions who hated one another had nothing left but each other. Under the guidance of the Order of Gamelyn, a Capital City was chosen and factions from all over the world came to call this city their new home. At last, the world was at peace… but not for long. A great storm is coming and in the darkness of the mist, there be demons.

Players are going to be working together, managing threat and attempting to keep up with the evolving Turn Deck. Defending the Capital City is of the utmost importance!

(https://s3.amazonaws.com/ksr/assets/002/177/754/c1a1e104deb04bae009c328895e8bbdc_large.png?1403405993)
(https://s3.amazonaws.com/ksr/assets/002/177/755/7b241f5c000b987c652e56b5b4ce0189_large.png?1403406029)
(https://s3.amazonaws.com/ksr/assets/002/165/970/2e6c07767e1aa167b140fa6ab93cd135_large.png?1403161322)
(https://s3.amazonaws.com/ksr/assets/002/166/014/26314e2df5fbcee8ef6306db668f9f3e_large.png?1403162318)
(https://s3.amazonaws.com/ksr/assets/002/177/756/6cc18af5ae43b668d198d097e4295a5e_large.png?1403406118)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coe/tiny-epic-defenders)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 23, 2014, 09:07:42 AM
(http://s3.amazonaws.com/ksr/assets/002/019/639/23c9c6c36ad7fa7149ecdeb7dd739c02_large.jpg?1400265622)

Quote
Imagine that you are one of the crew in your favorite science fiction TV show. Now imagine that in the last 10 minutes of the show things have gone so badly that the captain is dead, and you and a member of your crew have to pull together and save the day yourselves!

The Captain Is Dead is a co-op game for 2 to 7 players. All you have to do is get the ship's engines (aka "Jump Core") back online and you win; but because there is a hostile alien ship trying to destroy you, that is easier said than done.

You have an impressive star ship full of useful systems that will help you fend off the aliens, and get the Jump Core back online.

Each system gives you an advantage while it remains online. The assault from the hostile alien ship tends to keep knocking those systems offline however. So you need to balance your time between keeping the ships systems online, fending off the alien threat, and completing your objective.

Each member of your crew has special abilities and skills. You need to work as a group to maximize the potential of each role. If someone tries to be a hero, you'll all die.

(https://s3.amazonaws.com/ksr/assets/002/019/674/b3fffa744d7ee6d7af14802c69426672_large.JPG?1400266047)
(https://s3.amazonaws.com/ksr/assets/002/019/681/f0ae5215f466f20848f584011276169e_large.JPG?1400266188)
(https://s3.amazonaws.com/ksr/assets/002/019/696/77146a94bfa80da2f63f18f6bf384ff0_large.JPG?1400266332)
(https://s3.amazonaws.com/ksr/assets/002/019/704/f1b0b93ecac7d5ebc25ec0f15d6012f4_large.JPG?1400266442)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/thegamecrafter/the-captain-is-dead)
Title: Re: Kickstarter Corner
Post by: prairieguy on June 23, 2014, 09:34:58 AM
Had to have it lol - I backed the Captain is Dead!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 23, 2014, 09:40:35 AM
Had to have it lol - I backed the Captain is Dead!
Awesome! It looks like a lot of fun. =3 I'm tempted, I like the graphic design on it. But maybe now I'll just have to try your copy first. :P
Title: Re: Kickstarter Corner
Post by: Lori on June 23, 2014, 10:49:38 AM
The Stonemaier Games campaign for realistic resources:

https://www.kickstarter.com/projects/jameystegmaier/treasure-chest-realistic-resource-tokens-for-board
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 23, 2014, 10:54:24 AM
(http://stonemaiergames.com/wp-content/uploads/2012/11/box-sketch1.jpg)

Quote
Upgrade your board games with 120 custom-made resource tokens that look and feel just like their real-life counterparts.

The creators of Viticulture, Euphoria, and Tuscany bring you the Stonemaier Games Treasure Chest, an assortment of premium-grade realistic resource gaming tokens (gold, wood, ore, stone, clay, and gems). All tokens come pre-painted.

We love how realistic resource tokens add to any tabletop game experience, and we want to share that with fellow gamers around the world. We've already created the sculpts for these tokens--now we just need your help to make them a reality!

(https://s3.amazonaws.com/ksr/assets/002/178/617/c35ea488269d9bb0d173b038056b2169_large.jpg?1403446044)
(https://s3.amazonaws.com/ksr/assets/002/177/171/fe7069d6c515f4c48b178792364f0368_large.jpg?1403390633)
(https://s3.amazonaws.com/ksr/assets/002/178/744/baa05c0219300c88076e1ff01d3ae83e_large.jpg?1403448446)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/jameystegmaier/treasure-chest-realistic-resource-tokens-for-board)
Title: Re: Kickstarter Corner
Post by: Tempest on June 24, 2014, 09:41:23 AM
Oh wow, those are pretty nice. I can think of at least a couple games I could use those for...
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 24, 2014, 10:58:09 AM
Oh wow, those are pretty nice. I can think of at least a couple games I could use those for...
They are also a fair price considering the free shipping...
Title: Re: Kickstarter Corner
Post by: Lori on June 24, 2014, 12:31:46 PM
Ultra-quick time filler card game: https://www.kickstarter.com/projects/crashgames/yardmaster-express
Rahdo run-through: https://www.youtube.com/watch?v=X6Kw1I7r4hM&feature=em-uploademail
Title: Re: Kickstarter Corner
Post by: Matt Robertson on June 25, 2014, 09:55:59 AM
You know, the kickstarter for the Treasure Chest of Stonemeier Goodies is a lot cheaper if we do a group buy of 10. I will coordinate the order if people want to jump on this. I would be in for 2 copies...

01. Matt Robertson
02. Matt Robertson
03. NeikeDjour
04. prairieguy
05. Lori
06. Tempest
07. DCStyles
08. Bricktown
09. Tempest
10.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 25, 2014, 09:58:11 AM
I'm in for one.
Title: Re: Kickstarter Corner
Post by: prairieguy on June 25, 2014, 10:15:42 AM
add me for one too
Title: Re: Kickstarter Corner
Post by: Tempest on June 25, 2014, 05:44:13 PM
I was gonna order one for myself, so screw it, I'll get in on a group order. Put me down for one, but if we run out of time and don't get enough, I could potentially go in for two. (Although I think one would be sufficient for my needs)
Title: Re: Kickstarter Corner
Post by: Lori on June 25, 2014, 05:47:28 PM
I already backed this when it started so if you get up to 10 I can just modify my pledge.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on June 25, 2014, 05:54:25 PM
Yay Lori. In my best Bon Jovi Voice...

"Whooah, we're half way there
Livin' on a prayer
Take my hand and we'll make it - I swear
Livin' on a prayer"


5 People in, only 5 more to go.
Title: Re: Kickstarter Corner
Post by: Lori on June 25, 2014, 06:10:42 PM
And Tempest said yes to 1
Title: Re: Kickstarter Corner
Post by: Matt Robertson on June 25, 2014, 06:24:42 PM
And Tempest said yes to 1

How could I forget Tempest?

You know everyone, saving $10 on this means you probably want to buy two, am I right?  :lol
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 25, 2014, 07:20:03 PM
And Tempest said yes to 1

How could I forget Tempest?

You know everyone, saving $10 on this means you probably want to buy two, am I right?  :lol
Only saving $4 each...
Title: Re: Kickstarter Corner
Post by: Matt Robertson on June 25, 2014, 07:55:13 PM
And Tempest said yes to 1

How could I forget Tempest?

You know everyone, saving $10 on this means you probably want to buy two, am I right?  :lol
Only saving $4 each...

Oops. Apparently, having a nasty head cold removes one's ability to do basic math.  :confused
Title: Re: Kickstarter Corner
Post by: Lori on June 26, 2014, 07:29:17 AM
A list has been started on BGG for games that could use the treasure chest components. 

http://www.boardgamegeek.com/geeklist/175353/treasure-chest-stonemaier-games
Title: Re: Kickstarter Corner
Post by: Tempest on June 26, 2014, 05:06:40 PM
I know I'm using mine for games 2 and 3 on that list!
Title: Re: Kickstarter Corner
Post by: Matt Robertson on June 30, 2014, 04:38:17 PM
You know, the kickstarter for the Treasure Chest of Stonemeier Goodies is a lot cheaper if we do a group buy of 10. I will coordinate the order if people want to jump on this. I would be in for 2 copies...

01. Matt Robertson
02. Matt Robertson
03. NeikeDjour
04. prairieguy
05. Lori
06. Tempest
07.
08.
09.
10.

Come on people FOUR more backers is all we need. What's more, Stonemeier Games writes the book on how to do Kickstarter campaigns right!
Title: Re: Kickstarter Corner
Post by: DCStyles on June 30, 2014, 05:01:05 PM
I just saw this.  Please sign me up for 1 of the 10 copies of realistic resources.  I missed out on the Euphoria kickstarter so it'd be great to add those to my game when it comes in.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on June 30, 2014, 05:08:57 PM
I just saw this.  Please sign me up for 1 of the 10 copies of realistic resources.  I missed out on the Euphoria kickstarter so it'd be great to add those to my game when it comes in.

Awesome Derek. You probably want two right? That way you can pimp out Agricola as well.  :D
Title: Re: Kickstarter Corner
Post by: DCStyles on June 30, 2014, 05:14:31 PM
Heh heh, actually I already pimped out my Agricola! The rest of it I think I'll use to pimp out Stone Age & World Without End.
Title: Re: Kickstarter Corner
Post by: Lareina on June 30, 2014, 05:57:06 PM
Not that it needs help, but Zombicide Season 3 kicked off! https://www.kickstarter.com/projects/coolminiornot/zombicide-season-3
Title: Re: Kickstarter Corner
Post by: Lori on July 02, 2014, 07:00:43 AM
    Attention Euphoria owners and potential owners who didn't get the original kickstarter version!  Each Treasure Chest now contains the updated/revised recruit cards for Euphoria.  They will be available later at BGG for $5 but they are a free inclusion now.  The influence stars (60 of them) are available for a $9 add on (l'll be adding for sure) so you can fully upgrade your retail copy. 

Here's the latest update for the Treasure Chest.  There are new pics of the resources compared to wooden cube representations:

https://www.kickstarter.com/projects/jameystegmaier/treasure-chest-realistic-resource-tokens-for-board/posts
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 02, 2014, 08:38:26 AM
(http://www.gamewire.belloflostsouls.net/wp-content/uploads/2014/05/zomb_rm_box_3d-2.jpg)(http://www.beastsofwar.com/wp-content/uploads/2014/05/Angry-Neighbours-Expansion.jpg)

Quote
Zombicide is a cooperative game set in an action-movie universe for 1 to 12 players, ages 13 and up. Players control teams of survivors as they fight off a zombie horde controlled by the game itself. Survivors find weapons, battle zombies, and gain experience. The more experienced they get, the more powerful they become, but the more zombies they attract!

Zombicide Season 3: Rue Morgue is designed as both a standalone game and as an expansion! It offers everything you need to enter the Zombicide universe and is 100% compatible with all other Zombicide products! This set introduces a terrifying new zombie type: the Skinner Zombie! Make sure you put these zombies down hard, otherwise something might come crawling for you…and don't forget  Rue Morgue's new big bad is the A-Bomb Abomination! An Abomination so twisted and mutated that its elongated arms can drag you back to it as you try to escape!

New to the  Zombicide franchise in Season 3: Rue Morgue are Team Action cards! Team Action cards allow survivors of the same team to execute a single action simultaneously, simulating military-like moves born from bloody experience. Shower that zombie horde with a rain of bullets as your entire team opens fire at once!

Zombicide Angry Neighbors is the next block rocking expansion for the Zombicide universe and requires at least one of the other standalone Zombicide games to play! It challenges you to face off on a whole new breed of zombies! These Seeker zombies have you and your friends in their sights and will chase your to your bitter end! Every Seeker zombie get an additional activation every time a seeker zombie spawn card is drawn.

Angry Neighbors brings more than just new survivors to your party, it brings you companions! These four special human companion miniatures are here to support you! These companions may be strong enough to survive on their own, but can't commit zombicide like you do! Rescue them, lead them, and add their firepower and special abilities to your party!

(https://s3.amazonaws.com/ksr/assets/002/184/791/248943afbb61b0965cec31e67c50efae_large.jpg?1403564266)
(https://s3.amazonaws.com/ksr/assets/002/183/471/dab94031f767f410b77155500c962e53_large.jpg?1403546416)
(https://s3.amazonaws.com/ksr/assets/002/185/875/884763318552787e2d2a1ee16b020af2_large.jpg?1403580591)

(https://s3.amazonaws.com/ksr/assets/002/185/874/13ec4fac621e57a11f05e7afb6a11ccf_large.jpg?1403580575)
(https://s3.amazonaws.com/ksr/assets/002/185/971/67072aefb491d92955d3149b4d5d943c_large.jpg?1403582224)
(https://s3.amazonaws.com/ksr/assets/002/203/319/ab23584f51a37d8843ebbc9ef1c68292_large.jpg?1403910984)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coolminiornot/zombicide-season-3)
Title: Re: Kickstarter Corner
Post by: Bricktown on July 02, 2014, 10:51:23 AM
You know, the kickstarter for the Treasure Chest of Stonemeier Goodies is a lot cheaper if we do a group buy of 10. I will coordinate the order if people want to jump on this. I would be in for 2 copies...

01. Matt Robertson
02. Matt Robertson
03. NeikeDjour
04. prairieguy
05. Lori
06. Tempest
07. DCStyles
08.
09.
10.

I'll take one  :D
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 02, 2014, 10:52:33 AM
You know, the kickstarter for the Treasure Chest of Stonemeier Goodies is a lot cheaper if we do a group buy of 10. I will coordinate the order if people want to jump on this. I would be in for 2 copies...

01. Matt Robertson
02. Matt Robertson
03. NeikeDjour
04. prairieguy
05. Lori
06. Tempest
07. DCStyles
08.
09.
10.

I'll take one  :D

Almost there!
Title: Re: Kickstarter Corner
Post by: Lori on July 02, 2014, 11:56:23 AM
You know, the kickstarter for the Treasure Chest of Stonemeier Goodies is a lot cheaper if we do a group buy of 10. I will coordinate the order if people want to jump on this. I would be in for 2 copies...

01. Matt Robertson
02. Matt Robertson
03. NeikeDjour
04. prairieguy
05. Lori
06. Tempest
07. DCStyles
08.
09.
10.

I'll take one  :D

Almost there!

This was a shorter timeline so if you're thinking of coming in with us it wraps up in one more week. 
Title: Re: Kickstarter Corner
Post by: DCStyles on July 02, 2014, 11:59:14 PM
    Attention Euphoria owners and potential owners who didn't get the original kickstarter version!  Each Treasure Chest now contains the updated/revised recruit cards for Euphoria.  They will be available later at BGG for $5 but they are a free inclusion now.  The influence stars (60 of them) are available for a $9 add on (l'll be adding for sure) so you can fully upgrade your retail copy. 

Here's the latest update for the Treasure Chest.  There are new pics of the resources compared to wooden cube representations:

https://www.kickstarter.com/projects/jameystegmaier/treasure-chest-realistic-resource-tokens-for-board/posts

I would defiantly pay the extra $9 for the wooden influence stars as well.
Title: Re: Kickstarter Corner
Post by: Tempest on July 03, 2014, 10:29:54 AM
Heh heh, actually I already pimped out my Agricola! The rest of it I think I'll use to pimp out Stone Age & World Without End.

Yeah, I think I saw you could purchase one of the Agricola expansions that comes with updated "resourceeples" or whatever they call them locally. I decided to buy the moors expansion, but that one's next.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 03, 2014, 04:38:11 PM
(https://s3.amazonaws.com/ksr/projects/786009/photo-main.jpg?1402333027)

Quote
Are you ready for the rising tides of Harbour?

    HOOK - Easy to learn, easy to teach, still satisfying
    LINE - Decisions of a heavier game in 10-15 minutes per player
    SINKER - Special player powers, innovative market, tons of replayability

In Harbour, players are ambitious merchants and entrepreneurs in a light-hearted Fantasy port city. They collect and exchange goods, make shipments, manipulate the market, and purchase buildings as the waterfront community quickly develops.

In clockwise order, players take turns moving their single pawn from one building to a different unoccupied building (simple worker placement).

    Buildings trigger actions that gather or manipulate the goods in your personal warehouse (resource management).

    Some actions enable you to buy buildings by selling goods from your warehouse at the market. Owning buildings accumulates prestige (victory points).

    Every time any goods are sold at the market, resource values fluctuate. Timing is everything (innovative market).

The game ends when a player accumulates their 4th building. The player who has acquired the most prestigious property value is the winner.

(https://s3.amazonaws.com/ksr/assets/002/138/680/5c419d423fd176d18012456eb9de12d0_large.jpg?1402615170)
(https://s3.amazonaws.com/ksr/assets/002/137/507/85dad1dad8efba0ee77acba5d37f3462_large.jpg?1402598737)
(https://s3.amazonaws.com/ksr/assets/002/151/998/d75e01ffe0e505b39e842977a096f3cf_large.jpg?1402933976)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/michaelmindes/harbour-master-markets-in-a-fantasy-port)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 04, 2014, 09:14:09 AM
(https://s3.amazonaws.com/ksr/projects/857801/photo-main.jpg?1402453330)

Quote
Something went terribly wrong at the lab! Now, a deadly toxin has infected your entire team and the room has been locked-down to keep the toxin from getting out. Can you figure out the Antidote before you succumb to the poison?

In Antidote, you are a laboratory scientist working for a giant chemical research conglomerate. When a deadly toxin suddenly infects you and everyone in your lab, you must work quickly to share your research and discover the Antidote before it's too late.

In the game, players take turns deciding what action all other players take: either discard from their hand or trade research with other players. Eventually all your cards will run-out and you will be left with just one that you must drink and hope its the Antidote. If this card is the true Antidote, you're cured and live to play again! If not...you die, but you can always try again!

Antidote has 6 core mechanics that make it unique, fun, and compelling: 

1. Deduction: Players live or die by deducing the one card type that has been removed from the game (similar to Clue).

2. Semi-Cooperative Gameplay: You live or die alone, but it may be impossible to deduce the Antidote without working with the other players.

3. Simultaneous action selection: Every turn involves every player. Whether it is making trades for valuable information or simultaneously declassifying your research, all players are constantly engaged. This makes the game experience more fulfilling and eliminates long-periods of down-time between turns.

4. Player-controlled game length: Players have sole control over the pace of the game. If you think you know the answer you can speed the game towards its conclusion. If not...well, don't hold your breath! No one is going to wait for you to figure it out! This element adds a feeling of tension and excitement.

5. Multiple levels of player interaction: Even a wink or a nod can have meaning in this game if you are trying to learn or pass information between players. At the same time, a blatant statement such as "Blue formulas are toxic" may have no meaning at all, but everyone will judge you by your actions (everyone can see the cards you choose to discard).

6. Surprise ending: It is unlikely that anyone can know with 100% certainty what the Antidote is by the end of the game. This means the revealing of the Antidote is often met with shouts of joy, groans of agony or other entertaining expressions of fun and players have been known to literally jump out of their seats when they find out the truth!

(https://s3.amazonaws.com/ksr/assets/002/166/692/20df791ba582182317547bf6ae3cc86a_large.jpg?1403182115)
(https://s3.amazonaws.com/ksr/assets/002/155/019/6a24aba04b43f735969ba86a1f98d331_large.jpg?1402971615)
(https://s3.amazonaws.com/ksr/assets/002/165/181/47b2d0e2b7c24a35875ee82fd7f64de9_large.jpg?1403143888)
(https://s3.amazonaws.com/ksr/assets/002/215/136/f9c83aa8f1fe389066d17eb9a38eddcf_large.jpg?1404184147)
(https://s3.amazonaws.com/ksr/assets/002/173/693/c44057bdb965483146044499bb9bb257_large.jpg?1403295367)
(https://s3.amazonaws.com/ksr/assets/002/219/786/c85525c276ab4bf8fe915865b3d62f5c_large.jpg?1404266505)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1839615594/antidote-a-game-of-deduction-deception-and-mortali)
Title: Re: Kickstarter Corner
Post by: scuudz on July 04, 2014, 02:59:46 PM
Backed the digital edition of Twilight Struggle.  I know a couple of other guys that have backed it as well so now there can be a Cold War going on at all times...everywhere.   ;) Also, that "what if" random scenario generator sounds great!

I am envious of the poster in this thread that got in on the Collector's Edition tier!
Title: Re: Kickstarter Corner
Post by: Lori on July 05, 2014, 09:52:20 PM
Antidote looks interesting. I'll have to check out the video once we're home from the cottage.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 05, 2014, 10:25:36 PM
Antidote looks interesting. I'll have to check out the video once we're home from the cottage.
I'm tempted to go into it. It's not that expensive to get into.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 07, 2014, 09:49:37 AM
Two and a Half Days Left for the Treasure Chest Tokens!!!!
And we're down 2 people from a bulk buy...

Each chest comes (currently) with 25 tokens each of clay, wood, ore, stone, gold, and gems.
(https://s3.amazonaws.com/ksr/assets/002/213/700/32c128df6cd60760511c0b19266deac1_large.jpg?1404165307)
Title: Re: Kickstarter Corner
Post by: Lori on July 07, 2014, 11:14:28 AM
Ok, it's $29 US each if we can get a group buy of ten people otherwise it is $33 US each.  Here's the update tally for the Treasure Chest:

01. Matt Robertson
02. Matt Robertson
03. NeikeDjour
04. prairieguy
05. Lori
06. Tempest
07. DCStyles
08. Bricktown
09. Tempest
10.

I also have Lori and DCStyles each adding $9 US for the Euphoria stars.  Like NeikeDjour just mentioned the hours are ticking down - 55 hours to go at this point.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 07, 2014, 11:16:34 AM
It is also all being tracked on the first post of the topic.  ;)
Title: Re: Kickstarter Corner
Post by: Tempest on July 07, 2014, 11:32:07 PM
Alright, I might as well go for two. That means we only need ONE MORE PERSON!!! :kermit:
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 08, 2014, 08:06:42 AM
Worst case I'll spring for the last one. I'm sure once we get them in (or even a little after the KS ends) someone will be asking where to get one. Maybe we should mention it tonight at the Chewsday Challenge?
Title: Re: Kickstarter Corner
Post by: Tempest on July 08, 2014, 03:19:18 PM
Couldn't hurt. I may use one, wait a bit and turn the second around for a proft.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on July 09, 2014, 07:58:48 AM
So Lori,

You are going to take point on placing the bulk order for the Treasure Chest on Kickstarter? Let us know when and how you want us to get the money to you!!!

Thanks for doing this!
Matt
Title: Re: Kickstarter Corner
Post by: Lori on July 09, 2014, 09:38:04 AM
So Lori,

You are going to take point on placing the bulk order for the Treasure Chest on Kickstarter? Let us know when and how you want us to get the money to you!!!

Thanks for doing this!
Matt

Yep, I've got it done and here's the final list:

01. Matt Robertson
02. Matt Robertson
03. NeikeDjour
04. prairieguy
05. Lori (+Euphoria Stars)
06. Tempest
07. DCStyles (+Euphoria Stars)
08. Bricktown
09. Tempest
10. NeikeDjour

I'm assuming you guys usually settle up in Cdn $$?  I have a US credit card so I'll just get the exchange rate the day my card gets charged and let everyone know.  My bill will be due around Aug 10th so as long as I'm settled up by Aug 5th that will be fine.  I'm good with cash, cheques or e-transfer.  Whatever is convenient! 



Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 09, 2014, 11:45:14 AM
7 Hours Left!
For the Treasure Chest Resources Kickstarter

I am holding a filler spot that I am happy to give up if someone wants to get in this right now. If you get in now, you'll get the chest with 25 of each type of pieces (gold, wood, ore, clay, stone, and gems) for the low low price of $29(USD) which includes shipping!!!!!! Best deal of day! If you wait until later, it's going to be sold on Stonemaier's website for $45(USD), and that's before shipping charges. This is the best time to get in on it. 

Take the leap. =D
Title: Re: Kickstarter Corner
Post by: Lori on July 09, 2014, 01:39:42 PM
(https://s3.amazonaws.com/ksr/projects/857801/photo-main.jpg?1402453330)

So, it sounds like there might be a few people interested in this one.  I have a US Postal Box so there's an opportunity for the shipping included price of $16 for the 1st one and $14 for each additional.  There's a group pack of 6 units too which ends up bringing it down to $12.50 US per copy. 

Ten days to go on this project so speak up if you want to look at another group buy.
Title: Re: Kickstarter Corner
Post by: prairieguy on July 09, 2014, 01:49:08 PM
damn - I already got in on that one
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 09, 2014, 02:18:12 PM
For those getting in on bulk buys, if you're a frequenter or just like having the info, you'll only get updates if you've pledged. The best way to do this in a bulk buy is to pledge 0.01 or even 1.00 so you get the email updates all throughout the project. This will also put it in your backer history, if you like to use that to keep track of the projects you've received.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 09, 2014, 08:58:01 PM
damn - I already got in on that one
You can cancel your pledge, or modify it down if you want to keep up with the updates, and then jump in with this. You'll save $7 at least with Lori ordering them. It's what I've chosen to do.
Title: Re: Kickstarter Corner
Post by: prairieguy on July 09, 2014, 10:38:54 PM
ok I cancelled - add me to antodode Lori
Thanks
Title: Re: Kickstarter Corner
Post by: Lori on July 10, 2014, 06:57:43 AM
Ok so here's the Antidote list. It will either be $16, $14, $14 etc or if we get six people it drops to $12.50.

1.  Lori
2.  NeikeDjour
3.  prairieguy
4.
5.
6.
Title: Re: Kickstarter Corner
Post by: Tempest on July 10, 2014, 07:20:58 AM
So Lori,

You are going to take point on placing the bulk order for the Treasure Chest on Kickstarter? Let us know when and how you want us to get the money to you!!!

Thanks for doing this!
Matt

Yep, I've got it done and here's the final list:

01. Matt Robertson
02. Matt Robertson
03. NeikeDjour
04. prairieguy
05. Lori (+Euphoria Stars)
06. Tempest
07. DCStyles (+Euphoria Stars)
08. Bricktown
09. Tempest
10. NeikeDjour

I'm assuming you guys usually settle up in Cdn $$?  I have a US credit card so I'll just get the exchange rate the day my card gets charged and let everyone know.  My bill will be due around Aug 10th so as long as I'm settled up by Aug 5th that will be fine.  I'm good with cash, cheques or e-transfer.  Whatever is convenient!

Yeah, I only have a small amount of American cash at the moment. I can pay you cash when you figure out the conversion, or if you PM me your e-mail address I can send you a transfer.
Title: Re: Kickstarter Corner
Post by: prairieguy on July 10, 2014, 07:33:17 AM
I will also email cash
Title: Re: Kickstarter Corner
Post by: Lori on July 11, 2014, 11:10:42 AM
Hey Treasure Chest Kickstarters.  The backer survey was all completed and my card was charged so with today's exchange of 1.072 here are your numbers:

Matt (X2): $62.18 pd
NeikeDjour (X2): $62.18 pd
prairieguy: $31.09 pd
Tempest (X2): $62.18 pd
DCStyles (X1+Stars): $40.74 pd
Bricktown (X1): $31.09 pd

My info:  Lori MacKenzie (lori_mackenzie@yahoo.com).  165 Coldwell Rd Regina, SK S4R 4K7.  Or if you see Matt you can always give it to him since I live close by and can scoop it easily (although Matt would probably say that I should just get myself to a Chewsday Challenge night!).  Thanks, everyone!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 11, 2014, 11:29:41 AM
Antidote is finishing right away, do you mind if I send it altogether with that once it's done?
Title: Re: Kickstarter Corner
Post by: Lori on July 11, 2014, 12:08:24 PM
Sure, I've got our pledge in for 3 copies right now and will modify if anyone else comes in.
Title: Re: Kickstarter Corner
Post by: Tempest on July 16, 2014, 01:49:22 PM
Transferred the money via e-mail just now.
Title: Re: Kickstarter Corner
Post by: Lori on July 18, 2014, 11:51:06 AM
Just a quick update on the group buy for Antidote:

Antidote is down to 30 hours remaining and is doing well with many stretch goals unlocked as well as 2 mini-expansions achieved.  Here's the link again if anyone wants to take a quick peek:
https://www.kickstarter.com/projects/1839615594/antidote-a-game-of-deduction-deception-and-mortali/?ref=kicktraq

With shipping included to my US Postal Box we are sitting at $14.67 US per copy (3 people in the group) and could be as low as $12.50 US per copy if we get a six-pack.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 21, 2014, 12:31:49 PM
Is anyone else in the Zombicide KS or keeping tabs on it? I really want to get a set of those 3D Doors, but I think the pack is too big. Unless they change it in the next few days left, does anyone want to split it?

(https://s3.amazonaws.com/ksr/assets/002/278/959/94504b09f69d168a2e6d1ec9262d3f4b_large.jpg?1405359455)
(https://s3.amazonaws.com/ksr/assets/002/278/985/7cad4033d040a7525eb0faba5092b6ac_large.jpg?1405359824)
Title: Re: Kickstarter Corner
Post by: prairieguy on July 21, 2014, 01:02:27 PM
How much Nicolle?
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 21, 2014, 01:07:46 PM
How much Nicolle?
For the Zombicide KS, or the Door add-on? The doors are seen above, a pack of 69 doors and 2 barricades for $40. I already have 2 barricades coming with my pledge as a stretch goal for free, so I don't need those, I just want some doors. :P

I usually only use 5-10 doors in a game normally, so I don't really need 69 of them. They come in the variants of gameplay like the normal doors and mall, prison etc. A few of each would suit me fine.

Do you own Zombicide?
Title: Re: Kickstarter Corner
Post by: prairieguy on July 21, 2014, 01:42:34 PM
Yes I do - first version but the doors would be awesome, would be glad to pay for some
Title: Re: Kickstarter Corner
Post by: Lori on July 22, 2014, 07:45:02 PM
So the charge finally appeared for Antidote.  With the 3 of us we are at $14.67 US each.  Converted to Canadian it's $15.76.  Thanks, guys!

It's going to be a long wait 'til January for these last two group buys....
Title: Re: Kickstarter Corner
Post by: Lori on July 23, 2014, 09:09:28 PM
https://www.kickstarter.com/projects/michaelmindes/aquasphere-by-stefan-feld
Title: Re: Kickstarter Corner
Post by: Tempest on July 24, 2014, 01:35:29 PM
https://www.kickstarter.com/projects/michaelmindes/aquasphere-by-stefan-feld

Looks like a neat game. Too bad there's no real group buy advantages. In any case, I may pick myself up a copy...
Title: Re: Kickstarter Corner
Post by: Lori on July 24, 2014, 04:31:00 PM
Yeah, it does look kinda neat and there's quite a bit of buzz about it on BGG.  There are a couple short videos in one of the updates so hopefully I'll have time to watch tonight and convince myself one way or the other.

Only a 10 day Kickstarter so they're not wasting any time on it!
Title: Re: Kickstarter Corner
Post by: Matt Robertson on July 25, 2014, 01:47:13 PM
I bought Aquasphere without even thinking about it. I am a huge fan of Stefan Feld designs and pretty much buy all his games.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 25, 2014, 02:10:44 PM
(http://cf.geekdo-images.com/images/pic2088107.jpg)

Quote
News from the depths! The AquaSphere is a research facility stationed deep below the ocean's surface, and your skilled team—consisting of an engineer, a scientist, reprogrammable bots and exploratory submarines—is trying to gather as much data as possible.

The game board in AquaSphere has two main areas: A research station comprised of six sectors in which your scientist conducts experiments and a headquarters where your engineer supervises preparation of the bots. During each of the four game rounds, you take several turns, and on each turn you either:

    Use your engineer in the headquarters to program a bot; each round you can choose from three of the seven actions.

    Have your scientist bring a bot to a sector to perform an action.

Through actions such as improving your lab, sending out submarines, collecting crystals, and examining invasive octopods, you expand the abilities of your team or gather knowledge points, which are necessary to win. Additional challenges result from the limited size of your lab, which is your personal stock; you can increase the size of your lab, which makes life easier, but this costs valuable time.

AquaSphere is a challenging game of strategy and tactics with different paths to victory that requires planning in advance as well as skillful use of short-term opportunities.

(https://s3.amazonaws.com/ksr/assets/002/329/023/98a3c17b917f2b1dfcb14be2a0dd7f0e_large.jpg?1406178568)
(https://s3.amazonaws.com/ksr/assets/002/290/303/e850009eb3666b84ec2cb34fec30a3d3_large.jpg?1405526580)
(https://s3.amazonaws.com/ksr/assets/002/329/040/3955ddeed3e7135db0c12bb2840c65d3_large.jpg?1406178770)
(https://s3.amazonaws.com/ksr/assets/002/296/584/0164adeeeb157e2d5967c655ce00539b_large.jpg?1405620244)
(https://s3.amazonaws.com/ksr/assets/002/329/026/2073c5e1dd4e7635c8862a7f927669ef_large.jpg?1406178599)
(https://s3.amazonaws.com/ksr/assets/002/290/314/50481d202f4abac72c259f2fda90db2b_large.jpg?1405526786)
(https://s3.amazonaws.com/ksr/assets/002/290/326/f7be574149e89a97572119b80d929c7b_large.jpg?1405527105)
(https://s3.amazonaws.com/ksr/assets/002/290/311/b5611899ac00b30438cdef5bb3b03e42_large.jpg?1405526680)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/michaelmindes/aquasphere-by-stefan-feld)
Title: Re: Kickstarter Corner
Post by: Lori on July 27, 2014, 01:17:52 AM
Not sure if I should pop this in here since it's not a Kickstarter project but the Indiegogo campaign is up for Watch it Played.  I'm sure those of you that are interested are already YouTube subscribers and know all about it but this series has really brought me back around to boardgames and I wanted to give it a plug.

https://www.indiegogo.com/projects/watch-it-played-season-4/x/8280550
Title: Re: Kickstarter Corner
Post by: Lori on July 28, 2014, 12:46:01 PM
https://www.kickstarter.com/projects/1205300753/asking-for-trobils
Title: Re: Kickstarter Corner
Post by: Bricktown on July 28, 2014, 01:34:15 PM
https://www.kickstarter.com/projects/1205300753/asking-for-trobils

I like the art for this and its very... orange :P
Title: Re: Kickstarter Corner
Post by: Lori on July 28, 2014, 01:52:34 PM
https://www.kickstarter.com/projects/1205300753/asking-for-trobils

I like the art for this and its very... orange :P

I like the art too - it's quirky and comical.  Free shipping to Canada so that's nice as well.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 28, 2014, 01:58:34 PM
(https://s3.amazonaws.com/ksr/assets/002/170/823/dde0e9bbe434eb990a126b9ccedeff12_large.jpg?1403238811)

Quote
(https://s3.amazonaws.com/ksr/assets/002/334/146/1f3b8307806f32c93aeb44e6505b9321_large.jpg?1406257613)

What is a Trobil?  Trobils are space vermin that appear out of nowhere and begin destroying worlds.

Recently, they've appeared on the planet, Paradise, located in the O-Renj star system.  Paradise is in peril, and it needs Trobil Hunters to help!

In Asking for Trobils, Players are competing Trobil Hunters trying to gather resources like traps, crystals, space slugs, ore, and more in order to capture the Trobils plaguing Paradise.  Gather resources wisely, capture the most troublesome Trobils, and become the most successful Trobil Hunter in the galaxy!

On a player's turn they either place one ship on a location of the gameboard and interact with that location, or pick up all of their placed ships.  Turns are quick, and the game moves rapidly while every decision can make or break you.

You go to locations to grab resources needed to either create more ships for you to place, add to your connections around the board, or pick up Trobil cards which have points and ultimately decide the winner of the game.

(https://s3.amazonaws.com/ksr/assets/002/339/533/ca4abae3f08b815e98608e7a473f4798_large.jpg?1406349336)
(https://s3.amazonaws.com/ksr/assets/002/339/544/c3c707185d8c97850411a8fd7443e35a_large.jpg?1406349551)
(https://s3.amazonaws.com/ksr/assets/002/339/547/cfe7d3e619733ab85c1fffd856d49290_large.jpg?1406349633)
(https://s3.amazonaws.com/ksr/assets/002/328/755/4c35f41a6c1deb93da2d013e73826a1a_large.png?1406174441)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1205300753/asking-for-trobils)

Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 28, 2014, 03:19:32 PM
(http://i1.wp.com/geekdad.com/wp-content/uploads/2013/11/DeadMansDraw.jpg)

Quote
Dead Man's Draw is a pirate themed press your luck card game for 2-4 players and is played in 10-15 minutes.

On your turn you draw a card and place it into the play area. When you place a card into the play area you activate the Suit Ability. You can use a Cannon to blast one of your opponents cards into the discard pile. Swords steal a card from one of your opponents Bank.

Either you can place another card in the play area or Collect. If you Collect you move all the cards from the play area into your Bank to be scored at the end of the game. If you place an additional card in the play area and the Suit is the same as any other card in the play area you Bust, you do not score any points and your turn is over. Do you have what it takes to use Cannons, Swords and Hooks to grab the most loot?

Traits give players a powerful, unique special ability for the entire game. There are 17 unique Traits! Traits make Dead Man's Draw replay value off the hook. Two games are never the same!

Stardock Entertainment's digital version of Dead Man's Draw is for only 1-2 players. Mayday Games tabletop version of Dead Man's Draw plays 2-4 players. To have a Pirate Party you can combine two copies of Dead Man's Draw and play a 5-8 player game!

(https://s3.amazonaws.com/ksr/assets/002/099/717/5783daa660f8fe6b78b06a536e0f5f85_large.png?1401893347)
(https://s3.amazonaws.com/ksr/assets/002/099/719/bb20b9bb6f45c334fd59cc5cf4cf8485_large.png?1401893382)
(https://s3.amazonaws.com/ksr/assets/002/139/502/7ea7068e3617cc13564946e8ea297266_large.png?1402628245)
(https://s3.amazonaws.com/ksr/assets/002/099/722/72cd0f8fa8ef46de9ee1a628175c6864_large.png?1401893421)
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(https://s3.amazonaws.com/ksr/assets/002/099/731/b0f6c7c44240384c955169e49aa84eba_large.png?1401893517)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/maydaygames/dead-mans-draw-pirate-themed-press-your-luck-card)
Title: Re: Kickstarter Corner
Post by: prairieguy on July 28, 2014, 03:24:04 PM
I would be interested in Dead Man's Draw
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 28, 2014, 03:27:08 PM
I would be interested in Dead Man's Draw
I may jump in that as well. Still thinking...
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 28, 2014, 03:28:39 PM
Also, Dead Man's Draw is a free game on the iOS, if you want to try it out beforehand.
Title: Re: Kickstarter Corner
Post by: Lori on July 29, 2014, 06:45:58 PM
This is a solo game that sounds interesting:

https://www.kickstarter.com/projects/1459655047/hostage-negotiator/?ref=kicktraq
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 31, 2014, 10:04:09 AM
(https://s3.amazonaws.com/ksr/assets/002/282/131/ced16a99fbaa94f4074d1d0d398e0298_large.png?1405395043)

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Hostage Negotiator is a Solitaire (yep 1 Player) game. Still with us? Good... because this game is your gateway to the wonderful world of Solitaire gaming.  If you have never tried solo gaming and are willing to try just one game, make it this one.

Object of the Game: Your goal as a Hostage Negotiator is to save the hostages and have the crisis end with the Abductor’s capture or elimination. To win, at least half of the hostages must escape with their lives AND the Abductor must be captured or eliminated.

The Game plays over multiple turns with each turn being comprised of 3 phases.

1. The Conversation Phase - this is where you play and resolve conversation cards from your hand by making a Threat Roll to influence the Abductor's Threat Level, earn Conversation Points, and save hostages. Thematically, this phase represents the back and forth dialogue between you and the abductor. Perhaps a calm conversation... or... a tense and heated exchange depending on the cards played and the results. It could also represent actions such as sending in a field team to extract some hostages while you occupy the abductor.

2. The Spend Phase - this is your chance to spend any Conversation Points you may have earned in the Conversation Phase. Similar to a deck building game you will buy cards from the available area on the table, but in this game all the cards you buy go directly into your hand for use in the next or another future turn. Thematically this represents the conversational equity you've built up with the Abductor by influencing him (or her!) and/or keeping him on the phone longer so you and your command can plan a potential use of force!

3. The Terror Phase - this is where you will draw and resolve a Terror Card. In general, bad things will happen putting pressure on the Threat Level or worse... losing one or more hostages. Thematically this represents the Abductor's (or sometimes another individual such as a hostage's) actions between conversations. Maybe the Abductor decides he/she is angry or that you are not listening to his demands. Or maybe a hostage attempts to escape! The number of cards in the Terror Deck are limited to represent the ticking of the clock... after all, the Abductor has only given you a limited amount of time to meet his/her demands!

The above is only a general summary of play, but we hope it gives you a good idea of the game. There are other details not discussed here such as Demands, the Pivotal Event Terror Card, the 2nd in Command, and more! We strongly suggest you take a look at the FULL RULES.

(https://s3.amazonaws.com/ksr/assets/001/880/441/bb1f7e0545d0a07c4b1ddf18d23d0ba7_large.png?1397530267)
(https://s3.amazonaws.com/ksr/assets/001/897/409/e80e6aefbb742e6f6d92b424a3efd4eb_large.png?1397847805)
(https://s3.amazonaws.com/ksr/assets/001/897/697/2899b46661d29c7ceb4b4325d0777aa4_large.png?1397851308)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1459655047/hostage-negotiator)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 31, 2014, 10:05:03 AM
So many good looking games posted this morning, my afternoon is going to be busy with posting them on here. ^^;
Title: Re: Kickstarter Corner
Post by: Lori on August 01, 2014, 12:11:30 PM
https://www.kickstarter.com/projects/2005228768/fidelitas-a-card-game-of-medieval-meddling-for-2-4/comments
Title: Re: Kickstarter Corner
Post by: Lori on August 01, 2014, 02:40:23 PM
https://www.kickstarter.com/projects/1545517208/agents-of-smersh-2nd-edition-the-ultimate-collecti
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 04, 2014, 11:00:55 AM
(https://s3.amazonaws.com/ksr/projects/1056282/photo-main.jpg?1405989362)

Quote
In Fidelitas, players take on the role of faithful citizens in a medieval city exerting influence in order to gain the credibility needed to lead the charge against the corrupt crown. Players play character cards to various locations that make up the city in order to meet conditions of hidden objectives. Each type of character card is associated with a unique action that manipulates cards in the game; use the Butcher to bully other characters to new locations, use the Student to gain more cards, use the Soldier to keep the peasants from loitering too long.

In this game where keen maneuvering is key, attentiveness to the opposition may uncover hidden motives that seek to foil your bid for power. The first player to gain a certain number points depending on the number of players is determined worthy to lead the revolt, and also wins the game.

Fidelitas is a game for 2 to 4 players, ages 10 and up and plays in 20-30 minutes. The game is designed by Jason Kotarski (The Great Heartland Hauling Co.) and Philip duBarry (Revolution!, Courtier, Canalis, Kingdom of Solomon).

(https://s3.amazonaws.com/ksr/assets/002/363/689/5c9f3de9590a3e9e39f910dd422b2e76_large.jpg?1406766368)
(https://s3.amazonaws.com/ksr/assets/002/366/306/773922c07a34375f7c1415400df2d4a3_large.jpg?1406817113)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/2005228768/fidelitas-a-card-game-of-medieval-meddling-for-2-4)

Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 04, 2014, 11:04:18 AM
(http://www.8thsummit.net/wp-content/uploads/wp-checkout/images/agents-of-smersh-with-the-book-of-encounters-1360783057.jpg)

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SMERSH is a portmanteau of two Russian words that translates to "Death to Spies." It operated as a counter-intelligence agency by the Red Army during the 1940s. Despite having had a large number of paid employees, little was known about the agency until recently when Russia opened their archives.

Agents of SMERSH is a cooperative Storytelling game that pits players as UN Secret Service Spies set in an alternate 1970s timeline against a newly formed and independent SMERSH. The game will be able to accommodate play with either The Encounter Book that contains over 1500 written encounters with a similar reaction matrix to Tales of the Arabian Nights - or played more simply with only encounter cards with shorter encounters and no matrix. Agents of SMERSH includes custom dice to determine success or failure of encounters, and more strategic play from what is typically expected of a Storytelling board game. There are plenty of James Bond gadgets, guns, cars, pop references and detailed artwork - not to mention a touch of humor. The game features the artwork of George Patsouras (The Resistance & Flash Point).

(https://s3.amazonaws.com/ksr/assets/002/381/411/a22cb7fa297cb7daa85e8daaa2dc7d3d_large.jpg?1407105331)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1545517208/agents-of-smersh-2nd-edition-the-ultimate-collecti)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 04, 2014, 11:09:29 AM
(https://s3.amazonaws.com/ksr/projects/1052774/photo-main.jpg?1405099922)

Quote
ERA is a brand new strategic card game for 2 players that introduces a whole new way to experience historical conflict. Players will choose 1 of 8 historical eras, with each era consisting of a deck of 60 cards. The first player to lead their Era to 15 progress points or deal 3 devastation cards to their opponent, wins! Will you plunder gold from the Aztecs with your Spanish Conquistadors, invent the light bulb with Edison and Tesla, or destroy the British army with George Washington? Each deck is loaded with dozens of personalities, events, units, and technology that made that period of history unforgettable.

Era is a no-text, symbols-only game system that allows for quick and effective game play. The symbols in the game represent key variables throughout history that have shaped civilization time and time again. These 8 key symbols give you everything you need to develop your resource engine, manage threats, field new cards, and climb your tech tree!
In ERA, there’s no time travel, so you won’t be confronting your opponent directly. Instead, each era deck comes with red-bordered conflict cards that represent the actual negative events your era faced, such as disease, invaders, or riots. At the beginning of the game, your era’s conflict cards are given to your opponent, and they give you theirs. These cards are then shuffled into your decks for you to play against each other!

Every deck in ERA tells an unforgettable story of survival, courage, or innovation.  Choose any 1 of these 8 exciting eras--from favorites like the Egyptian Empire, to courageous cultures like the American Indians--to lead your era to victory!

In most card games, a player has 1 pile of cards they are drawing from each turn, but in Era you will be managing 3--your build pile, conflict pile, and play pile! Cards committed to your build pile help you pay for the cards in your hand. Cards committed to your conflict pile help you win conflicts, and the cards you committed to your play pile you can flip over, look at, and play that turn. 

(https://s3.amazonaws.com/ksr/assets/002/225/053/46be4814ac0b24f119e6c02430224e02_large.png?1404359705)
(https://s3.amazonaws.com/ksr/assets/002/303/404/fa975c46206a1e4310d7c4fafefbc541_large.bmp?1405723204)
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(https://s3.amazonaws.com/ksr/assets/002/337/761/b686f350fe52acbf305db7c61a72fc7f_large.bmp?1406322770)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/eratheboardgame/era-a-new-civilization-game)
Title: Re: Kickstarter Corner
Post by: Chochi23 on August 05, 2014, 11:58:30 AM
Clockwork Wars, a fantasy-steampunk war game — Kickstarter
https://www.kickstarter.com/projects/2002188924/clockwork-wars-a-fantasy-steampunk-war-game

hey guys this is a link to a Kickstarter Nicole and I backed.   :2 cents
It looks really good!   :excited
Check it out. :popcorn
 Back if you like.  :2cents
Share with your friends too!  :idea
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 05, 2014, 12:05:10 PM
(http://img2.trictrac.net/img-8e392b2121885c7a7e507f4639ff76bc213dfcb0.jpeg)

Quote
In Clockwork Wars, 2-4 players command a unique race of creatures in a brisk, tense war game set in a alternate universe where magic and steam-era technology collide. Take control of the calculating Purebreeds, the industrious Troglodytes, the mighty Rhinochs, or the proud Mongrels. Your goal is to vanquish your foes and accumulate the most victory points through seven turns of play. You earn points by fighting for control of territories that contain valuable natural resources. To win these battles, you need manpower gained by seizing villages and developing them into cities. Invest in research and discover astonishing new technologies, like Golems, Submersibles, and Analytical Engines. Position your troops, research powerful discoveries, employ espionage, and conquer your enemies to win the game!

Clockwork Wars features:
   - A modular map composed of hexagonal tiles and nine territory types (including manufactories, sorcerer's towers, and citadels) that allows for infinite replayability.
   - Four different races to choose from, each with its own unique units.
   - Hidden and simultaneous unit deployment that provides constant tension.
   - Short turns packed with tough decisions.
   - Simple, diceless combat resolution.
   - A card-based espionage system.
   - A unique "technology tree" that is different for every game. Research discoveries in one of three different disciplines: Sorcery, Science, and Religion.
   - Light civilization-building mechanisms, as players upgrade villages into cities and research discoveries through three successive, historical ages.

(https://s3.amazonaws.com/ksr/assets/002/359/436/4578f31b230bb626a6c06303596b618b_large.jpg?1406705262)
(https://s3.amazonaws.com/ksr/assets/002/352/340/c6324cc18f96141dc054056062c3d892_large.jpg?1406596795)
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(https://s3.amazonaws.com/ksr/assets/001/694/682/c696a735e3ce329d0c5e7f5a8df8e61b_large.jpg?1393724251)
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(https://s3.amazonaws.com/ksr/assets/002/329/804/7d36fc0ae7b6b46ac5bd54eb44be5c05_large.jpg?1406201703)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/2002188924/clockwork-wars-a-fantasy-steampunk-war-game)
Title: Re: Kickstarter Corner
Post by: Lori on August 05, 2014, 12:33:29 PM
Spy theme:

https://www.kickstarter.com/projects/ludicreations/redacted-0
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 05, 2014, 01:55:56 PM
(http://cf.geekdo-images.com/images/pic2093234_md.jpg)

Quote
Back when men knew how to drink a martini, and women knew not to trust any man who claimed to know how to drink a martini, the world was a few pushed buttons away from being destroyed several times over.
Luckily, that didn't happen - but it was close - too close for comfort - several times. In those times, it was not the warheads and the tanks that would have made the difference - it was the intel - about where those warheads and tanks were, and what they could do.
G.I. Joe was right - knowing is half the battle. And knowing before your opponent knows... well, this is what [redacted] is all about.

In the 45-60 minutes of [redacted], each player must take actions, use items, and interact with other players while in the hunt for intel. Each agent has one or more partners, and must find them - while outwitting the enemy agents.

On a player's turn, an agent may move from room to room of an embassy, while a gala reception is taking place, looking for the intel that the ambassador is trying to sell. Once found, it must be extracted safely. Failing that, an agent must stop the enemy from doing the same.
For security reasons, the true loyalty of each player is hidden, even from their teammate. Players will have to obtain information the hard way, interrogating or hacking each other, in addition to using items and their surroundings to gain the upper hand.

Inspired in its mechanisms by such great games as Battlestar Galactica, Bang, Saboteur and A Study in Emerald, and in its theme by TV shows and movies like Tinker Tailor Soldier Spy, Mission: Impossible, the Bond films, Archer and more, [redacted] is for those who like mystery - and action - in their games.

(https://s3.amazonaws.com/ksr/assets/002/385/646/5dce0261e6c1665f552b88198e8fa637_large.jpg?1407183276)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/ludicreations/redacted-0)
Title: Re: Kickstarter Corner
Post by: Lori on August 07, 2014, 12:42:48 PM
Does anybody know this fellow?  Saskatchewan game creator:

https://www.kickstarter.com/projects/112392540/nautilus-industries
Title: Re: Kickstarter Corner
Post by: Jolo on August 07, 2014, 12:55:26 PM
Does anybody know this fellow?  Saskatchewan game creator:

https://www.kickstarter.com/projects/112392540/nautilus-industries

I do.

Lamplighter's first game was kickstarted last year, Space Junk, and will be out shortly. This is the second, I played an early prototype of this called "Dig the Moon" about 3 years ago for the Fallcon Canadian Game Design of the Year award. It was top 3 for me, but did not make the cut.

Obligatory plug:
Space Junk (http://boardgamegeek.com/boardgame/146707/space-junk) will be a tournament game at ToonCon (http://www.tooncon.ca/) Friday night. Mike will be there all weekend demonstrating Nautilus Industries (http://boardgamegeek.com/boardgame/158970/nautilus-industries) if you are interested.

The Earth Wars Saga will be a demo game as well, it is not by Lamplighter, and is currently not published. I would include the company, but I don't know if Joe has created a company yet.

PS
25 bucks for the weekend! (http://www.tooncon.ca/)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 08, 2014, 09:12:54 AM
Mike left us a prototype copy of Nautilus, I brought it out and taught it last month. I can bring it by again this month while the campaign is active.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 08, 2014, 09:17:04 AM
(https://d1p42fqrbwqdsw.cloudfront.net/campaigns/background_images/000/013/998/web/Thunderclap-title-image--Nautilus-Industries.jpg?1405433173)

Quote
Nemo is gone, but his machines have opened a whole new world to us! Become the master of Nautilus Industries!
In Nautilus Industries, players will take on the role of a business owner who seeks their fortune at the bottom of the sea. Word has spread of the riches that can be gathered from the depths, and the race to mine these rare earth elements has begun!

The game is played in three phases, the Action Phase, the Market Phase, and the Upkeep Phase. These phases are repeated until game end. The player with the most money (cash+stock values) at the end of the game is the winner! 

During the Action Phase players will take actions, in turn order, that include: Sending mining subs to the depths for specific elements, upgrading their warehouse capability, changing the order of the board tiles, switching resource locations, or investing in one of 5 companies.
During the Market Phase players will resolve the game boards in order by collecting the resources they mined, and either selling them or holding on to them. When players sell resources the commodity price of that resource goes down to reflect the market demand, but the stock value of the company using that resource goes up accordingly.
During the Upkeep Phase the game boards are each resupplied with 5 random gems from the bag, and the first player marker moves clockwise one player.

The actions you can take in Nautilus Industries are simple, making the game quick to learn and teach. It also means there is very little down time between turns. However, the variety of things you can manipulate and accomplish with these actions makes each game a rich, involved, and exciting experience. Your actions are limited, so use them wisely!

(https://s3.amazonaws.com/ksr/assets/002/267/897/8aaf10a932eb3a74d0bf57b6aba8bfed_large.png?1405118709)
(https://s3.amazonaws.com/ksr/assets/002/278/818/d99316f49c10120084822acdd0a1c7a5_large.jpg?1405358045)
(https://s3.amazonaws.com/ksr/assets/002/285/240/3ea3ed5d57ceea07c142e09cdd6c2b5a_large.jpg?1405449269)
(https://s3.amazonaws.com/ksr/assets/002/267/861/99f7d812164a7ff70c7cda56a1ca4615_large.png?1405118204)
(https://s3.amazonaws.com/ksr/assets/002/285/219/239e7fe92976730704696cd3ef47ae27_large.jpg?1405449103)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/112392540/nautilus-industries)
Title: Re: Kickstarter Corner
Post by: Lori on August 08, 2014, 01:32:19 PM
Mike left us a prototype copy of Nautilus, I brought it out and taught it last month. I can bring it by again this month while the campaign is active.

That would be great.  Any thoughts from those that played?

Also, does anyone have the 1st ed of Agents of Smersh?  I'm torn on that one and would love to have feedback from someone who's played.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 08, 2014, 01:35:57 PM
Mike left us a prototype copy of Nautilus, I brought it out and taught it last month. I can bring it by again this month while the campaign is active.

That would be great.  Any thoughts from those that played?

Also, does anyone have the 1st ed of Agents of Smersh?  I'm torn on that one and would love to have feedback from someone who's played.
The last time I played with Prarieguy and Bellis. I enjoyed it, I think I'd like to play it once or twice more before I decide on the KS.
Title: Re: Kickstarter Corner
Post by: Jolo on August 08, 2014, 01:38:06 PM
Mike left us a prototype copy of Nautilus, I brought it out and taught it last month. I can bring it by again this month while the campaign is active.

That would be great.  Any thoughts from those that played?

I will be KSing it
Title: Re: Kickstarter Corner
Post by: Lori on August 08, 2014, 01:50:41 PM
I'm not familiar with this one but apparently it's been hard to get for a number of years.  They are doing a re-print:

https://www.kickstarter.com/projects/magecompany/florenza?ref=nav_search
Title: Re: Kickstarter Corner
Post by: prairieguy on August 08, 2014, 02:01:39 PM
I bought into Nautilus  :)
Title: Re: Kickstarter Corner
Post by: R Newell on August 08, 2014, 03:22:20 PM
I've played Agents of SMERSH once.  It's basically Tales of the Arabian Nights with some more game bolted on, but since the game part isn't all that interesting, I still prefer TotAN.
Title: Re: Kickstarter Corner
Post by: Lori on August 19, 2014, 09:02:21 PM
The video is worth watching if nothing else  ;)

https://www.kickstarter.com/projects/miniongames/dead-men-tell-no-tales/?ref=kicktraq
Title: Re: Kickstarter Corner
Post by: Jolo on August 19, 2014, 09:06:25 PM
Just to keep it positive, my Sentinels Tactics arrived, 6 months ahead of schedule!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 25, 2014, 08:31:39 AM
(http://www.placentiagames.it/Joomla2.5/images/phocagallery/florenza%20reg%20ita.jpg)

Quote
In FLORENZA, you are the head of one of the most important families in Florence. Send your workers into the city - even to those districts controlled by your rivals - to gather the money and resources that your artists require to create their masterpiece. Recruit the greatest artists of the age to enhance your own district, embellish the Cathedral, and beautify the most important buildings in Florence. Outwit your rivals and make certain that it is your name that graces the most magnificent works in the most magnificent city of the Renaissance! 

But do not overlook the Church: offering charity to Giordano Bruno, Girolamo Savonarola, or other inspiring preachers may attract more workers to your family banner. Manage your workers and resources better than your rivals, and your name will be written in the book of history as the greatest patron the arts have ever known! Florenza includes: 40 Characters, all based on historical figures from the Italian Renaissance, each with his own distinctive likeness; 45 Workshops, reflecting the actual industries of Renaissance Florence; 36 Artworks for your artists to create, all real creations found in the wonderful city of Florence.

(https://s3.amazonaws.com/ksr/assets/002/386/249/ad0c8cbf528c0ad1ff3f042ecde89021_large.jpg?1407188794)
(https://s3.amazonaws.com/ksr/assets/002/386/254/24c72be5d2b86e3e08d7f292a362a169_large.jpg?1407188841)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/magecompany/florenza)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 25, 2014, 08:35:25 AM
(https://s3.amazonaws.com/ksr/projects/1009969/photo-main.jpg?1407356780)

Quote
For years you’ve been tracking Skelit's Revenge, the most notorious ship on the high seas, and now you’ve finally taken it. Your Captain has informed you that there are treasure chests hidden on board full of the most valuable treasure the world has ever seen. In spite of the raging inferno aboard the ship, your captain orders you and the rest of his crew to bring him every single one of those treasure chests or you’ll be taking a long walk off a short plank.

You and your crew will enter and search the Skelit's Revenge in an attempt to loot all of the Treasure. But beware, there are still enemy pirates lurking, and some nasty guards looking to make sure you don’t get out alive. Not to mention that you’ll be doing this while the ship burns. You’ll have to battle the flames, the guards, and your own fatigue.

Can you and your crew ensure that all of the treasure is recovered and receive more riches and glory than you ever dreamed? Only time will tell…


Dead Men Tell No Tales (DMTNT) is a cooperative game where players take on the role of a Pirate crew, boarding the doomed Skelit's Revenge for one purpose: to take the loot. You need to deal with the spreading fire and explosion potential as well as the enemies left on the ship. But what's a little risk for the plunder!

Each round you flip over a new tile to add to the ship and you also flip a card to show where the Skeleton Crew advances. You may then take a number of actions and use shared equipment to deal with the fire, your own fatigue, the trapdoors and guards on the ship. In DMTNT you can even pass some of your action tokens to the person to your left in case they need extra help this round.

Simple to resolve combat feels engaging without taking more than a quick die roll. You will be constantly gaining fatigue and you must manage your ability to keep going.

(https://s3.amazonaws.com/ksr/assets/002/350/149/de90a303a3f3d7e219521398e164401d_large.jpg?1406572244)
(https://s3.amazonaws.com/ksr/assets/002/350/150/b85612ae8237a29a57628fa049bcaa0a_large.png?1406572261)
(https://s3.amazonaws.com/ksr/assets/002/350/151/ea984cd8fa53a1d6d8f83a36758b9e93_large.jpg?1406572273)
(https://s3.amazonaws.com/ksr/assets/002/449/391/664ef8c9f323c84eb52aadc26be36761_large.jpg?1408330841)
(https://s3.amazonaws.com/ksr/assets/002/387/528/2859093875fa0947346198efec889260_large.jpg?1407207141)
(https://s3.amazonaws.com/ksr/assets/002/454/343/148f8e179847669c8396ab8d057b573e_large.jpg?1408409881)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/miniongames/dead-men-tell-no-tales)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 25, 2014, 08:50:11 AM
(http://goscie.znadplanszy.pl/wp-content/uploads/sites/36/2014/07/Part_2.2.jpeg)

Quote
Galaxy of Trian is a dynamic tile-based sci-fi board game.

During the game, you take command of one alien faction, fighting over the territory and technology left by the powerful Trian race. Players have at their disposal a few kinds of basic units and spaceships, which allow for the exploration and control of the galaxy. Further ships will be released in future expansions.

The game is played in turns, in a clockwise manner. Starting with the first player, in each of their turns, players draw a tile from the stack and place it on the table. The tiles can be placed with either side face up, and must make a legal connection to those already placed on the table.

Tiles are two-sided and stacked in two piles, which gives more tactical possibilities and, at the same time, limits randomness. Special tiles, like teleports, exmitters or trade stations increase the level of interaction and give the players an even greater variety of choices.

The “Beginning of Conquest” expansion, available to all Kickstarter backers, introduces two new ship classes to Galaxy of Trian: the Corvette and Rogue.  These new ships allow players to steal minerals and even to block the expansion of other player's planetary systems.

(https://s3.amazonaws.com/ksr/assets/002/456/980/756c569319b0ae844110ba675fb57a0c_large.jpg?1408461286)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1118278224/galaxy-of-trian)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 02, 2014, 12:21:15 PM
(http://www.beastsofwar.com/wp-content/uploads/2014/08/Skyway-Robbery.jpg)

Quote
You are a passenger on a gigantic airship cruise liner on a tour that will take you to the far corners of the Gaslight Empire. You are also an up and coming criminal mastermind seeking to build a reputation as a kingpin of crime. As the airship progresses to various exotic locales, amazing criminal opportunities will unfold before your eyes. Your task is to assemble the best gang of professional criminals, conduct daring robberies, elude various defenses and protect your turf from other nefarious crooks skulking in the shadows. Earn the most feared reputation and take your rightful place at the top of the criminal world.

(https://s3.amazonaws.com/ksr/assets/002/474/981/3be86fe34eb044715046c1aca9cef4b4_large.jpg?1408748319)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/phantasio/skyway-robbery)
Title: Re: Kickstarter Corner
Post by: Lori on September 02, 2014, 12:46:14 PM
I've been keeping an eye on Skyway Robbery - it looks really interesting to me and the art is great.  I'm a bit surprised the kickstarter hasn't really taken off and gotten it funded immediately (34% after the 1st week) but there are no stretch goals on this one so what you see is what you get and that may be keeping things at a more even pace.  I keep meaning to check out any comments and discussion on BGG but haven't made it over there so far.

There's no group buy price reduction option and the shipping to Canada is $40  :o but if others are interested in this one I'd be willing to handle the pledge and get them shipped to my US Postal Box for the free shipping.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 02, 2014, 02:15:24 PM
I've been keeping an eye on Skyway Robbery - it looks really interesting to me and the art is great.  I'm a bit surprised the kickstarter hasn't really taken off and gotten it funded immediately (34% after the 1st week) but there are no stretch goals on this one so what you see is what you get and that may be keeping things at a more even pace.  I keep meaning to check out any comments and discussion on BGG but haven't made it over there so far.

There's no group buy price reduction option and the shipping to Canada is $40  :o but if others are interested in this one I'd be willing to handle the pledge and get them shipped to my US Postal Box for the free shipping.
Ouch, I didn't even notice the shipping. ><; There is another game on KS that I'm interested in, but with shipping almost the cost of the game, I can't support. It's something you've definitely got to watch.
Title: Re: Kickstarter Corner
Post by: Lori on September 02, 2014, 03:16:01 PM
I've been keeping an eye on Skyway Robbery - it looks really interesting to me and the art is great.  I'm a bit surprised the kickstarter hasn't really taken off and gotten it funded immediately (34% after the 1st week) but there are no stretch goals on this one so what you see is what you get and that may be keeping things at a more even pace.  I keep meaning to check out any comments and discussion on BGG but haven't made it over there so far.

There's no group buy price reduction option and the shipping to Canada is $40  :o but if others are interested in this one I'd be willing to handle the pledge and get them shipped to my US Postal Box for the free shipping.
Ouch, I didn't even notice the shipping. ><; There is another game on KS that I'm interested in, but with shipping almost the cost of the game, I can't support. It's something you've definitely got to watch.

And just now they've revised their shipping rates:
https://www.kickstarter.com/projects/phantasio/skyway-robbery/posts/972903
Title: Re: Kickstarter Corner
Post by: Lori on September 09, 2014, 12:17:37 PM
Co-operative with a real time component:

https://www.kickstarter.com/projects/136380836/bomb-squad-an-intense-cooperative-real-time-game/?ref=kicktraq

(http://cf.geekdo-images.com/images/pic2162016_md.png)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 10, 2014, 10:56:19 AM
(https://s3.amazonaws.com/ksr/projects/1302044/photo-main.jpg?1410034109)

Quote
Bomb Squad is a real-time cooperative game in which 2-6 players are members of a team operating a robot trying to disarm bombs and save hostages. The players work together, racing against the clock to provide the appropriate instructions for the robot to achieve their mission objectives.

 -   Real-time play: Players each take turns in clockwise order and are free to take as long as they want on their turn. However, there is a timer counting down in real time so players will want to be as efficient—or as fast—as possible. (pressure)

 -   Cooperative game play: The players all work together, winning or losing collectively as a team. Scoring rules enable teams to assess how successful their performance was and work to do better. (friendship)

 -   Hidden Card Information: Players hold their cards away from them so that the fronts are facing the other players. Players give each other Intel to figure out which cards they have in hand. (wits)

 -   Limited Communication: Players may only communicate via the Intel they give each other. Table talk about which cards are needed, or where the robot should go, gives implied hints about which cards to play and is prohibited. (difficulty)

(https://s3.amazonaws.com/ksr/assets/002/547/302/4492d200c96f25c675632c02fba9de78_large.png?1410066541)
(https://s3.amazonaws.com/ksr/assets/002/550/867/08b7fce98b63b3baf29e117e381c36bb_large.jpg?1410142527)
(https://s3.amazonaws.com/ksr/assets/002/549/870/2ba9da993cb060859810911fa9f31e72_large.jpg?1410128371)
(https://s3.amazonaws.com/ksr/assets/002/548/331/a9f61250b79182b2c583699cfb0c56b8_large.jpg?1410104462)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/136380836/bomb-squad-an-intense-cooperative-real-time-game)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 10, 2014, 11:03:36 AM
(http://cf.geekdo-images.com/images/pic2229523.png)

Quote
From the four corners of the land come four pretenders to the throne, each claiming to be the rightful heir. As the four would-be Kings march towards the capitol, they gather their armies, preparing for battle.

One comes for Glory. One comes for Greed. One comes for Blood. One comes for Honor.

- Will you summon the strongest army? - Will you be the first to take the capitol? - Will your magic outwit your opponents? - Will you be the last King standing? -

King Down is an epic strategy game for 2-4 players, where each player allies themselves with one King, hand picks their army and goes into battle by competing to take down the other Kings and cross the board to victory. Described as ‘the prequel to Chess’, King Down incorporates age-old, intricate and fascinating mechanics from ‘the Game of Kings’ but breaks all the rules by reimagining the classic pieces, introducing brand new characters, and including new spell cards, strategies, tactics and win conditions. King Down is a brand new game that will stand the test of time and last the ages.

King Down features four unique Kings each with their own set of unassailable powers. Each King has an army of loyal subjects, presided over by the enchanting but lethal Queen. Each army also includes a brand new expansion of pieces known as ‘Keepers of the King’ - a motley crew of powerful but capricious characters. Bow (a.k.a The Archer) can "take" pieces from a distance, without moving, while Beast (a.k.a The Beast) cannot move, unless it is taking another piece. Bash (a.k.a The Paladin), on the other hand, can move quite freely, yet he himself is taken whenever it takes. Block (a.k.a The Guard) cannot take, yet no other piece can take him down. As for Cog (a.k.a The Maester), well let's just say he's a very resourceful guy...

(http://cf.geekdo-images.com/images/pic2229488.png)
(https://s3.amazonaws.com/ksr/assets/002/534/035/99fcb62f07d821da172bfc1167ca8c11_large.png?1409834500)
(https://s3.amazonaws.com/ksr/assets/002/553/447/69650ac1d36b174788612410b933c76e_large.png?1410196067)
(https://s3.amazonaws.com/ksr/assets/002/548/604/713f5803177b1b7e7469bbd719e2bb9f_large.png?1410111403)
(http://cf.geekdo-images.com/images/pic2229524_lg.png)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/673576049/king-down)
Title: Re: Kickstarter Corner
Post by: Lori on September 10, 2014, 01:24:19 PM
Nice minis on that one, Nicole. I think this is a re-launch if I'm not mistaken?
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 10, 2014, 01:27:40 PM
Nice minis on that one, Nicole. I think this is a re-launch if I'm not mistaken?
I haven't seen it before and it isn't on the designers KS page as one of their previous, you might be thinking of another one.
It does look really neat though. I'm looking into it anyways. Not that I always buy the games I post here. I'd be broke if I did that. :P
Title: Re: Kickstarter Corner
Post by: Lori on September 10, 2014, 01:40:09 PM
Nice minis on that one, Nicole. I think this is a re-launch if I'm not mistaken?
I haven't seen it before and it isn't on the designers KS page as one of their previous, you might be thinking of another one.
It does look really neat though. I'm looking into it anyways. Not that I always buy the games I post here. I'd be broke if I did that. :P

Yep I just went looking and it was a different one that is going for relaunch - Heiffer Heist.  I saw them both being discussed on the Facebook Kickstarter page and ended up combining them in my head.

I don't back all the ones I tag here either but I am doing Bomb Squad because it looks like a total blast (haha). Small group reduction on 4 copies gets it to $31.25 US with free US shipping (to my US address) if anyone else is considering it.

I'm pretty sure I'll do Trian too...maybe?  My "remind me" button definitely gets a workout.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 10, 2014, 01:53:48 PM
I started using the 'remind me' button to track all of the titles on here so I know when to take them off of the list, and ever since I've stopped buying as much because I have so many titles on there that I'm not interested in myself. It's working to my advantage. :D
Title: Re: Kickstarter Corner
Post by: scuudz on September 10, 2014, 02:03:11 PM
Bomb Squad does look interesting.  I'll have to do a little more research before I pull the trigger.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 15, 2014, 10:02:26 AM
(http://comicbastards.com/wp-content/uploads/Yashimaheader-1.jpg)

Quote
You are a Kami Master. Trained in the art of channeling the spirit energy of the Kami, unrivaled in expertise of your chosen fighting style, you are sworn to uphold the honor of your House. Yashima: Legend of the Kami Masters is a fast-paced combat game that combines the speed and complexity of card games with the tactical movement and terrain found in miniature games. With various styles of play, you can compete in a two-player duel, team-based combat, or a free-for-all showdown!

 -   A player's Battle Deck is their life force, used to generate Karma and unleash new abilities. Every card you play and lose matters in your hand, and in the future.
 -   Unique Tome cards with page-turning mechanics provide players with multiple tactical options to keep every turn exciting!
 -   The Action Pool and the ability to influence turn-order makes every round a distinctive experience.
 -   Facing, attack patterns, and “friendly fire” makes melee-combat simple, yet engaging.
 -   Multiplayer competition stays intense and engaging for all players with restoration mode. Instead of elimination, defeated players return more powerful and with a vengeance. Drive all your opponents to restoration and be the last one standing to claim victory for yourself or for your team.

Your custom Battle Deck is central to the game. Representing the martial arts skills of your Kami Master bound to the powers of your chosen Kami spirit, the Battle Deck is not only the source of your attack and defense techniques, but also your life force. As you play cards from your hand, place them back on the bottom of your deck. But when you lose life, you discard. Those techniques are now lost!

Characters:
    Rosamu, the monk, uses chains to create powerful combinations of multiple attacks.
    Hikaru, the priestess, is a powerful healer who counters her foes with spiritual cleansing.
    Akiko, the fire sorceress, wields the power to burn all who stand in her way.
    Kenta, the ronin warrior, studies his enemy's weaknesses before he unleashes his fury.

Kami:
 -   The Dragon Kami builds upon its attack power and evades attacks by flying or dodging. The Dragon Kami is low in health, but it is known for its luck (high karma).
 -   The Tiger can use mechanics to set up the perfect combination of deck, hand, and karma pool manipulation.  When in the fray of battle, it has a powerful block defense.
 -   The Tortoise is slow and deliberate; its low karma makes it often the last one into battle. Like a shell Tortoise's blocks are some of the best and when it strikes they are very powerful blows.
 -   Like the mythical beast of legend, the Phoenix Kami is brilliant, daring, and willing to risk it all for glorious success or a spectacular fiery crash.

Be the last remaining player with cards in your Battle Deck, and prove your might as a Kami Master!

(https://s3.amazonaws.com/ksr/assets/002/555/722/e8eee1ee243b18a0ea52b63231bad15f_large.png?1410221871)
(https://s3.amazonaws.com/ksr/assets/002/554/601/453689ae6c7a3d729ce95c64eb01023a_large.png?1410208437)
(https://s3.amazonaws.com/ksr/assets/002/555/725/44e28ab9e132c924a2556a2dd6033acc_large.png?1410221954)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/greenbriergames/yashima-legend-of-the-kami-masters)
Title: Re: Kickstarter Corner
Post by: Lori on September 15, 2014, 01:57:14 PM
Hey, group buyers! 

The components are coming together for the Treasure Chest of Realistic Resources by Stonemaier Games.  Here's a video update from Jamey:

https://www.youtube.com/watch?v=QBbrwrpIhFY
Title: Re: Kickstarter Corner
Post by: Lori on September 16, 2014, 10:19:36 AM
Apparently my first Kickstarter project, Among the Stars + Expansions (https://www.kickstarter.com/projects/magecompany/among-the-stars), is on its way to me.  Yippee!

Title: Re: Kickstarter Corner
Post by: PhotoJim on September 16, 2014, 04:07:45 PM
Apparently my first Kickstarter project, Among the Stars + Expansions (https://www.kickstarter.com/projects/magecompany/among-the-stars), is on its way to me.  Yippee!

Road trip to Montana then?  Or it's coming to Regina?
Title: Re: Kickstarter Corner
Post by: Lori on September 22, 2014, 06:52:02 PM
So, a very cool thing happened.  This kickstarter was running a Haiku contest as a way of getting people involved and talking about the game.  The two winners would be able to re-name a Bomb Squad Agent to whatever they'd like.  And guess what?  I was one of the two winners!  So now the question is, should I name an agent after myself?  What would you do?

https://www.kickstarter.com/projects/136380836/bomb-squad-an-intense-cooperative-real-time-game/posts/994282?at=BAh7CDoMcG9zdF9pZGkD6isPSSIIdWlkBjoGRVRpA4Zkl0kiC2V4cGlyeQY7BlRJIhgyMDE0LTEwLTIyIDIzOjQ2OjI2BjsGVA%3D%3D--7e1aa5ca7073c6832f7390c560bf965e8bc5c119&ref=backer_project_update
Title: Re: Kickstarter Corner
Post by: dcole on September 23, 2014, 12:00:01 PM
So, a very cool thing happened.  This kickstarter was running a Haiku contest as a way of getting people involved and talking about the game.  The two winners would be able to re-name a Bomb Squad Agent to whatever they'd like.  And guess what?  I was one of the two winners!  So now the question is, should I name an agent after myself?  What would you do?

Thats pretty cool.  Do you get to pick what agent you rename or is it from a predetermined selection of their own?  I would personally name the agent after myself.  Either that or Wayne Campbell.
Title: Re: Kickstarter Corner
Post by: Lori on September 23, 2014, 02:25:34 PM

Thats pretty cool.  Do you get to pick what agent you rename or is it from a predetermined selection of their own?  I would personally name the agent after myself.  Either that or Wayne Campbell.

 :) I could pick from any of the 15 agents that are available in the game.  There's a mini-quiz on Board Game Geek letting you answer a few questions to find your "agent match" - kinda like all those facebook ones going around to find your Disney character match etc.  I ended up matching to "The Disposal Expert, Chloe Mackenzie".  The original name was already a bit of serendipity so she is now "Disposal Expert, Lori MacKenzie" instead.
Title: Re: Kickstarter Corner
Post by: Colin Dearborn on September 23, 2014, 04:23:21 PM
Anyone seen their copy of "This town aint big enough for the 2-4 of us"?

seen reports of them arriving in Canada last week, no sign of mine yet though.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 23, 2014, 04:26:07 PM
Anyone seen their copy of "This town aint big enough for the 2-4 of us"?

seen reports of them arriving in Canada last week, no sign of mine yet though.
I got mine and all of the other microgames in the mail yesterday.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 24, 2014, 08:31:29 AM
Combatzone Scenery

Quote
We at Combatzone Scenery would like you to help us create a range of terrain and gaming mats for your favourite miniatures games. Having both been avid gamers for more years than we can remember, we have played more than our fair share of great games. One thing that we both feel helps to bring your games to life is a great battle field. An exciting looking gaming area with fantastic terrain breathes life into your games and creates an atmosphere you can really immerse yourself in.

Our aim is to create battlefields that consists of a range of scenery and a corresponding gaming mat. Each scenery piece is cast using high quality Crystacal R. This is one of the highest rated materials made by special formula, it is a very hard, white 100% alpha plaster for use where high strength, surface hardness and durability are important. Additionally each scenery piece is highly textured featuring many small details that make painting easy using dry-brushing and washes.

Finally, each scenery piece is supplied unpainted and comes pre-cleaned and sealed ready for painting unlike equivalent resins that need to be scrubbed and primed before painting!

(https://s3.amazonaws.com/ksr/assets/002/575/109/abd1fe48d3ef908b4a5b329cf42dfdd0_large.JPG?1410547808)
(https://s3.amazonaws.com/ksr/assets/002/575/121/c0b825c65c1779cfbc391b1bc398cafe_large.JPG?1410548054)
(https://s3.amazonaws.com/ksr/assets/002/575/131/278069be81dccd410cfc0c7b4b4cc4a1_large.JPG?1410548126)
(https://s3.amazonaws.com/ksr/assets/002/575/090/03d68ea56d84d5072f4170b63cdb2bea_large.jpg?1410547570)

(https://s3.amazonaws.com/ksr/assets/002/593/591/1a4572e05389987344d1df4b65fbe36d_large.JPG?1410891308)
(https://s3.amazonaws.com/ksr/assets/002/593/580/213018ef4eb472b5f0497b046ee160d3_large.JPG?1410891189)
(https://s3.amazonaws.com/ksr/assets/002/575/144/b9ea2e9e14f6f81b9fd19d517efdd1a4_large.JPG?1410548368)
(https://s3.amazonaws.com/ksr/assets/002/575/153/b87e45cc338dec009daa5eaf56a27fde_large.JPG?1410548492)
(https://s3.amazonaws.com/ksr/assets/002/575/074/36e522cc7b33d4f07092899754edbad2_large.JPG?1410547307)
(https://s3.amazonaws.com/ksr/assets/002/581/945/c24b623b3ed162d25ede38ad29fa3aab_large.JPG?1410709771)
(https://s3.amazonaws.com/ksr/assets/002/575/222/4caa89d5503799417dad747f8997ea1c_large.JPG?1410549517)
(https://s3.amazonaws.com/ksr/assets/002/575/180/1b17947308a5d68d57c408ea1c1cad4e_large.JPG?1410548951)
(https://s3.amazonaws.com/ksr/assets/002/575/284/45b6c638dd45d91c9b5dc5474d7ea9cf_large.jpg?1410550135)
(https://s3.amazonaws.com/ksr/assets/002/615/899/0bc960c92caf4fe38e91df5096395ce3_large.jpg?1411278660)
(https://s3.amazonaws.com/ksr/assets/002/575/346/6ef465e5743c8904b4e876694821fc70_large.jpg?1410550892)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1186664051/combatzone-scenery)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on September 24, 2014, 08:37:28 AM
Wow!  :o
Title: Re: Kickstarter Corner
Post by: dcole on September 25, 2014, 02:13:53 PM
That scenery is wicked!  I played Star Wars X-Wing Miniatures for the first time the other night.  Those asteroids would be neat to have.  Unfortunately I don't have much free cash with having two little kids.  At least I have two friends from work that are loaded with custom pieces for the game.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 01, 2014, 09:45:08 AM
(https://s3.amazonaws.com/ksr/projects/1285726/photo-main.jpg?1412113166)

Quote
Throughout the ages, the pursuit for knowledge has been a driving force. Those with a thirst for truth have been known to thrust themselves upon the path the leads to enlightenment. Many travelers have given their lives to obtain the kind of information that wields the power to create and to destroy; to protect and to betray; to share and to obscure. 

In Dead Drop, players race to discover the unknown. By sharing and selling secrets players will gain the knowledge needed to go after a piece of secret information that will unlock all that they have been searching for.

Dead Drop is a game that involves elements of memory, deduction, and crafty maneuvering. As secret agents working for different organizations, players scour the globe seeking information that will help them find the location of a hidden explosive device. Agents must trade information and sell secrets in order to learn the location of the device and grab it before it falls into the hands of another agency!

On a player's turn, you must choose one of the following actions:

Share Info: Trade one card from your hand with one card from any other agent. The target agent must trade and may not look at the card she is being given before handing over her card to the active agent.

Hack the Cache: Trade one card from your hand with one card in the cache. The card from your hand becomes a part of the cache and should be face up.

Sell Secrets: Reveal two cards from your hand to another agent, who must then answer "yes" or "no" to reveal whether or not she has a card equal to the sum of those cards. If she says "yes", she must hand a card of that value to the active agent in exchange for one of the cards shown. The active agent chooses which card to hand over.

At the end of a turn, after performing a regular action, the active agent may choose to Grab The Drop: Place two cards from your hand face up next to the card in the middle of the table. Then, secretly look at the card in the middle to determine whether this card is equal to the sum of the two face-up cards. If you guessed correctly, you win the round; if you're wrong, you're out of the round. (In a three- or four-player game, if an agent is eliminated, she must place her cards face up in front of her. Other agents may trade with an eliminated agent's cards by placing the card traded from their hand face up in place of the card they take.)

The first player to win three rounds wins the game.

(https://s3.amazonaws.com/ksr/assets/002/646/835/19ba438efa88b86da9128b40534b2f95_large.png?1411749648)
(https://s3.amazonaws.com/ksr/assets/002/667/960/af9bd158c0c3edd6b62afef256d48829_large.png?1412112560)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/crashgames/dead-drop-a-pub-series-game)
Title: Re: Kickstarter Corner
Post by: Lori on October 01, 2014, 10:02:56 AM
I was just on my way in here to post about Dead Drop.  The Crash Games Pub Series is pretty awesome.
Title: Re: Kickstarter Corner
Post by: A.J on October 03, 2014, 10:48:52 PM
Didnt really check out price but looks like its got some useful stuff
 https://www.kickstarter.com/projects/1423026450/daedalus-quick-setup-game-inserts-cases-and-access?ref=discovery
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 07, 2014, 03:26:24 PM
(https://s3.amazonaws.com/ksr/projects/1030616/photo-main.jpg?1411592392)

Quote
The harvest is in, and now it's time to celebrate! Lanterns: The Harvest Festival is a tile-placement game set in imperial China. Players act as artisan decorating the palace lake with floating lanterns. The artisan who  earns the most honor before the festival arrives wins the game.

On your turn, you can take these three actions one time each:

 -   Place a lake tile, which gives every player (even your opponents!) a lantern card based on the orientation of the tile. (It also could give the active player bonus lantern cards or favor tokens, depending on the placement.)
 -   Spend favor tokens to trade one lantern card for another.
 -   Dedicate sets of lantern cards to gain the honor you need to win the game.

(https://s3.amazonaws.com/ksr/assets/002/703/591/aaaecec26a48e3887b01f72dd978053b_large.jpg?1412697996)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/foxtrotgames/lanterns-the-harvest-festival)
Title: Re: Kickstarter Corner
Post by: Lori on October 09, 2014, 09:22:00 AM
A "Quickstarter" - 9 day campaign.

https://www.kickstarter.com/projects/michaelmindes/eminent-domain-microcosm-tmg-promos?ref=users
Title: Re: Kickstarter Corner
Post by: Jolo on October 10, 2014, 02:26:10 PM
This just arrived at my house, almost but not quite a year late.
Xia, Legends of a Drift (http://boardgamegeek.com/boardgame/82222/xia-legends-drift-system)
Title: Re: Kickstarter Corner
Post by: DCStyles on October 11, 2014, 09:15:09 PM
Got my Sellsword copy of Xia: Legends of a Drift System yesterday as well.  Just sleeving it now, can't wait to get it on the table!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 17, 2014, 11:30:17 AM
(https://s3.amazonaws.com/ksr/projects/941582/photo-main.jpg?1406343448)

Quote
Play one of 6 characters in a cooperative 1-4 player game that does not require a game master. The setting is our own fictional past, where your characters acquire Lore as they face and defeat the supernatural creatures known as Afflictions.

Folklore itself is played as an adventure board game with an immersive RPG style feel, plenty of randomization and choice driven interaction.  Folklore also has the capacity for gamers to write their own adventures and add as much role playing as they like to the experience.

Play through storylines and create your own horrifying tales, creatures and items to challenge your characters in the quest to drive the Darkness back into the Hell from which it came.

(https://s3.amazonaws.com/ksr/assets/002/749/306/43c66de8d10dd1fb534076d0bc1b1446_large.jpg?1413434423)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1988459078/folklore-the-affliction)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 20, 2014, 02:28:10 PM
My Arcadia Quest is coming in tomorrow, I'm SUUUUUUPER excited for this.
Only a month late, I can handle that. 

Can't wait to bring it out. :D
Title: Re: Kickstarter Corner
Post by: Lori on October 20, 2014, 05:22:29 PM
My Arcadia Quest is coming in tomorrow, I'm SUUUUUUPER excited for this.
Only a month late, I can handle that. 

Can't wait to bring it out. :D

It looks pretty cool!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 21, 2014, 08:12:56 AM
(https://s3.amazonaws.com/ksr/projects/1290098/photo-main.jpg?1413188225)

Quote
DICETINY is a Digital Tabletop Board Game with RPG & Card Collecting elements where Epic Fantasy and Humorous Parodies coexist.

In DICETINY, you play as one of the four chosen heroes in one to four player co-op mode , using a die to move and cards skills to survive from mean monsters and epic bosses and ultimately slay them to bring peace to the world once again.

The rules are simple. Roll the die when it’s your turn.  Move according to the number on the die. A random event will occur.  (Monster? Trap? Treasure? Who knows!)  Use the cards in your hand wisely according to the situation.

(https://s3.amazonaws.com/ksr/assets/002/727/506/67da47cb14c9fc93f2dfb0c7bd8c20a2_large.jpg?1413117378)
(https://s3.amazonaws.com/ksr/assets/002/710/816/e34571211eb0c5242a2e24c48e5b6bea_large.jpg?1412804989)
(https://s3.amazonaws.com/ksr/assets/002/710/839/53c1b786d32ee77bd16c49cc57cc500e_large.jpg?1412805213)
(https://s3.amazonaws.com/ksr/assets/002/710/847/8a45abc79e130c720dc2a07e10919364_large.jpg?1412805337)
(https://s3.amazonaws.com/ksr/assets/002/711/908/3621646b14a91aa7be83ff859f147c95_large.jpg?1412818134)
(https://s3.amazonaws.com/ksr/assets/002/710/895/25d6ad1f78d8db1f12d41064744c8afc_large.jpg?1412806022)
(https://s3.amazonaws.com/ksr/assets/002/710/953/945c8c6e10e86ee92fb6981684150e67_large.jpg?1412806555)
(https://s3.amazonaws.com/ksr/assets/002/712/175/b6ab36d9c6e566dcb9931e45720aa33b_large.jpg?1412822184)
(https://s3.amazonaws.com/ksr/assets/002/711/972/b2f3d6b15b4a990dfa1a2731e33f3d14_large.jpg?1412818742)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/2112685735/dicetiny-the-lord-of-the-dice)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 21, 2014, 02:17:44 PM
(https://s3.amazonaws.com/ksr/projects/873927/photo-main.jpg?1413820825)

Quote
Stockpile is an economic board game that combines the traditional stockholding strategy of buy low, sell high with several additional mechanics to create a fast-paced, engaging and interactive experience.

In Stockpile, players act as stock market investors at the end of the 20th century hoping to strike it rich, and the investor with the most money at the end of the game is the winner. Stockpile was built around the idea of imperfect knowledge. No investor knows everything about the stock market, but everyone does know something. This philosophy manifests in Stockpile in two unique ways – insider information and the stockpile.
Insider Information Insider Information

First, players are given insider information each round. This information dictates how a stock’s value will change at the end of the round. By privately learning if a stock is going to move up or down, each player has a chance to act ahead of the market by buying or selling at the right time.
Stockpiles Stockpiles

Second, players purchase their stocks by bidding on piles of cards called stockpiles. These stockpiles will contain a mixture of face-up and face-down cards placed by other players in the game. In this way, nobody will know all of the cards in the stockpiles. Not all cards are good either. Trading fees can poison the piles by making players pay more than they bid. By putting stocks and other cards up for auction, Stockpile catalyzes player interaction, especially when potential profits from insider information are on the line.

Both of these mechanics are combined with some stock market elements to make players consider multiple factors when selling a stock. Do you hold onto a stock in hopes of catching a lucrative stock split or do you sell now to avoid the potential company bankruptcy? Can you hold onto your stock until the end of the game to become the majority shareholder, or do you need the liquidity of cash now for future bidding? Do you risk it all by investing heavily into one company, or do you mitigate your risk by diversifying your portfolio?

In the end, everyone knows something about the stock market, so it all comes down to strategy execution. Will you be able to navigate the movements of the stock market with certainty? Or will your investments go under from poor predictions?.

(https://s3.amazonaws.com/ksr/assets/002/771/470/cf7e38d92986fde30a93be4b425d07ee_large.png?1413821407)
(https://s3.amazonaws.com/ksr/assets/002/759/359/6a781beedf8b66fd7fd8f95b8aea352d_large.PNG?1413581682)
(https://s3.amazonaws.com/ksr/assets/002/759/369/4156e5c50b9e1777b50ccc225f94ceae_large.PNG?1413581769)
(https://s3.amazonaws.com/ksr/assets/002/759/423/196d634fda5e7b55d71ad961e8099848_large.PNG?1413582371)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1194568489/stockpile-the-stockmarket-game-of-insider-trading)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 21, 2014, 02:20:46 PM
(https://s3.amazonaws.com/ksr/assets/002/773/498/cae021f3c7dfd2c739c02c4bf3a00003_large.png?1413841874)

Quote
Roots© is a game of inventing words. Players combine Prefix and Suffix cards to create new words, competing for the best connection to a Subject card. Whoever delivers the best explanation for their word captures that Subject card, gaining a potential piece of their secret Win condition. But stay sharp: players can manipulate each other's progress with various Power cards, undermining opponents while advancing themselves. The result is narrative warfare in which the most creative, best spoken, and craftiest thrive.

Roots is fun for everyone, especially...

Social game enthusiasts: Roots is a casual tabletop experience like Apples to Apples/Cards Against Humanity, Last Word, Taboo, and Scrabble, so those seeking light-but-cerebral competition just found their next game. The game's verbal component also makes a great ice-breaker, opening up groups with imaginative debate.

Creatives: Artists of all kinds discover inspiration in the content gameplay produces. In essence, moving around word-bits leads to unexpected ideas - emergent narrative that's fresh every session. Words like "vesper-naut" might inspire your new protagonist, "lun-ocracy" a whole setting. Roots will smash your writer's block, so make sure you play with a notebook handy.

Teachers & students: Roots lets players manipulate English's anatomy, illuminating how words assemble meaning; this insight improves both reading comprehension and vocabulary. Likewise, the task of articulating a new word's definition and connection to a subject promotes critical thinking and rhetorical skill. The best part is that it's fun.

(https://s3.amazonaws.com/ksr/assets/002/772/683/3095306475311d2d693abc7e63c97b40_large.png?1413833852)
(https://s3.amazonaws.com/ksr/assets/002/775/812/c48b3ac5ed8621bf887213cffe869e00_large.jpg?1413871320)
(https://s3.amazonaws.com/ksr/assets/002/775/815/3e67279b013436b70aa8c88170e35c36_large.jpg?1413871364)
(https://s3.amazonaws.com/ksr/assets/002/775/816/bc507563b19a4044c174c498f814137e_large.jpg?1413871398)
(https://s3.amazonaws.com/ksr/assets/002/775/817/36f2276f536955fb7daaa4a62e71bdde_large.jpg?1413871447)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/predicate/roots-a-game-of-inventing-words)
Title: Re: Kickstarter Corner
Post by: Lori on October 22, 2014, 01:54:33 PM
https://www.kickstarter.com/projects/478379924/operation-faust (https://www.kickstarter.com/projects/478379924/operation-faust)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 22, 2014, 02:28:22 PM
(https://s3.amazonaws.com/ksr/projects/1245255/photo-main.jpg?1411768122)

Quote
Operation F.A.U.S.T. (Fine Art Underground: Stolen Treasures) is a highly social bluffing and deduction game. Players will find themselves in occupied France during World War II, tasked with a mission to recover Europe's most valuable pieces of art before they are looted by Hitler's Third Reich.

Operation F.A.U.S.T. supports 3 to 8 players and takes about 30 minutes.

To win the game you must gather intelligence, locate Europe's most at risk treasures, and recover them before your opponents. Use your network of spies, double agents, art dealers, French resistance members and Allied soldiers to achieve your goals, but take care not to reveal information to others. With stakes this high, no one can be trusted!

(https://s3.amazonaws.com/ksr/assets/002/505/619/e3feb756dd73a23069a5f4a9c1e0c362_large.jpg?1409320055)
(https://s3.amazonaws.com/ksr/assets/002/640/410/a34f7ef4376a90e2f01da1b062c2f930_large.png?1411659813)
(https://s3.amazonaws.com/ksr/assets/002/720/255/1b5c0339b492aff5ea406bc06e57d1fc_large.jpg?1412956894)
(https://s3.amazonaws.com/ksr/assets/002/720/257/cc2c0df56e6ff9b4a5cc25a3ed605715_large.jpg?1412956921)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/478379924/operation-faust)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 27, 2014, 10:23:03 AM
(https://s3.amazonaws.com/ksr/projects/1060593/photo-main.jpg?1412093934)

(https://s3.amazonaws.com/ksr/assets/002/795/635/3ca440ca3ca359dde6fa3c1b58223548_large.png?1414172197)
(https://s3.amazonaws.com/ksr/assets/002/784/646/43ab18b6e9bcc2b8e7ff58a97c335fba_large.png?1413999007)
(https://s3.amazonaws.com/ksr/assets/002/663/450/f4dde0c258485e8acb1d568f5c98d879_large.png?1412046555)
(https://s3.amazonaws.com/ksr/assets/002/663/480/83c22b315e7349a6589a5d1536162928_large.png?1412046809)
(https://s3.amazonaws.com/ksr/assets/002/663/520/09fab82eedc7971f793302f27f8d32ea_large.png?1412047161)
(https://s3.amazonaws.com/ksr/assets/002/663/546/61c1cbb1e8ac2e76f44042127f277aa2_large.png?1412047511)
(https://s3.amazonaws.com/ksr/assets/002/663/568/7338ba2a758b3535bbf80348594ce2af_large.png?1412047722)
(https://s3.amazonaws.com/ksr/assets/002/663/584/bee6468fb557fbcf62661bb3a24aa79b_large.png?1412047930)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1423026450/daedalus-quick-setup-game-inserts-cases-and-access)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 27, 2014, 10:25:42 AM
I'm going to be getting some of these amazing Daedalus inserts. The awesome thing is the shipping is a one-time $20 fee for the whole order, and each insert you add-on has a $5 discount. I'll be ordering all self-assembled inserts. If people want to get in on my order, you are welcome, I only ask that you pre-pay. (As I don't have the money to pay for yours up front, and I don't like having to hound people down for payment. :P )

(https://s3.amazonaws.com/ksr/assets/002/792/628/489f1f18ad3024e4eea426b6eaf45d5b_large.png?1414116056)
Title: Re: Kickstarter Corner
Post by: Lareina on October 27, 2014, 11:16:45 AM
Kickstarter seems to be borked, how much time is left on the Inserts? Mostly asking so then I know when I have until to give you money since I won't be at Chewsday this week, I'll be there next week if that's not too late?

I'm interested in a self-assembled Dice Masters case, I figure it'll work fine for Quarriors. How are we splitting shipping? Just PM letting me know how much I would owe you.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 27, 2014, 11:25:16 AM
Kickstarter seems to be borked, how much time is left on the Inserts? Mostly asking so then I know when I have until to give you money since I won't be at Chewsday this week, I'll be there next week if that's not too late?

I'm interested in a self-assembled Dice Masters case, I figure it'll work fine for Quarriors. How are we splitting shipping? Just PM letting me know how much I would owe you.

Haha, I didn't know what you meant by 'borked' until I tried to go to the page. :P Yup, it's down.
http://www.kicktraq.com/projects/1423026450/daedalus-quick-setup-game-inserts-cases-and-access/ (http://www.kicktraq.com/projects/1423026450/daedalus-quick-setup-game-inserts-cases-and-access/)
The kickstarter is up till Nov 4th. I'm thinking there will probably be a backerkit or something of the like for it. I'm open to taking orders till the backerkit closes. (I'm still confirming this...)

I've asked them about having an un-engraved version of the dicemasters case, as I'm planning on getting one as well, but will also have D&D and Yugioh Dicemasters in mine, and would rather not have the Avengers vs Xmen logo on it. :P We'll see what they say.
Title: Re: Kickstarter Corner
Post by: Lareina on October 27, 2014, 03:48:40 PM
I'll for sure want an insert for Firefly if they wind up adding it into the Kickstarter. Also that's a good question as to whether or not they'll make a non engraved version for the Dice Masters box, I'll live if they don't, but it would be awesome if it wasn't branded that way.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 27, 2014, 03:51:06 PM
I'll for sure want an insert for Firefly if they wind up adding it into the Kickstarter. Also that's a good question as to whether or not they'll make a non engraved version for the Dice Masters box, I'll live if they don't, but it would be awesome if it wasn't branded that way.

I talked to him and he said he had a few people ask for a generic case, so he'll probably give that option. He's looking into a few other options as well.
Title: Re: Kickstarter Corner
Post by: Lori on October 27, 2014, 11:00:48 PM
Canadian kickstarter with free shipping to Canada:
https://www.kickstarter.com/projects/66958057/steampunk-rally

The video is worth a watch...
Title: Re: Kickstarter Corner
Post by: Lareina on October 28, 2014, 08:44:43 AM
Man that video was slick!

I'll be going for a copy, if anyone wants in, the 3 copy pledge is 10 bucks cheaper than if you buy them singular, lemme know.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 28, 2014, 08:58:50 AM
Canadian kickstarter with free shipping to Canada:
https://www.kickstarter.com/projects/66958057/steampunk-rally

The video is worth a watch...
That's one nice looking project page...
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 28, 2014, 09:01:28 AM
(https://s3.amazonaws.com/ksr/projects/1073106/photo-main.jpg?1413946023)

(https://s3.amazonaws.com/ksr/assets/002/804/437/6bdc5b54113c9b25f5f8b03b4d955847_large.jpg?1414360631)
(https://s3.amazonaws.com/ksr/assets/002/804/527/1dc02beef5dc9559c1bb68e7b88127ca_large.gif?1414362478)
(https://s3.amazonaws.com/ksr/assets/002/793/667/677ed74c4fa6982356677847ffa09322_large.png?1414138574)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/66958057/steampunk-rally)
Title: Re: Kickstarter Corner
Post by: Lori on October 28, 2014, 10:10:17 AM
Man that video was slick!

I'll be going for a copy, if anyone wants in, the 3 copy pledge is 10 bucks cheaper than if you buy them singular, lemme know.

Yeah, I already went in on this one too.  I also love that they have a couple of stretch goals to add inventor cards and they are highlighting women.  Nice BGG poll/geek list for that stretch goal here:
http://www.boardgamegeek.com/geeklist/181076/steampunk-rally-inventor-stretch-goal-geeklist
Title: Re: Kickstarter Corner
Post by: Lori on November 01, 2014, 07:01:13 PM
They've added a Dead of Winter insert to the Daedalus Kickstarter.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 04, 2014, 11:33:23 AM
The order of Pairs came in today, I'll be bringing them tonight. (Cordawg, you still need to pay me for that one...)
Title: Re: Kickstarter Corner
Post by: Lori on November 04, 2014, 02:08:21 PM
New Keyflower expansion:

https://www.kickstarter.com/projects/gamesalute/keyflower-the-merchants?ref=kicktraq
Title: Re: Kickstarter Corner
Post by: scuudz on November 04, 2014, 02:19:54 PM
New Keyflower expansion:

https://www.kickstarter.com/projects/gamesalute/keyflower-the-merchants?ref=kicktraq

I love Keyflower, so this is tempting!
Title: Re: Kickstarter Corner
Post by: Lori on November 04, 2014, 02:37:43 PM
New Keyflower expansion:

https://www.kickstarter.com/projects/gamesalute/keyflower-the-merchants?ref=kicktraq

I love Keyflower, so this is tempting!

Yeah, I'm tempted too as you can get a bundle with the original game, the previous Farmers Expansion, this Expansion and a little bonus tile.
Title: Re: Kickstarter Corner
Post by: scuudz on November 04, 2014, 02:43:44 PM
New Keyflower expansion:

https://www.kickstarter.com/projects/gamesalute/keyflower-the-merchants?ref=kicktraq

I love Keyflower, so this is tempting!

Yeah, I'm tempted too as you can get a bundle with the original game, the previous Farmers Expansion, this Expansion and a little bonus tile.

Yup, that bundle is a steal at $110. Shipping to Canada included, and it ships in a couple of months.  I'm going to have to watch the merchants expansion video again.
Title: Re: Kickstarter Corner
Post by: Lori on November 04, 2014, 02:52:20 PM
New Keyflower expansion:

https://www.kickstarter.com/projects/gamesalute/keyflower-the-merchants?ref=kicktraq

I love Keyflower, so this is tempting!

Yeah, I'm tempted too as you can get a bundle with the original game, the previous Farmers Expansion, this Expansion and a little bonus tile.

Yup, that bundle is a steal at $110. Shipping to Canada included, and it ships in a couple of months.  I'm going to have to watch the merchants expansion video again.

It's not free shipping to Canada.  With Kickstarter's new "set the shipping costs after the fact" implementation you don't see the shipping amount until you go to pledge.  It's kinda misleading that they don't at least state the rates on the Kickstarter page (at least in my quick read-through I didn't see it).  It looks like the bundle is $29 to Canada but I have a US P.O. Box and US shipping is free so if I go for it I'll go that way. 
Title: Re: Kickstarter Corner
Post by: scuudz on November 04, 2014, 03:00:50 PM
New Keyflower expansion:

https://www.kickstarter.com/projects/gamesalute/keyflower-the-merchants?ref=kicktraq

I love Keyflower, so this is tempting!

Yeah, I'm tempted too as you can get a bundle with the original game, the previous Farmers Expansion, this Expansion and a little bonus tile.

Yup, that bundle is a steal at $110. Shipping to Canada included, and it ships in a couple of months.  I'm going to have to watch the merchants expansion video again.

It's not free shipping to Canada.  With Kickstarter's new "set the shipping costs after the fact" implementation you don't see the shipping amount until you go to pledge.  It's kinda misleading that they don't at least state the rates on the Kickstarter page (at least in my quick read-through I didn't see it).  It looks like the bundle is $29 to Canada but I have a US P.O. Box and US shipping is free so if I go for it I'll go that way.

Ah you're right! Weird way of doing it.  It is $12 to Canada if you are just getting the Merchants and the tile.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 04, 2014, 03:37:14 PM
Daedalus added Cosmic Encounter

(https://ci5.googleusercontent.com/proxy/lfvEmlWdti7oP303cv8kNuJbe5LAZ4tfwG6C809oKSk5yc4ID1J-3c1SutuN4SfwG4Ewg1sg1sg3pyoBxs348VNjrVmrBYDSE1D_4TCI3nx0lFbRw3qLlDdPokV2ZNYDNJ8Hb6_WfX7aHqy3bk-jfiYCW0KWDRmSzVNZ=s0-d-e1-ft#https://s3.amazonaws.com/ksr/assets/002/854/549/95c165a15cf22eee2695935fd5988c84_large.png?1415135582)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 04, 2014, 03:39:57 PM
(https://s3.amazonaws.com/ksr/projects/1449364/photo-main.jpg?1414783179)

Quote
Keyflower is one of the finest worker placement games around at the moment, garnering excellent reviews from all who have sampled it. Keyflower sees players attempt to develop their individual villages over the course of four seasons by successfully bidding on a variety of tiles depicting village locations and boats while also claiming skill tiles, resources and residents - also known as Keyples.

Last year's expansion, The Farmers, added new gameplay elements that expanded the Key-niverse by bringing in agricultural work; between breeding animals and harvesting fields, things were getting pretty busy, but Keyples are hardy types. Every season they welcomed in new residents, all of whom worked hard to improve their collective lot as well as your score at the end of the game.
Each season sees new boats arrive, packed out with new villagers sporting useful skills. Each season sees new boats arrive, packed out with new villagers sporting useful skills.

And now we're back with an all new expansion for 2014: The Merchants! Fresh from wowing the crowds at Essen Spiel, things have moved on in the world of Keyflower as commerce has become more important to the Keyples. In the designers' own words, Farmers added width to the game whilst Merchants adds depth.

Contracts can bring in some much needed resources, for example, but why not hold on to them for valuable points at the end? There are also Cabins that allow for more upgrades and Extensions that double the fixed point scores of some tiles. This new addition to your collection will see you having to master the game all over again.

(https://s3.amazonaws.com/ksr/assets/002/834/140/a350fdc6bc718a52a5074d053ecb0d87_large.jpg?1414790320)
(https://s3.amazonaws.com/ksr/assets/002/834/194/363d4933151d943ac343cd763217aa56_large.jpg?1414790839)
(https://s3.amazonaws.com/ksr/assets/002/834/346/1bf880a12d754b99431cca720b4168b8_large.jpg?1414792249)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/gamesalute/keyflower-the-merchants)
Title: Re: Kickstarter Corner
Post by: Lori on November 04, 2014, 04:15:52 PM
Another new one starting today:

https://www.kickstarter.com/projects/miniongames/dragonflame-card-game/?ref=kicktraq
Title: Re: Kickstarter Corner
Post by: prairieguy on November 05, 2014, 06:51:05 AM
"deep sigh"
How much more for Cosmic Encounter Nik?
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 05, 2014, 02:43:44 PM
"deep sigh"
How much more for Cosmic Encounter Nik?
$30....  :-\
Title: Re: Kickstarter Corner
Post by: prairieguy on November 05, 2014, 05:00:44 PM
"deep sigh"
How much more for Cosmic Encounter Nik?
$30....  :-\
Okay. I want it too lol
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 05, 2014, 05:09:02 PM
"deep sigh"
How much more for Cosmic Encounter Nik?
$30....  :-\
Okay. I want it too lol
Keep in mind that they did say in the update that it will only fit the expansions that are on that list (which I think is all of them right now, forgive me if I'm wrong).
Quote
Let me just say that this is one full box. Because it is so full it will sadly not be able to hold anything else. Also, all cards are premium sleeved (Mayday and FFG fit) except the alien sheets (there is no way on this green earth they would fit in the box with sleeves, and I don't have any that would fit them).
Title: Re: Kickstarter Corner
Post by: omegadirective on November 08, 2014, 08:43:22 PM
Posting so I can get notices of new posts.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 12, 2014, 09:32:27 AM
(https://s3.amazonaws.com/ksr/projects/1417126/photo-main.jpg?1414941550)

Quote
Each terrain tile is a 2.25" hexagon which fully interlocks on all sides. The front of each tile has a specific terrain feature and the back has the corresponding fill for the terrain.  This unique design allows you to build out whatever style is best for you. With each set of 70 double sided tiles you have 140 options to use when creating your foundation - allowing you to build thousands of possible maps. In addition, this distinctive design also allows you the option to combine multiple sets to create the perfect place to play.

Just as important as the versatility in designing your maps, is the durability of our tiles. Our terrain tiles are manufactured with a UV coating that makes them durable and sturdy for many years of play.  The UV coating also gives you the option of writing on your tile set with a dry erase marker or a grease pencil.   The possibilities are only limited by your imagination.  And when you are finished, simply wipe off your tiles and they are ready for the next adventure.

(https://s3.amazonaws.com/ksr/assets/002/880/102/58f4183f9cfc31130a3892472c947bfb_large.jpg?1415557878)
(https://s3.amazonaws.com/ksr/assets/002/838/044/d03416adb629871fb852ad2d171a286d_large.jpg?1414880722)
(https://s3.amazonaws.com/ksr/assets/002/877/781/16a6e807d57e9fd4270eabe28019123d_large.jpg?1415499570)
(https://s3.amazonaws.com/ksr/assets/002/877/876/c3d80097f19040ea6e7f8b95bb00b038_large.jpg?1415501435)
(https://s3.amazonaws.com/ksr/assets/002/897/265/0b433395e261b0de018eb294374dffdb_large.jpg?1415802613)

(https://s3.amazonaws.com/ksr/assets/002/877/027/dec641083b138dcf2d8084dad7bc8f9e_large.jpg?1415486810)
(https://s3.amazonaws.com/ksr/assets/002/838/144/ae86d374367b23437ccfc5ad75b98175_large.jpg?1414882321)

(https://s3.amazonaws.com/ksr/assets/002/877/018/7ef5e8972f5fb1b53657283a9b8e7c10_large.jpg?1415486759)
(https://s3.amazonaws.com/ksr/assets/002/855/779/852699264c4b27086ab0ad016d7551d7_large.jpg?1415145131)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1890786242/a-place-2-play-terrain-tile-sets)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 12, 2014, 09:36:34 AM
(https://s3.amazonaws.com/ksr/projects/1382910/photo-main.jpg?1414865182)

Quote
From the ashes of a devastating third World War, a precious few Golden Cities emerge offering hope to those who struggle for survival in the wastelands. Players explore the ruins of the modern world completing quests, honing their skills and maneuvering for social status in order to claim a precious spot as a citizen with a Golden City. To enter the Golden city you must:

Become an expert: Reach 20 skill points

Serve the city: Fulfill three secret quests

Become a nobleman: Get the most possible character points

In each turn, the players can spend action points to do several actions such as moving through the city, raiding buildings, attacking other players, and more. Each player has a specific skill — mechanic, trader, electrician, bodyguard and medic — and has his own unique items to build; those items can be traded off against other items or resources.

The board of the game is formed by 9 different tiles. All over the map, the players find different buildings which they can raid. Each time a player raids a building, a raid card of this type of building is taken and read, which leads to specific circumstances taking place. The player will be made to make various decisions including important moral decisions! Upon resolving the various decisions, you will receive character points. The choices you make, for good or for bad, will lead to specific perks and advantages (or disadvantages) during the progress of the game.

(https://s3.amazonaws.com/ksr/assets/002/863/614/3ae792bec8c2b75b5813a0fc36d0c224_large.jpg?1415259543)
(https://s3.amazonaws.com/ksr/assets/002/854/313/808eefd712b4788bd504acfef6987946_large.jpg?1415133277)
(https://s3.amazonaws.com/ksr/assets/002/854/381/2829bf555278ec1b377bc0acc3d76c76_large.jpg?1415133906)
(https://s3.amazonaws.com/ksr/assets/002/844/814/bf47f0d91315421851974a9ea52f32be_large.jpg?1415005087)
(https://s3.amazonaws.com/ksr/assets/002/844/720/0e4caa36c2559be2fa1b6fb42ae0f298_large.jpg?1415003259)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/magecompany/raid-and-trade)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on November 12, 2014, 09:42:06 AM
That terrain looks very cool!!!
Title: Re: Kickstarter Corner
Post by: Lareina on November 14, 2014, 11:23:06 AM
Another storage/accessory type Kickstarter: https://www.kickstarter.com/projects/1261520701/accessories-for-your-favourite-board-games

They have stuff for Talisman, Game of Thrones, Agricola, Merchants & Marauders, Eclipse and Zombicide.

I like the organizers for the game (specifically Zombicide) mostly because I know our sleeves tend to knock off cards from the player cards. I asked if everything would fit in the box for Zombicide, the creator replied and said it does but probably not big enough for Season 3.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 14, 2014, 11:26:53 AM
Another storage/accessory type Kickstarter: https://www.kickstarter.com/projects/1261520701/accessories-for-your-favourite-board-games

They have stuff for Talisman, Game of Thrones, Agricola, Merchants & Marauders, Eclipse and Zombicide.

I like the organizers for the game (specifically Zombicide) mostly because I know our sleeves tend to knock off cards from the player cards. I asked if everything would fit in the box for Zombicide, the creator replied and said it does but probably not big enough for Season 3.
Ohh! I really like the Agricola and Zombicide organizers with the clear plastic on top that fits the pieces during gameplay. That's handy. I hate that my Zombicide cards always get knocked off the player card.
Title: Re: Kickstarter Corner
Post by: Lareina on November 14, 2014, 11:36:07 AM
I sent a message asking about getting a price for more organizers for Zombicide. Then I asked whether or not it'd be possible to get just the organizers for another game (specifically Game of Thrones). Also asked about how well these organizers fit sleeved cards since I have a habit of sleeving cards now.
Title: Re: Kickstarter Corner
Post by: Lori on November 14, 2014, 04:13:21 PM
Here is the latest update for those of us that are in on the Treasure Chest of Realistic Resources.  Looks like everything is still on track for a January delivery. 

https://www.kickstarter.com/projects/jameystegmaier/treasure-chest-realistic-resource-tokens-for-board/posts/1052237?at=BAh7CDoMcG9zdF9pZGkDTQ4QSSIIdWlkBjoGRVRpA4Zkl0kiC2V4cGlyeQY7BlRJIhgyMDE0LTEyLTE0IDIxOjUwOjAzBjsGVA%3D%3D--3c36aeb073844a8e346092cf5cb2c8e4b25d1fa5&ref=backer_project_update
Title: Re: Kickstarter Corner
Post by: Tempest on November 16, 2014, 12:46:11 PM
Here is the latest update for those of us that are in on the Treasure Chest of Realistic Resources.  Looks like everything is still on track for a January delivery. 

https://www.kickstarter.com/projects/jameystegmaier/treasure-chest-realistic-resource-tokens-for-board/posts/1052237?at=BAh7CDoMcG9zdF9pZGkDTQ4QSSIIdWlkBjoGRVRpA4Zkl0kiC2V4cGlyeQY7BlRJIhgyMDE0LTEyLTE0IDIxOjUwOjAzBjsGVA%3D%3D--3c36aeb073844a8e346092cf5cb2c8e4b25d1fa5&ref=backer_project_update

Oh, awesome. I love that they're showing the progress of the shipping process.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 18, 2014, 09:24:46 AM
(https://s3.amazonaws.com/ksr/projects/1474569/photo-main.jpg?1415754983)

Quote
Set in the mid-1800s, the age of whaling, New Bedford gives 2 to 4 players the chance to build the Massachusetts town of the same name into a thriving community. Gather resources to add buildings with new actions and launch ships to go whaling. Go out longest for the best choice, but wait too long and the whales become harder to catch. And don't forget to pay your crew when ships return! Carefully balance time management and timing to earn the most points in this medium-weight worker placement and resource management game.

A bit more detail: Over twelve rounds players take turns placing their two workers. The town board and whaling board contain basic game actions: taking goods (food, wood, brick), selling goods, constructing buildings, docking ships, and launching ships. These actions can be used multiple times per round, with the first player to do so in a round receiving a bonus or more goods or reducing the number of goods paid.

Most buildings add extra action spaces with new actions, combined actions, and more powerful versions of basic actions. You own whatever you build, with others needing to pay to use them and you earning points from them at game's end.

You need to pay to send ships whaling, choosing how far out to send them. At the end of the round, ships move closer to shore and whale tokens are drawn randomly. Ships that are farthest out have first chance to pick the valuable sperm whales, but as they move in, others have the opportunity to launch farther out and get a better pick, possibly leaving you with only empty seas. Over the course of the game, whales become more rare and empty seas more common - an historical reflection of the toll that whaling had on the environment. Once a ship reaches shore, a percentage of the profits (the "lay") must be paid in order to keep the whales selected.

After twelve rounds, all ships must return, and players total their points from buildings, whales, and extra money.

(https://s3.amazonaws.com/ksr/assets/002/907/844/dad48bab66a7db6b54cf321ead27a4ac_large.jpg?1415941487)
(https://s3.amazonaws.com/ksr/assets/002/907/845/ea127f9818e81fd4a745196f89f0cc40_large.jpg?1415941503)
(https://s3.amazonaws.com/ksr/assets/002/907/849/076ae671bdcfee452f9c0a5669692459_large.jpg?1415941516)
(https://s3.amazonaws.com/ksr/assets/002/907/912/1b80d01c5b0a147a096f5c80c22d3743_large.jpg?1415942094)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/dicehateme/new-bedford-a-boardgame-of-historic-whaling-and-to)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 21, 2014, 09:33:37 AM
(https://s3.amazonaws.com/ksr/projects/1494192/photo-main.jpg?1416518737)

(https://s3.amazonaws.com/ksr/assets/002/944/144/7f431b46827a6bb6d5c4e4454cbaa7c3_large.jpg?1416504540)
(http://cf.geekdo-images.com/images/pic2283337_md.jpg)
(http://cf.geekdo-images.com/images/pic2283338_md.jpg)
(http://cf.geekdo-images.com/images/pic2283339_md.jpg)

How to Play Video (https://www.youtube.com/watch?feature=player_embedded&v=wDqtJsz4iAo)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/152730994/captains-wager-0)
Title: Re: Kickstarter Corner
Post by: Lori on November 21, 2014, 11:56:04 AM
Captain's Wager looks interesting - gives me a bit of a Libertalia feel.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 21, 2014, 12:01:20 PM
Captain's Wager looks interesting - gives me a bit of a Libertalia feel.
Yeah, kind of. It doesn't have that bad of a price point either.
Title: Re: Kickstarter Corner
Post by: omegadirective on November 21, 2014, 09:40:16 PM
Ordered New Bedford.

Let's go Whaling!!!
Title: Re: Kickstarter Corner
Post by: Jolo on November 26, 2014, 01:07:00 PM
Steampunk Rally 6 pack order (http://forums.saskgames.com/index.php?topic=4185.new;topicseen#new)
Title: Re: Kickstarter Corner
Post by: Lori on November 28, 2014, 09:53:34 AM
Ordered New Bedford.

Let's go Whaling!!!

Is it just me or do those tiles remind anyone else of Caverna?

Well, for the 1st time in a long time I have no active Kickstarters.  Clearly that means I should be expecting a flood of packages...right?  :lol
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 28, 2014, 09:58:48 AM
Ordered New Bedford.

Let's go Whaling!!!

Is it just me or do those tiles remind anyone else of Caverna?

Well, for the 1st time in a long time I have no active Kickstarters.  Clearly that means I should be expecting a flood of packages...right?  :lol

Haha, I've been going through that for the last month or so. Almost no active KS's, getting tons in the mail.
Title: Re: Kickstarter Corner
Post by: omegadirective on November 28, 2014, 10:51:47 AM
Ordered New Bedford.

Let's go Whaling!!!

Is it just me or do those tiles remind anyone else of Caverna?

Well, for the 1st time in a long time I have no active Kickstarters.  Clearly that means I should be expecting a flood of packages...right?  :lol



It also means you need to be supporting more kickstarters!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 01, 2014, 09:14:21 AM
(https://s3.amazonaws.com/ksr/projects/1046562/photo-main.jpg?1415658682)

Quote
New York, 1929: A frenzy of interest in antiquity is sweeping the nation! With museums hungry for mysterious and exotic artifacts — and you hungry for adventure — you start up your own archeology company. Untold wonders await within dangerous jungles, harsh deserts, and wind-swept mountains. Will you gain a reputation as the most intrepid and famous adventurer of all time?

In Artifacts, Inc., 2-4 players compete to grow the most famous archeology company. Players roll dice, which represent their troop of adventurers, and place them on cards in order to find artifacts, sell them to museums, and purchase new cards representing their company assets. Players can choose to focus on making lots of money by selling artifacts, having museum majorities, creating the best combination of expeditions and buildings, or searching below the waves for lost cities and hidden treasures. The first player to reach 20 reputation triggers the end of the game, and the player with the most total reputation wins!

  -  2-4 Players
  -  60 Minutes
  -  Easy to learn
  -  Dice-placement mechanic

(https://s3.amazonaws.com/ksr/assets/002/887/104/39b25d4abfcbbc75ae95380cf733ee4f_large.jpg?1415658804)
(https://s3.amazonaws.com/ksr/assets/002/887/108/37abdaad43bde961a1760f64e6f2fde3_large.jpg?1415658832)
(https://s3.amazonaws.com/ksr/assets/002/887/112/e60d4a88e19349196423e711fb947ec8_large.jpg?1415658890)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/953146955/artifacts-inc)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 01, 2014, 03:53:43 PM
(https://s3.amazonaws.com/ksr/projects/1514278/photo-main.jpg?1417452333)

Quote
Pixel Tactics is a 2-player card game that captures the tactical strategy of games like Final Fantasy Tactics, Disgaea, Soul Nomad, or Fire Emblem in card game format. Battles take about 30 minutes to play, and each game is vastly different, due to the powerful influence of Leaders over gameplay!

✩ In this project, we want to print a big starter box for Pixel Tactics, called Pixel Tactics Deluxe! This large box contains everything for two players to play the game: cards, rules, punch tokens, and extra storage space for all the other Pixel Tactics games in print (sleeved or unsleeved)! Designed for both new players and veterans alike, Pixel Tactics Deluxe is a complete game on its own, and also combines with other Pixel Tactics games to form a larger set, with which you can play many of the over 7 new play modes introduced in the game!

If you already have other Pixel Tactics Games, there's plenty to look forward to: All 25 heroes in Pixel Tactics Deluxe are completely new!

(https://s3.amazonaws.com/ksr/assets/002/906/459/db07be81d112cd8f5b0cef7fd76745f8_large.jpg?1415927323)

https://www.youtube.com/watch?feature=player_embedded&v=qeyECQD4NVA (https://www.youtube.com/watch?feature=player_embedded&v=qeyECQD4NVA)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/level99games/pixel-tactics-deluxe)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 01, 2014, 03:57:10 PM
Ahh! New Pixel Tactics! I absolutely love this game. I was hoping to finally having a big box to store all the cards I have (and all of the ones I plan to get). I love the gameplay and I love the replayablility of this one. Every card is unique, and new sets just add more to the randomization of the cards and different things you can do. I'm jumping into this one headfirst.  :D
Title: Re: Kickstarter Corner
Post by: R Newell on December 01, 2014, 04:03:10 PM
Hmmm... I've never paid attention to Pixel Tactics before but I do love me some Fire Emblem / Shining Force, so it should be up my alley if those are comparables.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 01, 2014, 04:07:26 PM
Hmmm... I've never paid attention to Pixel Tactics before but I do love me some Fire Emblem / Shining Force, so it should be up my alley if those are comparables.
I can bring it out to Chewsday Challenge sometime if you'd like. :D
Title: Re: Kickstarter Corner
Post by: R Newell on December 01, 2014, 04:10:29 PM
Hmmm... I've never paid attention to Pixel Tactics before but I do love me some Fire Emblem / Shining Force, so it should be up my alley if those are comparables.
I can bring it out to Chewsday Challenge sometime if you'd like. :D
Sure, that'd be great.  At the very least I'd like to see the game in action.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 01, 2014, 04:15:49 PM
Hmmm... I've never paid attention to Pixel Tactics before but I do love me some Fire Emblem / Shining Force, so it should be up my alley if those are comparables.
I can bring it out to Chewsday Challenge sometime if you'd like. :D
Sure, that'd be great.  At the very least I'd like to see the game in action.
Just let me know a night you'd be good for it, and I'll schedule it. :)
Title: Re: Kickstarter Corner
Post by: Tempest on December 01, 2014, 09:14:42 PM
I can vouch for pixel tactics. It's pretty sweet, although I'd say it's more comparable to Ogre Battle.
Title: Re: Kickstarter Corner
Post by: Lori on December 02, 2014, 03:09:04 PM
I'm pretty excited about this one, Viceroy  (https://www.kickstarter.com/projects/maydaygames/viceroy-fantasy-pyramid-card-board-game-1-4-player?ref=hero_thanks)is coming out in English.  I am pledging on this one and there are some savings for 2 copies and 5 copies if anyone else shares my hype.

Here's the Rahdo run-through for anyone that's interested: Rahdo (https://www.kickstarter.com/projects/maydaygames/viceroy-fantasy-pyramid-card-board-game-1-4-player?ref=hero_thanks)

Title: Re: Kickstarter Corner
Post by: Matt Robertson on December 02, 2014, 03:30:19 PM
I'm pretty excited about this one, Viceroy  (https://www.kickstarter.com/projects/maydaygames/viceroy-fantasy-pyramid-card-board-game-1-4-player?ref=hero_thanks)is coming out in English.  I am pledging on this one and there are some savings for 2 copies and 5 copies if anyone else shares my hype.

Here's the Rahdo run-through for anyone that's interested: Rahdo (https://www.kickstarter.com/projects/maydaygames/viceroy-fantasy-pyramid-card-board-game-1-4-player?ref=hero_thanks)

I personally have a lot of reservations of backing anything involving MayDay Games or Set Hiatt. Lots of shady dealings in the past. Just me, but Caveat Emptor.
Title: Re: Kickstarter Corner
Post by: Lori on December 02, 2014, 03:36:06 PM
Well, that's not good to hear.  Maybe it's not a great thing that they got the English publishing rights. 
Title: Re: Kickstarter Corner
Post by: R Newell on December 02, 2014, 03:38:34 PM
I'm with Matt.  I've never bought any Mayday products (I don't think) but I've read enough customer complaints, followed by transparently bogus excuses from Seth, that I'd approach anything they release with caution.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 02, 2014, 03:43:22 PM
I'm pretty excited about this one, Viceroy  (https://www.kickstarter.com/projects/maydaygames/viceroy-fantasy-pyramid-card-board-game-1-4-player?ref=hero_thanks)is coming out in English.  I am pledging on this one and there are some savings for 2 copies and 5 copies if anyone else shares my hype.

Here's the Rahdo run-through for anyone that's interested: Rahdo (https://www.kickstarter.com/projects/maydaygames/viceroy-fantasy-pyramid-card-board-game-1-4-player?ref=hero_thanks)

I personally have a lot of reservations of backing anything involving MayDay Games or Set Hiatt. Lots of shady dealings in the past. Just me, but Caveat Emptor.
I don't know about either of those things. I would be a little eerie of Hobby World though, I did the Berserk kickstarter and it didn't go over so well. Though Berserk's creator showed Hobby World, and this one shows Mayday so... *shrugs* I've got Dead Man's Draw coming through Mayday and haven't noticed anything off about them yet.
Title: Re: Kickstarter Corner
Post by: Jolo on December 02, 2014, 04:36:28 PM
I'm with Matt.  I've never bought any Mayday products (I don't think) but I've read enough customer complaints, followed by transparently bogus excuses from Seth, that I'd approach anything they release with caution.

What they said
Title: Re: Kickstarter Corner
Post by: Lori on December 04, 2014, 09:30:51 AM
I'm surprised by the stuff that continues to launch on Kickstarter now that we're into such a busy season.  Here's some newer stuff that seems to be funding well.

Minis and Pirates:  https://www.kickstarter.com/projects/coolminiornot/rum-and-bones/?ref=kicktraq

Puzzler style:  https://www.kickstarter.com/projects/raez/cogztm-and-ludicrous-cogztm-free-international-shi/?ref=kicktraq

Wraith Deluxe: https://www.kickstarter.com/projects/200664283/deluxe-wraith-the-oblivion-20th-anniversary-editio/?ref=kicktraq

Biblios Dice:  http://www.kicktraq.com/projects/337407318/biblios-dice/
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 04, 2014, 09:32:52 AM
Ohh no, I'm backing up. Haha. Here we go.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 04, 2014, 09:35:59 AM
(https://s3.amazonaws.com/ksr/projects/1506901/photo-1024x768.jpg?1417651045)

(https://s3.amazonaws.com/ksr/assets/002/976/762/f3375b374de1d5ab16589b9d32ddf74d_large.jpg?1417076527)
(https://s3.amazonaws.com/ksr/assets/002/976/764/a5bffe72ce589f163e57ed9ccf3d7457_large.jpg?1417076560)
(https://s3.amazonaws.com/ksr/assets/002/976/847/8d016d7ea010970d1ce71d6f7c78f5bb_large.jpg?1417079110)
(https://s3.amazonaws.com/ksr/assets/002/976/845/e67aae6c93583dd04ced1d16388ebefa_large.jpg?1417079079)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/maydaygames/viceroy-fantasy-pyramid-card-board-game-1-4-player)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 04, 2014, 09:39:14 AM
(https://s3.amazonaws.com/ksr/projects/1463225/photo-1024x768.jpg?1417556523)

Quote
Rum & Bones is a miniatures board game where players control fantastic pirate crews engaged in fierce combat. Inspired by MOBA style video games, Rum & Bones’ gameplay is deep, fast-paced, and highly strategic. The game pits two pirate factions, controlled by 2 to 6 players, whose ships are locked in combat, with each crew attempting to board the enemy ship and disable it.

Each ship’s single-minded crew of Deckhands and Bosuns charge headlong across the gangplanks to attack key deck features on the enemy ship. These lowly crewmen are not directly controlled by the players. They form a constantly-replenishing mob of pirates charging towards the enemy, but the crews are evenly matched, so it’s up to the player-controlled Heroes to shift the tide of battle!

Each faction has five types of Heroes at their disposal: Captain, Quartermaster, Swashbuckler, Gunner and Brute. Each of these roles has its own general place in the battle. However, each Hero is still unique, with their own set of attacks, abilities, and reactions to crush the enemy or give their crew the push they need!

The Wellsport Brotherhood and Bone Devils factions included in the core box also have access to unique powers via their Tide Decks. The 30 cards in these decks (most of them unique to each faction) can be played at different times, bringing about unexpected effects, surprise attacks, welcome boosts, or even summon a Sea Dragon!

Just beware that these startling abilities might just attract the attention of that mythical terror from the depths, the Kraken!

The Kraken and Sea Dragon are enemies to all pirates, but their intervention can be advantageous to you in the right moment. And slaying these legendary creatures might give you the glory necessary to be victorious in battle!

(https://s3.amazonaws.com/ksr/assets/002/962/453/248960e8c9579f3cdb3a6be3a7edc1ce_large.jpg?1416850168)
(https://s3.amazonaws.com/ksr/assets/002/962/109/e7014c0337b3c58eb74b9260e2ff5e34_large.jpg?1416845970)
(https://s3.amazonaws.com/ksr/assets/002/961/676/4011f8c2a2963d127289502009c1439f_large.jpg?1416840036)
(https://s3.amazonaws.com/ksr/assets/002/962/526/70a576b626a8bab7d0cfae2ddc29e2fd_large.jpg?1416851146)
(https://s3.amazonaws.com/ksr/assets/002/961/276/2168181c2b928b47c47bf89171dc4126_large.jpg?1416832258)
(https://s3.amazonaws.com/ksr/assets/002/961/494/795d704a2076db376a02dfae7a03bfa1_large.jpg?1416836949)
(https://s3.amazonaws.com/ksr/assets/002/961/495/fc3482872108e0326af1aeb3b01b1509_large.jpg?1416836966)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coolminiornot/rum-and-bones)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 04, 2014, 09:43:47 AM
(https://s3.amazonaws.com/ksr/projects/1377570/photo-1024x768.jpg?1416840016)

(https://s3.amazonaws.com/ksr/assets/002/984/432/dd19553c4fcb00cb711174cb3c3e9464_large.jpg?1417243369)
(https://s3.amazonaws.com/ksr/assets/002/976/733/feb20752d32744f6cd0684b145e328e4_large.jpg?1417075742)
(https://s3.amazonaws.com/ksr/assets/002/984/493/32b9c18a3c56bf610fb22272b7d2342b_large.jpg?1417246378)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/raez/cogztm-and-ludicrous-cogztm-free-international-shi)
Title: Re: Kickstarter Corner
Post by: Lori on December 08, 2014, 09:13:38 AM
A little update on Antidote for those in the group buy:

https://www.kickstarter.com/projects/1839615594/antidote-a-game-of-deduction-deception-and-mortali/posts/1077398
Title: Re: Kickstarter Corner
Post by: Jolo on December 10, 2014, 09:19:46 AM
Because I am a sucker for all things Sentinels of the Multiverse, I backed their party game (https://www.kickstarter.com/projects/gtgames/story-war-sentinel-conflict-and-cosmic-contest-com)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 10, 2014, 09:24:13 AM
Because I am a sucker for all things Sentinels of the Multiverse, I backed their party game (https://www.kickstarter.com/projects/gtgames/story-war-sentinel-conflict-and-cosmic-contest-com)
I backed the original Story Wars a year or more ago, and I'm very happy with it.  :D

Story Wars was actually my very first Kickstarter...
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 10, 2014, 09:30:11 AM
(https://s3.amazonaws.com/ksr/projects/1519159/photo-1024x768.jpg?1418154748)

Quote
Story War is all about using creativity and humor in impromptu storytelling to defeat your opponents! In Sentinel Conflict, each player will have a hand of Character cards and Item cards, and will use those heroes, villains, devices, and equipment to assemble the best team to take on the other players!

In a game of Sentinel Conflict, each team will have three Characters in play. Each team will also get to add one item for their characters to use, usually after a bit of exposition about why their team is already great and how this item makes them even better! Each conflict takes place in an Environment, and both teams would be wise to take advantage of the various elements of that Environment, weaving it into their stories about why their team of three Characters will win.

Story War: Sentinel Conflict comes with a rulebook and three decks of cards: 60 Character cards, 30 Item cards, and 20 Environment cards. The Characters are the ones who will do battle, using the Items to boost them, all the while dealing with the complications of the Environment in which the battle takes place.

(https://s3.amazonaws.com/ksr/assets/003/003/817/b887b25762353ff63463f3f982d58c48_large.png?1417634808)
(https://s3.amazonaws.com/ksr/assets/003/003/826/62dbd6736aa15b120f5ab6593a54d9a5_large.png?1417634860)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/gtgames/story-war-sentinel-conflict-and-cosmic-contest-com)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 10, 2014, 09:40:06 AM
(https://s3.amazonaws.com/ksr/projects/1474569/photo-1024x768.jpg?1415754983)

New Bedford has been cancelled to be relaunched after the holiday season when more people will be able to jump in.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on December 10, 2014, 09:49:56 AM
New Bedford has been cancelled to be relaunched after the holiday season when more people will be able to jump in.

So it will be a Newer Bedford then.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 16, 2014, 11:58:25 PM
(https://s3.amazonaws.com/ksr/projects/1283929/photo-1024x768.jpg?1417725156)

Quote
We all love to collect and play games, and thousands of people congregate on BoardGameGeek.com every day to discuss our amazing hobby. No matter what kind of game you love playing, you can find fellow fans who will be more than happy to talk about them, arguing their points and celebrating their favourites. Over the years, it's grown into a huge site, covering thousands of different titles and visiting conventions around the world, showing off the latest hotness.

It's basically an essential part of our hobby. And now it's available as a card game called... BoardGameGeek: The Card Game!

Designed by Candy Weber, this quick playing game sees between two and six players building up cards, each one representing a much-loved game as seen on the site. Cards can be laid out in two ways, with vertical columns of games of the same color/category representing the ones that you're playing, and horizontal rows of differently colored cards showing the games that you're Collecting - after all, everyone has certain titles in their collection that they're particularly proud of, don't they?

As the game continues, you'll participate in Math Trades, Buy Games, hit the Thrift Store and more... until The End card appears and you total up your final points! Each individual set that you have before you will score, and the winner receives the adulation of being the best Board Game Geek around - until the next game!

(https://s3.amazonaws.com/ksr/assets/003/037/333/07c8bfb00214fb43e6b1ba41c86be476_large.png?1418328245)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/boardgamegeek/board-game-geek-the-card-game)
Title: Re: Kickstarter Corner
Post by: Lori on December 17, 2014, 01:49:54 PM
The latest from Funforge:

https://www.kickstarter.com/projects/funforge/zna?ref=nav_search
Title: Re: Kickstarter Corner
Post by: Lori on January 08, 2015, 08:21:08 AM
From the makers of Tiny Epic Kingdoms and Tiny Epic Defenders.  Tiny Epic Galaxies started this morning and funded in 15 minutes so it's all about the stretch goals now:


https://www.kickstarter.com/projects/coe/tiny-epic-galaxies-the-universe-in-your-pocket?ref=hero_thanks

There are some bulk packages available so speak up if you're interested in going that route.  Looks like 6 deluxe copies would come in at US $21.35 each, shipping included. A 10 pack makes 'em US$19 each, shipping included.

"In Tiny Epic Galaxies, each player controls their very own galaxy! From which they will develop their empire by managing resources, expanding their fleet, colonizing planets, and exploiting their enemies' position. The game runs on a clever dice combo-ing mechanic; players roll for their actions and choose the order in which to take them. This can lead to big "pay-off" turns, especially when combo-ed with planet abilities! Throughout the game, players spend resources to upgrade their empires, re-roll unwanted dice, and even follow the actions of other players' dice! Players will accumulate power (victory points) based on the level of their empire, as well as for successfully colonizing planets. When a player has reached a power of 21 or higher, the end of the game is triggered."

(https://cf.geekdo-images.com/images/pic2349732_lg.jpg)
(https://boardgamegeek.com/camo/28a7d204bbae5ba05f2c82d5ca2b4b26d74f274f/687474703a2f2f693331352e70686f746f6275636b65742e636f6d2f616c62756d732f6c6c3435352f6d61727368616c67616d656c796e2f496e73696465746865626f782e706e67)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 08, 2015, 11:46:45 PM
I'm a maybe on Tiny Epic Galaxies. I'll let you know closer to the date. :P
Title: Re: Kickstarter Corner
Post by: Lori on January 09, 2015, 07:35:52 AM
A mid to heavy Euro style farming game called Spirits of the Rice Paddy designed by Phillip du Barry.

https://www.kickstarter.com/projects/13415575/spirits-of-the-rice-paddy-board-game
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 11, 2015, 10:58:21 AM
(https://s3.amazonaws.com/ksr/projects/973397/photo-1024x768.jpg?1420990871)

Quote
Ancient Balinese legend describes a host of powerful spirits who help poor rice farmers achieve success. These farmers have long used a sophisticated irrigation system to organize rice cultivation by integrating religious devotion and social responsibility with traditional farming methods. Even modern farmers seek to placate the spirit world in their quest to produce an abundant harvest.

In Spirits of the Rice Paddy players compete against fellow rice farmers to construct and tend rice paddies. Livestock can be used to build walls and remove large rocks. They can eat harmful pests and fertilize the fledgling crops. Weeds must be kept at bay. And, most importantly, water must be conserved and released with the greatest of care. With a little luck, all that back-breaking labor will pay off in the end. The good news is that the spirits are eager to assist, granting many special abilities, blessings and magic. The farmer who produces the most rice over seven rounds wins!

(https://s3.amazonaws.com/ksr/assets/002/919/620/08fed9c8adbb3fcb7f735da10c8280dd_large.jpg?1416160167)
(https://s3.amazonaws.com/ksr/assets/003/104/882/2df900f3671f6d0f0f052608eb73094d_large.jpg?1420419656)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/13415575/spirits-of-the-rice-paddy-board-game)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 11, 2015, 11:06:04 AM
(https://s3.amazonaws.com/ksr/projects/1557344/photo-1024x768.jpg?1420562914)

Quote
Gang Up! is casual card game where you compete to become the ultimate crime lord! Recruit legendary gang members and commit crazy daring crimes. Use criminal influences and team up with other players to get ahead. And when they least expect it, backstab them to win the game!

To become the most powerful gang in the Crimetown - and win the game - you need to raise your status, from 5 to 20.You can only play cards if your current status matches or exceeds the status-number on playable cards. This is the core-mechanic of the game.

You gain status by successfully committing crimes - how else? During your turn you can draw a blind card from the 'crime pile'. This card represents a criminal opportunity. Look at what you got; 'Safety Second'! If things go well, you can earn +4 status with this card....but if not, you lose -4 status. Will you take the risk? To execute this crime you need both the required status & manpower as indicated on the card.

To commit a successful crime, your members need to get out of there unharmed. But as soon as the crime is set in motion other players can get in your way, by playing special influence cards. Even your partner in crime can turn on you! What is this world coming to when you can no longer trust a gangster on his word?!

In Gang Up! your gang members will defect, partners will backstab you and the police will throw part of your gang in the slammer. But the sharpest gang leader will be able to think ahead and counter this. Pick the right time to spring your trap and take the cannoli!

And there you have the basic ingredients of our game, but the real fun is in the details! As you might imagine, the 100 unique cards are designed to create lots of crazy situations & humoristic combos! Also to keep the pace, you can discard cards from your hand to activate unique member-skills. Or if you can't play members to the table, you may try to switch a big guy for a small fry from jail; the snitch-switch! You won't see the boss on the table soon, but it gets you moving again.

Additionally there are cards that will only benefit the gangs lagging behind and thus keep everyone close to victory! For example 'Coward Howard' will leave your gang when you have the highest status, and 'Undercover Jack' will arrest one of your members when you exceed 10 status and move (infiltrate) the next gang. This makes the situation very dynamic and you always have to watch your back to stay ahead!

(https://s3.amazonaws.com/ksr/assets/002/585/448/7b04c2e41e5b03ea39c6ccccb1f05a9e_large.jpg?1410770964)
(https://s3.amazonaws.com/ksr/assets/002/670/419/d2f7e4f47a56ba3d7c7e9f795d7c0161_large.jpg?1412144603)
(https://s3.amazonaws.com/ksr/assets/002/670/584/36c43b58a3cdc305b70da9d57c70f8d3_large.jpg?1412147505)
(https://s3.amazonaws.com/ksr/assets/002/529/093/abe89b586f0150e3808ad72b1188d71c_large.jpg?1409752761)
(https://s3.amazonaws.com/ksr/assets/002/737/633/66fd30387c888136f296b1a2c85ebda9_large.jpg?1413277010)
(https://s3.amazonaws.com/ksr/assets/002/737/631/2cef27ec5fc6daf69dea57bbf233f16d_large.jpg?1413276990)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/robinkeijzer/gang-up-a-criminally-fun-card-game-0)
Title: Re: Kickstarter Corner
Post by: Cordawg on January 11, 2015, 11:20:21 AM
Lori I would be in on tiny epic Galaxy's
Title: Re: Kickstarter Corner
Post by: Lori on January 12, 2015, 01:30:36 PM
Orleans:

https://www.kickstarter.com/projects/michaelmindes/deluxe-orleans-best-of-essen-2014/
Title: Re: Kickstarter Corner
Post by: Lori on January 12, 2015, 01:32:06 PM
Lori I would be in on Tiny Epic Galaxy

Ok, I'll start the list and see if anyone else comes on board.

1. Lori
2. NeikeDjour (maybe)
3. Cordawg
Title: Re: Kickstarter Corner
Post by: Jolo on January 12, 2015, 02:30:09 PM
Lori I would be in on Tiny Epic Galaxy

Ok, I'll start the list and see if anyone else comes on board.

1. Lori
2. NeikeDjour (maybe)
3. Cordawg

FYI, I am creating an order in Saskatoon too, JIC anyone here is interested
Title: Re: Kickstarter Corner
Post by: Lori on January 12, 2015, 03:19:37 PM
Lori I would be in on Tiny Epic Galaxy

Ok, I'll start the list and see if anyone else comes on board.

1. Lori
2. NeikeDjour (maybe)
3. Cordawg

FYI, I am creating an order in Saskatoon too, JIC anyone here is interested

We should talk before this closes because I have a US Post Office Box so can get them delivered there for the US shipping rate instead of the Canadian rate.
Title: Re: Kickstarter Corner
Post by: Jolo on January 12, 2015, 03:37:46 PM
Lori I would be in on Tiny Epic Galaxy

Ok, I'll start the list and see if anyone else comes on board.

1. Lori
2. NeikeDjour (maybe)
3. Cordawg

FYI, I am creating an order in Saskatoon too, JIC anyone here is interested

We should talk before this closes because I have a US Post Office Box so can get them delivered there for the US shipping rate instead of the Canadian rate.

Sure
Title: Re: Kickstarter Corner
Post by: Lori on January 14, 2015, 10:40:49 AM
Conan.  Not my thing but clearly extremely popular with the funding level nearly at half a million after just 3 days.

https://www.kickstarter.com/projects/806316071/conan?ref=nav_search

(https://s3.amazonaws.com/ksr/assets/003/118/526/8305e34c02303f5699942f17d469f4ca_large.png?1420734697)
Quote
Conan is a miniature-based board game that pits one player, the overlord, who controls hordes of savage tribesmen, no-good lowlifes and undead minions against 1 to 4 players who incarnate the legendary Conan and his fellow adventurers. The gameplay is asymetric, as the overlord possesses a large selection of models and objectives which are his own, whereas the brave heroes are played from a first person perspective, much like in a role playing game. An adventure can be played out in 1 hour on one of the beautiful game boards (depicting iconic locations of Howard's immersive Hyborian world) as you pit your wits, daring and tactical acumen against your opponent
Title: Re: Kickstarter Corner
Post by: Matt Robertson on January 14, 2015, 11:44:59 AM
STOP THE PRESSES!!!!   :excited
https://www.kickstarter.com/projects/152274765/the-cones-of-dunshire
Title: Re: Kickstarter Corner
Post by: Lori on January 14, 2015, 11:54:33 AM
Quote
Treasure Chest: Realistic Resource Tokens for Board Games (https://www.kickstarter.com/projects/jameystegmaier/treasure-chest-realistic-resource-tokens-for-board)
01. Lori + $9 for the wooden influence stars *Organizer
02. Matt Robertson
03. Matt Robertson
04. prairieguy
05. Tempest
06. Tempest
07. DCStyles + $9 for the wooden influence stars
08. Bricktown
09. NeikeDjour
10. NeikeDjour

The latest from Jamey today:
Quote
Hi! I just wanted to send out a quick update to all Tuscany and Treasure Chest backers in Canada. Your rewards are getting very close! We're looking at delivery to you between January 16-22.
 
Hopefully that means that I might see this delivery by the end of next week but I'll update again once I've had a shipping notification from amazon.ca.  :lol
Title: Re: Kickstarter Corner
Post by: R Newell on January 14, 2015, 11:55:53 AM
I know less about that Cones project after reading the Kickstarter page than I did before, and I'd never heard of it before.  I now have negative knowledge.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on January 14, 2015, 12:07:38 PM
I know less about that Cones project after reading the Kickstarter page than I did before, and I'd never heard of it before.  I now have negative knowledge.
http://www.avclub.com/article/parks-and-recreations-fake-game-cones-dunshire-now-208682
Title: Re: Kickstarter Corner
Post by: Lori on January 14, 2015, 12:58:19 PM
I know less about that Cones project after reading the Kickstarter page than I did before, and I'd never heard of it before.  I now have negative knowledge.

Yep.  You said it.
Title: Re: Kickstarter Corner
Post by: Lance on January 14, 2015, 01:12:52 PM
Conan.  Not my thing but clearly extremely popular with the funding level nearly at half a million after just 3 days.

https://www.kickstarter.com/projects/806316071/conan?ref=nav_search
This looks awesome - may have to pledge myself!
Title: Re: Kickstarter Corner
Post by: Lori on January 15, 2015, 12:20:35 PM
The Exodus expansion from NSKN games:

https://www.kickstarter.com/projects/nskn-ludibooster/exodus-edge-of-extinction-forge-your-space-empire


(https://cf.geekdo-images.com/images/pic2375255_md.png)
Quote
The original Exodus: Proxima Centauri was a distinguishable entry among other 4X games of the new wave, leaving its unique mark on the gaming world. Now we want to expand both the gaming and the narrative aspect of Exodus with Exodus: Edge of Extinction – a worthy expansion to an epic space strategy.

Lead one of six unique, fully developed and beautifully illustrated factions with their own histories, strengths, unique special abilities and a set of new, exclusive technologies.

Exodus: the Edge of Extinction is a an expansion worthy of the base game, introducing asymmetric powers and new game play options to the critically acclaimed Exodus: Proxima Centauri Revised Edition. Bigger fleets, custom action cards, novel technologies and completely new mechanisms like the Combat Cards add a whole new layer to the spectrum of strategies already available in the base game.
(https://s3.amazonaws.com/ksr/assets/003/167/287/1b26914e9551818d491c8816c574bd5d_large.jpg?1421836594)
Title: Re: Kickstarter Corner
Post by: Lareina on January 19, 2015, 03:39:27 PM
Unspeakable Words Deluxe Edition: https://www.kickstarter.com/projects/playroom/unspeakable-words-deluxe-edition

Title: Re: Kickstarter Corner
Post by: Lori on January 21, 2015, 11:58:38 AM
Stronghold games just started this one for Space-Cadets: Away Missions

https://www.kickstarter.com/projects/strongholdgames/space-cadets-away-missions/

(https://s3.amazonaws.com/ksr/assets/003/148/453/aacf272bb691ddee1e84203a0885a0ff_large.jpg?1421429637)

Quote
Space Cadets: Away Missions is a cooperative, scenario-based, tactical action game set in the Golden Age of science fiction. In this game, the third standalone title in the Space Cadets franchise of cooperative/team space-themed games from Stronghold Games, players take on the roles of adventurous human spacemen (“Rocketeers”) who explore UFOs, acquire alien technology and fight hordes of hostile extraterrestrials.

Each turn, Rocketeers spend action points on activities such as firing atomic rifles, analyzing exotic equipment, or subduing the malicious Brain-in-a-Jar. When the Rocketeers are finished, the Aliens take their turns by following simple movement and combat protocols. Seven types of hostile Aliens threaten the Rocketeers, from the repulsive Mind Leeches to the rampaging titanic Sentinels.

Space Cadets: Away Missions has scenarios linked in a campaign story arc. These "Away Missions" are set at various locations, feature different combinations of Aliens, and have diverse objectives for the Rocketeers to achieve. Hexagonal map tiles are arranged to form the locations, such as flying saucers, rocket ships, space stations, etc. Cooperation, tactical planning and a bit of luck are essential if the Rocketeers are to overcome the relentless horde of little green men!

In Space Cadets:Away Missions, Scenario Tiles and Scenario Tile Markers provide the Rocketeers with additional challenges and views of the danger. When the threat is subdued, the Tile Marker is removed, revealing the devastation left after combat.

(https://s3.amazonaws.com/ksr/assets/003/145/285/4a39a88035deccc0af7f0cfcb5275eaa_large.jpg?1421354481)
(https://s3.amazonaws.com/ksr/assets/003/149/886/d15e46921f1abdf62ae4f853337c33fe_large.jpg?1421453531)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 21, 2015, 12:05:40 PM
(https://s3.amazonaws.com/ksr/projects/1555959/photo-1024x768.jpg?1419348823)

Quote
Conan is a miniature-based board game that pits one player, the overlord, who controls hordes of savage tribesmen, no-good lowlifes and undead minions against 1 to 4 players who incarnate the legendary Conan and his fellow adventurers. The gameplay is asymetric, as the overlord possesses a large selection of models and objectives which are his own, whereas the brave heroes are played from a first person perspective, much like in a role playing game. An adventure can be played out in 1 hour on one of the beautiful game boards (depicting iconic locations of Howard's immersive Hyborian world) as you pit your wits, daring and tactical acumen against your opponent

(https://s3.amazonaws.com/ksr/assets/003/078/171/d62ec6f890f8c7ddc6fc8c13860a3c0d_large.jpg?1419416532)
(https://s3.amazonaws.com/ksr/assets/003/078/174/86e538187f837094a76571ebfd2d04e0_large.jpg?1419416722)
(https://s3.amazonaws.com/ksr/assets/003/078/176/00a18364f9c3c693d5c5635dd439ffa5_large.jpg?1419416855)

(https://s3.amazonaws.com/ksr/assets/003/147/471/bbf2c8a601681d96fcba33af6691a234_large.png?1421403824)
(https://s3.amazonaws.com/ksr/assets/003/090/783/2957accc09d0823797abb4f4eac14dce_large.png?1419946483)
(https://s3.amazonaws.com/ksr/assets/003/147/472/c96dc2782769c8b59cc8d0853bd0c991_large.png?1421403882)

(https://s3.amazonaws.com/ksr/assets/003/089/153/4624186533c682c96debcc73b1aa16f1_large.png?1419893273)
(https://s3.amazonaws.com/ksr/assets/003/110/050/c53b59d0521e2ec6d5c5d272d5a4227e_large.png?1420551242)
(https://s3.amazonaws.com/ksr/assets/003/075/501/288955939e1633c3a17eb1aab664b78d_large.png?1419353850)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/806316071/conan)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 21, 2015, 12:09:50 PM
Thanks Lori
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 21, 2015, 12:14:16 PM
(https://s3.amazonaws.com/ksr/projects/1084635/photo-1024x768.jpg?1421356999)

Quote
You are an intrepid researcher, unearthing words man was not meant to spell...As you seek out these baleful words, the evil Hounds of Tindalos lurk in every corner. You have five totems to Cthulhu to protect you from lunacy, so hold on to them tightly. Find words as long as you dare, careful not to lose your tender grip on your sanity.

Unspeakable Words™ is the Call of Cthulhu Word Game designed by James Ernest and Mike Selinker. In the game, you and your opponents will attempt to form words from the letter cards in your hand. Each letter is worth points – the amount of points is determined by the number of angles in the letter (where the hounds of Tindalos are lurking!). You may try to make the highest scoring word possible, but… you’ll have to test the strength of the word against a roll of the 20-sided die. Roll equal to or higher than the value of your word and you’re safe… but roll less than the value of your word and you lose a precious piece of your sanity, represented by an adorable Cthulhu pawn!

Each letter is uniquely illustrated with a horrifying character from the works of H.P. Lovecraft, which adds to the dark whimsy of the game.

(https://s3.amazonaws.com/ksr/assets/003/159/230/bb00a7c62b906b9abb0cd60a09a524ec_large.jpg?1421693339)
(https://s3.amazonaws.com/ksr/assets/002/248/866/3853781e44604e5c5dbb37f00cd4a250_large.jpg?1404861234)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/playroom/unspeakable-words-deluxe-edition)
Title: Re: Kickstarter Corner
Post by: Cordawg on January 21, 2015, 12:16:40 PM
I might back  space cadets and unspeakable words
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 21, 2015, 12:36:39 PM
(https://s3.amazonaws.com/ksr/projects/1542071/photo-1024x768.jpg?1420836802)

Quote
Exploding Kittens is a highly strategic kitty-powered version of Russian Roulette.  Players take turns drawing cards until someone draws an exploding kitten and loses the game.  The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.

The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.

(https://s3.amazonaws.com/ksr/assets/003/146/691/8a89d0cf374244ed34ce10eb0d3dfe9d_large.png?1421381058)
(https://s3.amazonaws.com/ksr/assets/003/146/693/6c6ec6023cda0700b42f1ea4663fa0da_large.png?1421381070)
(https://s3.amazonaws.com/ksr/assets/003/146/694/ecf164980965c8dd66fbead0f079bfb3_large.png?1421381097)
(https://s3.amazonaws.com/ksr/assets/003/146/696/3d72ad10dc0b2e22c9842cc9144d74aa_large.png?1421381132)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/elanlee/exploding-kittens)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 21, 2015, 12:38:23 PM
Most funded card game on Kickstarter... because exploding kittens and The Oatmeal. Haha.
In one day they made 2 million dollars. o_o;

I'm getting a copy...
Title: Re: Kickstarter Corner
Post by: Cordawg on January 21, 2015, 06:09:10 PM
Ok I backed the unspeakable words if anyone wants in I can add more copy's to the order and  who can say no to cute little cthulhu figures
Title: Re: Kickstarter Corner
Post by: Tempest on January 22, 2015, 02:09:56 AM
Yeah, I'm going to be getting a copy of Exploding Kittens. How can I *NOT* get a game co-designed by the Oatmeal?

...could you imagine if he were involved in more board game kickstarters? Would like, all of them reach their goals near instantaneously?
Title: Re: Kickstarter Corner
Post by: Lori on January 27, 2015, 10:55:57 AM
Is your Among the Stars Universe complete?  Apparently not!

Among the Stars: Revival (https://www.kickstarter.com/projects/241478362/among-the-stars-revival)

(https://s3.amazonaws.com/ksr/assets/003/143/684/2453a45699e706fa796133f180454ac4_large.jpg?1421319752])

 
Quote
A new era has begun. The Alliance's attempt to revive the worlds that were destroyed during the Purge was met with great success and the future looks bright for the first time. Those sectors that were abandoned before, have now become very active and are blooming with life.

Due to the increased traffic, the construction of new Stations in the area was deemed necessary. Once again, the alien races rush to build the best Space Station, in order to take advantage of the new opportunities that arise. To that end, Advisors are being sent by the Alliance to assist in the construction.

Revival is a stand-alone 2-player game, as well as an expansion for Among the Stars. It includes exciting new features such as:

• 30 Brand new Locations  - 15 Basic and 15 Special.

• New 2-player rules that are more strategic and skill-testing. These rules can also be used for Among the Stars base game.

• Spaceships is a new highly-interactive mechanic used by a lot of the new cards. It allows the players to put Spaceship tokens on the Stations, preventing anyone from building on those spaces.

• Advisors is a new module that can be optionally added in a game of Among the Stars. It increases competition among the players in order to control Advisor cards that grant them special abilities as well as additional victory points.

(https://s3.amazonaws.com/ksr/assets/003/193/242/fff54c84ffd15918444a3bb9f2e5b14a_large.jpg?1422348204)
Title: Re: Kickstarter Corner
Post by: Lori on January 28, 2015, 02:12:12 PM
Orleans Deluxe Edition (https://www.kickstarter.com/projects/michaelmindes/deluxe-orleans-best-of-essen-2014/description)
I don't know if anyone else has been watching this one but the deluxe version has gotten to be a nicely tricked out box of goodies with metal coins, custom meeples and wooden pieces.  It was an Essen release that is now coming to North American in English and being released here by TMG.  For $57 it's a good deal.  You can see in the pics where all the cardboard chits will have wooden bits in the Deluxe box.  It ends in 32 hours...

(https://s3.amazonaws.com/ksr/assets/003/200/965/6832727ae991b0e22ab1dcae34b4b56d_large.jpg?1422472617)
(https://s3.amazonaws.com/ksr/assets/003/122/462/449df3b6fe9b99a672ac38ea60890b6e_large.jpg?1420819245)
(https://s3.amazonaws.com/ksr/assets/003/114/480/b344e3916d98ca944b2c4d97527a3be8_large.jpg?1420644487)
(https://s3.amazonaws.com/ksr/assets/003/114/486/7819498f9bdecc97c7ba17610ed2c457_large.jpg?1420644522)
(https://s3.amazonaws.com/ksr/assets/003/122/448/9f78366ddf377691b738b8ef6c25b9e1_large.jpg?1420819073)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 28, 2015, 05:35:12 PM
Dang it! Now I'm in Orleans. I saw it retail for $80, non-tricked out version and the kickstarter is $70 with shipping and goodies. And it's got a lot of great reviews.
I like me some nice components...
Title: Re: Kickstarter Corner
Post by: Lori on January 28, 2015, 06:05:42 PM
Dang it! Now I'm in Orleans. I saw it retail for $80, non-tricked out version and the kickstarter is $70 with shipping and goodies. And it's got a lot of great reviews.
I like me some nice components...

Sorry 'bout that!

Yep, it was on my list of things to watch for in North America and then when TMG put up the Kickstarter for a deluxe version it was an instant back for me.  Now that it's all upgraded it's a pretty sweet deal.
Title: Re: Kickstarter Corner
Post by: Lori on January 29, 2015, 03:18:40 PM
Very interesting looking and billed as a heavier Euro.
Trickerion (https://www.kickstarter.com/projects/438141406/trickerion-legends-of-illusion/?ref=kicktraq)
(https://s3.amazonaws.com/ksr/assets/003/189/544/633927a4e78ff26613154a1428c9b001_large.png?1422295266)
(https://s3.amazonaws.com/ksr/assets/003/205/123/91ef5fabb86b692ed3af034c29e40b87_large.png?1422539582)
(https://s3.amazonaws.com/ksr/assets/003/205/125/aad0529695bed554911bc32c97c08f22_large.png?1422539624)
Title: Re: Kickstarter Corner
Post by: Lori on January 30, 2015, 10:30:53 AM
Tresure Chests have arrived!  :lol

 Look HERE (http://forums.saskgames.com/index.php?topic=4454.new#new)
Title: Re: Kickstarter Corner
Post by: Rosencrantz on January 30, 2015, 01:45:14 PM
Very interesting looking and billed as a heavier Euro.
Trickerion (https://www.kickstarter.com/projects/438141406/trickerion-legends-of-illusion/?ref=kicktraq)

NOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I was done with Kickstarter.  I haven't bought anything off there for about a year now.  I was out....and then this shows up.    :(
Title: Re: Kickstarter Corner
Post by: scuudz on January 30, 2015, 01:48:20 PM
I might have to get in on this one.  Looks fantastic!
Title: Re: Kickstarter Corner
Post by: Lori on February 04, 2015, 10:43:14 AM
So....

Tiny Epic Galaxies closes this Saturday morning at 7am so it's time for a final call for anyone interested.  You can follow up here for all the stuff that's included now:
TEG (https://www.kickstarter.com/projects/coe/tiny-epic-galaxies-the-universe-in-your-pocket)

Here's the Rahdo video (https://www.youtube.com/watch?v=OwjlbfWG7NQ) of game play

I am in for a deluxe copy and I believe Cordawg is also confirmed for the same (US $23.5ea for two copies).  Six copies takes the prices down to approx US$21.50ea shipping included if we send them to my US Postal Box.  I would need to know by 10pm Friday night.
Title: Re: Kickstarter Corner
Post by: Jolo on February 04, 2015, 12:42:10 PM
So....

Tiny Epic Galaxies closes this Saturday morning at 7am so it's time for a final call for anyone interested.  You can follow up here for all the stuff that's included now:
TEG (https://www.kickstarter.com/projects/coe/tiny-epic-galaxies-the-universe-in-your-pocket)

Here's the Rahdo video (https://www.youtube.com/watch?v=OwjlbfWG7NQ) of game play

I am in for a deluxe copy and I believe Cordawg is also confirmed for the same (US $23.5ea for two copies).  Six copies takes the prices down to approx US$21.50ea shipping included if we send them to my US Postal Box.  I would need to know by 10pm Friday night.

I am out, I ended up in a ten pack deal, unless you need a fifth or sixth to fill out your order
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 04, 2015, 01:06:47 PM
I'm in for TEG
Title: Re: Kickstarter Corner
Post by: RockBane on February 05, 2015, 02:02:59 AM
Ultimum (https://www.kickstarter.com/projects/1409548667/ultimum) promises to be one of those looking towards the future of gaming.  You can do table top game while also logging the session into the server or you can use your smart phone, tablet, or computer to host or join an online game.  The app allows for character generation, dice roller, and such.
Title: Re: Kickstarter Corner
Post by: Jolo on February 07, 2015, 12:26:39 PM
I love the Commands & Colours series, so when a WWI game came onto Kickstarter I backed it. (https://www.kickstarter.com/projects/1992455033/the-great-war-0?ref=email)

They have a limited amount of "early backer deals" and then the price goes up to £59.00 from £49.00:
Title: Re: Kickstarter Corner
Post by: Lori on February 07, 2015, 09:31:42 PM
The Great War (https://www.kickstarter.com/projects/1992455033/the-great-war-0?ref=email)

(https://s3.amazonaws.com/ksr/assets/003/242/607/6f0f2d8cdadc57c663109760e9bac9b6_large.jpg?1423217505)
(https://s3.amazonaws.com/ksr/assets/003/238/926/ad8f7c21b52f77241235e3428a976064_large.jpg?1423160477)
(https://s3.amazonaws.com/ksr/assets/003/237/494/00bab50316e9c5be977e51abbe4ca08d_large.JPG?1423134626)
(https://s3.amazonaws.com/ksr/assets/003/242/930/ea149ad75e774448d7ed859dda71d80d_large.png?1423224957)
Title: Re: Kickstarter Corner
Post by: KimberlyCupcake on February 08, 2015, 10:47:51 PM
I just backed Spirits of the rice paddy today! :)
Title: Re: Kickstarter Corner
Post by: prairieguy on February 08, 2015, 11:11:10 PM
I backed the Great War
Title: Re: Kickstarter Corner
Post by: Matt Robertson on February 08, 2015, 11:26:02 PM
I backed myself into a corner.
Title: Re: Kickstarter Corner
Post by: Jolo on February 09, 2015, 07:17:33 AM
It says game so you kickstart it? Now you have 30 copies of Exploding Kittens coming?

I backed myself into a corner.
Title: Re: Kickstarter Corner
Post by: Cordawg on February 09, 2015, 12:06:49 PM
I just backed trickerion  I just had too it looks so good
Title: Re: Kickstarter Corner
Post by: Tempest on February 10, 2015, 10:28:51 AM
I stumbled across this today... not sure if it'll be good. I'll watch the video when I have more time.

http://ghostbustersnews.com/2015/02/10/announcementpress-release-new-ghostbusters-tabeltop-game/
Title: Re: Kickstarter Corner
Post by: Lori on February 10, 2015, 12:52:43 PM
Ghostbusters (https://www.kickstarter.com/projects/cze/ghostbusters-the-board-game?ref=nav_search)

(https://s3.amazonaws.com/ksr/assets/003/244/299/3cc420c2e3e69b3e0f6d968ce6470c9c_large.jpg?1423247046)
Quote
Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your basement or attic? Have you or your family ever seen a spook, spectre, or ghost? If the answer is "yes," then don't wait another minute. Pick up the phone and call the professionals . .

Ghostbusters: The Board Game is an episodic adventure game for one to four players, who are charged with busting ghosts and sealing gates to the Spirit World. The game is customizable, cooperative, and highly re-playable. It features unique illustrations and figures based on original artwork and designs by Dan Schoening, the artist of IDW's Ghostbusters comic book series. Each Ghostbuster has a distinct role and unlocks unique abilities by gaining experience. The game offers modes for different levels of players, making it accessible to beginners and challenging to experts. Now is your chance to save the world!
(https://s3.amazonaws.com/ksr/assets/003/244/307/d554b1aac70b03fed30ea6e057b64b9f_large.jpg?1423247117)
Title: Re: Kickstarter Corner
Post by: Lori on February 10, 2015, 01:04:50 PM
Sorry for the delay on Tiny Epic Galaxies but the credit card transaction finally showed up yesterday so here are the amounts with the terrible exchange rate:

Six Copies at $128 US (shipping Included)=CAD Amount: $164.08 Exchange Rate: $1.2819 CAD per $1.00 USD comes to $27.35 per copy.
Cordawg: 1 (paid)
NeikeDjour: 1
Jolo: 1 (paid)
Lori: 3 (paid)

I'm good with cash, cheque or email transfer (lori_mackenzie at yahoo dot com) so whatever works.  I'll need payment by March 6/15.
Title: Re: Kickstarter Corner
Post by: RockBane on February 10, 2015, 03:11:21 PM
Not sure how many of you are into World of Darkness (Classic or New) but there is a nWoD Kickstarter called Dark Eras (https://www.kickstarter.com/projects/200664283/world-of-darkness-dark-eras-prestige-edition).  For $5 you can select a venue of the book that you'll get as a PDF plus they had fairly cheap add-ons ranging from New Wave Requiem($5) to World of Darkness: Innocents($12).
Title: Re: Kickstarter Corner
Post by: Cordawg on February 10, 2015, 03:14:50 PM
Ok Lori I can bring the money tonight
Title: Re: Kickstarter Corner
Post by: PhotoJim on February 10, 2015, 03:42:14 PM
Not sure how many of you are into World of Darkness (Classic or New) but there is a nWoD Kickstarter called Dark Eras (http://'https://www.kickstarter.com/projects/200664283/world-of-darkness-dark-eras-prestige-edition').  For $5 you can select a venue of the book that you'll get as a PDF plus they had fairly cheap add-ons ranging from New Wave Requiem($5) to World of Darkness: Innocents($12).

Is that to Regina or our US PO box?  If US, there'll be 10% taxes at the border.
Title: Re: Kickstarter Corner
Post by: Lori on February 10, 2015, 03:56:28 PM
Dawn, your link isn't working but I think it's this project?

Dark Eras (https://www.kickstarter.com/projects/200664283/world-of-darkness-dark-eras-prestige-edition?ref=nav_search)

(https://s3.amazonaws.com/ksr/assets/003/186/996/b690b580203b4988981716e81ead4ab7_large.png?1422240010)
(https://s3.amazonaws.com/ksr/assets/003/198/290/5079f0beef5b772dcf4f2bb48d2f00ad_large.jpg?1422418782)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 11, 2015, 09:45:00 PM
Sorry Lori, didn't see the message before gaming last night. I'll bring it next time I see you.
Title: Re: Kickstarter Corner
Post by: RockBane on February 12, 2015, 02:10:43 AM
Yip, that looks right, Lori.  And yea, to get the physical book, it does cost a bit more due to the boarder tax, $25 I believe.

They are also offering a discount on PoD editions usually from DriveThruRPG at certain tiers so that you don't have to wait on the deluxe edition.  I got my PoD before I got my deluxe edition for W20 Changing Breeds and W20 Book of the Wyrm. I'm still waiting on my W20 Book of the Wyrm due to cover issues for the deluxe.
Title: Re: Kickstarter Corner
Post by: Lori on February 24, 2015, 10:25:03 AM
Thunderbirds (https://www.kickstarter.com/projects/modiphius/the-thunderbirds-co-operative-board-game-by-matt-l?ref=hero_thanks)
A new co-operative game by Matt Leacock, creator of all the Pandemic games as well as Forbidden Island/Desert.
Rahdo Run-Through (https://www.youtube.com/watch?v=4cDJkLyXV0w&feature=em-uploademail)

(https://ksr-ugc.imgix.net/assets/003/323/010/536c109829104d880816219d54c083a9_original.jpg?v=1424616965&w=700&h=&fit=max&auto=format&q=92&s=41b93f499d1cb45284a11b5abc710cc0)
Quote
Thunderbirds is a cult 1960s British science-fiction television series, created by Gerry and Sylvia Anderson. It was produced using a combination of marionette puppetry and scale-model special effects, which was dubbed “Supermarionation”. Two series, totaling thirty-two 50-minute episodes, were produced, along with a film using the same techniques.

Racing to the rescue from a secret island base beneath the luxurious home of the Tracy family somewhere in the South Pacific Ocean, International Rescue defies government spies and criminals who want the secrets of their incredible machines for their own. To combat this threat, Lady Penelope, International Rescue's aristocratic English secret agent, and her chauffeur Parker lead a network of agents to uncover those behind the disasters caused by deliberate sabotage.

A criminal mastermind known as “the Hood”, operating from a temple deep in the Malaysian jungle and in possession of strange powers, often engineers events to allow him to spy on the Thunderbird machines with the goal of selling their secrets to the highest bidder.

The iconic Thunderbirds are designed by the Tracy family’s close friend “Brains” and are assigned to each of the five Tracy brothers:

    Thunderbird 1, piloted by Scott Tracy – a hypersonic rocket plane used for fast response and rescue-zone reconnaissance, and as a mobile control base.
    Thunderbird 2, piloted by Virgil Tracy – a supersonic, VTOL carrier which transports their major rescue equipment in detachable pods.
    Thunderbird 3, piloted by Alan Tracy – a single-stage, vertically launched spacecraft
    Thunderbird 4, piloted by Gordon Tracy – a utility submersible for underwater rescue, launched from Thunderbird 2
    Thunderbird 5, manned by John Tracy – a space station in geostationary orbit that monitors calls for help from across Earth.

Finally, Lady Penelope has the iconic FAB 1

    FAB 1, driven by Parker – a pink, amphibious car

(https://ksr-ugc.imgix.net/assets/003/333/575/2bccc89df35e61c5cbd7b21cac894e68_original.jpg?v=1424783535&w=700&h=&fit=max&auto=format&q=92&s=0d43fd08a7cc874440869a7ca5fc53a5)
(http://ttps://ksr-ugc.imgix.net/assets/003/311/942/b73c278035083dde019cc262051e5448_original.png?v=1424393488&w=700&h=&fit=max&auto=format&lossless=true&s=6a4a5622463552c2ac5afa117afbb56e)

(https://ksr-ugc.imgix.net/assets/003/327/585/2a7d00bcc82fce21fac6132f913d553b_original.jpg?v=1424699752&w=700&h=&fit=max&auto=format&q=92&s=b2f676fb5c4d75bf77cfe7f95ae0707b)
Title: Re: Kickstarter Corner
Post by: Lori on February 25, 2015, 09:50:34 AM
 Kickstarter is up:
Between Two Cities (https://www.kickstarter.com/projects/jameystegmaier/between-two-cities/description)

(https://ksr-ugc.imgix.net/assets/003/278/308/aaad7b0ce374f9ce2f1a8b49c67c9166_original.jpg?v=1423805961&w=700&h=&fit=max&auto=format&q=92&s=5f18fcc238833a100ccb7a2179c769c4)

Quote
Between Two Cities is played in three rounds. In each round, you'll start with a fresh hand of tiles. Select two of those tiles, passing the rest to the player on your left or right (depends on the round). Place one of those tiles in the city on your left and one in the city on your right, then pick up the hand that was passed to you and repeat the process.

The middle round actually involves drawing 3 rectangular "duplex" tiles (two building tiles side by side in a vertical or horizontal configuration) and selecting 2 of them--there is no drafting in this round.

After all three rounds, you will have built a 4x4 city on your left and a 4x4 city on your right. Add up the scores for all cities, but only compare your lowest scoring city to each other player's lowest-scoring city to determine the winner.

Each of the tiles (art shown below) scores in the following way. The final tiles have scoring reminders below the art:

    Shop (yellow): The more shops you have in a row or column, the higher the score.
    Park (green): Each group of adjacent parks score an ascending amount of points based on the number park tiles in the group.
    House (brown): Each house scores a point for each other tile type in the city (they want variety).
    Office (blue): The more offices, the better. If they're next to at least 1 Tavern, they score a bonus point.
    Tavern (red): There are 4 types of taverns (different icons)--you want to get as many sets of different tavern types as possible.
    Factory (gray): The cities with the most factories score more points per factory than other cities.

(https://ksr-ugc.imgix.net/assets/003/332/318/a9e3c1e39400e0e938032c52f1a0736c_original.jpg?v=1424755293&w=700&h=&fit=max&auto=format&q=92&s=b50aec7755c97bf8c25d7e0a762971df)
Title: Re: Kickstarter Corner
Post by: silent_rob on February 27, 2015, 09:15:37 AM
I just backed Trickerion. It helped that it's a worker placement game and it looks fantastic but, in the end, it's because I used to work in a magical supplies shop when I was younger. It's the one theme that, as long as the game is good, I'd have trouble passing up.
Title: Re: Kickstarter Corner
Post by: Lori on February 27, 2015, 09:39:09 AM
I just backed Trickerion. It helped that it's a worker placement game and it looks fantastic but, in the end, it's because I used to work in a magical supplies shop when I was younger. It's the one theme that, as long as the game is good, I'd have trouble passing up.

You're getting your money's worth on that one that's for sure.  I'll be happy to play yours once it gets here  :lol
Title: Re: Kickstarter Corner
Post by: Jolo on February 27, 2015, 09:41:01 AM
I await the proposed Kickstarter for High Frontier 3rd Edition (coming this summer!) by OSS
Title: Re: Kickstarter Corner
Post by: silent_rob on February 27, 2015, 09:52:23 AM
I just backed Trickerion. It helped that it's a worker placement game and it looks fantastic but, in the end, it's because I used to work in a magical supplies shop when I was younger. It's the one theme that, as long as the game is good, I'd have trouble passing up.

You're getting your money's worth on that one that's for sure.  I'll be happy to play yours once it gets here  :lol

For sure! Though from the look of things we might have to pull two of the large, round tables together because it's a bit of a table hog.
Title: Re: Kickstarter Corner
Post by: prairieguy on February 27, 2015, 12:00:10 PM
Lori - are you doing a bulk purchase of Between 2 Cities?
Title: Re: Kickstarter Corner
Post by: Cordawg on February 27, 2015, 12:06:18 PM
Lori if you are doing a bulk order of between 2 cities I would be in
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 27, 2015, 12:09:06 PM
Haha, well that's one bulk order.
Title: Re: Kickstarter Corner
Post by: Lori on February 27, 2015, 01:02:09 PM
Lori - are you doing a bulk purchase of Between 2 Cities?

Lori if you are doing a bulk order of between 2 cities I would be in

I can certainly organize it since it seems we have 3 already. 
The3-pack bundle is for the special edition but if there are others that want the regular version I know you can mix and match the 3 packs and at least save the shipping even if there isn't a bundled price .  If there's another group of 3 I can do a 2nd order on Jim's Kickstarter account and at least get them all shipped to the same address.
Title: Re: Kickstarter Corner
Post by: prairieguy on February 27, 2015, 01:16:14 PM
special edition sounds good to me
Title: Re: Kickstarter Corner
Post by: DCStyles on February 27, 2015, 06:13:19 PM
Lori, I'll get in on the 2nd 3-pack bundle for the special edition of Between 2 Cities. 
Title: Re: Kickstarter Corner
Post by: Lori on February 28, 2015, 11:34:08 AM
Between Two Cities - Bulk Orders- Ends March 16/15
Lori
Prairieguy
Cordawg
DCStyles
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 28, 2015, 12:20:27 PM
(https://s3.amazonaws.com/ksr/projects/1533425/photo-1024x768.jpg?1424129910)

Quote
The Red Dragon Inn is a fast-paced, light-hearted card game for 2 or more players. You and your adventuring companions have spent all day slogging through the dungeon, killing monsters and taking their stuff. Now you’re back in town, healed up, cleaned up, and ready to party at the Red Dragon Inn.

Drink, gamble, and roughhouse with your friends. But don’t forget to keep an eye on your Gold. If you run out, you’ll have to spend the night in the stables. Oh… and try not to get too beaten up or too drunk. If you pass out, your friends will continue the party without you… after they loot your Gold of course! The last conscious adventurer with Gold wins the game!

(https://s3.amazonaws.com/ksr/assets/003/346/085/608b32cc87986711b5634136fcd55387_large.png?1424964554)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/slugfestgames/the-red-dragon-inn-5-the-character-trove)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 28, 2015, 12:26:52 PM
(https://s3.amazonaws.com/ksr/projects/1490436/photo-1024x768.jpg?1423639879)

Quote
Five parallel worlds have collided and you play as one of five characters jettisoned from their world into a place called the Nexus. Through the use of unique character abilities and special actions, players must find fragments of their reality and be the first to piece them back together in order to find their way home.

Entropy is a fast-paced competitive card game of risk and deception, combining simultaneous action selection mechanics with order resolution. Each player's reality has been shattered into fragments and they are trying to be the first to piece it back together in order to save their world and return home.

Each reality is made up of four fragments. Once collected, these fragments create a stunning panorama representing your character's world. Each world is beautifully illustrated by artist Mikhail Yakovlev.

(https://s3.amazonaws.com/ksr/assets/003/283/766/773627f0ce15b2d6e6d0be5876cc751a_large.jpg?1423900784)
(https://s3.amazonaws.com/ksr/assets/003/282/548/cf657c2beb17dedbbd09e0f1cb25d08a_large.jpg?1423875478)
(https://s3.amazonaws.com/ksr/assets/003/279/980/8e5432ecf1f0327993c1bd5c341f1deb_large.jpg?1423843527)
(https://s3.amazonaws.com/ksr/assets/003/282/575/2a8e9214afeb5168a31c3fb8b579c51c_large.jpg?1423875825)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/chaoticpattern/entropy-thematic-fast-paced-game-of-risk-and-decep)
Title: Re: Kickstarter Corner
Post by: silent_rob on March 02, 2015, 01:23:17 PM
Not sure if there are any fans of the game around but Ninja Dice has a new Kickstarter up: https://www.kickstarter.com/projects/gbg/ninja-dice-kage-masters/ (https://www.kickstarter.com/projects/gbg/ninja-dice-kage-masters/)

Now I'm glad I was unsuccessful in tracking down the Locations expansion, so far. I can get the version that comes with all the new stuff, the promo stuff, the stretch goals and the Locations expansion for $20. Not too shabby.  :D
Title: Re: Kickstarter Corner
Post by: dcole on March 02, 2015, 09:26:18 PM
I haven't played Ninja Dice yet but it has grabbed my interest on Kickstarter previously.

I recently came across this super cool looking game:  Dragoon (https://www.kickstarter.com/projects/jonritter/dragoon-the-action-strategy-game-of-dragons?ref=category)

Here are a few pictures to pique your curiosity:

(https://s3.amazonaws.com/ksr/assets/003/356/474/e32a03d06ad911043199a1846d101bb1_large.png?1425103494)

(https://s3.amazonaws.com/ksr/assets/003/356/474/e32a03d06ad911043199a1846d101bb1_large.png?1425103494)
Title: Re: Kickstarter Corner
Post by: Lori on March 03, 2015, 12:07:58 PM
The latest by Ryan Laukat
Above and Below (https://www.kickstarter.com/projects/953146955/above-and-below-storytelling-board-game/description)

(https://s3.amazonaws.com/ksr/assets/003/275/967/cef64b6ee515b20d4c49ec680c25642f_large.jpg?1423771007)
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Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they've been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers? 

A great cavern lies below the surface, ready for you to explore-- this is where the storytelling comes in. When you send a group of villagers to explore the depths, one of your friends reads what happens to you from a book of paragraphs. You'll be given a choice of how to react, and a lot will depend on which villagers you brought on the expedition, and who you're willing to sacrifice to succeed. The book of paragraphs is packed with encounters of amazing adventure, randomly chosen each time you visit the cavern. 

At the end of the game, the player with the most well-developed village wins!

(https://s3.amazonaws.com/ksr/assets/003/346/078/ef9f557c956005b1ab3badc142a43244_large.jpg?1424964465)
(https://s3.amazonaws.com/ksr/assets/003/275/970/9eb57939b292ab63144430c0d6129346_large.jpg?1423771038)
(https://s3.amazonaws.com/ksr/assets/003/275/751/6183c23ef09f259ae80f7d7d66d0bdf1_large.jpg?1423768100)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 03, 2015, 12:09:24 PM
Ahh! All of the good campaigns going on right now and coming in the next few weeks. T-T
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 03, 2015, 12:17:24 PM
(https://s3.amazonaws.com/ksr/projects/1685379/photo-1024x768.jpg?1424912384)

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Bottom of the 9th, designed by Darrell Louder (designer of Compounded) and Mike Mullins, is a quick dice and card game for 1 or 2 players that encapsulates the thrills and spills of baseball's final inning into a head-to-head competition between an ace pitcher and a star-studded line-up of heavy hitting batters. A game of Bottom of the 9th can easily be played in 5 to 15 minutes.

Bottom of the 9th will feature 20 player cards with beautiful custom art from artist Adam McIver that capture the look of classic baseball trading cards. These cards will even feel like classic trading cards since they will be printed on 1mm punchboard, just like vintage cards. 

Each player card features abilities that can be used when they gain an upper hand on the opponent, allowing them to manipulate dice. Pitchers have an ace pitch that will activate when they choose to throw it as long as the batter doesn't predict both of the pitch variables (High, Low, Inside, Outside).Batters will have a unique MVP ability that activates whenever the player is able to accurately predict the type of pitch thrown. Most players also have a latent trait that can affect the game, alter their play style - or even give an advantage to the opponent!

With myriad customizable line-ups, the possibility of two added expansion packs in the stretch goals, and rules for advanced league and solo play, Bottom of the 9th will keep gamers wanting to play ball time and time again.

(https://s3.amazonaws.com/ksr/assets/003/357/689/b5343897cf4e8ed1e784ea70f7949652_large.jpg?1425133303)
(https://s3.amazonaws.com/ksr/assets/003/357/705/828b53ed26e6090f3d2c25b7ebf1eefb_large.jpg?1425133700)
(https://s3.amazonaws.com/ksr/assets/003/357/707/8005400f789428547e48a03272514408_large.jpg?1425133851)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/dicehateme/bottom-of-the-9th-a-dice-and-card-game-of-classic)
Title: Re: Kickstarter Corner
Post by: Lori on March 03, 2015, 12:17:27 PM
Seven 7s (https://www.kickstarter.com/projects/167427101/seven7s?ref=users)

(https://s3.amazonaws.com/ksr/assets/003/352/846/e27f71e4b972158ab26fc10c5f70cc78_large.png?1425056169)
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Seven7s allows players to use the powers of famous sevens to try and score the most points.

Each player has a hand of 3 cards throughout the game. Each turn players will play 1 card to the 7 columns and then redraw to 3 cards at the end of their turn.

When one of the 7 columns is full of 7 cards the game ends and the player holding the most points wins.

Through thoughtful card play wielding the powers of 7, players vie to strengthen their hands while diminishing the hands of their opponents. Perhaps 7's and 6's are reduced to no value through the Ages of Man; or, all Indigo cards are now valued at 7 because of the Colors of the Rainbow power. Maybe you are forced to discard your most valuable card by the 7 Deadly Sins or your opponent's appeal to the Lucky Gods garners him some bonus victory points.

Play is quick with lots of surprises. Do you have what it takes to harness the powers of the Seven7s?
(https://s3.amazonaws.com/ksr/assets/003/363/056/d70242e1e822ac54879bab6eb780e2e1_large.png?1425230868)
(https://s3.amazonaws.com/ksr/assets/003/363/084/6c2cbb8f1dfd54654f36ed32fc0685d4_large.png?1425231111)
(https://s3.amazonaws.com/ksr/assets/003/363/147/d493ad809221585ea07aa683b4ec9522_large.png?1425231526)
Title: Re: Kickstarter Corner
Post by: Lori on March 03, 2015, 12:19:23 PM
Ahh! All of the good campaigns going on right now and coming in the next few weeks. T-T

Yeah, a lot suddenly hit again after the New Year rush died down.

Hopefully Jim doesn't see the baseball one.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 03, 2015, 12:20:48 PM
(https://s3.amazonaws.com/ksr/projects/1677599/photo-1024x768.jpg?1424348823)

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Blood Rage is a Viking board game created by acclaimed game designer Eric M. Lang. In this fast-paced yet highly strategic game, 2 to 4 players take control of Viking clans, invading, pillaging and battling in a quest to gain as much glory as possible before Ragnarök finally consumes the land!

From Guillotine Games, the studio that brought you Zombicide, comes the ultimate Viking saga. The game's striking visuals are a combination of Adrian Smith’s highly evocative artwork, and Mike McVey’s amazingly detailed miniatures. Blood Rage comes with 46 pre-assembled miniatures, including some huge and impressive legendary monsters.

In Blood Rage, each player controls their own Viking clan’s warriors, leader, and ship. Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan's stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.

Most player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These “Gods’ Gifts” grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having lots of your Vikings sent to Valhalla.

Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. For example, Thor gives more glory for victory in battle, Heimdall grants you foresight and surprises, Tyr strengthens you in battle, while the trickster Loki actually rewards you for losing battles, or punishes the winner.

Players must choose their strategies carefully during the draft phase, but also be ready to adapt and react to their opponents’ strategies as the action phase unfolds. Battles are decided not only by the strength of the figures involved, but also by cards played in secret. By observing your opponent’s actions and allegiances to specific gods, you may predict what card they are likely to play, and plan accordingly. Winning battles is not always the best course of action, as the right card can get you even more rewards by being crushed. The only losing strategy in Blood Rage is to shy away from battle and a glorious death!

(https://s3.amazonaws.com/ksr/assets/003/322/856/10303286a9f558af858afeb6803f0866_large.jpg?1424613364)
(https://s3.amazonaws.com/ksr/assets/003/315/280/bd694645a58e3937d37f22ef5d14f4e2_large.jpg?1424457221)
(https://s3.amazonaws.com/ksr/assets/003/315/183/a0ccaab73e06b0384d8dc536688f7dae_large.jpg?1424456165)
(https://s3.amazonaws.com/ksr/assets/003/314/129/337126321c6a564fc5350b41c021c09e_large.jpg?1424439225)
(https://s3.amazonaws.com/ksr/assets/003/322/803/29587a07cc459d930873e09c49950055_large.jpg?1424610859)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coolminiornot/blood-rage)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 03, 2015, 12:23:11 PM
Ahh! All of the good campaigns going on right now and coming in the next few weeks. T-T
Yeah, a lot suddenly hit again after the New Year Rush died down.
Hopefully Jim doesn't see the baseball one.
Haha! My lips are sealed.  ;)
There are a bunch I'm getting emails about that aren't up quite yet but are coming soon. And a lot of them are bigger projects.
Title: Re: Kickstarter Corner
Post by: Lori on March 03, 2015, 12:29:32 PM
Wild West Exodus: Unfinished Business (https://www.kickstarter.com/projects/wildwestexodus/wild-west-exodus-unfinished-business/?ref=kicktraq)

(https://s3.amazonaws.com/ksr/assets/003/349/698/b0538ff0bf68bff59d3537846cadc6eb_large.jpg?1424998494)
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Wild West Exodus is a Sci-Fi Wild West Miniatures Game set in an alternate history wild west. Strange technologies corrupt the land and death lurks at every corner. RJ-1027, the infamous power source created by Dr. Burson Carpathian is the catalyst behind the constantly escalating arms race between the factions that make up Wild West Exodus. 

Wild West Exodus is a miniatures game played by 2 to 4 players in control of the faction of their choice.  In the world of WWX, every model has the potential to be a hero or a villain.  The game mechanics and rule set feature exciting game play from the first dice roll.  Each player will be allowed to field a posse of 6 to 60 models or more.  The WWX rules have been designed to allow for scaling of the game to high or low model counts without causing rules issues.

One of the most exciting parts of the Wild West Exodus game mechanic is the reusable influence pool.  The influence pool will give players the option to gamble away a set amount of tokens in return for a reroll of the dice.  Be careful what you gamble on because once the tokens are committed they are lost for that turn.  The D10 system gives the game life and options that round out easily and allow for quick decision making.

The Halo that each model possesses creates an area of assault around the miniature allowing for fast and deadly close combat.  This helps move the game along quickly and gives each fight a more cinematic feel. 

Wild West Exodus also benefits from an alternating 1-3 model activation system.  This system lets both players choose the most strategic way of advancing their characters across the battle field.  This means that you never have to wait more than a minute or two before taking control of your own posse for your next activation.

Each posse consists of a structured army list.  All factions will have 1 Boss model, 0 to 4 Underboss models, 0 to 8 Sidekick models, and an endless amount of Hired Hands.  Heavy and Light Support vehicles also make up an army list.

This really gives the gamer the option to field a force led by one mighty general commanding a horde of troops or the complete opposite.

Some gamers may choose to load up on skilled Sidekicks and Underbosses or go heavy on Hired Hands for a true horde army.

No matter what option you take, the world of Wild West Exodus will engulf you in fun and excitement from your very first game.

Outlaw Miniatures has already developed League and Tournament support.  The Gunslinger Organized Play programs was designed so you and your friends can participate in Wild West Exodus at your Local Game Store right away!

In addition, we also have a volunteer program called the Deputies that allow gamers to take a leadership role in their community to run events and demo the game for new players.
(https://s3.amazonaws.com/ksr/assets/003/355/156/9a313b88358fc05b30081e83bd4b6c7c_large.jpg?1425080086)
(https://s3.amazonaws.com/ksr/assets/003/356/984/5bf9be3f64717a6bc4ef67da7d0498f2_large.jpg?1425114902)
(https://s3.amazonaws.com/ksr/assets/003/363/955/9d2a82ea8c81924bed0328521dc8e3aa_large.jpg?1425240600)
(https://s3.amazonaws.com/ksr/assets/003/363/960/8f2dd1ced890f0f5a3e2d038b0aa3256_large.jpg?1425240626)

And many MANY more pledge levels.
Title: Re: Kickstarter Corner
Post by: Mark M on March 04, 2015, 10:28:37 AM
I'm not sure if this is how to go about this but I'm very interested in the kickstarter game Hands in the Sea. It's got much the same mechanics as A Few Acres of Snow if anyone is familiar with that one.

https://www.kickstarter.com/projects/knightworks/hands-in-the-sea-a-two-player-card-driven-wargame?ref=nav_search

I was wondering if there would be any interest in a group purchase.
Title: Re: Kickstarter Corner
Post by: Lori on March 04, 2015, 01:58:02 PM
Hands in The Sea (https://www.kickstarter.com/projects/knightworks/hands-in-the-sea-a-two-player-card-driven-wargame?ref=nav_search)

YouTube sneak peak by Drive Thru Review (https://www.youtube.com/watch?v=XEa550GtSyE)

(https://cf.geekdo-images.com/images/pic2426457_md.jpg)

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Inspired by A Few Acres of Snow, this game features several new elements, including navies, naval battles, cavalry superiority, mercenaries, field battles, sieges, manpower, strategy cards, random events, turn based scoring, bribery and tactical bonuses. The name of the game is based on a quote from a Carthaginian commander, who claimed at the outbreak of hostilities that the Carthaginian control of the seas was such that the Romans would not even dare wash their hands in the sea. We have hired the talented Naomi Robinson to do the cover for Hands in the Sea.

Hands in the Sea is a two-player deck building war game set during the First Punic War between Rome and Carthage from 264-241 BC. Each player uses their deck of cards to perform up to two actions per round. Actions range from colonization, to naval movement, to battle, with most activity centered in Sicily, Sardinia, and Corsica. Players may also purchase additional cards to bolster their decks and provide them with more choices. There are also Strategy cards that players can purchase to give them additional advantages. The game is played over the course of several turns, up to a maximum of twelve. At the end of each turn, players resolve random events, collect income and score victory points. There are several paths to victory, from simply having the highest score at the end of the game, to capturing the opposing player's capital.

(https://s3.amazonaws.com/ksr/assets/003/327/756/5add1c9792f0791042600f5d5da9327a_large.jpg?1424703357)
(https://cf.geekdo-images.com/images/pic1568943_md.jpg)
Title: Re: Kickstarter Corner
Post by: Lori on March 04, 2015, 02:09:06 PM
From Chris Cieslik of Red7 fame, Adorable Pandaring (https://www.kickstarter.com/projects/asmadigames/adorable-pandaring?ref=nav_search)

(https://s3.amazonaws.com/ksr/assets/003/382/701/6be61136caad83694d3c9db3e1572945_large.png?1425493520)
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Once upon a time a KickStarter made a hojillion dollars because of something involving kittens. Sure, that's fun, but we think pandas are pretty adorable too. And we are certainly not above pandering... er... pandaring to you with adorableness. So, we decided to make a game that not only plays fast, is easy to learn, and has cute pandas, but also has all the fun gameplay you expect from an Asmadi Games product. Adorable Pandaring depicts your noble quest to acquire bamboo by having the most adorable pandas. You want that. Adorable pandas are good, and bamboo is delicious (for them).

Adorable Pandaring is a game for 3-5 players, and takes about ten minutes. Your goal in life (and in the game) is to have lots of adorable pandas, but the fickle Panda Laws of Adorableness (which dictate which pandas are "Adorable") are subject to change at any time.

(https://s3.amazonaws.com/ksr/assets/003/379/282/9eb08d2d657c1f017c7d81fba8ec0080_large.png?1425439535)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 04, 2015, 02:19:07 PM
Aww!!! Pandas~

There is a tier for one copy for $28, or 2 copies for $36 ($18 each includes shipping). Anyone want to jump in for a copy and I'll do the 2 tier?
Title: Re: Kickstarter Corner
Post by: Lori on March 04, 2015, 03:18:19 PM
Aww!!! Pandas~

There is a tier for one copy for $28, or 2 copies for $36 ($18 each includes shipping). Anyone want to jump in for a copy and I'll do the 2 tier?

I might - want to have a peak at the rules first.
Title: Re: Kickstarter Corner
Post by: Tempest on March 04, 2015, 07:44:04 PM
Aww!!! Pandas~

There is a tier for one copy for $28, or 2 copies for $36 ($18 each includes shipping). Anyone want to jump in for a copy and I'll do the 2 tier?

If Lori doesn't, I think I will.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 04, 2015, 09:40:25 PM
It's not a very complex game but... Pandas. :3
Title: Re: Kickstarter Corner
Post by: Lori on March 06, 2015, 10:24:05 AM
I think I'm going to end up passing on those cute Pandas because something else caught my eye and I'm TRYING to use more willpower with Kickstarter.

This is a co-operative heist game called Burgle Bros. (https://www.kickstarter.com/projects/fowers/burgle-bros-a-cooperative-heist-boardgame/description) which is from the maker of the very cool, scrabble-esque, deck builder, Paperback.  The Kickstarter page video for Burgle Bros is definitely worth a watch!  (Tim Fowers is also the creator of Wok Star)

Watch a Rahdo Run Thru  (https://www.youtube.com/watch?v=NKpNWtD4IwE) of Burgle Bros.

(https://d15chbti7ht62o.cloudfront.net/assets/003/387/119/4a25f49b40ff56115064d1dd66003516_large.png?1425548880)
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    Actually feels like a heist. Make a plan, of course something goes wrong, so you adapt and help each other out with unique powers.

    Innovative movement system for guards - partially predictable, partially deducible, but still can turn the corner at just the wrong time.

    Action ramps up to a climatic ending - once you have all the goods, guards are moving fast, you are out of stealth and you have to risk it all to get to the roof.

    Push your luck or play it safe - your decisions impact everyone

    Be sneaky - Find clever solutions to get out of sticky situations

    Rogue-like boardgame - each game creates a unique puzzle

    Swap floors and think in 3 dimensions to evade the guards

    Gorgeous Art - Stylized characters in a modern building.

    Plot twist!  Events can save the day or wreck your plan.

    Cool tools like an Smokebomb, EMP - even Donuts!
(https://d15chbti7ht62o.cloudfront.net/assets/003/387/253/b8530c2b678bf02691ee309fba861826_large.png?1425552839)
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    Acrobat - A Retired Performer, moves through the guards.
    Spotter - A Psychic Gone Rogue, looks at guard's next patrol.
    Juicer - The Electronics Expert, triggers alarms remotely.
    Hawk - The Recon Pro, peeks far away for free.
    Rook - The Mastermind - moves other players.
    Hacker - The Computer Guy, hacks from anywhere on a floor with wifi.
    Raven - A Maverick Falconer, distracts the guard with her crow.
    Rigger - A Tinkerer Savant, has dynamite to blow up walls.
    Peterman - Combinatorics Expert, Cracks safes and keypads.
(https://d15chbti7ht62o.cloudfront.net/assets/003/387/478/7571556ace0f3596d31501d0ee0825a2_large.png?1425558366)
Title: Re: Kickstarter Corner
Post by: RockBane on March 06, 2015, 08:57:36 PM
Here's an interesting one, it's called Faith (http://'https://www.kickstarter.com/projects/burninggames/faith-the-sci-fi-rpg') and it's a card RPG made by people in London, UK.

Another game is WITCH (http://'https://www.kickstarter.com/projects/1568822309/witch-a-dark-modern-fantasy-role-play-game') which is another over sea's game.

Seem like fun games.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 06, 2015, 10:31:20 PM
(https://d15chbti7ht62o.cloudfront.net/projects/1645515/photo-1024x768.jpg?1423512174)

(https://d15chbti7ht62o.cloudfront.net/assets/003/319/820/28801d4d4efee7068d044630a69be53b_large.png?1424544523)
(https://d15chbti7ht62o.cloudfront.net/assets/003/320/209/b8ab984f50ab0e4b009be0535d5a92b1_large.png?1424548338)
(https://d15chbti7ht62o.cloudfront.net/assets/003/264/545/306a09ee8ef8eff3b2d4e7dd1bd5a532_large.png?1423598886)
(https://d15chbti7ht62o.cloudfront.net/assets/003/319/905/81a0a07a180ac7c79bb6a6b2920151e0_large.png?1424545573)
(https://d15chbti7ht62o.cloudfront.net/assets/003/263/598/2b492511aa0cef15a32f77bb47ee06ce_large.gif?1423587471)
(https://d15chbti7ht62o.cloudfront.net/assets/003/320/268/ce01836bf35ef88f65b62639875627a1_large.png?1424549015)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/314069658/grimslingers-a-card-dueling-game)
Title: Re: Kickstarter Corner
Post by: dcole on March 06, 2015, 11:31:56 PM
You links aren't working.  Here they are:

Faith (https://www.kickstarter.com/projects/burninggames/faith-the-sci-fi-rpg)

WITCH (https://www.kickstarter.com/projects/1568822309/witch-a-dark-modern-fantasy-role-play-game)

Here's an interesting one, it's called Faith (http://'https://www.kickstarter.com/projects/burninggames/faith-the-sci-fi-rpg') and it's a card RPG made by people in London, UK.

Another game is WITCH (http://'https://www.kickstarter.com/projects/1568822309/witch-a-dark-modern-fantasy-role-play-game') which is another over sea's game.

Seem like fun games.
Title: Re: Kickstarter Corner
Post by: silent_rob on March 07, 2015, 12:36:42 PM
Here's one I've been waiting for that just started up: Grave Robbers from Outer Space: Resurrected Edition (https://www.kickstarter.com/projects/1835545678/grave-robbers-from-outer-space-resurrected-edition)

I'm familiar with Steve Tassie because of Snakes & Lattes (which I try & visit whenever in Toronto). I've heard him talk about this game a couple of times during his segments on Board Game Breakfast on Dice Tower. However, I'm not entirely sold on this one - it just seems a lot further behind than other projects I've looked at lately (and funded, like Trickerion). It just seems like they're starting out rather than nearing completion. Though to be fair, a lot of the other Kickstarters I've checked out lately are more like pre-orders.

Though additionally I'm not thrilled about their pricing/stretch goal set-up. You have to back it for more to get many of the stretch goals at all. But then if it doesn't reach the stretch goals you've still backed it for more only without any bonus. Plus there's a lot of filler in some of the backing levels that seems to have upped the price that doesn't interest me. I'd like to see some more levels where you can just get the game and the (potential - if they hit stretch goals at all) expansions.
Title: Re: Kickstarter Corner
Post by: A.J on March 07, 2015, 04:51:00 PM
Something a lil different

https://www.kickstarter.com/projects/2032267828/wasteman-a-game-of-desperate-conflicts-in-a-desola?ref=discovery
Title: Re: Kickstarter Corner
Post by: dcole on March 07, 2015, 07:41:38 PM
Something a lil different

https://www.kickstarter.com/projects/2032267828/wasteman-a-game-of-desperate-conflicts-in-a-desola?ref=discovery

This looks pretty damn cool A.J.  Normally I am not a fan of post apocalyptic type stuff but I think this guy did some awesome work on the aesthetics of this game.  Here are s few pictures from the Kickstarter:

(https://d15chbti7ht62o.cloudfront.net/assets/003/389/180/9e742500c740ab2090f03b492d2d1e0f_large.JPG?1425579449)

(https://d15chbti7ht62o.cloudfront.net/assets/003/391/286/1baf80a299c2460f3586465cf3eb3708_large.jpg?1425600064)
Title: Re: Kickstarter Corner
Post by: silent_rob on March 13, 2015, 11:12:25 AM
Here's one I've been waiting for that just started up: Grave Robbers from Outer Space: Resurrected Edition (https://www.kickstarter.com/projects/1835545678/grave-robbers-from-outer-space-resurrected-edition)

I'm familiar with Steve Tassie because of Snakes & Lattes (which I try & visit whenever in Toronto). I've heard him talk about this game a couple of times during his segments on Board Game Breakfast on Dice Tower. However, I'm not entirely sold on this one - it just seems a lot further behind than other projects I've looked at lately (and funded, like Trickerion). It just seems like they're starting out rather than nearing completion. Though to be fair, a lot of the other Kickstarters I've checked out lately are more like pre-orders.

Looks like my initial impressions of this project were accurate. They've decided to suspend the project, for now, rather than move forward unprepared. Here's their latest update:
Quote
Dear Backers,

First I want to thank each and every one of you for the support that you have given this project in the last week and a half. Unless you've made your own campaign, it's hard to imagine the joy a creator feels every time their inbox shows a message from Kickstarter saying another backer has come in. It's a truly heartwarming feeling. And that is why this message hurts so much to write.

I messed up. In my eagerness to bring my game back from the dead, I went into this project under prepared. I didn't have all my ducks in a row, and as a result, parts of the campaign were missing or rushed, and certain important financial and logistical pieces of the puzzle were not in place. Were this campaign to be fully funded in its current form, it would be a grave financial hardship.

The good news is that I'm figuring that out now, and not further down the road when it's too late to do anything about it. I know what's wrong, and I know how to fix it. I need to suspend the current campaign so I can fix the things that are wrong and add the things that are missing. Then, when all my pieces are in place, I will relaunch the resurrection effort and start the campaign anew.

I know that the Internet in general and the Kickstarter community in specific can be very unforgiving of the unprepared, but it is my hope that you will see this for what it is, an honest mistake made through a zealous desire for action, and you will come back and pledge again when the campaign relaunches.

I thank you for your support and I hope that my mistake hasn't soured you on the idea of resurrecting my game, but I understand why some of you might not back the game a second time. I look forward to getting the Kickstarter emails notifying me when those of you who do come back, pledge again.

Keep watching the skies...

Steve Tassie

Tassie Game Studios

If it looks like they have all their ducks in a row, next time, I'd be more-likely to back them than I would have with how this current Kickstarter looked.
Title: Re: Kickstarter Corner
Post by: Lori on March 13, 2015, 11:40:56 AM
That's one interesting aspect about Kickstarter now - the backers are growing more and more knowledgeable and projects that don't seem to have the complete picture all figured out are going to get called on it.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on March 13, 2015, 12:01:43 PM
I just backed two kickstarters. I have not backed anything in quite awhile so it was time I guess :)

Brewin' USA
https://www.kickstarter.com/projects/1921968316/brewin-usa

Wings of Glory Miniatures
https://www.kickstarter.com/projects/1402889231/wings-of-glory-miniature-game-giants-of-the-sky
Title: Re: Kickstarter Corner
Post by: dcole on March 13, 2015, 12:51:33 PM
Those Wings of Glory planes look awesome.  That might be a fun game to get into.  Which planes did you chose Matt?
Title: Re: Kickstarter Corner
Post by: Matt Robertson on March 13, 2015, 01:23:37 PM
All of them :)
Title: Re: Kickstarter Corner
Post by: dcole on March 13, 2015, 02:49:22 PM
Good show!
Title: Re: Kickstarter Corner
Post by: dcole on March 13, 2015, 05:23:25 PM
I found this one today on my Kickstarter searches.  The artwork looks heavily based on Mike Mignola's style (which I like, a lot):

Chaos of Cthulhu (https://www.kickstarter.com/projects/144039181/chaos-of-cthulhu?ref=category_newest)

(https://ksr-ugc.imgix.net/assets/003/211/399/c6510a0b0b6ba6391fcfc70621ec2db0_original.jpg?v=1422647253&w=700&h=&fit=max&auto=format&q=92&s=a342b3e4f56994fcb102f54d6820783a)

(https://ksr-ugc.imgix.net/assets/003/413/699/47d3c8d944feeb6c3d57c8bd4c028300_original.jpg?v=1425964803&w=700&h=&fit=max&auto=format&q=92&s=12303c3b768a3de74181b823b214e251)
Title: Re: Kickstarter Corner
Post by: Lori on March 17, 2015, 11:11:44 PM
Between Two Cities - Bulk Orders- Ends March 16/15
Prairieguy
Cordawg
DCStyles

The Canadian dollar could quit tanking anytime now!  $104 US Shipped @1.2977 = $44.99 Canadian each.
Title: Re: Kickstarter Corner
Post by: prairieguy on March 18, 2015, 06:50:38 AM
wow - that sucks! I will bring on Saturday if that works
Title: Re: Kickstarter Corner
Post by: silent_rob on March 18, 2015, 09:56:46 AM
There's a new Kickstarter up for the Gryphon & Eagle Games version of Tumblin' Dice (https://www.kickstarter.com/projects/167427101/tumblin-dice-jump-bump-and-tumble-your-way-to-vict).

I've been wanting to pick this game up for a while (along with Can't Stop, which is an add-on) but even with the cheaper early-bird price (first 72 hours), the expensive shipping ($25) and poor exchange rate make it a really expensive purchase.  :-\
Though I guess I shouldn't be surprised that the shipping is expensive since it's all fulfilled by CSI.

(https://ksr-ugc.imgix.net/assets/003/450/260/ae7275013799b2e7a284e861ae5180c0_original.png?v=1426537038&w=700&h=&fit=max&auto=format&lossless=true&s=cba22ca5acd70c390aff05f5ea673609)

(https://ksr-ugc.imgix.net/assets/003/450/419/8225a745b88a9be69feb7a90d9dd759f_original.png?v=1426538147&w=700&h=&fit=max&auto=format&lossless=true&s=1a9895ec50b09c93a641473c1abb3c46)

(https://ksr-ugc.imgix.net/assets/003/450/088/80b7a1d4d22d1cf7d8c4dd9567a64183_original.png?v=1426536234&w=700&h=&fit=max&auto=format&lossless=true&s=3feb76781a8804787e84a98f4f81c5cb)

(https://ksr-ugc.imgix.net/assets/003/450/674/0317397f11d95b5862dd14185004c875_original.png?v=1426540933&w=700&h=&fit=max&auto=format&lossless=true&s=a26779ba00a3528ccbb0640fc26786e2)

Title: Re: Kickstarter Corner
Post by: dcole on March 18, 2015, 05:58:23 PM
@silent_rob:  The exchange rate, shipping and lack of PayPal have scared me off a few games recently.  I have some money in my PayPal account in USD that I would gladly buy games with to offset the exchange rate except Kickstarter doesn't accept it.
Title: Re: Kickstarter Corner
Post by: Lori on March 23, 2015, 03:22:53 PM
Just moving this comment over from the Marketplace:

https://www.kickstarter.com/projects/dwarvenforge/dwarven-forges-city-builder-system

I am planning to pledge for this Kickstarter; and, as with most larger ones like this, the shipping is a huge disincentive.  I was looking to see if anyone else plans to order from the Regina area, and might be interested in splitting the shipping cost with one order.

Thanks
Title: Re: Kickstarter Corner
Post by: RockBane on April 03, 2015, 08:08:00 PM
Ok, not sure if these links will work but...

Create your own treehouse!: Best Tree House EVER! (https://www.kickstarter.com/projects/2005228768/best-treehouse-ever-by-scott-almes-and-green-couch)

A dice tower for you Cthulhu fans: Cthulhu Dice Tower (https://www.kickstarter.com/projects/1068858922/cthulhu-dice-tower-by-fred-fields)

A game of Magic and a co-op game: Wizard's Academy (https://www.kickstarter.com/projects/820113175/wizards-academy)

Here's a game where you play a animal magic user: Wizards of the Wild (https://www.kickstarter.com/projects/872048165/wizards-of-the-wild-the-card-game-of-animal-sorcer)
Title: Re: Kickstarter Corner
Post by: craftybernardo on April 07, 2015, 10:23:32 AM
Funded my first kickstarter ! :excited

https://www.kickstarter.com/projects/532062403/posthuman?ref=nav_search

Estimated delivery of October 2015 so here is hoping I have it for 24 hours to play with your food
Title: Re: Kickstarter Corner
Post by: Lori on April 07, 2015, 10:54:55 AM
That's an interesting looking one.

(https://ksr-ugc.imgix.net/assets/003/499/222/537ea98cb9a0c25061a1d4e01fb28f5b_original.png?v=1427292971&w=700&h=&fit=max&auto=format&lossless=true&s=d99a85ae04a89c7faaa27e952a606878)
(https://ksr-ugc.imgix.net/assets/003/514/933/f9325cbf18d8f982014fc2dc7279ad05_original.jpg?v=1427488069&w=700&h=&fit=max&auto=format&q=92&s=4e6acb5e5ca70e14b1d8b5455ad39e54)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 07, 2015, 11:44:14 AM
Funded my first kickstarter ! :excited

https://www.kickstarter.com/projects/532062403/posthuman?ref=nav_search

Estimated delivery of October 2015 so here is hoping I have it for 24 hours to play with your food

Woooo!  :excited Now you can get sucked in like the rest of us!  :D
The greatest tip I can give you is to pad their delivery date by 2 months at least. Lots of things can back a project up that the developer has no control over like manufacturers, shipping, delivery and customs.
Title: Re: Kickstarter Corner
Post by: Lori on April 07, 2015, 12:30:52 PM
Funded my first kickstarter ! :excited

https://www.kickstarter.com/projects/532062403/posthuman?ref=nav_search

Estimated delivery of October 2015 so here is hoping I have it for 24 hours to play with your food

Woooo!  :excited Now you can get sucked in like the rest of us!  :D
The greatest tip I can give you is to pad their delivery date by 2 months at least. Lots of things can back a project up that the developer has no control over like manufacturers, shipping, delivery and customs.

Unfortunately, very true.  I've been tracking every kickstarter I've backed here on the forum:  Kickstarter Backed Projects  (http://forums.saskgames.com/index.php?topic=2808.msg21059#msg21059) and it ain't pretty
Title: Re: Kickstarter Corner
Post by: PhotoJim on April 07, 2015, 04:29:16 PM
Unfortunately, very true.  I've been tracking every kickstarter I've backed here on the forum:  Kickstarter Backed Projects  (http://forums.saskgames.com/index.php?topic=2808.msg21059#msg21059) and it ain't pretty

On the plus side, I get considerably less kickback about my hobbies now...
Title: Re: Kickstarter Corner
Post by: RockBane on April 08, 2015, 10:24:51 PM
Well, I found a Canadian created comic called The Costume Shop: A Horror Comedy Adventure (https://www.kickstarter.com/projects/tylermannart/the-costume-shop-a-horror-comedy-adventure) and Pledged to it.  Afterwards, I found another comic called Tribes of Kai (https://www.kickstarter.com/projects/481703930/tribes-of-kai-by-daren-bader-and-lance-haunrogue), only they ship only to the US.  I'm hoping that they'll be offering it on their home page so I can get my own copy.

Found a dungeon building game called Orcs Must Die! (https://www.kickstarter.com/projects/1816687860/orcs-must-die-the-boardgame)

And for you dragon lovers: Epyllion: a Dragon Epic (https://www.kickstarter.com/projects/1921129910/epyllion-a-dragon-epic-rpg)
Title: Re: Kickstarter Corner
Post by: silent_rob on April 09, 2015, 11:26:20 AM
Someone's Kickstarting a "Card Coffin" for Cards Against Humanity here (https://www.kickstarter.com/projects/pigeonholeproducts/card-coffin-for-cards-against-humanity).

It's exactly what you'd expect (or maybe not) - a small, wooden coffin to store your Cards Against Humanity cards. Though it's apparently meant to be used as you play with a little "tombstone" card to divide the discards from the rest.

However, it only holds the base game and "nearly" 4 expansions. I have all 6 of the main expansions and all of the holiday/pack expansions as well making this is a no-go, unfortunately. So I'll be sticking with the Bigger Blacker Box expansion to house my cards but it's still a neat idea.
Title: Re: Kickstarter Corner
Post by: Lori on April 09, 2015, 11:30:14 AM
For fans of Evolution, you can now get the expansion Evolution: Flight  (https://www.kickstarter.com/projects/1923120194/the-evolution-game-system/). 

This kickstarter also lets you pledge for the 2nd edition of Evolution with all revisions including updated art, changes to the food system and modified card abilities (replacement cards for 1st ed also available).

(https://ksr-ugc.imgix.net/assets/003/583/235/00a50371d8cf0eb1a3ac0e1493746bee_original.jpg?v=1428554272&w=700&h=&fit=max&auto=format&q=92&s=52cc9721d3f8cbf3e8ef6fc5624060c5)
Quote
In the Evolution game system, players adapt their species in a dynamic ecosystem where food is scarce and predators lurk. Traits like Hard Shell and Horns protect your species from Carnivores, while a Long Neck help them reach food others can't.

The first edition of Evolution was a finalist for the Escapist's 2014 Board Game of the Year and four-time Golden Geek nominee. This Kickstarter campaign improves the system with two major releases:

Evolution (Second Edition) - With the benefit of feedback from thousands of plays, we've implemented many improvements, making an already-great game better. We've made adjustments to 90% of the cards in the game. Note: You can get 2nd Edition cards through this Kickstarter at no extra cost if we reach the first stretch goal. We've set that stretch goal deliberately low.

Evolution: Flight Expansion - this expansion enriches your experience by giving you the ability to create avian species. Flight gives your creatures enormous advantages, like the ability to evade non-flying predators and soar to a new location when food is scarce. But it also has a cost: avian creatures have to eat an enormous amount of food to maintain those advantages! That's the dilemma you'll face, just like real avian creatures in the wild.

Evolution 2nd Edition Base Game

The core mechanics of the 1st Edition are unchanged, and there are many tutorials around the web from which to learn the game; we recommend, for example, this video from The Dice Tower, which begins with an excellent how-to-play segment.

For the 2nd Edition, we've made a number of changes, of three different kinds: better art, adjusted card functions for the benefit of tournament players, and an adjustment to the food system to give new players a better experience. You can read the complete, detailed list of changes here, and here are examples of the improved art:

The Flight Expansion

With this expansion, you may now choose between creating a normal species and creating a flying species. See the complete rules here. Flying species have special costs and advantages:

Costs

    You must discard 2 cards instead of 1 to create a flying species.
    Flying species have a maximum body size of 3 instead of 6.
    Avian species have an upkeep cost of food equal to their Body Size. The upkeep cost simulates the amount of food needed to maintain wings.

Advantages

    Some of the new expansion traits, like Dive-Bomb and Brood Parasite, only work for flying creatures.
    A species with Flight may take food from the Cliff, giving it an extra source of food.
    A species with Flight cannot be attacked unless the attacking Carnivore also has the Flight trait.
    If a species with Flight also has the Carnivore trait, you may discard from your hand to negate Symbiosis, Warning Call, or Climbing for when it attacks.

The expansion doesn't change the base game's core mechanics, so it's a snap to learn, even while it changes strategies and tactics dramatically! 
(https://ksr-ugc.imgix.net/assets/003/583/789/0cba16aacd4795045a821f2fe025d3c7_original.jpg?v=1428564890&w=700&h=&fit=max&auto=format&q=92&s=0f591a4bc7e42e352e19c851e219b278)
(https://ksr-ugc.imgix.net/assets/003/583/810/78d26c2fcfa15c1452571f6b68e0b608_original.jpg?v=1428565486&w=700&h=&fit=max&auto=format&q=92&s=34b1529a11d5f85c9bc295cb5b18dd57)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 09, 2015, 11:39:00 AM
(https://ksr-ugc.imgix.net/projects/1478510/photo-original.jpg?v=1426614977&w=1024&h=768&fit=crop&auto=format&q=92&s=ec8033f958885b56aad20fa3288b2a4f)

Quote
Ninja All-Stars® features fully assembled, high quality miniatures and exciting community-building, league-style gameplay!

Build a team of elite ninja and compete for honor and glory against rival clans. Games pit 2 - 4 players against one another in a series of challenges to earn the favor of the Moon Princess. Between challenges, ninja earn experience to gain new abilities and combat aptitudes. As leader of your clan, you guide the growth of your team, including hiring powerful Heroes and Ronin to aid your cause. In Ninja All-Stars each player builds a team of ninja to compete in the Moonlight Tournament. During the Moonlight Tournament each game represents a challenge given to the opposing teams by the Moon Princess. The winner of the challenge earns the favor of the Moon Princess. But before you are ready to draw a blade you must learn to walk. Ninja All-Stars really shines when you play it over many games with your team changing and growing over the course of a full Moonlight Tournament. After each game in the league, ninjas earn experience and gain abilities. Sometimes ninja are injured and may have to sit out the next game. Players can also spend Koban to recruit new ninjas, including powerful Clan Heroes and Ronin!

(https://ksr-ugc.imgix.net/assets/003/455/954/3481b8ac0b8c65574d73de52645f83c6_original.jpg?v=1426614636&w=700&h=&fit=max&auto=format&q=92&s=7fa725ed5295f1a9b08f95caead4e93e)
(https://ksr-ugc.imgix.net/assets/003/481/034/3251dd848c606e2d2c3fa1b0f6239d78_original.jpg?v=1427039832&w=700&h=&fit=max&auto=format&q=92&s=75278fd92061afaddb69cf1fe092da9a)
(https://ksr-ugc.imgix.net/assets/003/480/942/8daaff96816e4e8009199b58bb4c63df_original.jpg?v=1427038690&w=700&h=&fit=max&auto=format&q=92&s=cc5b4df0db646ed6f0834d7db7f083de)
(https://ksr-ugc.imgix.net/assets/003/468/881/6a7024f6b1c7958586e63a0a56e71853_original.jpg?v=1426801069&w=700&h=&fit=max&auto=format&q=92&s=0a8f2f1f591ef4f48781f9245ddc78e0)
(https://ksr-ugc.imgix.net/assets/003/573/341/51d5bd42a8d6e0cf2ad44e54bacb6780_original.jpg?v=1428427988&w=700&h=&fit=max&auto=format&q=92&s=3d48f95cc2bbc2c14360ce4b8694c319)

(https://ksr-ugc.imgix.net/assets/003/522/526/84b27934e3c718b042d3f8d624056375_original.jpg?v=1427643665&w=700&h=&fit=max&auto=format&q=92&s=b8962cebc39c7c3d56d9819b8810b4c2)
(https://ksr-ugc.imgix.net/assets/003/522/522/3808e312d8fbe08343c4a90c8b5610d9_original.jpg?v=1427643630&w=700&h=&fit=max&auto=format&q=92&s=f3c86dc60b50f23950a6551ce2724025)
(https://ksr-ugc.imgix.net/assets/003/522/519/a9bcaf08ee7d934653996882587f99fd_original.jpg?v=1427643602&w=700&h=&fit=max&auto=format&q=92&s=3fa3568cbb6372a82d888d9d0a121f9e)
(https://ksr-ugc.imgix.net/assets/003/522/517/7777b9724daf8f21e1064c1cf6fea555_original.jpg?v=1427643552&w=700&h=&fit=max&auto=format&q=92&s=0c6fe227003099ed3473a0bf49a18fd4)
(https://ksr-ugc.imgix.net/assets/003/528/608/562d2392909cd0f11e8e8ebeb52f5dba_original.jpg?v=1427738799&w=700&h=&fit=max&auto=format&q=92&s=c1fd6737e0eb3896423a96e186bf2edf)
(https://ksr-ugc.imgix.net/assets/003/545/440/ffec2b9fbd09d18d304a41e6ad801547_original.jpg?v=1427940929&w=700&h=&fit=max&auto=format&q=92&s=f3a2acf655e641760be8e452a3d27a64)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/sodapopminiatures/ninja-all-stars)
Title: Re: Kickstarter Corner
Post by: Cordawg on April 09, 2015, 12:16:24 PM
I just backed a  chaotic life it's only 20 usd that's including shipping and it's supposed to be here by  July
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 09, 2015, 01:13:07 PM
(https://ksr-ugc.imgix.net/projects/1757653/photo-original.jpg?v=1428112813&w=1024&h=768&fit=crop&auto=format&q=92&s=e432c6de531910dd5051a885e9ceb3f3)

Quote
The world of Hara has descended into chaos. As the Conflux begins, Hara’s three primal sources of energy rage out of control and threaten to tear the world apart. In a last-ditch effort to save it, Hara’s stewards send a call throughout the universe, drawing on Champions— individuals capable of containing this energy— and offering the promise of untold glory. However, only one Champion can bring the world of Hara back into balance and earn its power for him or herself.

Champions of Hara is a competitive adventure board game in which 2-6 players race to contain the Conflux of unstable energy. Champions collect energy by defeating monsters, closing rifts, and exploring the six different worlds within Hara.

Gameplay proceeds in a series of “days.” With each day that passes, the Conflux grows stronger, bringing new obstacles to overcome. In order to rise to the challenge, players will need to unlock new skills and abilities by storing the energy they’ve obtained throughout their quest into their Color Attunement Paths. The first player to fill all three Color Attunement Paths and complete their “Final Attunement” seals the Conflux and becomes Hara’s savior.

Each day of the Conflux is divided into three phases:

In the Morning, new threats are spawned across all of Hara, and players draft priority cards to determine play order for the remainder of the day.
In the Afternoon, players take turns adventuring throughout the lands of Hara, attempting to collect as much energy as possible. Each Afternoon consists of two turns per player.
In the Evening, the planes of Hara physically shift, creating a new map. Players then prepare for the following day.
Champions of Hara features the energy alignment system. Each Champion’s Display is equipped with three spinning dials mounted directly to the board, which represent how that player is currently manipulating the energy coursing throughout Hara.

Most cards in a Champion’s deck have dual functions:

Basic abilities, which allow them to move around the map, battle monsters, or manipulate their alignment.
Empowered abilities, which have a dramatically increased effect, but can only be used if the player has the matching combination of colors on the dials in their energy alignment.

Players will need to manage their hand, actions, and energy alignment to make the most of each turn as they race to contain the wild and dangerous manifestations of energy -- all while keeping the other power-hungry players at bay.

(https://ksr-ugc.imgix.net/assets/003/565/019/7256b7d6e87522ed6dd91c23429d0e49_original.jpg?v=1428304496&w=700&h=&fit=max&auto=format&q=92&s=222e0a1fb6777b54c4b4f94bbe7762d2)
(https://ksr-ugc.imgix.net/assets/003/566/196/123be73632bfe02ccf9bbab09282a2e3_original.jpg?v=1428333365&w=700&h=&fit=max&auto=format&q=92&s=ef1d576368bfc55e47b7b92baa30ab25)
(https://ksr-ugc.imgix.net/assets/003/565/130/c5a55e1b309832498ad196683bf6aa6a_original.jpg?v=1428307715&w=700&h=&fit=max&auto=format&q=92&s=86c5d51d66d805678505ea0f519de00c)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1923344716/champions-of-hara)
Title: Re: Kickstarter Corner
Post by: RockBane on April 10, 2015, 09:23:15 PM
Looks like Evolution has an expansion Kickstarter going on: Evolution: Flight (https://www.kickstarter.com/projects/1923120194/the-evolution-game-system)

[New]Ah, I see.  Thanks for the heads up Lori.
Title: Re: Kickstarter Corner
Post by: Lori on April 10, 2015, 09:56:35 PM
Looks like Evolution has an expansion Kickstarter going on: Evolution: Flight (https://www.kickstarter.com/projects/1923120194/the-evolution-game-system)

This was already listed on Page 47 of this thread.
Title: Re: Kickstarter Corner
Post by: Lori on April 14, 2015, 08:49:45 AM
The new Kickstarter is up for the next three  Treasure Chests of Realistic Resources  (https://www.kickstarter.com/projects/jameystegmaier/three-new-treasure-chests-of-realistic-resource-to).  It's a shorter campaign, only a couple of weeks.  Bulk purchases are in 6-packs. 

(https://ksr-ugc.imgix.net/assets/003/572/235/10b40cfe21f0100490fffb5d388fa3fc_original.jpg?v=1428416015&w=700&h=&fit=max&auto=format&q=92&s=6930f7557ee81322d7e70b1ca24c10e9)
Quote
The creators of the original Treasure Chest bring you 18 new types of premium, custom-sculpted resource tokens to enhance your favorite games. All tokens come pre-painted in the following configurations (no mixing and matching):

    Food Crate: steak, coffee, crate, bread, grain, and corn (20 tokens each)
    Resource Vault: water, wool, barrel, bag, cloth, and steel (20 tokens each)
    Energy Box: fire, gas, oil, uranium, coal, and trash (20 tokens each)

The barrel, bag, and crate can be used for any type of resource (e.g., if a game needs a rum token, it's in the barrel). Many other tokens also have dual uses: vegetable (corn), wheat or sand (grain), hazardous waste (uranium), etc.
(https://ksr-ugc.imgix.net/assets/003/489/830/cd5a82cfeeead15cd7a0083099197d8e_original.jpg?v=1427148797&w=700&h=&fit=max&auto=format&q=92&s=f5953d89a50a2b90e7b275f6939bc5b4)
(https://ksr-ugc.imgix.net/assets/003/553/870/5dddd9aec28e51c53534813ecd0201f3_original.jpg?v=1428072019&w=700&h=&fit=max&auto=format&q=92&s=16c229f5af20c2f486c1f44a207935d1)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on April 14, 2015, 08:50:32 AM
I'm in and will join you for two of each :)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 14, 2015, 08:53:40 AM
I'm in and will join you for two of each :)
Matt's going for the max order! Haha  :)
Title: Re: Kickstarter Corner
Post by: Lori on April 14, 2015, 09:00:39 AM
I'm in and will join you for two of each :)
Matt's going for the max order! Haha  :)

You're already your own 6-pack, Matt! 

I'm getting 1 of each so someone else who wants 3 can share with me.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on April 14, 2015, 09:02:52 AM
I'm in and will join you for two of each :)
Matt's going for the max order! Haha  :)

You're already your own 6-pack, Matt! 

I'm getting 1 of each so someone else who wants 3 can share with me.


Ha ha ha - Done and backed. Damn fine print
Title: Re: Kickstarter Corner
Post by: silent_rob on April 14, 2015, 09:26:36 AM
I'm in and will join you for two of each :)
Matt's going for the max order! Haha  :)

You're already your own 6-pack, Matt! 

I'm getting 1 of each so someone else who wants 3 can share with me.

Hi there, Lori.

I definitely want to get at least one Energy Box (I actually want a few more tokens than the 20 listed but I'm hopeful the stretch goals will push it high enough to cover Power Grid and the various expansions). Would it be all right if I went in with you for it? Then you could see if anyone else just wants one or two, as well?

If not, that's totally all right - I can always order it on my own. I just figured I'd check.
Title: Re: Kickstarter Corner
Post by: Lori on April 14, 2015, 09:35:20 AM
I'm in and will join you for two of each :)
Matt's going for the max order! Haha  :)

You're already your own 6-pack, Matt! 

I'm getting 1 of each so someone else who wants 3 can share with me.

Hi there, Lori.

I definitely want to get at least one Energy Box (I actually want a few more tokens than the 20 listed but I'm hopeful the stretch goals will push it high enough to cover Power Grid and the various expansions). Would it be all right if I went in with you for it? Then you could see if anyone else just wants one or two, as well?

If not, that's totally all right - I can always order it on my own. I just figured I'd check.

Oh yeah, I'm fine that.  If someone wants 2 or two people each want 1 they can come onboard my pledge.

Really, everyone that wants anything (any count) should speak up and I'm happy to organize people into groups and assign one person to pay for each 6-pack as it gets filled.
Title: Re: Kickstarter Corner
Post by: silent_rob on April 14, 2015, 09:46:55 AM
I'm in and will join you for two of each :)
Matt's going for the max order! Haha  :)

You're already your own 6-pack, Matt! 

I'm getting 1 of each so someone else who wants 3 can share with me.

Hi there, Lori.

I definitely want to get at least one Energy Box (I actually want a few more tokens than the 20 listed but I'm hopeful the stretch goals will push it high enough to cover Power Grid and the various expansions). Would it be all right if I went in with you for it? Then you could see if anyone else just wants one or two, as well?

If not, that's totally all right - I can always order it on my own. I just figured I'd check.

Oh yeah, I'm fine that.  If someone wants 2 or two people each want 1 they can come onboard my pledge.

Really, everyone that wants anything (any count) should speak up and I'm happy to organize people into groups and assign one person to pay for each 6-pack as it gets filled.

Excellent! Thanks very much, Lori. Please mark me down for 1 Energy Box.
Based on Stonemaier's previous Kickstarters I think it's likely they'll hit the stretch goals and cover the extra 4 needed for the Power Grid base game and the extra 3 on top of that needed for the Deluxe version.
Title: Re: Kickstarter Corner
Post by: Lori on April 14, 2015, 10:04:26 AM
Excellent! Thanks very much, Lori. Please mark me down for 1 Energy Box.
Based on Stonemaier's previous Kickstarters I think it's likely they'll hit the stretch goals and cover the extra 4 needed for the Power Grid base game and the extra 3 on top of that needed for the Deluxe version.

The last one ended up with 26 of each token so I'd think hitting those quantities again will be a no-brainer.  I think the Energy Box will really drive things along since Power Grid is SO popular and that box is tailored for it.
Title: Re: Kickstarter Corner
Post by: silent_rob on April 14, 2015, 11:20:14 AM
Excellent! Thanks very much, Lori. Please mark me down for 1 Energy Box.
Based on Stonemaier's previous Kickstarters I think it's likely they'll hit the stretch goals and cover the extra 4 needed for the Power Grid base game and the extra 3 on top of that needed for the Deluxe version.

The last one ended up with 26 of each token so I'd think hitting those quantities again will be a no-brainer.  I think the Energy Box will really drive things along since Power Grid is SO popular and that box is tailored for it.

Very nice! Yeah, when I saw the pics for future boxes the Power Grid tokens really got me excited for their next Treasure Chest Kickstarter. Glad it's finally here.  :)
Title: Re: Kickstarter Corner
Post by: Cordawg on April 14, 2015, 11:25:19 AM
Can I get the energy box just one please
Title: Re: Kickstarter Corner
Post by: silent_rob on April 14, 2015, 02:19:23 PM
That whole Achievement system the Treasure Chest Kickstarter has going is entirely too addictive! Can't...stop...checking!
Title: Re: Kickstarter Corner
Post by: Lori on April 14, 2015, 02:29:24 PM
I'm not really a twitter person and don't exactly know how it works but I'm pretty tempted to tweet a #treasureup pic to contribute to those achievements. 

If I can figure it out.
Title: Re: Kickstarter Corner
Post by: prairieguy on April 14, 2015, 02:29:52 PM
LOL - put me in for one of each. They are too pretty
Title: Re: Kickstarter Corner
Post by: Lori on April 14, 2015, 02:34:36 PM
I'll start a tally post tomorrow morning with everyone that is interested and all the counts. 
Title: Re: Kickstarter Corner
Post by: omegadirective on April 15, 2015, 08:51:01 PM
I would be in for 2 of the energy packs.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 20, 2015, 11:27:09 AM
(https://ksr-ugc.imgix.net/projects/1584740/photo-original.png?v=1428415998&w=1024&h=768&fit=crop&auto=format&lossless=true&s=c14775d57d2271457c91704d49e3f376)

Quote
Boss Monster is coming back to the tabletop, and this time we're taking it to The Next Level!

Boss Monster 2: The Next Level is a full-sized, 160 card set that returns you to the world of Arcadia where the bad are good and the good are dinner. Just like the original Boss Monster, you'll take the role of the boss at the end of a retro-style video game dungeon, competing against other bosses to build a dungeon that will lure in questing heroes and destroy them. You can play Boss Monster 2 on its own, or combine the set with the original Boss Monster cards for a truly epic experience!

What's New?

Boss Monster 2 is an all-new set with more Bosses, more card variety, and more ways to crush puny Heroes! Here are just a few of the things that make it our favorite Boss Monster experience yet:

Dark Heroes -- the Hitman, Barbarian, Witch, and Vampire -- can be "paid" to deal more damage to an opponent.
Hybrid Heroes -- the Swordmage, Druid, Archer and Necromancer -- are drawn to two treasure types and feature powerful abilities.
Epic Spells -- like Lightning Bolt! and It's On! -- give you the option to unlock more powerful effects if you meet a prerequisite.
More cross-table effects, like "cycling" Rooms let you discard cards to affect an opponent's dungeon.
More access to Spells, through Cleric Rooms as well as Mage Rooms.
...and more! Boss Monster 2 features more overall variety and fewer duplicate cards, to keep the game fresh after dozens of plays.
If you're an experienced dungeon-builder, Boss Monster gives you all-new tools and more ways to interact with your opponents. But if this is your first time playing Boss Monster, it retains the accessibility and ease of play that made the original a hit.

(https://ksr-ugc.imgix.net/assets/003/561/426/f2ecb4899edff6b9acf0dd58cdb0eec7_original.png?v=1428215445&w=700&h=&fit=max&auto=format&lossless=true&s=26d43c5155283b05b45a8c0b9b074668)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/brotherwise/boss-monster-the-next-level)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 20, 2015, 11:30:23 AM
(https://ksr-ugc.imgix.net/projects/1274635/photo-original.jpg?v=1429125963&w=1024&h=768&fit=crop&auto=format&q=92&s=ddb5388814f55e8e29da47ab548e5877)

Quote
In a world very much like our own, Millennium Blades is the world’s most popular collectible card game. Continuously in print for more than a thousand years, the game has seen thousands of expansions and billions of cards.

Players from around the world seek to become world champions by mastering duels and collecting the game’s rarest and most coveted cards. Still others live by the game, building financial empires by dealing, speculating, and trading in the aftermarket. Many are content simply to play for fun and meet new friends.

Your very own Millennium Blades Legend is about to unfold! What will be your path to glory? With your starter deck in hand and a dream in your heart, the time has come to step boldly into the world of Millennium Blades!

~~~~~~~~~~~~~~~~~~~~~~~~~~

Millennium Blades is a board game about a fictional collectible card game, which is also called Millennium Blades. You begin the game on pre-release night with just your starter deck. You’ll open new packs, form collections, and sell your junk cards on the aftermarket to buy hot new cards. Trade with your friends, build up your deck, and prepare to compete at Millennium Blades Worlds for the title of World Champion!

We’ve all been touched by the magic of Collectible Card Games—from the thrill of opening packs and discovering that ultra-rare card, to the excitement of waiting on pre-release night to see what hidden gems a new set holds, to the tension of sitting with baited breath to see your opponent’s play in the final round of the tournament. Millennium Blades captures that magic and distills it down to a single-game session.

Card Games create their own world and their own culture for us to explore, and continue to reward players who delve deeper and deeper into these worlds. These games are about discovery, social interaction, and fun–what could be a better topic to use as the basis for a board game!?

(https://ksr-ugc.imgix.net/assets/003/630/770/796dfb6f7c3064d30822d664359922ca_original.jpg?v=1429286267&w=700&h=&fit=max&auto=format&q=92&s=f46301ab0973ba6194937a4d1063ace4)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/level99games/millennium-blades-the-ccg-simulator-board-game)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 20, 2015, 11:35:04 AM
(https://ksr-ugc.imgix.net/projects/1582383/photo-original.png?v=1422481646&w=1024&h=768&fit=crop&auto=format&lossless=true&s=b153e6d798b28b9eb760bc55709c5b0e)

Quote
Cuisine a la Card is a competitive deck building card game for 2-4 players. Play as chefs, crafting the finest meals out of the ingredients available to you, and submitting those meals to discerning and capricious judges for Medals. In this intense world of culinary competition, Tasting Spoons are your currency, your Warming Tray may be your greatest asset or your worst nightmare, and a simple dash of Salt may just be what you need to tip the balance in your favor and win the game.

Cuisine a la Card is a deeply strategic game, wrapped in a simple, easy to understand shell. It offers quick playing time with deep mechanics and an accessibility that appeals to both heavy and casual gamers alike.

Players play by taking their starting decks, and using that to purchase Ingredients from the Marketplace, located between them. As the game continues, Players may choose to place some Ingredients into their Warming Tray. Once this occurs, Players may be able to use some of their cards' abilities to Steal, Swap, or Discard those Ingredients in the Warming Tray. When a Player is able to submit a Meal to a Judge, they may use any or all of the Ingredients placed in their Warming Tray to boost their Meal Points and earn Medals from the Judge.

Once scored, Judges are then removed and replaced, and their requirements may change, so Players have to constantly adjust their deck-building strategies to ensure they have the best meals to submit to the Judges.

Play continues until one of the Players has reach at least 15 Medals, but tables can quickly turn, and Players may find themselves in close competition all the way to the end.

(https://ksr-ugc.imgix.net/assets/003/621/559/e3bfa213e0619e0f566684f1630959ad_original.png?v=1429139645&w=700&h=&fit=max&auto=format&lossless=true&s=7009234e40b46c4f95702ab698d10270)
(https://ksr-ugc.imgix.net/assets/003/223/016/6b05a51e9895edc52ee67eed9663b4aa_original.png?v=1422891600&w=700&h=&fit=max&auto=format&lossless=true&s=8a52bf402572819cb80ddad93f39c5fc)
(https://ksr-ugc.imgix.net/assets/003/223/023/1acb66d741d19a060a50a6dbb1ac4900_original.png?v=1422891725&w=700&h=&fit=max&auto=format&lossless=true&s=fbbfbef47a1af2b523076a4b90790e2d)
(https://ksr-ugc.imgix.net/assets/003/587/515/c500f189d9ee33ee7793a534c7f01575_original.png?v=1428615865&w=700&h=&fit=max&auto=format&lossless=true&s=97f7941d09e732f16dcadec48749213b)
(https://ksr-ugc.imgix.net/assets/003/587/518/fa1a04fc8234d4e7a25ae71e99055278_original.png?v=1428615917&w=700&h=&fit=max&auto=format&lossless=true&s=0d61c392ee83e064789560af953c2803)
(https://ksr-ugc.imgix.net/assets/003/587/535/eaf65cfe73cfdfca0aa38fcfd2fe7af4_original.png?v=1428616031&w=700&h=&fit=max&auto=format&lossless=true&s=15d30c17124a1558070146a2a87d6876)
(https://ksr-ugc.imgix.net/assets/003/587/540/444900cdc18a4832ec4eba3150a68b42_original.png?v=1428616050&w=700&h=&fit=max&auto=format&lossless=true&s=705b0a22601f76fb0eda9e3f9c9e5648)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/975208659/cuisine-a-la-card)
Title: Re: Kickstarter Corner
Post by: RockBane on April 22, 2015, 10:27:38 PM
Fantasy Coins and Bars (https://www.kickstarter.com/projects/fantasycoinhq/fantasy-coins-and-bars)

If you are looking for metal coins to replace cardboard ones, then here's a Kickstarter for you.

(https://ksr-ugc.imgix.net/assets/003/609/054/e32cd61d3a4e60e393389f6bcdf42d51_original.jpg?v=1428981682&w=700&h=&fit=max&auto=format&q=92&s=4c1c75e06b78fc4727b8eea7b3a5d492)
(https://ksr-ugc.imgix.net/assets/003/612/034/22379e364dc6616cf80b17448cf2c4bf_original.jpg?v=1429027205&w=700&h=&fit=max&auto=format&q=92&s=3453448a5a5f7ba5d028dbd582def146)
(https://ksr-ugc.imgix.net/assets/003/609/089/4595eed18482272821d80fb497bd8e5e_original.jpg?v=1428982007&w=700&h=&fit=max&auto=format&q=92&s=2d4331eef5f79a017c4425819ae7bbea)
(https://ksr-ugc.imgix.net/assets/003/618/081/df322e1a9b994736320a3cdb739acc62_original.jpg?v=1429106185&w=700&h=&fit=max&auto=format&q=92&s=09c995d0a09b2e3e2d1b996ddef4f594)
(https://ksr-ugc.imgix.net/assets/003/609/058/959d592bb28e6b95f6d4fb62db48443c_original.jpg?v=1428981704&w=700&h=&fit=max&auto=format&q=92&s=aaa46ac3fede8d99d41ab4c3f24384da)
(https://ksr-ugc.imgix.net/assets/003/612/069/2622aa5f6727a292cf9dba5bd9f533bd_original.jpg?v=1429027483&w=700&h=&fit=max&auto=format&q=92&s=0b86ce7e82231344f942074a3bd02d9c)
(https://ksr-ugc.imgix.net/assets/003/612/055/ddbc6acb1594cdbf75d185bcfd617d1d_original.JPG?v=1429027353&w=700&h=&fit=max&auto=format&q=92&s=ee0a4c2e3fbe9c903c72720ba53e8bb4)
(https://ksr-ugc.imgix.net/assets/003/590/873/7ac39758a33f09623c1ea8a5dea84beb_original.jpg?v=1428665502&w=700&h=&fit=max&auto=formatq=92&s=b43aab8da9bbee98591f6a333ed4a3d0)
(https://ksr-ugc.imgix.net/assets/003/590/875/deb9d76ac04d80fd2da09a7413e38202_original.jpg?v=1428665515&w=700&h=&fit=max&auto=format&q=92&s=bf8d334fe7e7550623da56eaf65a0fa6)
(https://ksr-ugc.imgix.net/assets/003/590/873/7ac39758a33f09623c1ea8a5dea84beb_original.jpg?v=1428665502&w=700&h=&fit=max&auto=format&q=92&s=b43aab8da9bbee98591f6a333ed4a3d0)
(https://ksr-ugc.imgix.net/assets/003/627/728/eec65a52b6fbda67ff49ab0d5e479a79_original.jpg?v=1429235727&w=700&h=&fit=max&auto=format&q=92&s=1988122dbc1b78fd256e0939f1f7189b)
(https://ksr-ugc.imgix.net/assets/003/627/741/dba7f7e6305dba7a4f8905bb77ba8bfe_original.jpg?v=1429235921&w=700&h=&fit=max&auto=format&q=92&s=cf4f366c1a60e94dab69000e8acf92f8)
(https://ksr-ugc.imgix.net/assets/003/609/064/e7f9f9568b48ec185191cabbae574f4a_original.jpg?v=1428981752&w=700&h=&fit=max&auto=format&q=92&s=08f32921967397cb589b7e4f9944c347)
(https://ksr-ugc.imgix.net/assets/003/612/079/57a6a2c3122603e077e7d22b7ea14295_original.JPG?v=1429027550&w=700&h=&fit=max&auto=format&q=92&s=721393068a13704f05570a1843d5209f)
Title: Re: Kickstarter Corner
Post by: Lori on April 23, 2015, 07:09:33 AM
Wow, those are nice!
Title: Re: Kickstarter Corner
Post by: Marc Bendig on April 26, 2015, 01:06:56 PM
I am probably going to get some of these, and they are cheaper the more you buy, so if anyone wants to do a combined order, message me.
After playing with the metal coins in Viticulture, I just can't deny how satisfying real metal coins are. Just a really nice physical object to round out the experience.

I note they do both sets with 10 of each of a given 3-coin set, or just 30 of a single type of coin, so you can mix and match if a given set has one coin you just don't like the look of.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 26, 2015, 01:45:01 PM
I'm probably going to get a bunch as well.
Title: Re: Kickstarter Corner
Post by: silent_rob on April 28, 2015, 04:17:01 PM
There's a Kickstarter for licensed King of Tokyo and King of New York t-shirts here (https://www.kickstarter.com/projects/1006691271/foam-brain-gear-king-of-tokyo-and-king-of-new-york).

I've seen the "You Can't [Heart] In Tokyo" shirts, before, as I think they sell/give them away at conventions at promos. But I haven't seen them for sale, before. Very tempting - especially the "I [Claw] NY" shirt...though the Tokyo one is tempting, too...and Captain Fish. :D

(https://ksr-ugc.imgix.net/assets/003/671/653/2a69121943e5c11deec6040f431cf1ec_original.png?v=1429896848&w=700&h=&fit=max&auto=format&lossless=true&s=40bd184bc0497d77acbdcb3c9924d3bf)

(https://ksr-ugc.imgix.net/assets/003/671/654/27aa634b6dbfc1321ed781877d53b20f_original.png?v=1429896861&w=700&h=&fit=max&auto=format&lossless=true&s=f54b723d96657dadacbcaab4b220b258)

(https://ksr-ugc.imgix.net/assets/003/645/548/92acdfbd8a4253d26c7afa5daa9cc6e8_original.png?v=1429553418&w=700&h=&fit=max&auto=format&lossless=true&s=050800cae9c7bff9ea930f27e5525d64)

(https://ksr-ugc.imgix.net/assets/003/645/578/e6b7279b49ad42d8b8ea08f0bf32f1cc_original.png?v=1429553619&w=700&h=&fit=max&auto=format&lossless=true&s=462fa2f1e24958db32fc845e24f0ea54)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 28, 2015, 04:28:21 PM
(https://ksr-ugc.imgix.net/projects/1817319/photo-original.jpg?v=1429727180&w=1024&h=768&fit=crop&auto=format&q=92&s=a2e4b9efb6d0e5c158f6c10a5c35fda6)

Quote
B-Sieged: Sons of the Abyss is a fully cooperative castle defense board game that combines exciting combat action with classic resource management. In this thrilling defensive battle, 1 to 6 players control the mighty Heroes of Modhelm, who must fight back the encroaching Abyssal hordes, and endure until salvation arrives! B-Sieged comes with 70 highly detailed, pre-assembled miniatures including 6 Heroes and the unstoppable hordes of the Abyss. Each player takes control of a number of Heroes while the encroaching Abyssal forces are controlled by the game itself.

In B-Sieged, players must cooperate to defend the Citadel of Modhelm. Dark forces have surrounded the city and the entire realm will drown in flames if the Abyssal Hordes aren’t stopped! The Council has tasked the Messenger with escaping the siege to retrieve an ancient magic artifact that will break the enemy forces. The Citadel must endure the onslaught until the Messenger returns, and it’s the Heroes’ task to keep the Messenger safe and defend the Citadel.

During their turn, Heroes may take 3 actions. They can spend these actions to visit the various buildings inside the Citadel to get resources (such as Food, Gold, Special Abilities, and Cards), repair damaged buildings, trade cards, fight Enemies from the walls, or try to use the powerful catapult at the center of the Citadel. The Heroes must coordinate their actions well to share resources, gather vital supplies, and survive the siege.

After the Heroes have acted, it’s the Monsters' turn. Each monster figure on the board will activate and perform their actions according to its rank. Mölens, the Heavy Units, will attack directly from Zone 3 and damage all Heroes and buildings in the Quarter they face. Gargohs, the Support Units, will advance towards Zone 2 and, once there, they’ll hit all Heroes in the Quarter they face. The Assault Units, the Krohns, will advance towards Zone 1, and once there, they’ll attack the Heroes on the wall and try to break into the Citadel.

(https://ksr-ugc.imgix.net/assets/003/666/894/6881198432c6891b07a9c05f47cd96a6_original.png?v=1429821769&w=700&h=&fit=max&auto=format&lossless=true&s=20a1f039980d224ca07138b43b3fea10)
(https://ksr-ugc.imgix.net/assets/003/666/943/d18c206bb8d7ea7507007ab8bf933375_original.jpg?v=1429822200&w=700&h=&fit=max&auto=format&q=92&s=2fdd84271c6463588c15a29511b43822)
(https://ksr-ugc.imgix.net/assets/003/659/844/1c971fe3044b07e2ad6f9638e7c6e989_original.png?v=1429728450&w=700&h=&fit=max&auto=format&lossless=true&s=a648a45d152bb7fcbb48411af0ee9580)
(https://ksr-ugc.imgix.net/assets/003/659/420/b52c9658ab79729968358edc62c0291f_original.png?v=1429724335&w=700&h=&fit=max&auto=format&lossless=true&s=52480de23074ad526735b00bb631fc77)
(https://ksr-ugc.imgix.net/assets/003/659/412/aa0a7239a7ba4abc1703503247364759_original.png?v=1429724286&w=700&h=&fit=max&auto=format&lossless=true&s=ba1092b8e95e55a11d5570d98cf04a8c)
(https://ksr-ugc.imgix.net/assets/003/659/425/a3b60d7c1fbf1d6ba01cd1a3b160e86b_original.png?v=1429724394&w=700&h=&fit=max&auto=format&lossless=true&s=deeccef34b215c69a7f7f0e9e0e35892)
(https://ksr-ugc.imgix.net/assets/003/659/423/3be3df226245587abd04a0863d679c03_original.png?
v=1429724377&w=700&h=&fit=max&auto=format&lossless=true&s=33413b1d7f80047e36bff86aa96382f3)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coolminiornot/b-sieged-sons-of-the-abyss)
Title: Re: Kickstarter Corner
Post by: Tempest on April 29, 2015, 09:18:07 PM
I was really tempted to get in on Orcs Must Die! but after watching some of the videos, I'm not feeling too confident I'd actually enjoy the game. I am definitely interested in getting coins, so if people are throwing together a bulk order, I'll get in on that. I know I have at least three games that could benefit... :D
Title: Re: Kickstarter Corner
Post by: Lori on April 30, 2015, 09:52:09 AM
So I got my Daedalus inserts last night (Caverna, Dead of Winter, Small World).  I went and downloaded the assembly pages and the Dead of Winter instructions are 12 pages long! 

This ought to be interesting... 
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 30, 2015, 10:13:03 AM
So I got my Daedalus inserts last night (Caverna, Dead of Winter, Small World).  I went and downloaded the assembly pages and the Dead of Winter instructions are 12 pages long! 

This ought to be interesting...
Did you get a tracking number? Our bulk order was a bit bigger, so it might be a bit longer.
Title: Re: Kickstarter Corner
Post by: Lori on April 30, 2015, 11:04:23 AM
Yes.  It came with this title: USPS - Click-N-Ship(R) Notification
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 30, 2015, 11:33:33 AM
Yes.  It came with this title: USPS - Click-N-Ship(R) Notification
Ok, thanks. Now I know what to be on the lookout for.
Title: Re: Kickstarter Corner
Post by: RockBane on May 03, 2015, 12:19:08 PM
Gruff: The Tactical Card Game of Mutated Monster Goats (https://www.kickstarter.com/projects/31839895/gruff-the-tactical-card-game-of-mutated-monster-go)
(https://ksr-ugc.imgix.net/assets/003/720/976/779fd61cc7c5879e3e3cb94993fd992c_original.png?v=1430628541&w=700&h=&fit=max&auto=format&lossless=true&s=84f2186d91622d53ccbcff665625159d)
(https://ksr-ugc.imgix.net/assets/003/640/768/7fbf767c082a27c53a3829d1c6f6c3db_original.png?v=1429484146&w=700&h=&fit=max&auto=format&lossless=true&s=ff536552a31881bfc05c6203408a0f74)
Quote from: Kickstarter Quote
A completely new combat system- Gruff's combat mechanics create a constant state of counter-play. When an enemy attacks, you have your entire turn to dodge out of the way, mount your defenses, and launch a counterattack!

It's is all about the goats!-  Create a team of three goats that begin the game in play and stay in play throughout the game. They are your source of damage, defense, and resources.
Title: Re: Kickstarter Corner
Post by: Lori on May 06, 2015, 02:38:16 PM
From the makers of Antidote:

Swamped (https://www.kickstarter.com/projects/1839615594/swamped-a-game-of-adventure-secrets-and-deadly-per)

(https://ksr-ugc.imgix.net/assets/003/731/204/15bee8effd8260ec37f3ca9008834181_original.jpg?v=1430783968&w=700&h=&fit=max&auto=format&q=92&s=5bbf98d2c0edf1ee21ebd9166b8e4d5b)
(http://bellwethergames.com/wp-content/uploads/2015/02/BellwetherGames-Website-Coming-Soon-Graphic-600x223.jpg)

Quote
Swamped is a game for 2-4 adventurers that plays in about 30 minutes and expands the vibrant world of Antidote. In addition to a one-of-a-kind theme, there are 6 core elements that make Swamped incredibly fun and a surprisingly unique gaming experience:

1. Player-shared pieces: All players share ownership of the same tiny boat in the swamp, so the actions of any one player impact every other player directly.

2. Secret and shared objectives: Everyone knows the main objective, but each player also has a hidden goal that might lead the whole expedition into deadly peril!

3. Player controlled game-length: Players can speed-up or slow-down the game depending on their preference. Some will try to get out of the swamp quickly, while others will delay until they’ve collected precisely the right combination of treasures.

4. Surprise ending: It is unlikely that anyone can know with 100% certainty who has won the game before each player's secret objective is revealed, leading to an exciting reveal at the very end!

5. Efficient use of physical components: Despite its small size (35 cards and 2 pieces), most cards have multiple uses and orientations leading to a surprisingly rich gaming experience.

6. Variable game map: As players move deeper into the swamp, the swamp expands from the action card deck, opening up unique adventure opportunities every time you play.

(https://ksr-ugc.imgix.net/assets/003/738/977/6d955ffbe154155bfe11f5c141e984c0_original.jpg?v=1430877895&w=700&h=&fit=max&auto=format&q=92&s=cae57f168d4a5da80f38728bb16ca08e)
Title: Re: Kickstarter Corner
Post by: Lori on May 13, 2015, 12:12:28 PM
This one looks interesting:  Salvation Road (https://www.kickstarter.com/projects/1459655047/salvation-road/description)

(https://ksr-ugc.imgix.net/assets/003/767/603/9fb0e5006f471ff52ec407a21a68ddce_original.png?v=1431322630&w=700&h=&fit=max&auto=format&lossless=true&s=33052b65049ad82a062c1b76bf72806c)
(https://ksr-ugc.imgix.net/assets/003/766/812/d2c0e98054727fce571a7352d4fed5d2_original.png?v=1431310802&w=700&h=&fit=max&auto=format&lossless=true&s=cefc32600396911ea143fafd755ec3bc)
Quote
Many who've survived the apocalypse wish that they hadn't...

There isn't much left. Life is a game of survival. You've taken residence in a compound in the desert with several other survivors. Every day is a battle against hunger, disease, gangs that take what they want, and most of all, DEATH. And you are losing that battle...

You and your group have made the decision to try to find a rumored safe haven, an upstart community that is resource-rich and, most importantly, safe. You know you are going to need resources, most of all fuel for your truck, if you are going to survive the journey to Salvation!

Salvation Road is a cooperative game for 1-4 players (playable by up to 8 with a variant).

Each player controls 1 Hero character and 1 Survivor character. Together, you need to gather enough resources to survive the dangerous journey to Salvation. The nearby abandoned town of Maldito provides your best chance of finding what you need.

The thematic board will engross you in the game. Almost as if you truly are the characters and are discussing your plans at the table!
(https://ksr-ugc.imgix.net/assets/003/669/096/121da848f22f06c1db393c448ae549e7_original.png?v=1429850475&w=700&h=&fit=max&auto=format&lossless=true&s=5e416ce441ca5e435de232d43479d059)
Quote
There are location cards you will place on the Maldito map in the middle of the board. With the amazing art, a curious person looking at the game may not even notice that these are actually cards on the board!

"We found an old instant camera and have been using it to take photos of locations that could contain some supplies. This helps us plan our best move since it is EXTREMELY dangerous to leave the compound." ~Carl
(https://ksr-ugc.imgix.net/assets/003/669/156/9bc9faaa4636e5167e3ff337cb1d32cd_original.png?v=1429851557&w=700&h=&fit=max&auto=format&lossless=true&s=499556976e817ba55f0a07120a1af56d)
Quote
You'll explore these locations and find the resources you desperately need. But each time, the marauder threat will grow. Each round, you will have to survive some marauder attacks and apocalyptic events such as Famine, War, Pestilence, and Death. With only some location cards in play, your experiences and potential strategy choices will vary from game to game!
(https://ksr-ugc.imgix.net/assets/003/669/177/1d8c4f3a1d086df14c41f1aea7e8b2c9_original.png?v=1429852142&w=700&h=&fit=max&auto=format&lossless=true&s=2f30295d1fa8e69bdd21bb04509d0b3f)
Quote
"We can't just hang around forever. When we think we have what we need for the trip we will leave in our truck and make way for Salvation." ~Rosa

Throughout the game you will have the opportunity to scout ahead and learn what challenges lie on the road to Salvation. The road card backs (bottom card below) will indicate what TYPES of resources you will need, but not how many. If you are able to explore them, you will be able to flip them over and see exactly what you need. It is rare you will be able to reveal all of the road cards and even if you do, there is always a toll that must be paid when you arrive at the gates of Salvation!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on May 14, 2015, 08:26:16 AM
(https://ksr-ugc.imgix.net/projects/1665140/photo-original.jpg?v=1423841500&w=1024&h=768&fit=crop&auto=format&q=92&s=cbdd997464708742744b3fcf56900ac5)

Quote
Blackout is a dark adventure game for 2-5 players. Players take control of 1 or more characters and venture out into the Northern Wastes in search of glory and renown. Blackout is a mission-based leveling system that offers savage combat and rewarding exploration.

Over the years, various groups have passed through Sector 44. One of those groups in particular has been successful in entering the Black Zones and retrieving valuable supplies and technology. These individuals have come into contact with the Brood and prevailed, destroying the parasites they encountered. They are referred to as "Outlanders" and pride themselves on their ability to live freely on the surface. Demand for the Outlander bands is common in the Northern Wastes, as settlements above and beneath the surface have no choice but to hire them out if they wish to survive. They do whatever is needed: gathering food, technology, or weapons and even retrieving those foolish enough to venture into the Black Zones on their own. The Outlander teams deliver and are worth every penny.

The Brood is a sect of creatures that have taken up residence in many cities throughout the Northern Wastes, preferring to dwell within the subterranean systems beneath the great cities of man. They are parasitic in nature and require their food source to be a living, breathing subject in order to survive. It is said that The Brood have always been with us, hidden out of view, waiting for the right opportunity to makes their presence known. When the world went black and the screaming finally stopped, they emerged from their places of hiding on and beneath the surface, cutting down and feeding on any living thing that stood in their way.

t is commonly referred to as "The Event," a moment that changed history in a mere few seconds. This catastrophic event is one that only the old timers were alive to witness, and most of them are long dead. The Event itself is as much a mystery as it is a legend, with any real details of explanation lost to years of storytelling and embellishment. In the end, it does not matter; the world was ripped apart with billions dead and many more left to die from infighting, disease, and starvation. Within days of The Event, man retreated from his modern cities, now inhabited by parasitic creatures that prey on the weak. Whoever unlucky enough or foolish enough to set foot inside these decaying metropolises known as "Black Zones" is quickly whisked away as scores of vile creatures pour from openings beneath the streets, eager to feed on anything that wanders too close.

There is no safety inside the Black Zones. Many of the abandoned cities still contain medical supplies, technology and raw materials. While humanity struggles outsides the city walls, nestled safety beneath hundreds of feet of earth, the Parasitic Brood lie in wait, eager to feed on anyone setting foot with the zone.

Beneath the crumbling cities, a vast network of subterranean pathways exists. These vast underground chambers are vital to the Brood's survival. With these tunnels, The Brood emerged to feed on mankind after the great fall. It is these same tunnels they continue to thrive unmolested. Many of the nomadic Unification kill teams have attempted to cleanse these zones but all have been unsuccessful, for the network beneath the surface is vast.

In recent years, the need to enter these occupied cities has increased. Many years ago, mankind retreated safely beneath the surface, occupying abandoned shelters, bases, and silos. The remnants of humanity stockpiled and scavenged in and around the surface of their new homes, eventually building shanty-like settlements above their subsurface dwellings. Gated and fortified, these have stood for years and protected the citizens of the Northern Wastes from the rampant theft and violence that is common.Over these last few years, supplies have dwindled, and settlements have been forced to find methods to explore the cities they fled from so many years before.

The world of Blackout is comprised of sectors that divide up the region referred to as The Northern Wastes. Over the years, areas have been sectioned off into sectors, with each sector containing a number of zones within. Many of these zones are dangerous, while others contain small settlements or underground facilities and offer opportunities to trade or rest. Your introduction to the world of Blackout begins in Sector 44, hundreds of feet below the surface in the remnants of a crumbling missile base.

(https://ksr-ugc.imgix.net/assets/003/562/569/68a2e3494b6200763e21e66577dfcec8_original.jpg?v=1428256999&w=700&h=&fit=max&auto=format&q=92&s=f01566ac09611d0ccc72fbaefc2a982d)
(https://ksr-ugc.imgix.net/assets/003/585/815/f6ab4c0298941387e9d5c9466678b0cf_original.jpg?v=1428599372&w=700&h=&fit=max&auto=format&q=92&s=3a5350584ff629720acbe04401c7aee3)
(https://ksr-ugc.imgix.net/assets/003/598/903/61456a30948856f1db80a930bf947f93_original.jpg?v=1428810079&w=700&h=&fit=max&auto=format&q=92&s=8ae06f9af3ee091b45fbddd0c40a6e8a)
(https://ksr-ugc.imgix.net/assets/003/477/376/f1fe27f74ff20c9c2862e8eb9e37e1c4_original.jpg?v=1426958980&w=700&h=&fit=max&auto=format&q=92&s=74e371a98a27030fc0f5683676601c5a)
(https://ksr-ugc.imgix.net/assets/003/584/512/da5558eaac0b2bb7683d4db56bd2b9dd_original.JPG?v=1428585428&w=700&h=&fit=max&auto=format&q=92&s=9f92615dc6d39428294ed05374ac4a31)
(https://ksr-ugc.imgix.net/assets/003/479/028/47553768812ffb0edff28fac572465df_original.jpg?v=1426981339&w=700&h=&fit=max&auto=format&q=92&s=f0ac6da231b2466270c9b615666b94e6)
(https://ksr-ugc.imgix.net/assets/003/782/007/a345f5c4ff76df4dee25d7d56666c931_original.jpg?v=1431487239&w=700&h=&fit=max&auto=format&q=92&s=94e99ecf807885c056c6fd42631d2084)
(https://ksr-ugc.imgix.net/assets/003/479/816/b97ef8b402a8f851afca41ccfd04c2a7_original.jpg?v=1426998951&w=700&h=&fit=max&auto=format&q=92&s=7f932279678c1eb7a0f5a50646e94d50)
(https://ksr-ugc.imgix.net/assets/003/479/731/2ddef0b2ae955e7c258e8cb96145a63e_original.jpg?v=1426996555&w=700&h=&fit=max&auto=format&q=92&s=a396c2c6cfbd6e9bb3b0f4b58fa43a3f)
(https://ksr-ugc.imgix.net/assets/003/479/744/c76a03b9630ae84faeadbdc5a209b3d9_original.jpg?v=1426996959&w=700&h=&fit=max&auto=format&q=92&s=f7814eb759b6c625d4be4e48f013907f)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/1336904045/blackout-2)
Title: Re: Kickstarter Corner
Post by: Lori on May 14, 2015, 10:27:47 AM
There's a certain theme here from these last few...

Without having looked into it, I understand this one is a Mad Max theme by designer Richard Launius (Arkham Horror, Run Fight or Die, Elder Sign, etc). New from 8th Summit:  Defenders of the Last Stand  (https://www.kickstarter.com/projects/1545517208/defenders-of-the-last-stand-adventure-board-game/)

(https://ksr-ugc.imgix.net/assets/003/790/697/4cad5df55993c304952e1eac9ae931bc_original.jpg?v=1431614796&w=700&h=&fit=max&auto=format&q=92&s=63f478a09772cfc0237acbf95c7b4c51)
Quote
ABOUT THE DESIGNER RICHARD LAUNIUS

Richard Launius has been active in game designer since the late 70s, when he designed many games for his personal enjoyment.  His first publication was in 1987 with the original Arkham Horror from Chaosium .  Arkham Horror may very well be the first hobby co-operative board game.  Since 2005 when Fantasy Flight picked up and published the latest version of Arkham Horror, Richard has been prolific as a designer and now designs full time. His designs include Run Fight or Die!, Defenders of the Realm,  Elder Sign, Pirates vs Dinosaurs,  Ace Detective, Alien Uprising and one of my (Jason Maxwell) personal favorite's,  Dragon Rampage.  8th Summit has two upcoming titles of Richard's in the works entitled Gods of Adventure and Saving Time. 
(https://ksr-ugc.imgix.net/assets/003/790/732/76b386fba7748070c49d38370a6005ec_original.jpg?v=1431615216&w=700&h=&fit=max&auto=format&q=92&s=bf1334fd1a20809c271b94fc1617ca67)
Title: Re: Kickstarter Corner
Post by: TrevorL on May 14, 2015, 08:18:42 PM
Hello everyone,

My name is Trevor Lehmann and while I am technically from Manitoba (Winnipeg area), I have begun to make a habit of traveling to Saskatchewan to attend gaming conventions.

My first game Crop Cycle is currently on Kickstarter (project name: Crop Cycle 2015) and is my homage to prairie agriculture. Players navigate the four seasons as they plant and harvest Crops for points. Use Event cards to prevent other players from doing the same. The first to 5 harvest points wins the game!

Whether you have a competitive streak or just enjoy agriculture, you will find something to love in Crop Cycle!

All the cards prairie photographs as their basis (it doesn't get more homegrown then this!)

You can find the project here: https://www.kickstarter.com/projects/1776342422/crop-cycle-2015 (https://www.kickstarter.com/projects/1776342422/crop-cycle-2015)

(https://ksr-ugc.imgix.net/assets/003/648/593/be3e551b278ddb794c8119c7c0b9ae81_original.png?v=1429584028&w=700&h=&fit=max&auto=format&lossless=true&s=79fd26a9862b013b29502aecfa19b188)

(https://ksr-ugc.imgix.net/assets/003/648/575/0a7f70518387c35e7d23156c5a109359_original.png?v=1429583843&w=700&h=&fit=max&auto=format&lossless=true&s=bf339fbcb8b8e815f507528dcf140942)

(https://ksr-ugc.imgix.net/assets/003/648/583/81beb1b0ef33c2315eb47c870adbf4b7_original.png?v=1429583933&w=700&h=&fit=max&auto=format&lossless=true&s=e7a60b8aa32c58d7840b991fcef582a2)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on May 25, 2015, 09:47:17 AM
(https://ksr-ugc.imgix.net/projects/1729689/photo-original.jpg?v=1431961259&w=1024&h=768&fit=crop&auto=format&q=92&s=c55ba8c8783308069b10a51c3e0dae7b)

Quote
Mottainai (もったいない) -- Don't waste, use everything: every little thing has a soul.

Mottainai is a card game, a new spiritual successor in the Glory to Rome line. It packs deep gameplay with all the things you would expect from a Carl Chudyk game into a small package. Our goal was to create a very satisfying and short game. Something you can play dozens of times, with different results and experiences on every occasion!

Each player is a worker in a Buddhist temple, creating works to display and sell to the visitors and tourists who come by. These works are made of materials of varying value -- determining both the difficulty to complete the work and its worth to you. Completed works can be displayed in your Gallery to train your helpers, or in your Gift Shop to allow you to make sales. In the end, the winner will be the player with the most valuable completed works, sales, and backorders.

(https://ksr-ugc.imgix.net/assets/003/799/942/d0b744ffb3a6eaed487d9cff3dc9e064_original.png?v=1431716988&w=700&h=&fit=max&auto=format&lossless=true&s=5b632d3dd188076a822d780be4447b11)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/asmadigames/mottainai)
Title: Re: Kickstarter Corner
Post by: RockBane on May 25, 2015, 01:15:38 PM
Link to the Kickstarter (https://www.kickstarter.com/projects/1016374822/shogun-big-box)

Shogun Big Box
(https://ksr-ugc.imgix.net/assets/003/814/081/b66602887f9cbb951484723968ae311c_original.jpg?v=1431963502&w=700&h=&fit=max&auto=format&q=92&s=872871af4f7fc5676f2df787209790a4)
(https://ksr-ugc.imgix.net/assets/003/629/403/63301aa03d32ca16589ffa1835c81160_original.jpg?v=1429261641&w=700&h=&fit=max&auto=format&q=92&s=5921b24bf52a7843d9d1274e7a4c0655)
(https://ksr-ugc.imgix.net/assets/003/629/493/eb6c1037f55a1a379ba9ea2eee5c42cd_original.jpg?v=1429264374&w=700&h=&fit=max&auto=format&q=92&s=571264df7977653414308441c1a8de44)
Title: Final days of Crop Cycle
Post by: TrevorL on May 29, 2015, 08:09:06 PM
Hello everyone,

Thank you for all the support you have provided. Just a reminder that Crop Cycle is in its final weekend!

https://www.kickstarter.com/projects/1776342422/crop-cycle-2015

(https://ksr-ugc.imgix.net/projects/1665739/photo-original.png?v=1432881608&w=1024&h=768&fit=crop&auto=format&q=92&s=e84fae60fae4d3957780402bf0e6defd)
Title: Re: Final days of Crop Cycle
Post by: NeikeDjour on June 01, 2015, 08:46:37 AM
Hello everyone,

Thank you for all the support you have provided. Just a reminder that Crop Cycle is in its final weekend!

https://www.kickstarter.com/projects/1776342422/crop-cycle-2015

(https://ksr-ugc.imgix.net/projects/1665739/photo-original.png?v=1432881608&w=1024&h=768&fit=crop&auto=format&q=92&s=e84fae60fae4d3957780402bf0e6defd)

Congrats! :D
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 01, 2015, 08:51:35 AM
(https://ksr-ugc.imgix.net/projects/1847799/photo-original.jpg?v=1432984846&w=1024&h=768&fit=crop&auto=format&q=92&s=e0d8d651a027006ca3a81949d741f256)

Quote
Ether Wars is a sci-fi and fantasy board game that dives into an epic conflict between races in a vast universe, with dynamic strategies and abstract gaming that mixes cards, probability (dice… pretty customized dice), and resource management. Change tactics on a moments notice in order to acquire the precious resources of Etheria. Be prepared… outwit your friends in crucial decisions and become the most powerful species in the universe!
We strived to create a DIFFERENT game experience.

We took elements of RTS and MOBA videogames (which we also love) and combined them with board game mechanics that we've always enjoyed to create the game we really want to play.The result is a new kind of strategy game; where you have to create your own path to victory, reading your enemy’s intentions, managing your luck, and keeping in mind the advantages and characteristics of your species. The dice-token system we implemented opens the doors to vast amount of strategy and tactical deployment, as well as a significant amount of calculation of probabilities in the decision making process.On top of that, the mechanics of the cards will give the players the possibility of surprising their adversaries and creating strategies that affect all the elements in the game, including chance.

Each player will represent one of the four species participating in the tournament, each with their own abilities and characteristics (Take a look at their back stories on our site!). Lead your troops (yeah! your own funky little minions!) guided by your powerful Hero and take difficult strategic decisions.

The game structure is in "days", which are rounds of play. Each of these days has a logical sequence of seven stages. Once you have gone through a couple of these days you'll know how to play and see that Ether Wars is easy to learn yet deep in possibilities!

(https://ksr-ugc.imgix.net/assets/003/859/542/fcaaadab6ad378a035c2f8f595d9a0de_original.png?v=1432635353&w=680&h=&fit=max&auto=format&lossless=true&s=d304367aa8d134ac969a266ba1a8c3e3)
(https://ksr-ugc.imgix.net/assets/003/883/210/c66139fe5741c0f5c6816c346d366f6a_original.png?v=1432909695&w=680&h=&fit=max&auto=format&lossless=true&s=a425dc98b2adf4ac9f66059aa87345b2)
(https://ksr-ugc.imgix.net/assets/003/894/690/0ff80620a49443d1646228b8a2a9d399_original.png?v=1433102295&w=680&h=&fit=max&auto=format&lossless=true&s=ba02d9937d0b35ee6449e05f1979863f)
(https://ksr-ugc.imgix.net/assets/003/838/951/66eb09b4f59ed5275e09032fd0ad1c85_original.jpg?v=1432292781&w=680&h=&fit=max&auto=format&q=92&s=eea832edf8bc9f940ea67fc9067c51a2)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/etherdev/ether-wars-a-new-dice-based-rts-boardgame)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 01, 2015, 08:55:36 AM
(https://ksr-ugc.imgix.net/projects/1726227/photo-original.jpg?v=1430267382&w=1024&h=768&fit=crop&auto=format&q=92&s=9b29e997f10edc2b39f5d5f76522451a)

Quote
Welcome Adventurers! Enter the world of Middara, a land of magic and monsters where no one ages, treasures abound, and your average citizen knows what a cell phone is. In this choose-your-own style adventure miniatures board game, you and up to 4 of your friends can explore this ultra-modern fantasy setting as you face moral dilemmas, battle lethal opponents, pursue personal goals, and make strategic and political decisions that can radically change the outcome of the game. Some characters may die, some may fail, others will hopefully succeed. It all comes down to your decisions.

With over 20 hours of narrative driven content, hundreds of unique abilities and items, and an innovative dice-based combat system, Middara is a game that you can play again and again yet never play the same game twice.

In combat, players and antagonists alike have access to unique two-dice combinations that affect their offensive and defensive capabilities. The game includes nine different types of dice that don’t just have numbers, but also have symbols on each face that correspond to players’ equipped weapons and abilities. This, along with 110 unique abilities and 111 unique equipment pieces, means that the possibilities for different character builds are vast.

Game Play Features

- Fifth player variant - a fully integrated rule set that allows a player to control all of the antagonists in the game.
- Stand alone scenarios for when you aren't playing with your campaign group, or even when you are!
- Over 110 unique abilities and 111 unique pieces of equipment.
- Campaign character progression via a point-buy system allowing players to ditch traditional classes, and instead focus on building the character they want to play.
- A.I. controlled monsters, NPCs, challenges, traps, and other narrative driven obstacles.
- Over 30 modular map tiles representing different locations in the world, such as magical forests, caves, swamps and even an airship!
- Unique dice-based success system, featuring multiple dice that players can upgrade throughout the campaign.
- Narrative driven campaign that contains over 20 hours of content.

(https://ksr-ugc.imgix.net/assets/003/823/358/bf9204ae23121f7c7cba854e086fd3ff_original.jpg?v=1432069635&w=680&h=&fit=max&auto=format&q=92&s=ee330b16a4903acabe89b4371e5a7d9e)
(https://ksr-ugc.imgix.net/assets/003/592/832/def2332ed9621a911f6a91461ad24fdd_original.jpg?v=1428692970&w=680&h=&fit=max&auto=format&q=92&s=3685d825f1a218d51a31a6328ab8478a)
(https://ksr-ugc.imgix.net/assets/003/592/835/b1c5aa726a89bf7ec9dd13920d0f9bf4_original.jpg?v=1428693006&w=680&h=&fit=max&auto=format&q=92&s=c382217ee0ad1e8bc74a845bd75194f6)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/succubuspublishing/middara)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 02, 2015, 09:50:46 AM
(https://ksr-ugc.imgix.net/projects/1883978/photo-original.png?v=1433156984&w=1024&h=768&fit=crop&auto=format&q=92&s=53ff1670eb56017c15e1ff76b935f343)

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"World of Mythology" is an unpredictable card game in which you play for the gods from ancient mythologies.
The main goal in the game is to beat the opponents and collect as many points as possible.

You play for one mythology, but you get a random hand of cards from all mythologies.  You can beat opponent's card with the same mythology (by card with a bigger number) or with a card of your mythology. If you don't have such strong card, you drop 1 card (backside) on the table. 1 circle = a stake of 4 cards on the table (for 4 players). When you beat a card with a god from your mythology, you activate his power automatically. You can play either by rounds (counting just victories) or by reaching to the exact point level (victory by reaching 500 points, for example).

(https://ksr-ugc.imgix.net/assets/003/867/833/d71d1e9a994c11dc9cdd72314312acdf_original.jpg?v=1432729534&w=680&h=&fit=max&auto=format&q=92&s=9d960cafd5e797b76ba4386278e80215)
(https://ksr-ugc.imgix.net/assets/003/867/994/08baf012674fc75a09ff9ff3281aa898_original.png?v=1432731148&w=680&h=&fit=max&auto=format&lossless=true&s=26aec65c44f11391f45dc977ae651cd8)
(https://ksr-ugc.imgix.net/assets/003/882/102/3b963418d91fe5c2512a07e6848e98e7_original.png?v=1432896479&w=680&h=&fit=max&auto=format&lossless=true&s=e3b4a6f683a6d0afa2cb71546ca4ec26)
(https://ksr-ugc.imgix.net/assets/003/868/171/2bb13420294e9a66b5df5621ad09d342_original.png?v=1432733005&w=680&h=&fit=max&auto=format&lossless=true&s=17a702339efd71757d7bbc8a0c735a95)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/jumperound/world-of-mythology-0)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 02, 2015, 09:53:19 AM
(https://ksr-ugc.imgix.net/projects/1885680/photo-original.jpg?v=1433086328&w=1024&h=768&fit=crop&auto=format&q=92&s=1c4793110464abcab6fc0fbef9942592)

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The King has died childless and the land has had its last days of peace and prosperity. Now the power hungry nobles each see their opportunity to seize the throne and launch a war without mercy to assert their own rights. Only force of arms, and the gold to pay for it, matters. Who shall succeed to grab the throne in the chaos that ensues?

Melee is a 20 minute "war game" for 2-4 players that is nasty, brutish and short!  You want to be the first person to capture an opposing castle (at which point the game ends immediately) or to have the most land and gold at the end of the year.

Money is tight, and gold is used in the game both to build new units and to attack. The more gold you have and spend on your troops, the more motivated they will be and the higher your probability of success.  Each player starts the game with a Castle, one unit of foot soldiers, and 15 gold coins. The game begins with a drafting session in which you purchase units (soldiers, knights, camps and catapults) and bid on special abilities that will enhance your income, attack, or other options in the game.

The game is then played over four turns (seasons), and in each turn players simultaneously choose one of three potential actions: (a) tax, (b) build new units, or (c) move and attack. Each turn ends with players collecting income.

To attack, you move your unit into an occupied area, then secretly decide how much gold you will spend to motivate your troops. The defender then has to guess how much you have spent. If the defender guesses wrong, the attack succeeds; if the defender is correct, the attack fails and you lose your unit. Regardless of success you have spent your gold, so the tight trade-off that players have to assess is whether to be cheap with your men so that you can conserve gold for future builds and attacks, or be generous to increase your chances now but limit future options.

The different abilities available in each game make for varied strategies and strong replayability as no two games are alike. After the initial strategic planning stage, Melee is fast and highly interactive. Beware as the game can end suddenly with a bold attack on an inadequately defended castle, making for a game that can be very nasty, brutish and short.

(https://ksr-ugc.imgix.net/assets/003/893/450/d36684db8d8a018f4c76bdbcb5385884_original.png?v=1433086621&w=680&h=&fit=max&auto=format&lossless=true&s=aa6442b7b7c9d6db96777b9247a597a4)
(https://ksr-ugc.imgix.net/assets/003/893/458/837217fd1c38b3ac872c7a15cf6db31b_original.png?v=1433086768&w=680&h=&fit=max&auto=format&lossless=true&s=720ff098f6ce5042f7b17f0ad2be749d)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/2012515236/melee)
Title: Re: Kickstarter Corner
Post by: RockBane on June 03, 2015, 09:53:13 PM
(https://ksr-ugc.imgix.net/assets/003/864/122/23f6be945481783cb4b9e04c5c26d384_original.png?v=1432678097&w=680&h=&fit=max&auto=format&lossless=true&s=8d18ac2cb87579f3254cf90760bcbefc)

They pull you into blackened depths, leap at you from shadows, dive at you from the skies, swarm from cracks in the walls, or break you to pieces as you scream for mercy. Then one night you realize the truth: you are the monster in the dream, and all the other monsters are your family.

(https://ksr-ugc.imgix.net/assets/003/864/143/c8af6f76bd16c460b5467e8a44150074_original.jpg?v=1432678240&w=680&h=&fit=max&auto=format&q=92&s=89dee7d57561c5db1980659a4dd494a8)

In Beast: the Primordial, you take the role of one of the Begotten, descendants of an ancient nightmare creature called the Dark Mother. Beasts view each other -- and the other supernatural creatures of the World of Darkness -- as family, which means that Beast is explicitly designed to be crossover-friendly, both in terms of game mechanics and setting.

Beware, though. Just because the Begotten see the vampires, werewolves, mages, changelings, and mummies as kin, doesn't mean the feeling is mutual.

(https://ksr-ugc.imgix.net/assets/003/864/135/4d2412a3736959883d3a0ba50801be4d_original.png?v=1432678208&w=680&h=&fit=max&auto=format&lossless=true&s=507bf1bf1724adbaa85bf10357f81178)

Beast: the Primordial is the tenth game in the new World of Darkness, and has been written with the nWoD 2nd Edition rules set. It includes complete information on creating Beast characters, rules for playing and running Beast and crossover chronicles, a chapter devoted to Beasts around the world, and a complete adventure written in the Storytelling Adventure System, entitled The Morning After.

But you can see what Beast: The Primordial is all about yourself by checking out the 99% completed text here:
https://drive.google.com/file/d/0B7FqViticwNuOGZvcHh3V19rSms/view?usp=sharing (https://drive.google.com/file/d/0B7FqViticwNuOGZvcHh3V19rSms/view?usp=sharing)

(https://ksr-ugc.imgix.net/assets/003/864/147/ac9763fefe556ec045f2490b591ec002_original.png?v=1432678287&w=680&h=&fit=max&auto=format&lossless=true&s=41742b709468769e9fd99a7af86a5a45)

This Beast: the Primordial Kickstarter is designed to enable us to create a prestige hardcover edition designed to match the look and feel of our other New World of Darkness core rulebooks such as Vampire: The Requiem, Changeling: The Lost, or Demon: the Descent. 

We want to create an 8.5" x 11" hard cover with a beautifully designed, symbolic cover image printed on a metallic under layer, and featuring an emboss/deboss of the logo. We estimate the book to be more than 320 pages, with a two-color interior and endpapers on high quality paper stock featuring all new artwork.
(https://ksr-ugc.imgix.net/assets/003/909/144/cf63e8030cf6fad67d69a6b9866e6ed5_original.png?v=1433268890&w=680&h=&fit=max&auto=format&lossless=true&s=435ba3cf0a28eab82598025c72f57e23)

We're going to publish this as a PDF and as a Print on Demand physical book regardless of how this Kickstarter turns out, but we know that a fair percentage of our community would like to set this newest nWoD game on their shelves with the previous game lines.

As with our previous successful KSs such as Demon: The Descent, nWoD Dark Eras, and Deluxe V20 Lore of the Clans, we are trying to find ways to give our backers the chance to have a say in the kind of package we'll deliver and to further foster the community of World of Darkness fans around the world. Some of the text was reviewed and commented on by fans on the Beast Blogs, and critical changes were made based on your input. We had a blast talking with the community during the previous KSs and fully hope that every backer of this KS will enjoy commenting here.

We have a great community and want to hear from more of you, so please comment away!

(https://ksr-ugc.imgix.net/assets/003/864/168/8938de8158b1f6a4c023500992a83f7b_original.png?v=1432678454&w=680&h=&fit=max&auto=format&lossless=true&s=926ee56c1d6fc12785c793f9285f895d)

It's pretty easy. Contribute any amount you want, bearing in mind the levels of contribution and their commensurate rewards over there on the right. If we hit our $50K goal, you'll get the reward that goes with your level of contribution. PDFs versions will be made available first in the form of a coupon from our online sales partner, DriveThruRPG. 

In keeping with the Family of Monsters crossover-friendly theme within the book, we are offering a special PDF Reward Tier that include both the Beast: the Primordial PDF and a PDF of the core book of one of our other nWoD game lines (The edition of the other core book will the latest we have at the time, but don't worry, there are quick conversion guides for all of the lines in Beast).

The full listing of the Family of Monsters reward tier choices are:

    All Night Society: The Beast PDF as well as a PDF of Vampire: the Requiem 2nd Edition.
    Hunting Party: The Beast PDF as well as a PDF of Werewolf: the Forsaken 2nd Edition.
    Forbidden Wisdom: The Beast PDF as well as a PDF of Mage: the Awakening (1st or 2nd Edition depending on which is current at the time these rewards are sent).
    Strange Bedfellows: The Beast PDF as well as a PDF of Promethean: the Created (1st or 2nd Edition depending on which is current at the time these rewards are sent).
    No More Heroes: The Beast PDF as well as a PDF of Hunter: the Vigil (1st or 2nd Edition depending on which is current at the time these rewards are sent).
    Shared Nightmares:The Beast PDF as well as a PDF of Changeling: the Lost (1st or 2nd Edition depending on which is current at the time these rewards are sent).
    For Tomorrow We Die: The Beast PDF as well as a PDF of Geist: the Sin-Eaters.
    Ancient Nightmares:The Beast PDF as well as a PDF of Mummy: the Curse.
    All Of Us Against The Stranger: The Beast PDF as well as a PDF of Demon: the Descent.

We will ask you which of the other core game books you want on the Backer Survey that we'll send out after the KS is over.

The Beast: the Primordial Prestige Edition will take multiple months from the closing date to print and ship. We will contact contributors in the upper tiers with details on their rewards.

(https://ksr-ugc.imgix.net/assets/003/864/217/dec2a545b30e284d60f80941cf988f32_original.png?v=1432678923&w=680&h=&fit=max&auto=format&lossless=true&s=500c640426dba90d31ff4b78f4b3db64)

You can Add-on the PDFs listed below to any Reward Tier pledge that already includes a PDF by clicking on your Reward Tier to the right, and then when you get to the pledge page that confirms your pledge amount, manually changing the amount of your pledge from the base Reward amount to that Reward amount plus the amount of each Add-on that you want as listed below : 

+ $10 for both of the classic WoD: Antagonists and WoD: Glimpses of the Unknown PDFs.

(https://ksr-ugc.imgix.net/assets/003/903/960/ef61ea58cba2758aca76ac2d76377e7b_original.png?v=1433205493&w=680&h=&fit=max&auto=format&lossless=true&s=32f5793d91a490c8216e58a182d55eff)

+ $15 for all three of the classic WoD: Mysterious Places, WoD: Midnight Roads, and WoD: Urban Legends PDFs.

(https://ksr-ugc.imgix.net/assets/003/903/963/87e4d248906c3bb13790a7dd664c5c53_original.png?v=1433205557&w=680&h=&fit=max&auto=format&lossless=true&s=37c477f3d1d2418b3d21375999438dff)

+ $15 for any one core rulebook PDF from the following list: Vampire: the Requiem 2nd Edition, Werewolf: the Forsaken 2nd Edition, Mage: the Awakening 2nd Edition, Promethean: the Created 2nd Edition, Changeling: the Lost 1st Edition, Hunter: the Vigil 1st Edition, Geist: the Sin-Eaters 1st Edition, Mummy: the Curse 1st Edition, Demon: the Descent 1st Edition, or nWoD 2nd Edition.

(https://ksr-ugc.imgix.net/assets/003/903/971/66270f440b4ed404bc48dd2c98343eb5_original.png?v=1433205650&w=680&h=&fit=max&auto=format&lossless=true&s=5b33f567298461bba3fa69c52fd859a8)

(https://ksr-ugc.imgix.net/assets/003/903/976/c7edbe9b1212ae3bd7ab36cbeb850cba_original.png?v=1433205706&w=680&h=&fit=max&auto=format&lossless=true&s=a2ff5521a2e4e78cbde424fb0f6ca664)

(https://ksr-ugc.imgix.net/assets/003/903/981/b4bebd9fcc5d26f27775b0bced7f197a_original.png?v=1433205762&w=680&h=&fit=max&auto=format&lossless=true&s=cedf6e941a34b4d0b451746529da6274)

(https://ksr-ugc.imgix.net/assets/003/903/991/dd507ad3698f8bce188e6b86c1a722bf_original.png?v=1433205813&w=680&h=&fit=max&auto=format&lossless=true&s=f414abd8ac2dee5bc77514354b25bf7a)

You can add on the Beast: the Primordial Storyteller's Screen to any reward tier that offers a physical book:

(https://ksr-ugc.imgix.net/assets/003/904/003/b05e9b577b17767edc0dd0a981ef7f1e_original.jpg?v=1433205907&w=680&h=&fit=max&auto=format&q=92&s=8b697bf729c08687be4fd888209a12bf)

(https://ksr-ugc.imgix.net/assets/003/904/008/94829d9da6757f178a0e0f6ef4087b5a_original.png?v=1433205942&w=680&h=&fit=max&auto=format&lossless=true&s=71c8a49e5863ac1f10c57bbd0f57d24c)

(https://ksr-ugc.imgix.net/projects/1879475/photo-original.jpg?v=1432678032&w=1024&h=768&fit=crop&auto=format&q=92&s=5be8e9a660c3e35ebc400dd30d9fecc2) (https://www.kickstarter.com/projects/200664283/beast-the-primordial-prestige-edition)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 04, 2015, 08:25:40 AM
(https://ksr-ugc.imgix.net/projects/1789799/photo-original.jpg?v=1433365467&w=1024&h=768&fit=crop&auto=format&q=92&s=fbd5930f396733da8051476811651eeb)

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In these lands - filled with wizardy spells, rowdy pirates, space whales, troll lords and chickens - every adventurer worth their sword is on a quest for cool treasures! But, to get there you may have to pass through some tall grass... Will your champions defeat all of the random encounters standing between you and epic loot?


Random Encounter is a strategic number game for all ages that is quick to play, easy to learn and fantastically fun.

Players build 'encounters' made up of various creatures and to try and win as many battles as possible at the table in the pursuit of loot! Each fully customisable deck is made up of different leveled creature cards along with several trick creature cards to throw your opponents off guard.

2 or more players compete to reach 5 loot before other players by either winning the most battles or stealing loot from the coffers of their fallen enemies. You still want more? Sure! Random Encounter will be opened up to the community where everyone will get the chance to design new sets in quarterly competition rounds where the most popular set each round will go into full print(!!).

The game and pixel art is being created by Jamie Keddie (creator of Jackpot! and Artist on Minecraft: Console Edition) of Joyride Games who has extensive experience with both card and video games design. Random Encounter combines these things in a new, fun, package for everyone to enjoy!

(https://ksr-ugc.imgix.net/assets/003/773/308/5e21355844b328c04393d74b3a47aee1_original.jpg?v=1431385172&w=680&h=&fit=max&auto=format&q=92&s=d2837a158818617f7e9057f79657c2fb)
(https://ksr-ugc.imgix.net/assets/003/773/309/dc1753da4257866e7210df4ab5ec5e2c_original.jpg?v=1431385189&w=680&h=&fit=max&auto=format&q=92&s=ce877e22ed71b9913e49c744d035277d)
(https://ksr-ugc.imgix.net/assets/003/863/673/9dcdabf15d1ad03234506a3bfd95661f_original.jpg?v=1432674923&w=680&h=&fit=max&auto=format&q=92&s=ea09a084d1b97875a9bddc361e1ec0bc)
(https://ksr-ugc.imgix.net/assets/003/863/681/1c936cd1f004db60bd00256b3cc7126d_original.jpg?v=1432674954&w=680&h=&fit=max&auto=format&q=92&s=f12efd1809d41e5be4518e8d30c03fd7)
(https://ksr-ugc.imgix.net/assets/003/773/315/ef4739c604a974dd345a8a62c4a65660_original.jpg?v=1431385247&w=680&h=&fit=max&auto=format&q=92&s=7ceae6afec1e2b0a9c85f4157c455bf9)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/joyridegames/random-encounter)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 04, 2015, 08:30:46 AM
(https://ksr-ugc.imgix.net/assets/003/901/833/c9d18429fedb436b8d97538eb3d3310d_original.png?v=1433187287&w=680&h=&fit=max&auto=format&lossless=true&s=a61f5bd670cd1f66b96bc5133a0d167a)
(https://ksr-ugc.imgix.net/projects/828258/photo-original.png?v=1423338550&w=1024&h=768&fit=crop&auto=format&q=92&s=1d2e172c33f23d94a8162a2b9b5f8f1b)

Quote
Epic is a fast paced card game of fantasy combat designed by Hall of Fame Magic players Rob Dougherty and Darwin Kastle. It packs all the amazing game play and beautiful art of a trading card game in one little box at an unbelievably low price.

We designed Epic to provide great draft and sealed deck play right out of the box. If you are a trading card game veteran, you know what this means, and yes, it is every bit as awesome as you think it would be. If you haven't played trading card games before, you are in for a real treat. Sealed and draft are incredibly fun! Unfortunately, with trading card games, they are also incredibly expensive (like $10-$30 every time you play).  But with Epic, you get the fun without that scary price tag. A single $15 box of Epic allows up to four people to play draft or sealed again and again with great game play every single time. Just that would be an unbelievable amount of game for the money, but there are more ways to play. By simply dividing up the cards by the four colors (yellow, red, green and blue) you will have four preconstructed decks, each balanced for play against the others. With sealed, draft, and preconstucted decks, up to four players can play out of a single copy of the game. There is another way to play, called "constructed," where each player needs their own copy of the game. In constructed, you build a deck at home using your entire Epic card collection to play against a friend who did the same thing.

While Epic gives you the full trading card game experience at a tiny fraction of the cost, Epic is NOT a trading card game.There are no random packs or hard to get cards. When you buy the game, you get everything you need to play. You know exactly what cards you're getting. There will be expansions down the road, but they are optional. You can literally play and enjoy hundreds of games with just the base set.

The first war of the gods tore the world apart. Each god continually remaking reality was more than the universe could withstand… The great nothingness returned, leaving the gods to bicker in the void. Eventually, a compromise was reached. The gods joined forces to create the universe anew, but this time there were rules that even they must obey. No longer could gods battle directly, tugging against one another on the fabric of reality. Now their wars are fought in the mortal world with mighty champions and devastating events.

In Epic, each player starts the game with a score of 30 health. Your goal is to eliminate your opponents by reducing their health to 0. Set up is fast. To play a basic game, just shuffle and deal each player a 30 card deck and you are ready to go! You start the game with a hand of five cards, and draw a new card at the start of your turn. Your cards represent powerful champions that will fight for you or game changing events you can use to thwart your opponent. Each turn every player in the game gets one "gold." Some cards cost a gold to play, others are free. This means you can play any card in your hand from the very first turn. There is no slow building of resources in this game. Epic starts at full throttle!

(https://ksr-ugc.imgix.net/assets/003/901/684/b0021b901816de6dfcf961ad8220b2e2_original.png?v=1433185966&w=680&h=&fit=max&auto=format&lossless=true&s=54032eca9b41f2d1192e54e495c24574)
(https://ksr-ugc.imgix.net/assets/003/901/693/55295973e89b91fc0b5b0874cca0f73b_original.png?v=1433186036&w=680&h=&fit=max&auto=format&lossless=true&s=01c3faeb9c5b21a113c3dc0c83dc358a)
(https://ksr-ugc.imgix.net/assets/003/901/732/2ad9435d30b12192aada1255629a4b75_original.png?v=1433186349&w=680&h=&fit=max&auto=format&lossless=true&s=95e3c935e43471ce13a155f05421144b)
(https://ksr-ugc.imgix.net/assets/003/901/760/1b3fa3e98ce538475295896bca8e564f_original.png?v=1433186640&w=680&h=&fit=max&auto=format&lossless=true&s=329b3653fd8b6e606c0ca2d8db3671f6)
(https://ksr-ugc.imgix.net/assets/003/901/766/3d0a8efc331eb3f1a7f351ce0fc38dff_original.png?v=1433186717&w=680&h=&fit=max&auto=format&lossless=true&s=a9dc8f44718acd20a82954ddc79ec6be)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/1172937197/epic-card-game)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 08, 2015, 01:44:54 PM
(https://ksr-ugc.imgix.net/projects/1886569/photo-original.png?v=1432822272&w=1024&h=768&fit=crop&auto=format&q=92&s=b417ba0bc3722d215e994f00ec01ab5d)

Quote
Zombicide: Black Plague is a standalone cooperative boardgame for 1 to 6 players that brings the relentless zombie-killing action of Zombicide into a brand new fantasy setting! Players control a party of survivors as they fight to rid the land of an invasion of zombies controlled by the game itself. Survivors find weapons, learn spells, battle zombies, and gain experience. The more experienced they get, the more powerful they become, but the more zombies rise to face them! Black Plague brings a whole new breed of survivors to Zombicide, hailing from all walks of medieval life, and even including some fantasy races like dwarves and elves! Each of these heroes posses their own unique abilities to face the zombie horde, from familiar skills to all-new ones.

Each survivor in Black Plague receives a quality plastic dashboard to keep them organized. A built-in sliding arrow tracks experience gains, and plastic pegs mark wounds and indicate new skills. Finally, multiple slots hold all your cards, making the new inventory system intuitive and structured. Each card's symbol indicates the slot where it's used. Weapons and magic spells must be equipped in-hand. Armor must be worn on the body. Special items like extra arrows can be stashed in your backpack. Survivors have varying equipment specializations, allowing them to equip a particular card on the body slot, and still have it instantly accessible.Armor introduces a new twist for Zombicide veterans. A survivor wearing armor (or carrying a shield) has a chance of blocking multiple zombie attacks with a lucky roll (although it’s no help against the Abomination).

The zombie hordes shuffling around Zombicide: Black Plague’s alleys were raised by powerful Necromancers. When these dark masters enter the board, even more zombies spawn every round. But, instead of mindlessly chasing survivors, Necromancers will try to escape and spread more dread across the land! If they’re not eliminated, the avalanche of zombies only gets worse! The always terrifying Abomination ignores your armor, and is practically invulnerable to your weapons. Your only hope is to lay a trap of Dragon Bile in his path. Light it up with a torch at the right moment, and you’ll see there’s almost no problem that can’t be solved with the judicious application of Dragon Fire!

(https://ksr-ugc.imgix.net/assets/003/908/650/58f9786a5d7c4d5d7f783f912b9b2b05_original.png?v=1433264715&w=680&h=&fit=max&auto=format&lossless=true&s=7d31037bb1102bc2021ee70a7e593768)
(https://ksr-ugc.imgix.net/assets/003/877/988/5c91e0b35101c93ebce87dc5a5999827_original.png?v=1432842246&w=680&h=&fit=max&auto=format&lossless=true&s=2289b8290fe1de71689a7982434c02b3)
(https://ksr-ugc.imgix.net/assets/003/941/770/f8ae53c4e60ca47cb3fed23f51ff05fb_original.png?v=1433769994&w=680&h=&fit=max&auto=format&lossless=true&s=3f16c13f79ee53e857782edb5deb86f9)
(https://ksr-ugc.imgix.net/assets/003/878/301/d2248f956bf76076ec25ccf055fa5202_original.png?v=1432844957&w=680&h=&fit=max&auto=format&lossless=true&s=dd296dc6e5693a0d234633e5cbd52ccf)
(https://ksr-ugc.imgix.net/assets/003/878/356/fef9d037e149f828bd36e8d9da601a4a_original.png?v=1432845535&w=680&h=&fit=max&auto=format&lossless=true&s=ef553012ac6951403813af78ccbd5f80)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coolminiornot/zombicide-black-plague/description)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 08, 2015, 01:45:28 PM
Zombicide Black Plague... for those of us who are gluttons for punishment.
Title: Re: Kickstarter Corner
Post by: A.J on June 08, 2015, 02:37:23 PM
Just wondering if anyone got their season 3 stuff yet?
Kinda thinking I'll just get that at retail at this point
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 08, 2015, 02:39:02 PM
Just wondering if anyone got their season 3 stuff yet?
Kinda thinking I'll just get that at retail at this point
I got mine maybe a week or 2 ago. But I didn't add on much, so anyone who added on those things that the extra missing shipping container had on it should be getting theirs soon.
Title: Re: Kickstarter Corner
Post by: A.J on June 08, 2015, 02:45:30 PM
Ya I got I bunch of extra stuff, at least they are on the way then.
Title: Re: Kickstarter Corner
Post by: Lori on June 15, 2015, 09:24:40 AM
Carson City Big Box Edition (https://www.kickstarter.com/projects/1661420780/carson-city-big-box-edition/?ref=kicktraq)

(https://ksr-ugc.imgix.net/assets/003/981/612/1391a6399aa4f0fb00c80d0260920cf2_original.jpg?v=1434320067&w=680&h=&fit=max&auto=format&q=92&s=e28d5047073712efb8e6df703d3ac499)
(https://ksr-ugc.imgix.net/assets/003/981/613/7329f3bd60e98bcd23f772f8e13036fe_original.jpg?v=1434320085&w=680&h=&fit=max&auto=format&q=92&s=a9823156e71ff6cf64ef19458c1d2181)
(https://ksr-ugc.imgix.net/assets/003/981/615/f5fb4c54f06ae16cf7ce7d4d244a4f68_original.jpg?v=1434320102&w=680&h=&fit=max&auto=format&q=92&s=ec5f4e4ab38fa5c57c66b89bd5262619)
(https://ksr-ugc.imgix.net/assets/003/981/617/19172f8eebf773c1f9cc4adcb025e880_original.jpg?v=1434320123&w=680&h=&fit=max&auto=format&q=92&s=703047ebdab80cff6bcb6a408f6853d1)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 15, 2015, 09:30:33 AM
Carson City Big Box Edition (https://www.kickstarter.com/projects/1661420780/carson-city-big-box-edition/?ref=kicktraq)

That looks like a game Matt would own.  :)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on June 15, 2015, 10:03:13 AM
Carson City Big Box Edition (https://www.kickstarter.com/projects/1661420780/carson-city-big-box-edition/?ref=kicktraq)

That looks like a game Matt would own.  :)

Damn you!
Title: Re: Kickstarter Corner
Post by: Lori on June 15, 2015, 10:20:08 AM
Carson City Big Box Edition (https://www.kickstarter.com/projects/1661420780/carson-city-big-box-edition/?ref=kicktraq)

That looks like a game Matt would own.  :)

Damn you!

Quick release on this one - wonder if they'll pull it off for Essen pick-up as advertised.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 19, 2015, 10:05:53 AM
(https://ksr-ugc.imgix.net/projects/1789816/photo-original.jpg?v=1431643005&w=1024&h=768&fit=crop&auto=format&q=92&s=9d80d52b54a96306f278110cdc733699)

(https://ksr-ugc.imgix.net/assets/003/850/851/bfc5e3d75ada72fc20743e470ecf759a_original.jpg?v=1432504302&w=680&h=&fit=max&auto=format&q=92&s=1cf535fd9769c96bcd7f6f3e1d4f4b78)
(https://ksr-ugc.imgix.net/assets/003/836/911/3ee0a031b7a7b74feba8d02e9af9887f_original.jpg?v=1432250364&w=680&h=&fit=max&auto=format&q=92&s=21c8eb11e19f1a5a41a8b1501ff166b6)
(https://ksr-ugc.imgix.net/assets/003/836/403/a843d89a17edc6bb697c5ac724ae74b7_original.jpg?v=1432244551&w=680&h=&fit=max&auto=format&q=92&s=5dd00885b1f54c409941b3b6e1da05fc)
(https://ksr-ugc.imgix.net/assets/003/836/411/a481cda59aea8f150a14428f6d561c52_original.jpg?v=1432244649&w=680&h=&fit=max&auto=format&q=92&s=e058ccbe7f8e377374be8f99c46d1866)
(https://ksr-ugc.imgix.net/assets/003/836/425/9b26aeab1c88b3302618b84a6cc40d97_original.jpg?v=1432244752&w=680&h=&fit=max&auto=format&q=92&s=cd3501ca275c307bb9b8b04284361095)
(https://ksr-ugc.imgix.net/assets/003/850/864/73ade98eef3627cbf86e797fc0dc2f1c_original.jpg?v=1432504536&w=680&h=&fit=max&auto=format&q=92&s=4b14346a75228a051d5239d9068a9ae1)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/nerdcoremedical/healing-blade-defenders-of-soma)
Title: Re: Kickstarter Corner
Post by: silent_rob on June 19, 2015, 01:35:02 PM
Really interested in Apotheca after I saw it on Rahdo (https://boardgamegeek.com/video/72010/apotheca/rahdo-runs-through-apotheca). I think I might have to take the plunge on this one.

Quote
Across the land, an invitation has summoned the most clever apprentices: a chance to enter the secret potion society. The cutthroat members, the Apothecaries, have grown too savvy of each other's schemes. They've chosen you to compete in their black market game! Conjuring powerful magic and deception, outwit your adversaries, and you too might join Apotheca.

Apotheca is a 30-minute, potion-crafting strategy game for 2-4 players ages 14 and up.

Devise your plans by hiding ingredients in the marketplace. Reveal secrets to collect precious gems. Recruit powerful apothecaries to do your bidding. The first apprentice to make three potions becomes a member of the secret potion society!

Only clever folk can navigate this mysterious market. Can you master the world of Apotheca?

  • Asymmetric Powers – Each of the 15 apothecaries boasts a unique ability to manipulate potions in the market, from familiar movements to innovative brain benders. Combine your powers to set up potion matches your opponents won't anticipate!
  • Hidden Information – Deduction is key to Apotheca. Only you know the true identity of the secret potions you bring to the market, creating a rich level of strategy when combined with the apothecary powers. But don't worry, this isn't a memory game - the arrows on the back of the potion cards indicate who placed them, so you can peek at your secret potions at any time!
  • Challenging Choices – Your actions are limited each turn. The tradeoff between hidden information, resource gathering and board control makes it challenging and satisfying to craft the perfect plan. Counter your opponents' powers by starving them of information, build up resources to prepare for the end-game, and bluff your way to victory when your opponent least suspects it.
  • Easy to Learn, Hard to Master – Apotheca is deceptively simple. Just when you think you've mastered the many apothecary powers and endless board positions, a refreshingly creative move will leave you thirsty for more potion-brewing. We've seen a countless number of Apotheca games, and are still surprised by the strategies of new players and veterans alike.

(https://ksr-ugc.imgix.net/assets/004/010/975/09f37d529a5ed1d2826a3428e13d01c2_original.jpg?v=1434735145&w=680&h=&fit=max&auto=format&q=92&s=bc52dfb8afd348456684e1e9a1bda090)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/andrewfederspiel/apotheca-the-secret-potion-society)
Title: Re: Kickstarter Corner
Post by: Rosencrantz on June 21, 2015, 11:56:49 AM
It's a tad pricey I think, but I had to back The Gallerist.  https://www.kickstarter.com/projects/167427101/the-gallerist-a-game-by-vital-lacerda-the-art-of-s?ref=nav_search (https://www.kickstarter.com/projects/167427101/the-gallerist-a-game-by-vital-lacerda-the-art-of-s?ref=nav_search)

Quote
The Age of Art and capitalism has created the need for a new occupation -- The Gallerist. Blending the talents of an Art dealer, museum curator, and Artists’ manager, you are about to take on that job! You will promote and nurture Artists; buy, display, and sell their Art; and build and exert your international Influence. As a result, you will achieve the respect needed to draw visitors to your Gallery from all over the world. There’s a lot of work to be done, but don’t worry, you can hire assistants to help you. There’s a long queue of unemployed Art aficionados lined up, hoping to work with someone of your stature. Build your fortune by running the most lucrative Gallery ever, and thus win the game by:

  • having visitors in your gallery;
  • exhibiting and selling works of art;
  • investing in artists’ promotion to increase art value;
  • achieving trends and notoriety as well as curator and dealer goals.

(https://ksr-ugc.imgix.net/assets/003/981/068/5b2cd41c918ba4b6d71917598c8000b6_original.png?v=1434312606&w=680&h=&fit=max&auto=format&lossless=true&s=aa383364a923846654bf567217a147c7)
(https://ksr-ugc.imgix.net/assets/003/977/533/c68ed044a673c3bd3e91ed565bf2e7ce_original.png?v=1434232216&w=680&h=&fit=max&auto=format&lossless=true&s=e08218393ea7eb437c80d0a8e7324276)
(https://ksr-ugc.imgix.net/assets/003/995/189/e3df9fd4874ecd6c4b7132e03a9748ab_original.png?v=1434502326&w=680&h=&fit=max&auto=format&lossless=true&s=6abe7375f10b54377a04e4c5a3d283c5)
(https://ksr-ugc.imgix.net/assets/003/995/148/a63b4011a263fde0378276f8449f646b_original.png?v=1434501593&w=680&h=&fit=max&auto=format&lossless=true&s=06c4f02339675a0a5b533f2352e99176)
Title: Re: Kickstarter Corner
Post by: Lori on June 22, 2015, 02:45:01 PM
It's a tad pricey I think, but I had to back The Gallerist.  https://www.kickstarter.com/projects/167427101/the-gallerist-a-game-by-vital-lacerda-the-art-of-s?ref=nav_search (https://www.kickstarter.com/projects/167427101/the-gallerist-a-game-by-vital-lacerda-the-art-of-s?ref=nav_search)

I'm looking hard at that one too.  95% sure I'll be backing it.
Title: Re: Kickstarter Corner
Post by: Tempest on June 23, 2015, 10:15:00 AM
I don't know if it's up on Kickstarter yet, but there's another Arcadia Quest (stand-alone?) expansion coming this year that I'll probably be buying. If I find out before anyone else I'll post it up.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 23, 2015, 10:23:05 AM
I don't know if it's up on Kickstarter yet, but there's another Arcadia Quest (stand-alone?) expansion coming this year that I'll probably be buying. If I find out before anyone else I'll post it up.
:o

Details~~~~ (http://www.tabletopgamingnews.com/arcadia-inferno-detailed-at-cmon-expo/)
Title: Re: Kickstarter Corner
Post by: Tempest on June 23, 2015, 11:13:33 PM
I don't know if it's up on Kickstarter yet, but there's another Arcadia Quest (stand-alone?) expansion coming this year that I'll probably be buying. If I find out before anyone else I'll post it up.
:o

Details~~~~ (http://www.tabletopgamingnews.com/arcadia-inferno-detailed-at-cmon-expo/)

Ah yis, this is the same information I had too ;p
Title: Re: Kickstarter Corner
Post by: Bricktown on June 24, 2015, 06:21:50 PM
Take my money :D

I don't know if it's up on Kickstarter yet, but there's another Arcadia Quest (stand-alone?) expansion coming this year that I'll probably be buying. If I find out before anyone else I'll post it up.
:o

Details~~~~ (http://www.tabletopgamingnews.com/arcadia-inferno-detailed-at-cmon-expo/)

Ah yis, this is the same information I had too ;p
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 24, 2015, 06:28:47 PM
So if there is a kickstarter for Arcadia Quest... Group Buy? Lol
Title: Re: Kickstarter Corner
Post by: Tempest on June 24, 2015, 07:52:15 PM
So if there is a kickstarter for Arcadia Quest... Group Buy? Lol

If it gives us more buying power, I'm in.
Title: Re: Kickstarter Corner
Post by: Bricktown on June 24, 2015, 08:55:52 PM
So if there is a kickstarter for Arcadia Quest... Group Buy? Lol

If it gives us more buying power, I'm in.

Ditto
Title: Re: Kickstarter Corner
Post by: silent_rob on June 30, 2015, 04:15:49 PM
I was really interested in trying CS-Files after I saw Tom Vasel review it (https://boardgamegeek.com/video/57350/deception-murder-hong-kong/dice-tower-reviews-cs-files). But it looked like it was hard to import. Now it's been reimplemented in North America as Deception: Murder in Hong Kong and I just might have to back it.

(https://ksr-ugc.imgix.net/assets/004/038/885/c7eccd32056f852897892a0ce05144b8_original.jpg?v=1435175984&w=680&fit=max&auto=format&q=92&s=f35d8a14c7926a6e490999dff52dff1f)
(https://ksr-ugc.imgix.net/assets/004/064/811/86cfb7ebb9621b3fc20c3a14dfd5a1ea_original.jpg?v=1435604572&w=680&fit=max&auto=format&q=92&s=2b39dbf02706eba12d756d9acd358a0e)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/152730994/deception-murder-in-hong-kong)
Title: Re: Kickstarter Corner
Post by: RockBane on July 05, 2015, 11:27:18 PM
World War Cthulhu: Cold War for the Call of Cthulhu RPG
By
Cubicle 7 (https://www.kickstarter.com/projects/461807648/world-war-cthulhu-cold-war-for-the-call-of-cthulhu)

Quote from: the Kickstarter Page
“The Americans were passing Intel to the Israelis, hoping that they’d act fast to grab the artefacts as a cultural priority, mainly to snub the Russians. They didn’t know about the Stasi mole funnelling everything back to Moscow, or that their Damascus network was wide open. We had some agents in place throughout, but I didn’t for a minute think we weren’t compromised in some way or another. And my code N sources were feeding back whispers from the cultists that they’d got a solid lead on the origins of the pieces and were getting ready to move. The whole thing was a murky mess, and I needed to clean it up. The only thing I knew for sure was that we needed to neutralise half a dozen people in the next 24 hours... but who?”

World War Cthulhu: Cold War throws you into one of the most paranoid and chaotic conflicts of the 20th century. The tangled webs of the spymasters tear and rejoin, double and triple agents make their moves and counter-moves, and it’s hard to be sure which side you’re really working for. Nuclear destruction hangs over everyone, and a few people at the heart of western intelligence continue their personal battle against the insidious influence of a much older enemy…

(https://ksr-ugc.imgix.net/assets/004/035/968/d33949c9f6d53b153b41206b2be3bf6a_original.jpg?v=1435145256&w=680&fit=max&auto=format&q=92&s=3f18b657de42ede1773c85292ef8e5fe)

This Kickstarter is for a new 1970s Cold War setting for the Call of Cthulhu Roleplaying Game.

As the superpowers face off in proxy wars and brutal espionage, a shadowy unit lodged parasitically within western intelligence struggles against an unknowable, ancient and evil alien threat. While operating on the front lines of the Cold War, investigators must also work as part of Section 46 to counter the influence of the Cthulhu Mythos.

In the murky world of cold war espionage, there is no such thing as certainty. Trust no one, and your conflicted loyalties to your home agency and Section 46 will see you betraying the trust placed in you in ways you could never have imagined.

If you love the novels of John Le Carré (Tinker, Tailor, Soldier, Spy et al), shows like Homeland, The Americans and The Sandbaggers, or comics like Greg Rucka’s Queen & Country then this is the Call of Cthulhu setting for you!

We need your help to bring this setting to life with a bang, create the best core setting book possible and develop awesome expansions. As a backer, you can choose from a range of rewards including a copy of the hardcover core setting book, a deluxe edition of the core book, and a range of supplements to really get you started! There’s loads more detail about what’s included below in the Books section below.

The Cold War setting forms part of our wider World War Cthulhu line which covers a range of conflicts (see the FAQ for more info). You don’t need any other World War Cthulhu products to play Cold War – it is a standalone setting – but it forms a part of the over-arching World War Cthulhu narrative. You will need a copy of Chaosium’s Call of Cthulhu Rulebook to play.

World War Cthulhu: Cold War – the Setting

“Every now and again I’d hear whispers about Section 46, but in our line of work paranoia, mistrust and conspiracy are part of the landscape. I don’t know you, apart from N’s recommendation, so I don’t know what you’ve picked up about us before now, but I solemnly promise that whatever you’ve heard, the truth is infinitely worse.”

Western intelligence is possessed. Very few have heard of Section 46, and even fewer actually believe it exists, a loose cabal of agents drawn from across the western powers’ intelligence and military apparatus. Agents who have had a brush with something unworldly, alien and evil. Agents like you.

You work for the shadowy spymaster N against the insidious influence of the Mythos, but the enigmatic H also haunts the dreams of many agents. Active players in the Cold War, you need to maintain the confidence of your ‘home’ agency amid an atmosphere of distrust and suspicion. At any one time you might be engaged in multiple missions for multiple agencies, but not really clear as to where any of them have come from. Which mission objectives are valid and which must be kept deniable? Which are right, which are wrong? And can you really tell the difference?

You are forced to deal with forces the human mind cannot comprehend – the balance of power, the threat of nuclear war, and the ever-present danger posed by the Mythos. You don’t know who to trust any more – least of all yourself.

Covers:

(https://ksr-ugc.imgix.net/assets/004/036/466/bfc64d091b3e8cabe0ad006411825d6e_original.jpg?v=1435153478&w=680&fit=max&auto=format&q=92&s=4cd6080a05f8534f2f6a9ac9c39552fa)

(https://ksr-ugc.imgix.net/assets/004/036/402/1d9c06f768e019c1686080d8817cbc96_original.jpg?v=1435152675&w=680&fit=max&auto=format&q=92&s=cff783e21d0948ed43dd71a666074405)
Title: Re: Kickstarter Corner
Post by: silent_rob on July 06, 2015, 04:21:16 PM
Ended up backing Apotheca - just looked too good to pass up. Plus it's hitting some nice stretch goals.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 14, 2015, 08:50:27 AM
(https://ksr-ugc.imgix.net/projects/1911878/photo-original.png?v=1435800600&w=1024&h=768&fit=crop&auto=format&q=92&s=c93b56577a99a29fd55da134d7fe4da9)

Quote
Cardboard Clothing was founded to provide a way for boardgamers to express themselves and their love of the boardgaming hobby.

All of our designs are created by us and based on modern boardgame staples as well as some of our current favorite games. All of our shirts are screen printed by hand at Jerry's father's print shop in Salt Lake City, Utah, and all of our ties are handcrafted by Sierra in her apartment dining room in Denver, Colorado.The same passion that goes into our love of the boardgaming hobby also goes into our products. We aim to provide high quality, long lasting, good looking apparel that allows you to share your favorite games with others, and further grow this awesome community of ours.

Our designs are printed on a soft, 100% combed cotton shirt and are available in unisex AND ladies sizes of XS-4XL.

(https://ksr-ugc.imgix.net/assets/004/028/804/e6eb0bc7e05c0e2051113a3afc8d9077_original.jpg?v=1435039012&w=680&fit=max&auto=format&q=92&s=4a2eb227ff20d5aa4a570e8dde2636e9)
(https://ksr-ugc.imgix.net/assets/004/141/293/72bc1e2900d39580fc40829e63167eb8_original.png?v=1436809141&w=680&fit=max&auto=format&lossless=true&s=3aa707235b00b6c4758f36670f636c2f)
(https://ksr-ugc.imgix.net/assets/004/140/636/71d0d78aec057d65707f8f620a4349fc_original.png?v=1436803383&w=680&fit=max&auto=format&lossless=true&s=82c95d662b978f0add2b3d7326bb06a6)
(https://ksr-ugc.imgix.net/assets/004/141/336/d7c28a382918d6ce53fb74f72842aae5_original.png?v=1436809522&w=680&fit=max&auto=format&lossless=true&s=fd94adcbdbbb085a5dba7b05e5c7fb2c)
(https://ksr-ugc.imgix.net/assets/004/141/298/f6eee960bb58bf9ac4ac12016b3aa37d_original.png?v=1436809165&w=680&fit=max&auto=format&lossless=true&s=6babeba1007321be1c093887082feb70)
(https://ksr-ugc.imgix.net/assets/004/140/646/62897379cbaee37782d272dc44ecb5a0_original.png?v=1436803412&w=680&fit=max&auto=format&lossless=true&s=3b07d936b95dcab02f13ba78359672ef)
(https://ksr-ugc.imgix.net/assets/004/140/642/03e221378018827d221692d78254887a_original.png?v=1436803385&w=680&fit=max&auto=format&lossless=true&s=56c9bd00a258554e511ddebf11060eed)
(https://ksr-ugc.imgix.net/assets/004/140/655/4e21dcdfd8e099e1ca97dc88a9ffcd6f_original.png?v=1436803514&w=680&fit=max&auto=format&lossless=true&s=f5372561582e334e3b07feab80301300)
(https://ksr-ugc.imgix.net/assets/004/111/975/391c7cd26fd8f5bb742324357bf3786b_original.png?v=1436318725&w=680&fit=max&auto=format&lossless=true&s=c994ac691d1ded53153c93f0844422b0)
(https://ksr-ugc.imgix.net/assets/004/111/983/898aa77e79673cdcf2aca250ea3a6286_original.png?v=1436318794&w=680&fit=max&auto=format&lossless=true&s=4ba655e0b1897d2f26ade73723021605)
(https://ksr-ugc.imgix.net/assets/004/120/801/461bf7bb7fe0f2fd9e99b8cf3e618dc6_original.png?v=1436449199&w=680&fit=max&auto=format&lossless=true&s=1bf3b4bf90644954740187616ee7ef45)
(https://ksr-ugc.imgix.net/assets/004/140/650/6f2e0c3e38cdfa5140aae4120b3accef_original.png?v=1436803458&w=680&fit=max&auto=format&lossless=true&s=347a411abad172555097055dda606a30)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/justinschaffer/cardboard-clothing-apparel-for-the-modern-board-ga)
Title: Re: Kickstarter Corner
Post by: silent_rob on July 14, 2015, 03:40:18 PM
I'm liking a few of the shirts in that Kickstarter. Might have to look at backing it.
Title: Re: Kickstarter Corner
Post by: silent_rob on July 20, 2015, 10:00:38 AM
I ended up backing Deception. Now to avoid Kickstarter for a while!
Title: Re: Kickstarter Corner
Post by: Lori on July 20, 2015, 10:09:04 AM
I ended up backing Deception. Now to avoid Kickstarter for a while!

Deception reminds me a bit of Mysterium and I think it will be a great group game.  I almost went for it but decided to keep the funds for GenCon (and fall) releases that I know I'll end up getting. 
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 20, 2015, 11:12:00 AM
I ended up backing Deception. Now to avoid Kickstarter for a while!

Deception reminds me a bit of Mysterium and I think it will be a great group game.  I almost went for it but decided to keep the funds for GenCon (and fall) releases that I know I'll end up getting.

I was tempted on getting it but I don't know if it's a game I need in my collection or if I'll just be good with playing someone else's copy. Usually when I'm unsure now I hold off. (I'm getting better at this whole kickstarter thing! I can finally look but not buy. Hahaha) If it's the kind of game I want in my collection, I can get it later. Looks great though and I'm really looking forward to seeing it come out to game night!
Title: Re: Kickstarter Corner
Post by: silent_rob on July 20, 2015, 11:43:30 AM
I ended up backing Deception. Now to avoid Kickstarter for a while!

Deception reminds me a bit of Mysterium and I think it will be a great group game.  I almost went for it but decided to keep the funds for GenCon (and fall) releases that I know I'll end up getting.

I was tempted on getting it but I don't know if it's a game I need in my collection or if I'll just be good with playing someone else's copy. Usually when I'm unsure now I hold off. (I'm getting better at this whole kickstarter thing! I can finally look but not buy. Hahaha) If it's the kind of game I want in my collection, I can get it later. Looks great though and I'm really looking forward to seeing it come out to game night!

I was waffling on Deception because I already have Mysterium. But I dug the differences/added elements and how it added roles (almost like Bang!). Plus I've been looking forward to getting this game ever since I saw a review of the original Chinese version, last year. So in the end I just couldn't pass it up.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on July 21, 2015, 08:51:16 AM
(https://ksr-ugc.imgix.net/projects/1920048/photo-original.png?v=1436822711&w=1024&h=768&fit=crop&auto=format&q=92&s=721c673c50e7f0b3d3c6a3698529ad23)

Quote
Ninja Camp pits animal martial artist clans against one another in a training exercise where the best clan will become the personal ninja apprentices of Sensei Saru. Each player starts with two cards, each representing a ninja skill, with the rest of the deck making up the game board. By using the cards in their hand, players navigate the board, adding new skills to their hand as they do—and leaving fewer movement options for their fellow campers. Each player also has a unique ninja ability that he can use once per game to try to turn the game in his favor. It is a family-friendly 2-4 player tactical card game that plays in under 30 minutes.

(https://ksr-ugc.imgix.net/assets/004/142/892/5db415d516e57780e5d0c5ee3811da75_original.png?v=1436822848&w=680&fit=max&auto=format&lossless=true&s=6037cc65fa2206d58cb684dc7f4618cc)

*There aren't too many pictures of the game, but there are a decent amount of videos of playthroughs and reviews. Looks Neat. :D

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/actionphasegames/ninja-camp/description)
Title: Re: Kickstarter Corner
Post by: RockBane on July 30, 2015, 01:41:05 PM
HSD Core:Extended (https://www.kickstarter.com/projects/1448273438/hsd-core-extended/description)

(https://ksr-ugc.imgix.net/projects/1991120/photo-original.png?v=1437804785&w=1024&h=768&fit=crop&auto=format&q=92&s=43da66bcf9ce88c52022b90c163476e0)

The HSD stands for HC SVNT DRACONES(Here be Dragons)

This is just the extra content that didn't make it into the original core that can be found here (http://www.drivethrurpg.com/product/141683/Hc-Svnt-Dracones). It's not an expensive pdf as I bought for $2.25 and is normally sold for $3.  The sale ends on the 30th of July, same day as I have posted this.

Summary of the original book is: HC SVNT DRACONES puts you in the body of a human experiment that outlived its creator, and has gone on expanding into the galaxy while trying to heed the lessons of a race that fell to ruin. It's about exploration and fear, expansion and conquest, intrigue and subterfuge, and ultimately, it’s about you, learning to be you, when all the trappings of humanity you define yourself with are dead and gone.

Here's what they have for their current KS:

Quote from: HSD Core:Extended Kickstarter
Core: Extended is the first major expansion to the HC SVNT DRACONES role playing universe, which was successfully funded right here with your generous support. HSD C:E Includes new playable families, new species abilities, new surgical options and morphisms, and expands and expounds upon the lore in the core book to provide Guides and players with a richer understanding of their universe. Also included are game rules variations to help you tailor your gaming experience to your players, in an effort to give all HSD fans the gaming experience they'll most enjoy. The initial design and construction process for Core:Extended was funded as a stretch by the original HSD kickstarter, so there's already lots of material to show you!

If you like games where you can play as a non-human, this is decent.  I found out about it viva TVTropes while going through their list of tabletop games as well another source, I think.  Nice picture to look through and an interesting premise of a species with a blank slate history wise.  I mean, Vectors are a created race, not a naturally evolved one.  They pretty much inherited the world and its technology.  What they do with it...  Give it a look, they offer a preview after all.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 06, 2015, 08:24:15 AM
(https://ksr-ugc.imgix.net/projects/1693160/photo-original.png?v=1438829637&w=1024&h=768&fit=crop&auto=format&q=92&s=b3f670f4e2555de19dc2216cff18ab65)

Quote
CatTube Famous is a card game where you aim to seize global trends and release cat videos that’ll get you a massive following on CatTube. Will audiences laugh at a fat cat hanging off the curtains this month, or will it be a cat thinking “they’re people too” as they climb up on the dinner table? Read the trends, time your video releases right, and you too could be CatTube Famous!

(https://ksr-ugc.imgix.net/assets/004/250/748/c5965ea695729d912ab7efe4477b6022_original.png?v=1438574798&w=680&fit=max&auto=format&lossless=true&s=dbbca389f24fdfcb0a1928ca4f374ac7)
(https://ksr-ugc.imgix.net/assets/004/255/911/f2466a3a4fc13d734648e4cb69cdb241_original.jpg?v=1438646139&w=680&fit=max&auto=format&q=92&s=2ff173a2def815481ba21346fdab03d5)
(https://ksr-ugc.imgix.net/assets/004/246/889/6ecf6ca13cdc6cfbed13cc92db3fe8fc_original.png?v=1438501073&w=680&fit=max&auto=format&lossless=true&s=fb3e183ea6b40c1f5f9a8b193185deaf)
(https://ksr-ugc.imgix.net/assets/004/246/893/82043694fa71157ae2c0fa1abb069e9b_original.png?v=1438501141&w=680&fit=max&auto=format&lossless=true&s=f3ee7503f0983593fdd30a01d051f5bd)
(https://ksr-ugc.imgix.net/assets/004/195/948/ee0dd94509d085771c67733228570038_original.png?v=1437628714&w=680&fit=max&auto=format&lossless=true&s=f0d16c8ca22a1f8c80142c953f80deb8)
(https://ksr-ugc.imgix.net/assets/004/196/126/a01e2f203fc4964bac2ef09ef6d955b6_original.png?v=1437632650&w=680&fit=max&auto=format&lossless=true&s=302ecdfb7055b93c8b9d74af73490349)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/cattubefamous/cattubefamous)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 06, 2015, 08:27:14 AM
(https://ksr-ugc.imgix.net/projects/1729768/photo-original.png?v=1426352586&w=1024&h=768&fit=crop&auto=format&q=92&s=ed976d01f96baf9b444cce723bd8615c)

(https://ksr-ugc.imgix.net/assets/003/987/302/03002aa4b62615e0d94f1fb25d0067c1_original.png?v=1434402714&w=680&fit=max&auto=format&lossless=true&s=a676e4e0d9abd212c133901e74a95382)
(https://ksr-ugc.imgix.net/assets/004/200/625/fffa545a5877377337aa0f33bcf71f5f_original.png?v=1437695837&w=680&fit=max&auto=format&lossless=true&s=be12a158c6e1ecf9c66ef96fa7b14f40)
(https://ksr-ugc.imgix.net/assets/004/268/170/a59454f55b1416f55ec40876541939ad_original.png?v=1438814784&w=680&fit=max&auto=format&lossless=true&s=c5cedfb89a616e4347d6980d647991cb)
(https://ksr-ugc.imgix.net/assets/003/987/305/df9b3a7e84c2ac9db6f63174433e5863_original.png?v=1434402769&w=680&fit=max&auto=format&lossless=true&s=adec5da4e86d8b296bbf73db482d51a7)
(https://ksr-ugc.imgix.net/assets/004/092/451/ea87901995f55da5859feddce7d73e5b_original.png?v=1436009136&w=680&fit=max&auto=format&lossless=true&s=54e286df76efc4b56123a8faa1ec9c52)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/tedalspach/one-night-ultimate-vampire)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 11, 2015, 08:28:08 AM
(https://ksr-ugc.imgix.net/projects/665773/photo-original.jpg?v=1437695164&w=1024&h=768&fit=crop&auto=format&q=92&s=6c0bdc2fc0a094fda247c7fd20642002)

Quote
It's been a year since Scoville was made a reality here on Kickstarter, early this year many of you started planting your cute pepper meeples and fulfilling spicy chili recipes. From it's release it was clear that Scoville was going to be HOT. Scoville designer Ed Marriott wasted no time getting to work on expansion ideas. These were presented to the TMG team and here we are excited to present to you...Scoville Labs: an expansion for Scoville.

Scoville is a game about competing with the other players to breed hotter and hotter peppers which are then exchanged in various ways to obtain points. A round of Scoville consists of a blind auction, which determines player order, a planting phase, a harvesting phase, and a fulfillment phase. Each round, the players plant peppers in the fields. Throughout the game, the available opportunities for crossbreeding increase as more peppers are planted.

(https://ksr-ugc.imgix.net/assets/004/280/171/d0f40fe2b2b473fc73434e5b3ddf6e62_original.png?v=1438985228&w=680&fit=max&auto=format&lossless=true&s=4045d10dcabbaf9db453ad62879cac15)

Competition is heating up in Scoville’s Chili Pepper Festival. Competitors seeking the coveted Scoville trophy are using science to try and get an edge. Personal Labs are being built as Growers are studying their peppers trying to increase their quality and speed up the process to get the most heat. We think it started with the local high school’s chemistry teacher. (Flames Rule!) Put on your safety goggles, this baby is about to boil.

Shortly after Scoville was released, Ed Marriott submitted several possible expansion ideas to TMG.  As we went through the various ideas we considered releasing one big expansion, but after some testing felt like it would add too much too quickly.  Scoville : Labs was the focused expansion that enhanced game play simply while also allowing us to sensibly get more peppers into players hands.  Labs opens up some options that felt restrained before, really enhancing the race to score Mayors Awards, fulfill Market Orders and Chili Recipes.

Labs introduces 3x3 personal lab boards to the game that players use to breed peppers outside of the influence of other players. You plant in your lab after planting on the main board, and when you do, you will collect new peppers based on what is adjacent in your lab. So, if you plant a black pepper next to a white pepper in your lab, then you will get a phantom pepper.

(https://ksr-ugc.imgix.net/assets/004/292/246/b749769edee9b4d67475e16635bc8d7a_original.jpg?v=1439225058&w=680&fit=max&auto=format&q=92&s=b3f901fd2f3eec4179decab54bd7db6a)
(https://ksr-ugc.imgix.net/assets/004/267/372/69baa3e8e541ce0f55571d4a0e6031d2_original.jpg?v=1438807103&w=680&fit=max&auto=format&q=92&s=622a228eedce4100ad662daf31515944)
(https://ksr-ugc.imgix.net/assets/004/292/184/7f1ea9f847ee616f732f77310e92ccd8_original.png?v=1439224456&w=680&fit=max&auto=format&lossless=true&s=dd086e29302088adf23662a1c52e2e98)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/michaelmindes/scoville-labs-expansion)
Title: Re: Kickstarter Corner
Post by: silent_rob on August 12, 2015, 01:13:27 AM
Dang, I've been so good lately...but I couldn't pass up the Scoville expansion.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 20, 2015, 08:35:06 AM
(https://ksr-ugc.imgix.net/projects/2011092/photo-original.jpg?v=1438980891&w=1024&h=768&fit=crop&auto=format&q=92&s=25f203d5869837f3fcd694ccb6890a2a)

Quote
Treasure Hunter by Richard Garfield and Queen Games is for 2-6 players ages 8 and up and plays in 35 min. Get as much valuable treasure and coins as you can. Everything counts at the end of this 5 round game. Draft your team of Treasure Hunters wisely. There are always 2 treasures available in each of the 3 seasons.

The treasure tiles are divided into two stacks and placed next to the two columns of MAX and MIN on the game board. MAX and MIN relates to the added total of points on the Treasure Hunter cards you play to gain a treasure, not to the value of the treasures you are placing on the game board. The better treasure can end up on the MIN space taking fewer points to obtain. Some treasures give you coins based on the type of cards you played or the number of Coin Cards you have. Watch out for treasure that isn’t treasure at all.

The game board also includes a Goblin track. These Goblins are trying to take the players treasure away. Draft Dog Cards to scare the Goblins and take the Goblins’ treasures for yourself instead.There are also Enhancement cards that can be added to your own Treasure Hunter cards to change the outcome of a hunt. Coin cards simply give you coins at the end of a round.

Treasures are placed on the game board first. Than all players are given a hand of 9 cards in which to draft from, drawing one card and passing to the left or the right depending on which round is being played. At the end of drafting all players will have a hand of 9 cards and a little knowledge of what the other players may have in their hands as well. All players must play any and all cards from their drafted hand of 9 for each season they have cards for, wither they want one of the two treasures or not.

The seasons are played in order, blue being the first. All players having cards for the Blue season play all there blue hero cards. The player with the high total of points at this time may be gaining the MAX treasure and the player with the low total points may be gaining the MIN treasure. Players that have a total number between the maximum and the minimum totals will gain no treasure, but all players that contributed a hero to this hunt have an opportunity to play any enhancement cards to their heroes or pass and save them for either of the next two seasons. Playing enhancement cards can change the outcome of a hunt. Winners take their treasure.

When all 3 seasons are completed; the Goblin track is played. Chase them off with Dog Cards or pay the price in coins shown on the tile. Goblins not scared off stay on the track collecting coins until they are. The player that can chase off any of the goblins gains those goblin tiles and all coins left by other players on those Goblins. Goblins and coins are worth points at the end of the game.

At the end of a round, cash in any coin cards you may have. Treasure tiles that gain you coins for cards you have played in any of the 3 seasons can be cashed in at this time or held on to and used at any time during a round. All cards not played are discarded. New treasure tiles are set out on the board. Goblin tiles are added to any open space. Each player is given a new hand of 9 cards and drafting begins again.

(https://ksr-ugc.imgix.net/assets/004/292/995/30a6d45f3932130fa4f3ec5f1d7e66ac_original.jpg?v=1439232054&w=680&fit=max&auto=format&q=92&s=8394b178533245c698929633bbfdfad4)
(https://ksr-ugc.imgix.net/assets/004/293/308/4ef44436b2d8d46ca1e8fe723bb13fc4_original.jpg?v=1439235207&w=680&fit=max&auto=format&q=92&s=32f80b4687dd524e1885e70ecfef1fbd)
(https://ksr-ugc.imgix.net/assets/004/294/173/0940a131b8aac6396e742c1fecbd648e_original.jpg?v=1439242825&w=680&fit=max&auto=format&q=92&s=dd407249a2f67a0a876aa2c437b138c9)
(https://ksr-ugc.imgix.net/assets/004/294/344/f96f1a020879c9bd4549aab930c45c77_original.jpg?v=1439244991&w=680&fit=max&auto=format&q=92&s=d3125197ae7dbb67fd8f441960920c54)
(https://ksr-ugc.imgix.net/assets/004/294/927/2de0f35e74b1c887276f8b01caf00c67_original.jpg?v=1439251002&w=680&fit=max&auto=format&q=92&s=beda9405e95ec47f31ce1821c1b14eea)
(https://ksr-ugc.imgix.net/assets/004/294/573/5c4c4ab0187eaddc98f064989f171ea4_original.jpg?v=1439247361&w=680&fit=max&auto=format&q=92&s=acd77e5e4c55cf650c4ecde92c581d7d)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/1016374822/treasure-hunter)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 08, 2015, 08:41:23 AM
(https://ksr-ugc.imgix.net/projects/2014237/photo-original.jpg?v=1439296988&w=1024&h=768&fit=crop&auto=format&q=92&s=6d69efd60e42ac2a221191a84904164a)

Quote
Draco Magi is a dueling card game designed by Robert Burke and Richard Launius. Nominated for the 2014 Best 2-Player Board Game Golden Geek Award, this expansion takes the game to the next level. The Draco Magi expansion includes 24 new dragon cards, 8 new battlefield cards, and new deck construction and drafting rules. With this expansion players will need to craft a deck from the plethora of dragons available before they face their opponents!

There are no promo cards, no booster packs, no hunting for the card you want. You only need one expansion for both players as it includes all the new cards for both the gold and the green factions.

(https://ksr-ugc.imgix.net/assets/004/377/660/42614184b2496f2b047fa7feb134a343_original.jpg?v=1440531832&w=680&fit=max&auto=format&q=92&s=f5505fec7260e0ddb850d976b21ce105)
(https://ksr-ugc.imgix.net/assets/004/271/313/bfa0719e83a7370cec8558a0d4f9e79b_original.jpg?v=1438865795&w=680&fit=max&auto=format&q=92&s=05109ad65ed6b1016481bae52c594f39)
(https://ksr-ugc.imgix.net/assets/004/271/322/c2a84e05aa5112bb36122047168ef870_original.jpg?v=1438865893&w=680&fit=max&auto=format&q=92&s=f243ede83b4b1b5a20021d2c4e78601a)
(https://ksr-ugc.imgix.net/assets/004/286/343/fa7c6634ad87f13ea8e025df737a2ab6_original.jpg?v=1439125382&w=680&fit=max&auto=format&q=92&s=ff4f9d52020fecc77a740659208192d9)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/478379924/the-draco-magi-expansion)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 08, 2015, 08:46:08 AM
I don't usually post expansions, definitely won't if I haven't played the base game. I really wanted to post the Draco Magi one because Draco Magi is one of my favourite 2 player non-collectable card games. It has amazing artwork, and I really like the design and play of the game. And it has a really reasonable price. $35 for the game and it's expansion. I bought the base game when it first came on KS, and am really excited for this expansion.
Title: Re: Kickstarter Corner
Post by: Lori on September 08, 2015, 09:39:52 AM
I don't often post expansions, specially if I haven't played the base game. But I really wanted to post the Draco Magi one because Draco Magi is one of my favourite 2 player non-collectable card games. It has amazing artwork, and I really like the design and play of the game. And it has a really reasonable price. $35 for the game and it's expansion. I bought the base game when it first came on KS, and am really excited for this expansion.

The art is really stunning.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 11, 2015, 08:39:57 AM
(https://ksr-ugc.imgix.net/projects/2056713/photo-original.png?v=1441128378&w=1024&h=768&fit=crop&auto=format&q=92&s=907d876d4dd7fa67e4abbd269915585d)

Quote
The Others: 7 Sins is a horror board game for 2 to 5 players. One player controls one of the 7 Deadly Sins, employing monstrous incarnations of these corruptive forces in an attempt to consume the world and bring about the apocalypse. The rest of the players cooperate as heroes of the F.A.I.T.H. organization who will attempt to fight back the invasion!

This project is another collaboration involving the same team that created the smash hit Blood Rage: Eric Lang, who also designed other highly acclaimed games such as Chaos in the Old World, Arcadia Quest, and Dice Masters; Guillotine Games, the developers of the popular Zombicide series; Studio McVey, responsible for some of the best miniatures in board games today; and the amazingly evocative art of Adrian Smith, as well as other great artists such as Karl Kopinski, Stefan Kopinski, Paolo Parente, Miguel Coimbra, Jacopo Camagni, Richard Wright, and Georges Clarenko.

In The Others: 7 Sins, the world stands on the brink of apocalypse, as the fanatics of the Hell Club have summoned the 7 Deadly Sins to lay waste to our reality. Slowly the Others have creeped into our lives, corrupting society from within. The city of Haven is the key to their invasion, but it will not go down without a fight, thanks to the actions of the paranormal organization known as F.A.I.T.H. (Federal Authority for the Interdiction of Transdimensional Horrors). Each session of The Others is played with one player controlling the forces of a single Sin, against the other players who control a team of 7 FAITH heroes. The heroes cooperate to survive the Sin's attacks and accomplish the missions set before them, while the Sin attempts to thwart the heroes in all ways (preferably by destroying them).

The heroes are divided into different classes, each specialized in a different aspect of the game. Leaders are good at helping the other members of the team. Bruisers are excellent melee fighters. Snipers are experts at using guns to put down monsters from a distance. And Fixers have the resourcefulness and knowledge of the occult necessary to resolve supernatural crises that spread through the city. Each hero also has their own stats and unique abilities that set them apart from all others. Knowing when to bring in the right reinforcement can be key to FAITH’s victory.

Corruption is one of the main mechanics of the game. It is both a way for the Sin to consume heroes, and a way for heroes to accomplish amazing feats they wouldn’t be capable of normally. Taking corruption grants heroes powerful bonuses (as long as they keep taking corruption), but when they become fully corrupted, their darkest secrets may come back to haunt them and tear the team from within, or their flesh might simply succumb to the sinful influences.

The Sins player, on the other hand, has access to the different monsters of each Sin, including Abominations, a Controller, and the terrifying Avatar of Sin! These monsters can attempt to destroy the heroes, or simply hinder their progress on their missions. Each Sin provides the Sins Player with a different deck of Sins cards that can be played at different times to surprise players with different effects, often tied to the strategy of each Sin. Yes, because each Sin taints the game with an overarching mechanic that is always in effect. For example, Pride punishes prideful heroes that venture into the streets on their own, while Sloth punishes heroes who try to move quickly across the board. Heroes will need to learn to deal with the different influence of each Sin, which will always stand between them and their mission.

The Sins are also aided by Acolytes, with each session using a different type. These lowly corrupted servants of darkness can fight and stand in the way of heroes, but they also have a once per round special ability that reflects their previous lives. For example, corrupted hobos take equipment from heroes, corrupted nuns corrupt the city districts, and corrupted doctors keep heroes from healing.

There are 7 different stories that players can embark on for each session of The Others. Each of them brings different special rules, different dynamics, and a unique system of branching missions the heroes need to accomplish in order to be victorious. There are Terror stories, which are more straightforward, focusing on action and combat; Corruption stories revolve around the Corruption spreading through the city and the heroes themselves; and Redemption stories rely on saving the city and the few innocents that remain. Each story can be played on a different map setup, which further makes the dynamic of each session unique.

As the game progresses, and depending on how badly the heroes fare against storyline plot twists and developments, the Apocalypse Track will advance, making the Sins gradually stronger and more terrifying. Apocalypse cards, tied to the type of story being played (Terror, Corruption, or Redemption) introduce new twists and challenges to the game, even bringing in the members of the Hell Club themselves!

Heroes will die. Either in noble sacrifice, torn apart by claws and tentacles, or consumed by the corruption welling up in their souls. The question is whether the FAITH team will manage to fulfill their final mission in time, or whether the Sins will reign supreme over humanity.

(https://ksr-ugc.imgix.net/assets/004/442/155/54f00e57494e25654ecbb05ac11be927_original.png?v=1441395944&w=680&fit=max&auto=format&lossless=true&s=de632ca4b08ea7c38d83da48bf73b702)
(https://ksr-ugc.imgix.net/assets/004/467/403/2e9641ee4195afcb84be3e1eab2c3980_original.png?v=1441809743&w=680&fit=max&auto=format&lossless=true&s=697d92805bb936e8a2db7aefcc66a7a4)
(https://ksr-ugc.imgix.net/assets/004/420/497/5b62d7f301a4435b5524f6a8e8e9ff54_original.png?v=1441126989&w=680&fit=max&auto=format&lossless=true&s=59acbc60c5f49576a5f1aa5bdb555b77)
(https://ksr-ugc.imgix.net/assets/004/420/533/0ae913ea99096da05c0aa7b42ddd55db_original.png?v=1441127206&w=680&fit=max&auto=format&lossless=true&s=22ac738273d4fa116391acc03633b4fa)
(https://ksr-ugc.imgix.net/assets/004/421/421/3da5c524b78c16aaf509222aa53459a7_original.png?v=1441134817&w=680&fit=max&auto=format&lossless=true&s=423d2223993832a4fff4c134127a4784)
(https://ksr-ugc.imgix.net/assets/004/421/572/62196cf4160c3051c39b9836f8b3c00f_original.png?v=1441136011&w=680&fit=max&auto=format&lossless=true&s=570767a47484e4b0c9ec9f3f9586547a)
(https://ksr-ugc.imgix.net/assets/004/421/516/87e2199fa8eeb1a4c2a45074fa49e9f0_original.png?v=1441135509&w=680&fit=max&auto=format&lossless=true&s=55111723f00b7b590dcbf4c2edbccebc)
(https://ksr-ugc.imgix.net/assets/004/420/621/11bde720aaf589de076000176b39460c_original.png?v=1441127985&w=680&fit=max&auto=format&lossless=true&s=862460515d64cf983247368a99180e6c)
(https://ksr-ugc.imgix.net/assets/004/436/282/5102d7ec3d316750b9e83fb5bd0bc83b_original.png?v=1441317183&w=680&fit=max&auto=format&lossless=true&s=f6a1557ce9d2f9e00ac4343a60fabc66)
(https://ksr-ugc.imgix.net/assets/004/430/077/35b60f027bec3faa49de9cc25f262706_original.png?v=1441233819&w=680&fit=max&auto=format&lossless=true&s=78a2e0a82af0e244cf53d1bddd0eafb8)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/coolminiornot/the-others-7-sins)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 30, 2015, 09:40:06 AM
(https://ksr-ugc.imgix.net/projects/2059627/photo-original.jpg?v=1442573696&w=1024&h=768&fit=crop&auto=format&q=92&s=22e24363ddd475737fd10b7a040550e2)

Quote
1907 - You, a famous explorer, have just returned from the first expedition to the seventh continent, a mysterious land that was recently discovered off the coast of Antarctica and probably the very last terra incognita in the world.

You are recovering from your adventure when, whilst reading the day’s newspaper, you realise that several other members of the expedition have disappeared suddenly, for unknown reasons. Coincidentally, you have been lethargic for a few days, feeling feverish and finding it very hard to manage even simple tasks. You must face the facts: an evil is consuming you from within. Your body is wracked with convulsions as you contemplate what mysterious ailment is overtaking you.

At nightfall, you fall into a restless sleep without knowing that, for you, another adventure is about to begin.


The 7th Continent is a cooperative exploration and survival board game with mechanics inspired by the adventure books where "you are the hero”. On your own or in a team of up to 4 players, set off on an epic adventure and attempt to lift the curses that were placed upon you during your first expedition to the continent. Progress at your own pace through this mysterious land, building the board piece by piece with numbered Terrain and Event cards.

If you want to live through the many dangers of the 7th Continent and lift your curse, you will have to use all your survival skills: craft items, hunt and fish to get food, learn how to benefit from your environment, spend experience points to acquire new abilities, etc.

Unlike other board games, The 7th Continent will take you through many, MANY hours of adventure as you explore the continent to lift your curse… or die trying! To make this manageable, the game includes a simple yet effective save system that allows you to quickly interrupt the game at any time and have it ready for your next session, just like in a video game.

Play solo or in a team of up to 4 players,
Relive the sensation of the adventure books where “you are the hero” that thrilled so many of us in our childhood,
No dice rolls! Make difficult choices and face the consequences thanks to the game's innovative mechanics that determine success or failure!
1000+ 8cmx8cm cards with hundreds of original artworks,
1000+ minutes of thrilling adventure in a single game,
30 seconds to set-up the game, 30 seconds to save it!
Join the expedition partway through if you missed the beginning of the adventure or died prematurely,
Live a different adventure every time! There are dozens of random events and several alternatives for a single numbered card.
The game remembers your actions. If you kill a NPC, he will remain dead for the rest of the game and any option that you would have had by letting him live will be gone… forever!

Your goal? Find out how to lift the curses you have chosen and then purge your soul of them. Each curse offers a very different adventure and will take you to different places. Obtain what cannot be reached, find that which is forever hidden, achieve what cannot be achieved, etc.
Do you have what it takes?

You are now ready to begin your unexpected adventure. Similar to the books where "you are the hero”, you will explore the continent by putting numbered Terrain and Permanent event cards into play, which will gradually form the game board. Forests, deserts, caves and mountains, you will visit dozens of different locations during your adventure and encounter random events that coincide with your location. To progress through the game, you will perform the actions available on the Terrain card you are standing on, the Event cards attached to it, the Character, Idea, State and Bonus cards in your hand and the Item cards in your inventory.

In order to perform these actions, you will use the Action Deck that contains your ideas and abilities and serves as your life force. Every action makes you draw a certain number of cards from the Action Deck. These cards provide a variable amount of successes and you must obtain a specified number of them in order to succeed. Failing at performing an action may have terrible consequences and cause you to get negative State cards, forcing you to discard cards from the Action Deck, therefore reducing your life force.

Want to stack the odds in your favour? You may choose to draw more cards from the Action Deck to get more achievements. However, every card in the Action Deck is a bit of your life force, so when the Action Deck is exhausted every action could be your last! Thankfully, you may add Idea cards to your hand when performing actions. Your Bonus, Item cards, and the help from your companions will make things easier for you. Especially when it comes to decreasing the number of cards you must draw to perform an action or by increasing your chances of succeeding.

The 7th Continent is a strange land with many paranormal events, hostile creatures and inhospitable locations. You will have to use your best survival skills to live through the many threats you will face in this land, and eventually lift your curses. Find or craft items to help you make it through risky situations or access locations that would be unreachable without them.  Find food, by hunting or fishing, in order to get back some life force, returning Action cards from the discard pile to your Action deck. Look carefully at your environment, it contains many clues and hidden numbers that can help you discover the Continent’s secret locations. Boost your Action Deck with Advanced idea cards you can gain by spending the precious Experience points you have earned by the sweat of your brow.

And discover many other surprises along your journey!

(https://ksr-ugc.imgix.net/assets/004/560/177/bee913280d8ca1243e00d9b12ad93481_original.jpg?v=1443096222&w=680&fit=max&auto=format&q=92&s=8d244cdb7ab13eb7dd3a8bd40691ce0b)
(https://ksr-ugc.imgix.net/assets/004/426/939/e2ec17b88e266406b7788fa9cb753aac_original.jpg?v=1441205965&w=680&fit=max&auto=format&q=92&s=5c250286d0c52027334bd82e44ef0c08)
(https://ksr-ugc.imgix.net/assets/004/500/353/6ed84c888517ce2036e8d88ad4fd9029_original.jpg?v=1442315429&w=680&fit=max&auto=format&q=92&s=f1fd136a6f0dcbaed41da3ab024833f7)
(https://ksr-ugc.imgix.net/assets/004/589/556/60c374fd1c19af1b1488d9120ac5179d_original.jpg?v=1443529634&w=680&fit=max&auto=format&q=92&s=f4394734bcaba2780926ec2a02917668)
(https://ksr-ugc.imgix.net/assets/004/500/361/a52d8b69fc5b7cbd7cbe6defd4c69100_original.jpg?v=1442315581&w=680&fit=max&auto=format&q=92&s=4ebf2039593e37809f5b85e012de8bb8)
(https://ksr-ugc.imgix.net/assets/004/427/129/fac48a89d650bf01ea8b5dd7d0ca20be_original.jpg?v=1441208028&w=680&fit=max&auto=format&q=92&s=d9c04055d82b8d8dbe10f9cdf2c639a2)
(https://ksr-ugc.imgix.net/assets/004/524/312/a2ff8094635b2da9239833d37dd7202d_original.jpg?v=1442605359&w=680&fit=max&auto=format&q=92&s=ca0b7d212299dde5da40da796eb8c948)
(https://ksr-ugc.imgix.net/assets/004/524/369/77aac3b5ef55cfd718f769dbae4c5f36_original.jpg?v=1442606047&w=680&fit=max&auto=format&q=92&s=875619e983cc8b8750ec4ddb2b1ecd4f)
(https://ksr-ugc.imgix.net/assets/004/427/176/2cad1f63014b6ea145b2d48cbb1a54b9_original.jpg?v=1441208533&w=680&fit=max&auto=format&q=92&s=220f717eb6f4ecd1e1cacd5fd0ccf5ab)
(https://ksr-ugc.imgix.net/assets/004/427/449/a54ad4f708a4e6f2bb914a0243ce7bd4_original.jpg?v=1441211143&w=680&fit=max&auto=format&q=92&s=855469e5065d5a344bc1c0bca3d23843)
(https://ksr-ugc.imgix.net/assets/004/524/345/ee4aae1537aeafe37cf4a7df4cc0ab98_original.jpg?v=1442605809&w=680&fit=max&auto=format&q=92&s=74a5bb7328774b6a1bf9d6431c2d53b2)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/1926712971/the-7th-continent-explore-survive-you-are-the-hero)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 30, 2015, 09:44:07 AM
Dang, I was doing so well. But 7th continent looks really awesome...  :-\
Title: Re: Kickstarter Corner
Post by: Lori on September 30, 2015, 10:18:07 AM
Dang, I was doing so well. But 7th continent looks really awesome...  :-\

Ditto. It looks really intriguing.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 30, 2015, 10:20:31 AM
Dang, I was doing so well. But 7th continent looks really awesome...  :-\

Ditto. It looks really intriguing.

Rahdo's runthrough is making me buy this... ^^;
Title: Re: Kickstarter Corner
Post by: Lori on September 30, 2015, 10:29:22 AM
Dang, I was doing so well. But 7th continent looks really awesome...  :-\

Ditto. It looks really intriguing.

Rahdo's runthrough is making me buy this... ^^;

I tried to watch it the other day but it was late and I fell asleep so hopefully I'll watch it tonight and decide.  Too bad it's Euros although it's not much worse than the US $.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on September 30, 2015, 10:33:42 AM
Dang, I was doing so well. But 7th continent looks really awesome...  :-\

Ditto. It looks really intriguing.

Rahdo's runthrough is making me buy this... ^^;

I tried to watch it the other day but it was late and I fell asleep so hopefully I'll watch it tonight and decide.  Too bad it's Euros although it's not much worse than the US $.
Yeah, they're pretty close right now.
Title: Re: Kickstarter Corner
Post by: Lori on October 13, 2015, 07:31:19 AM
Scythe starts this morning (in an hour). Copy limit is 3 and you can mix and match from the levels: $59 (basic which from what I've recently heard will be $80 at retail), $79 (with metal coins), $99 (with metal coins, realistic resource tokens and the larger board) and $119 (with everything already listed and the art book).

I have room for 2 more on my order and Jim can take 3. 

Title: Re: Kickstarter Corner
Post by: prairieguy on October 13, 2015, 07:34:15 AM
add me please at the $99 level
Title: Re: Kickstarter Corner
Post by: R Newell on October 13, 2015, 08:26:13 AM
I'll jump in at $59 for Scythe.  I'll be at BPs tonight and can pay you then if you're going to be there.

(I'm assuming you enjoyed it during playtesting if you're now plunking down cash for it.)
Title: Re: Kickstarter Corner
Post by: Lori on October 13, 2015, 08:43:45 AM
Well, it funded in 2 minutes. Scythe Kickstarter Link (https://www.kickstarter.com/projects/jameystegmaier/scythe/description)


(https://ksr-ugc.imgix.net/assets/004/683/382/e86e8ea5d942303d1933163d5862461b_original.jpg?v=1444742824&w=680&fit=max&auto=format&q=92&s=9785de8ed5fa10ccbdb4e41d3eddb67a)

(https://ksr-ugc.imgix.net/assets/004/540/150/47af4755c3c61984d400927d1f9bb4ff_original.jpg?v=1442862608&w=680&fit=max&auto=format&q=92&s=6ced7dcb092bb219f8c466a370b86eef)
(https://ksr-ugc.imgix.net/assets/004/583/013/a67a1a393bfd4a8f0560ae6a61de395b_original.jpg?v=1443455594&w=680&fit=max&auto=format&q=92&s=8d65881f6962e96ac3c80022b44fddc5)
Miniatures
(https://ksr-ugc.imgix.net/assets/004/533/835/57dd6230f8e458e488259b5020632b4b_original.jpg?v=1442782155&w=680&fit=max&auto=format&q=92&s=739515424d2a4598b4c8257a2d1c7e43)
(https://ksr-ugc.imgix.net/assets/004/533/838/d8a06d0eecaf19355ba1edcb5e1cafe3_original.jpg?v=1442782215&w=680&fit=max&auto=format&q=92&s=c7645159f916a10391eb3a2cc1013378)
Faction and Player Mats
(https://ksr-ugc.imgix.net/assets/004/582/963/3d04159b09985e7f525761934384327d_original.jpg?v=1443455245&w=680&fit=max&auto=format&q=92&s=c2d9674491c71ec60fc909e498826a1c)
Game Board
(https://ksr-ugc.imgix.net/assets/004/523/043/f1d7597a1c7b027b4cd19954924032dc_original.JPG?v=1442596338&w=680&fit=max&auto=format&q=92&s=800b931cc8cf8827f6fb4d46fbc9a7f0)
Mock up of Coins
(https://ksr-ugc.imgix.net/assets/004/529/211/e015024d9d96c9274844eaf303834276_original.jpg?v=1442688749&w=680&fit=max&auto=format&q=92&s=a0104b902985bf116028ea5a72d4fa4a)
Resources in the $99 pledge
(https://ksr-ugc.imgix.net/assets/004/485/032/5c06f72402216f68d5fc08b0284129f0_original.jpg?v=1442067049&w=680&fit=max&auto=format&q=92&s=af366282f524f54db7d88d3b61537503)
Art Book
(https://ksr-ugc.imgix.net/assets/004/668/385/c4590ab24dc1e6ad244bd208b85a3860_original.jpg?v=1444517880&w=680&fit=max&auto=format&q=92&s=254903487fe3ad2785f911af8a0c9368)
Encounter and Objective Cards
(https://ksr-ugc.imgix.net/assets/004/668/458/8e15af486f856129d0392f5f2ac72f3e_original.jpg?v=1444518494&w=680&fit=max&auto=format&q=92&s=15f21c557e73d012edbb4ae78110c689)
Title: Re: Kickstarter Corner
Post by: Cordawg on October 13, 2015, 08:44:44 AM
Add me to Jim's order if u can I won't have the money until the play with your food and the 79 dollar level please
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 13, 2015, 08:46:56 AM
Is there a reason for bulk buy when shipping is free?
Title: Re: Kickstarter Corner
Post by: Lori on October 13, 2015, 08:51:26 AM
I'll jump in at $59 for Scythe.  I'll be at BPs tonight and can pay you then if you're going to be there.

(I'm assuming you enjoyed it during playtesting if you're now plunking down cash for it.)

I liked it a lot. 

I won't be collecting any money until the Kickstarter closes and my credit card gets charged.  Then there's the US exchange which will determine the final cost for everyone. 
Title: Re: Kickstarter Corner
Post by: craftybernardo on October 13, 2015, 08:56:36 AM
Just backed Scythe !
Title: Re: Kickstarter Corner
Post by: Lori on October 13, 2015, 08:59:11 AM
Is there a reason for bulk buy when shipping is free?

No you can all do your own thing, we did a group on Between Two Cities and it was the same.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 13, 2015, 09:00:39 AM
Is there a reason for bulk buy when shipping is free?

No you can all do your own thing, we did a group on Between Two Cities and it was the same.
Ok :)
Title: Re: Kickstarter Corner
Post by: R Newell on October 13, 2015, 09:03:15 AM
Hmmm... is it a bigger pain in the butt for us to do a group buy?  (I never Kickstart anything, so  :confused).  If so, I can make my own order if you haven't done it yet, Lori.
Title: Re: Kickstarter Corner
Post by: R Newell on October 13, 2015, 09:05:37 AM
I don't care about the coins or the upgraded resources, but I may need me one of those board extenders.  Having both the regular and bigger board options together in the same package is an AWESOME idea on their part.   :idea  :nw
Title: Re: Kickstarter Corner
Post by: Lori on October 13, 2015, 09:06:31 AM
Hmmm... is it a bigger pain in the butt for us to do a group buy?  (I never Kickstart anything, so  :confused).  If so, I can make my own order if you haven't done it yet, Lori.

For me it's super easy as I have everything shipped to work so it comes straight to me at my desk.  No worrying about missing a delivery or having to go to the post office later.

It's no work for me and if it's convenient for someone else then I'm willing to put extras on my order.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on October 13, 2015, 09:08:58 AM
Lori is an enabler.  :D :thumb-up
Title: Re: Kickstarter Corner
Post by: Lori on October 13, 2015, 09:09:13 AM
I don't care about the coins or the upgraded resources, but I may need me one of those board extenders.  Having both the regular and bigger board options together in the same package is an AWESOME idea on their part.   :idea  :nw

Yeah, there's no extra shipping charges for any of the add-ons.
Title: Re: Kickstarter Corner
Post by: R Newell on October 13, 2015, 09:12:08 AM
Lori is an enabler.  :D :thumb-up

We're gonna have 20 copies of this thing set up at CC with "Player Wanted" signs at each table its first week after delivery.   :D
Title: Re: Kickstarter Corner
Post by: Lori on October 13, 2015, 09:16:29 AM
Lori is an enabler.  :D :thumb-up

Why have a Kickstarter account when you can get stuff directly from your dealer....   :8)
Title: Re: Kickstarter Corner
Post by: Lori on October 13, 2015, 11:45:17 AM
I will have these bulk orders tonight at Chewsday Challenge:

Between Two Cities: prairieguy, Cordawg, DCStyles
Realistic Resource Tokens: prairieguy (food, resource, energy), silent_rob (energy), cordawg (energy)



(and they are awesome!)
Title: Re: Kickstarter Corner
Post by: prairieguy on October 13, 2015, 11:48:54 AM
sweetness!!!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 13, 2015, 11:50:20 AM
Well... I already know with this forum and otherwise, 6 people getting Scythe in our game group.
That means I don't have to get it, right? ^_^;
Title: Re: Kickstarter Corner
Post by: R Newell on October 13, 2015, 03:56:33 PM
Ok, newbie Kickstarter question...

I want the $59 version of Scythe, plus the $10 extenda-board as an add-on.  But I don't see any checkboxes to select add-ons.  Do I just adjust my pledge to $69 and the $10 board add-on is then simply assumed / included?  It's confusing because my pledge at $69 doesn't list the add-on as now being included in my "order," but what I've done seems to be how the campaign explains I should go about doing it.   :confused
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 13, 2015, 03:57:56 PM
Ok, newbie Kickstarter question...

I want the $59 version of Scythe, plus the $10 extenda-board as an add-on.  But I don't see any checkboxes to select add-ons.  Do I just adjust my pledge to $69 and the $10 board add-on is then simply assumed / included?
Correct. At the end of the campaign they'll send a survey, and that's when you'll let them know what the extra $10 is going towards.
Title: Re: Kickstarter Corner
Post by: R Newell on October 13, 2015, 03:58:36 PM
Ok, newbie Kickstarter question...

I want the $59 version of Scythe, plus the $10 extenda-board as an add-on.  But I don't see any checkboxes to select add-ons.  Do I just adjust my pledge to $69 and the $10 board add-on is then simply assumed / included?
Correct. At the end of the campaign they'll send a survey, and that's when you'll let them know what the extra $10 is going towards.

 :thumb-up
Title: Re: Kickstarter Corner
Post by: craftybernardo on October 13, 2015, 05:42:20 PM
Ok, newbie Kickstarter question...

I want the $59 version of Scythe, plus the $10 extenda-board as an add-on.  But I don't see any checkboxes to select add-ons.  Do I just adjust my pledge to $69 and the $10 board add-on is then simply assumed / included?
Correct. At the end of the campaign they'll send a survey, and that's when you'll let them know what the extra $10 is going towards.


 :thumb-up

I also adjusted my pledge to get the board extension, seems like a really good idea to do now as it will cost 12$ USD plus shipping afterwards from their website.
Title: Re: Kickstarter Corner
Post by: R Newell on October 13, 2015, 05:47:52 PM
I also adjusted my pledge to get the board extension, seems like a really good idea to do now as it will cost 12$ USD plus shipping afterwards from their website.

I think it's such a brilliant idea: I play at home with the wife on the dining room table, I use the enlarged board; I take it to Chewsday Challenge and play a 5-player game, I use the normal board.  Genius.
Title: Re: Kickstarter Corner
Post by: Tempest on October 13, 2015, 07:41:57 PM
Looks like the Kickstarter for Arcadia Quest Inferno starts next month. I don't think there's a link yet, just thought I'd mention it. My wallet is (not) ready.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 13, 2015, 07:46:16 PM
Looks like the Kickstarter for Arcadia Quest Inferno starts next month. I don't think there's a link yet, just thought I'd mention it. My wallet is (not) ready.
My wallet is definitely (not) ready...
Title: Re: Kickstarter Corner
Post by: DCStyles on October 13, 2015, 08:47:26 PM
Just backed Scythe at the $99 level... Wouldn't even have known about it if not for this forum lol!
Title: Re: Kickstarter Corner
Post by: Lori on October 14, 2015, 12:29:10 AM
Just backed Scythe at the $99 level... Wouldn't even have known about it if not for this forum lol!

You might as well drink the SM kool-aid with us, Derek.  It's hit $600k now.  Still lots of upgrades and expanded content to come in the next 23 days.
Title: Re: Kickstarter Corner
Post by: darock999 on October 14, 2015, 09:46:11 AM
I just backed Scythe, first kickstarter ever.  Looks really sweet.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 16, 2015, 02:01:13 PM
(https://ksr-ugc.imgix.net/projects/1955712/photo-original.jpg?v=1444833948&w=1024&h=768&fit=crop&auto=format&q=92&s=3c7e97212fff91a7419b6e6b6ab029cb)

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The year is 2136, water is unsafe and food is scarce. Using a strain of yeast discovered in an underground lab after the war, capable of removing radiation from water during fermentation, beer became the safest means of sustenance.

Beerpocalypse is a post-apocalyptic drinking tabletop game for 2-4 players (of legal drinking age). It takes place in a bar by the same name, ruled by a bloodthirsty monster who calls himself Killgut. The core emphasis of Beerpocalypse is beer sharing and tasting. Beer will play an integral role in the game as a source of power. Beerpocalypse is different from other drinking games in that beer is meant to be tasted, savored and talked about. It is never used as a punishment meant for chugging.

Beerpocalypse is about trying new beers and sharing them with your friends.
Beer is integral to your character's attack strength in the game. The idea is everyone brings a bottle or two to the game. Everyone can then pour themselves a flight of 4 beers. They will set these beers on their tasting trays.

Underneath each glass is a dial. You will adjust this number to each beer's respective ABV (alcohol content rounded to the nearest whole number). You will travel around the bar running into other characters as well as each other whom you will challenge to mutant fights in the S.C.U.M. pits. This is the pastime of choice out here in the wasteland.

As you make your way around the bar you will run into other characters in the game, represented by the "Lowlife" card deck. These will be the characters you challenge to mutant fights which you'll hopefully come away from with experience and some money. The "HP+" represents the last opponent left at a table in the bar or a "regular". They have more HP than the standard patron. They also reward you with triple experience points represented by a green EXP token on the board. You must possess one green EXP token in order to challenge the boss.

S.C.U.M. (Scientifically Created Undead Mutants) are a technology left over from the last war. The military developed a technology to create bloodthirsty mutants that were fueled by pure alcohol for ground battles. Now, after the war, they are fought for sport and we use beer to fuel them instead. This is the core mechanic in Beerpocalypse. You will collect and buy various S.C.U.M. that you will fight against other patron's S.C.U.M for money and experience. How these mutants perform in battle will depend on what beer they are fueled with. The 4 beers you have in front of you will serve as their fuel for these fights.

Each S.C.U.M. card will have a strength and weakness for a particular type of beer. There is a "+" and "-" on each card with a beer style next to it. These will either add to or subtract from your attack strength. The numbers on the top of the card tell you how much to add or subtract. Not every turn will result in a beer style affecting your fight, but it will happen. It's best to collect as many S.C.U.M. as possible to tailor your fights to the beer in your arsenal. Your attack strength will be determined by which beer you have to sip for that turn. This is dictated by a D4 die rolled at the beginning of each fight.

There are 6 characters to choose from in Beerpocalypse. 4 male characters and 2 female characters. Each character will have a unique skill they can use as they travel throughout the bar. They are all casual acquaintances who are meeting up to have a few drinks and make some cash, but given their history they aren't above killing each other over a S.C.U.M. fight or a spilled drink.

Killgut owns Beerpocalypse. He's sitting on a giant stockpile of beers and cash. The goal of Beerpocalypse is to gain enough experience to challenge the owner himself to a S.C.U.M. fight with the winner taking all. He loves to watch the S.C.U.M. fights and whenever you lose one, he will gladly spot you some cash and a S.C.U.M. card or two to get you back in the game. However, this comes at a price. You will be required to go into an "IOU" status with the bar. For your next turn you may only draw from the "Favors" pile. This card will have some favor you must do for Killgut. You mustn't show anyone at the table what it says. You must fulfill this favor before your turns comes back around. These favors vary, but all will be embarrasing to some extent. When it is your turn again, you must show the table what your favor was and all must agree you fulfilled it's requirements. If you do, you will be rewarded and can continue your turn as normal. If you fail, you must draw another favor and forfeit another turn.

These favors add a party game element to Beerpocalypse that mixes things up and keeps it unpredictable, while also adding an intensity to the battles, for fear of getting an IOU if you go bankrupt. All the favors in the game are completely legal/acceptable to perform in public should you take the game to a bar. So, don't freak out.

(https://ksr-ugc.imgix.net/assets/004/547/368/3c61b52bcc018cba7958519a6b982b2e_original.jpg?v=1442946255&w=680&fit=max&auto=format&q=92&s=bd87ed69fbc5721c9962e976485c7f61)
(https://ksr-ugc.imgix.net/assets/004/592/168/417b8bde336f85afa1718044acf1eb92_original.jpg?v=1443551806&w=680&fit=max&auto=format&q=92&s=4d2a60094af0ccee34d71c3c27c1cd7d)
(https://ksr-ugc.imgix.net/assets/004/555/231/8c3ae0fad24220dc7cdffd751bcaabd4_original.jpg?v=1443033262&w=680&fit=max&auto=format&q=92&s=5b9498c0a02d98a9d0e57df55409bf59)
(https://ksr-ugc.imgix.net/assets/004/620/797/685837e2266b86a07e2e4d9b1ec20d3c_original.jpg?v=1443889699&w=680&fit=max&auto=format&q=92&s=3a5518e361522eebec94ed9051ea5791)
(https://ksr-ugc.imgix.net/assets/004/570/204/b55e86d20f6d1989c2946ecebf432827_original.jpg?v=1443213684&w=680&fit=max&auto=format&q=92&s=0c0767b920584e02b65a0b42606dbca5)
(https://ksr-ugc.imgix.net/assets/004/620/801/4ec4aca140b2aeddef8fd5e042ff8aa6_original.jpg?v=1443889731&w=680&fit=max&auto=format&q=92&s=82a7fc3b18caff493a6fb41e67b6162d)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/beerpocalypse/beerpocalypsetm-a-tabletop-game-of-beer-sharing-an)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 16, 2015, 02:03:35 PM
It made me laugh. I had to post it.
Also, it looks like it could be a interesting game.  :lol
Title: Re: Kickstarter Corner
Post by: Jolo on October 16, 2015, 02:04:50 PM
It made me laugh. I had to post it.
Also, it looks like it could be a interesting game.  :lol

I assume Matt is the 250 pledge...
Title: Re: Kickstarter Corner
Post by: Matt Robertson on October 16, 2015, 02:05:38 PM
Shite. There goes my pledge to say OFF of Kickstarter. Thanks Nicole. :nono
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 16, 2015, 02:06:59 PM
It made me laugh. I had to post it.
Also, it looks like it could be a interesting game.  :lol

I assume Matt is the 250 pledge...
If not, there's only 1 spot left...  :lol
Title: Re: Kickstarter Corner
Post by: RockBane on November 12, 2015, 12:20:47 PM
Looks like Cthulhu Wars onslaught Two (https://www.kickstarter.com/projects/1816687860/cthulhu-wars-onslaught-two) is ending in 5 days.

(https://ksr-ugc.imgix.net/assets/004/738/873/ea486b2502aca1504c41835c1afae3e2_original.jpg?v=1445447185&w=680&fit=max&auto=format&q=92&s=990cd86a13394ebfed6868f8611fccab)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 12, 2015, 03:54:11 PM
(https://ksr-ugc.imgix.net/projects/2061629/photo-original.jpg?v=1441302740&w=1024&h=768&fit=crop&auto=format&q=92&s=01d4836bc29239935b4c00434fdb71fc)

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The Banner Saga: Warbands is a fully cooperative game for 2-4 players. Players take up the role of the leaders in a warband tasked with keeping the warband together and alive.

There are four roles in the warband: Quartermaster, Keeper of Names, Warmaster, and Thane. Each role must aggressively push for resolutions that help out themselves, while being open to compromise for the good of the warband. It is this conflict and compromise that is the heart of Warbands. The Banner Saga: Warbands is about making hard choices and those choices manifesting in resolutions that are unexpected and ramifications that reach far into the warband's journey. The double-sided cards provide a choice with no hint to what resolution awaits. The game exists in this space of making a decision without knowing the consequences. Combat is fast. Each skirmish takes about 10 minutes. It is completely tactical. There is no luck involved. There are no dice, no random cards being played. It relies entirely on the warband's ability to look at the board and defeat the enemies while taking as little damage as possible. Even in combat there are hard decisions to make. Not everyone will survive.

The Banner Saga is a PC, Mac, Linux and mobile video game that launched in 2014. A Kickstarter success, itself, The Banner Saga quickly became a fan favorite winning several awards and receiving critical success. It will be coming to consoles soon.

(https://ksr-ugc.imgix.net/assets/004/890/843/ad4da2b8f4b2a7a5445ffad845198db9_original.jpg?v=1447274813&w=680&fit=max&auto=format&q=92&s=0202c71cba0511a17283194a7d21a95a)
(https://ksr-ugc.imgix.net/assets/004/769/491/6bc0271543bfb2d1329ed9e5009b0348_original.jpg?v=1445879451&w=680&fit=max&auto=format&q=92&s=e9c1c6d39bd0928070a23eb26c9924ca)
(https://ksr-ugc.imgix.net/assets/004/789/791/f7fae408389a706f51fe50b394baed7a_original.jpg?v=1446074957&w=680&fit=max&auto=format&q=92&s=d4fa23c4f0566ec8baf883d079e4d7ef)
(https://ksr-ugc.imgix.net/assets/004/800/934/0a9c83e2bc0c7d0da7ef87c2212c9f20_original.jpg?v=1446209187&w=680&fit=max&auto=format&q=92&s=d262c43201f253705421db1200c6c95b)


(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/megacongames/the-banner-saga-warbands)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 12, 2015, 03:58:56 PM
(https://ksr-ugc.imgix.net/projects/2093572/photo-original.png?v=1446835594&w=1024&h=768&fit=crop&auto=format&q=92&s=243fb5525ffb9acfe8c9896811ce4567)

Quote
With more than 40 awards and over a million copies sold, Wits & Wagers is one of the most beloved party games ever. Now we've made it better. Wits & Wagers Epic Geek is the be-all, end-all version of our most popular game. Those who've never played before can jump right in with ease, and long-time players of the original game will discover a whole new experience.

All new questions about the epic stories we love such as Star Wars, Lord of the Rings, Batman, Harry Potter, etc. Stunning artwork: The back of each player board will feature gorgeous original art celebrating a geek genre. These illustrations are by some of the best artists in the industry. Special in-game powers: Each player has a unique in-game power that adds a layer of social interaction to the game. This is what makes this edition EPICALLY fun to play! We've commissioned six of the industry's best artists to paint beautiful illustrations for the back of each HUGE 8" x 5" player board.  These illustrations commemorate geek genres that have grown large enough to break into the mainstream. Each player board comes with a unique in-game power that is thematic, balanced, and fun to play. NOTE: The questions in this game are not limited to the genres.  These are just the genres of the player boards and the in-game powers.

(https://ksr-ugc.imgix.net/assets/004/883/215/05be28f5247a325cd6d8ac99a80822b1_original.png?v=1447195088&w=680&fit=max&auto=format&lossless=true&s=3c44e74fa371ac1d80c8825a4628a219)
(https://ksr-ugc.imgix.net/assets/004/881/549/0e478c0be4160d21aa53c449acad5105_original.png?v=1447182762&w=680&fit=max&auto=format&lossless=true&s=a9451d8713745a1695ef79953d079677)
(https://ksr-ugc.imgix.net/assets/004/873/304/8cfef3c0caa026cefd33f98d82d308ba_original.png?v=1447102346&w=680&fit=max&auto=format&lossless=true&s=80fbc59f6531548d96729884b7857f84)
(https://ksr-ugc.imgix.net/assets/004/881/545/14e9546fbc5e9760625c779ba74de450_original.png?v=1447182728&w=680&fit=max&auto=format&lossless=true&s=5cb6b3472cdd505831409e6b1a0bf8be)
(https://ksr-ugc.imgix.net/assets/004/873/704/678292c0ea11d7cd3aaf4cfc2328de32_original.png?v=1447104662&w=680&fit=max&auto=format&lossless=true&s=c0e29e588715018570b7b407c92c512f)
(https://ksr-ugc.imgix.net/assets/004/881/565/3c0fd8f8eae6f21044d5b16b772127de_original.png?v=1447182838&w=680&fit=max&auto=format&lossless=true&s=f18cb0fe425ddb5f2fa4c09a7ac7a094)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/1923120194/an-epically-fun-party-game)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 17, 2015, 10:53:03 AM
(https://ksr-ugc.imgix.net/projects/2170024/photo-original.png?v=1446900682&w=1024&h=768&fit=crop&auto=format&q=92&s=9815ea50c65bf6e6eedb8a44781eb831)

(https://ksr-ugc.imgix.net/assets/004/905/358/b877f940a3a0d96845c160ed62d8d331_original.png?v=1447432834&w=680&fit=max&auto=format&lossless=true&s=3b82c1f11709e22a2e1894e4dcdc353a)

Quote
Arcadia Quest: Inferno builds upon the same basic gameplay as the original game, with each player controlling a Guild of 3 unique heroes as they go through the multiple branching scenarios of the campaign. Each scenario presents different quests that must be fulfilled in order to be victorious, and various monsters the heroes will need to defeat on their way. The monsters react to the heroes' actions, so no one is stuck playing the role of game master.

As the heroes defeat their enemies and accomplish quests, their guilds rake in the coins, which will then allow them to acquire all sorts of powerful loot! From legendary weapons and armor, to new abilities and magic items. The combination of each hero's unique ability with all the different upgrades they earn through the campaign allows players to create amazing and unexpected combos!

Inferno is a standalone box, but also fully compatible with previous Arcadia Quest boxes. It contains a full campaign with 12 scenarios for players to explore. As players progress through the circles of Inferno, deeper and deeper into the Underworld, the campaign branches into two distinct paths. The path not taken results in quests the players will not fulfill, and therefore consequences that will come back to haunt them towards the end of the campaign.

One such key choice are the Angels. These secret protectors of Arcadia have been imprisoned by the Underlord, who is trying to corrupt them. If players rescue these Angels, they become powerful additions to their Guilds. But beware, the Angels that are abandoned to their fate will be consumed and come back as monsters to seek revenge on the heroes!

Going down into the infernal depths presents the heroes of Arcadia with a new set of challenges and opportunities, in the form of Damnation! This dark power permeates everything in Inferno, and daring heroes may want to use it to their advantage (and face the consequences). Weapons and equipment found in Inferno may become more powerful if a hero takes Damnation, monsters may offer the choice of taking Damnation instead of wounds (or flat out dealing Damnation to their target). However, accumulating Damnation may come at a high price. Some Upgrades are more effective against heroes with Damnation, some monsters more powerful against them, and specially Brimstone cards scattered through the scenarios may activate monsters to attack heroes who dabble too much in the dark powers!

(https://ksr-ugc.imgix.net/assets/004/896/629/b05c9275efe44df7a543334e7c9f4a18_original.png?v=1447342421&w=680&fit=max&auto=format&lossless=true&s=2aef9bfd9b217ffedec094eaa594d677)
(https://ksr-ugc.imgix.net/assets/004/905/141/dba186f3907b33f67795708d0def82e2_original.png?v=1447431314&w=680&fit=max&auto=format&lossless=true&s=facdbd11d0045569517b09347330d523)
(https://ksr-ugc.imgix.net/assets/004/905/143/0a394f6a814b83fcd2b4bb8e7d1a0444_original.png?v=1447431336&w=680&fit=max&auto=format&lossless=true&s=502ed0cfdb8b2c2c17e8f8bdc6ab944f)
(https://ksr-ugc.imgix.net/assets/004/906/183/8027005f4625645664955bbe3d9d75bd_original.png?v=1447437541&w=680&fit=max&auto=format&lossless=true&s=95c2bf9eaa044c9fc7a292923f6f13df)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/coolminiornot/arcadia-quest-inferno)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 17, 2015, 10:55:16 AM
(https://ksr-ugc.imgix.net/projects/2160715/photo-original.jpg?v=1446154341&w=1024&h=768&fit=crop&auto=format&q=92&s=3cca0c75b947d7c09905cd6507ae3204)

Quote
Set sail in a mythical archipelago filled with bustling towns, sea monsters, pirates, and gold!

Command your own ship and compete to build the best sea-faring nation.
Collect treasure and hire crew.
Conquer or befriend island towns.

In Islebound, you take command of a ship and crew. You sail to island towns, collecting resources, hiring crew, and commissioning buildings for your capital city. Each building has a unique ability, and your combination of buildings can greatly enhance your strength as a trader, builder, or invader. You also recruit pirates and sea monsters to conquer towns, which, once conquered, allow you to complete the town action for free, and charge a fee to opponents if they want to use it. Alternatively, you can complete events that give influence, which can be used to befriend towns. Will you be a ruthless conqueror, careful diplomat, or shrewd merchant?The player with the most the most wealth and most-impressive capital city will win the game!

(https://ksr-ugc.imgix.net/assets/004/804/043/1bf6997cbeef92b691c50dcf078c0b4a_original.jpg?v=1446234548&w=680&fit=max&auto=format&q=92&s=db42690075acbd55bfd3871d17335dd2)
(https://ksr-ugc.imgix.net/assets/004/804/365/500e8d80ccab3241824e352c4641de40_original.jpg?v=1446237283&w=680&fit=max&auto=format&q=92&s=c1caffbbb32d7fc9da314c01d83cbca8)
(https://ksr-ugc.imgix.net/assets/004/797/458/90a405e4ee9942ee79bdcbd716e3de04_original.jpg?v=1446158160&w=680&fit=max&auto=format&q=92&s=14d51d8e6cb6a06d28ab0d1ef2022bf6)
(https://ksr-ugc.imgix.net/assets/004/815/567/78358dc8d718055cf85f5ee5cf9ceb4b_original.jpg?v=1446418450&w=680&fit=max&auto=format&q=92&s=86b1efae3ac95b70838ce1e7d14ce6c7)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/953146955/islebound)
Title: Re: Kickstarter Corner
Post by: RockBane on November 30, 2015, 07:25:52 PM
Simurgh + Expansion!

(https://ksr-ugc.imgix.net/assets/004/977/032/b5ba0f4583fadc7ff199a88ca5137cf9_original.png?v=1448439099&w=680&fit=max&auto=format&lossless=true&s=146d579ca85d911c93ccefe3758b7c49)
(https://ksr-ugc.imgix.net/assets/004/971/404/cfbae826e71daf4f9eb53f3bd310cc94_original.png?v=1448376409&w=680&fit=max&auto=format&lossless=true&s=182daf227be76f70fe9b11eb8c14dc4d) (https://www.kickstarter.com/projects/nskn-ludibooster/simurgh)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 17, 2015, 04:30:25 PM
(https://ksr-ugc.imgix.net/projects/2082768/photo-original.png?v=1446617736&w=1024&h=768&fit=crop&auto=format&q=92&s=4289006ae34d983bc6b608ae4a5ac7f1)

Quote
Secret Hitler is a dramatic game of political intrigue and betrayal set in 1930's Germany. Players are secretly divided into two teams - liberals and fascists. Known only to each other, the Fascists coordinate to sow distrust and install their cold-blooded leader. The liberals must find and stop the Secret Hitler before it’s too late.

Each round, players elect a President and a Chancellor who will work together to enact a law from a random deck. If the government passes a fascist law, players must try to figure out if they were betrayed or simply unlucky. Secret Hitler also features government powers that come into play as fascism advances. The fascists will use those powers to create chaos unless liberals can pull the nation back from the brink of war.

In Secret Hitler, each player is randomly assigned to be a liberal or a fascist, and one player is Secret Hitler. The liberal team always has a majority. At the beginning of the game, players close their eyes, and the fascists reveal themselves to one another. Secret Hitler keeps his eyes closed, but puts his thumb up so the fascists can see who he is. The fascists learn who Hitler is, but Hitler doesn't know who his fellow fascists are, and the liberals don't know who anyone is.

The objective of the liberal team is to pass 5 liberal policies or assassinate Secret Hitler. The objective of the fascist team is to pass 6 fascist policies or elect Secret Hitler chancellor after 3 fascist policies have passed.

Each round, the President selects a Chancellor. The whole table votes "Ja!" or "Nein!" on their ticket; if a majority of players vote “Ja!,” the elected President and Chancellor take the following actions to pass a new policy:

The President draws 3 policies from a random deck.
The President discards 1 policy and passes 2 to the Chancellor.
The Chancellor discards 1 policy and enacts the final one as law.
If a fascist policy passes, the President gains a new power that she must use immediately. These include:
(https://ksr-ugc.imgix.net/assets/004/912/339/73725430ab516d42d6955d991d6da354_original.png?v=1447533140&w=680&fit=max&auto=format&lossless=true&s=0edfcae00c80dafd800f2e87c8f3b05e)
If Hitler is executed, the game ends immediately in a Liberal Victory.

Secret Hitler introduces new mechanics to the hidden-identity game genre.

The first is the element of randomness. When laws are passed, the President draws three policies, passes two to the Chancellor, and the Chancellor enacts one. Only the enacted policy is revealed, so players have to rely on the President and Chancellor’s word to know what got discarded. The deck has a known initial composition (11 Fascist policies, 6 Liberal policies), and players can roughly track deck contents based on what the President and Chancellor report, though someone might have lied about what was discarded. That means players can form reasonable expectations and plan around probability, but they can also manipulate future probabilities and expectations in a way that benefits their team.

The second new mechanic is the “Hitler” identity: If Hitler is elected as Chancellor after the third fascist policy has already been enacted, the game ends immediately and the fascists win. This means Hitler will spend most of the game playing as a liberal to gain players’ trust. Once the third fascist policy is enacted, anyone who has helped the group becomes immediately suspect; if the liberals make a wrong move at this point, they lose immediately. This creates incredible moments of tension and relief in the game.

Secret Hitler is a love letter to hidden identity games like Werewolf/Mafia, The Resistance, and Avalon, but it's also a new design that fixes some of our biggest problems with those games.

  • No moderator: Secret Hitler doesn't require a moderator - everyone can join in the game.
  • No early player elimination: We love the suspense of player elimination, but Secret Hitler saves that drama for the very end - assassinated players will rarely have to wait more than ten minutes before the game ends.
  • In games like Werewolf, you can only act on your gut feeling. Secret Hitler creates a much more heady experience - there's almost enough information that you can solve the game like a puzzle, but not quite enough. Players always have enough information to make meaningful choices, but we've simplified the decisions to avoid analysis paralysis; each round the President nominates a Chancellor, and the table votes yes or no to that ticket.

Secret Hitler is enormously replayable because the ways the presidential powers are used and the table position of the players is never the same twice. We've played hundreds of rounds of Secret Hitler, and the metagame is still evolving in very exciting ways.

(https://ksr-ugc.imgix.net/assets/004/912/362/8e713b571aaa7179c9e94fc5b5d2aa80_original.png?v=1447533443&w=680&fit=max&auto=format&lossless=true&s=89004674efd7d497fc35ec23306b6f22)
(https://ksr-ugc.imgix.net/assets/004/912/404/9f03d283a2eb86d35dec9d032514b1f1_original.gif?v=1447534056&w=680&fit=max&q=92&s=151564e39c1634734ebe3aac2b072c87)
(https://ksr-ugc.imgix.net/assets/004/893/644/25b7ae3d131bba43de5a08635766b024_original.gif?v=1447300522&w=680&fit=max&q=92&s=52a1e36e858175b2a1761245a3c61aba)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/maxtemkin/secret-hitler)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 17, 2015, 04:34:27 PM
(https://ksr-ugc.imgix.net/projects/2208943/photo-original.jpg?v=1449642287&w=1024&h=768&fit=crop&auto=format&q=92&s=18df5f98bb613c0cda5b7b12f90ef4b0)

Quote
GG is a fast-paced card battle game that pits player against player in an epic 15 minute battle of strategy, memory and deception. Every game is different, you'll want to play over and over again and with each game, you'll discover new moves and strategies. Besides, there is no limit to the number of players. You can enjoy outsmarting your opponents whether you have one, two, ten or more!

Expandable to large team or free-for-all games. 2 Players/set.
Suitable for ages 7+
Relies on memory in addition to strategy and deception.
Infinite replay value.
No luck involved!

Goal: The goal is to eliminate the rivals by attaining their GG cards.

Setup: Before starting a game, each player reviews his/her cards and forms 4 separate piles of 8 cards strategically. Each player gets 2 random strategy cards before starting a game. Players play rock-paper-scissors to choose the player who goes first.

Gameplay:

The first player flips one card from the top of any of his 4 piles and flips another card from the top of any of his/her rival’s 4 piles. This is called challenging. If the challenger wins, s/he continues to play after the losing card is discarded. If s/he loses, the losing card is discarded and the next player in clockwise direction takes the turn. When identical cards are faced up, both cards are discarded and the next player takes the turn.

Instead of challenging an opponent, strategy cards can be played. In that case, it is the next player’s turn unless it is stated otherwise on the strategy card.
When a player eliminates the last card of a pile of his/her opponent, s/he draws a strategy card from the strategy cards deck.

(https://ksr-ugc.imgix.net/assets/004/983/688/4107d49033ab04ade6adf0df5dc33b55_original.jpg?v=1448540786&w=680&fit=max&auto=format&q=92&s=ff931b4d31c83a8ed54aa3467cb85d6b)
(https://ksr-ugc.imgix.net/assets/004/983/690/6ba388225d9cf9b2cad45f9c6c381d86_original.jpg?v=1448540801&w=680&fit=max&auto=format&q=92&s=8a29fc2c7e82c9bebcc405a668376ea9)
(https://ksr-ugc.imgix.net/assets/004/983/704/bb73c9b334c949fae959a6bf5e1864db_original.gif?v=1448541055&w=680&fit=max&q=92&s=330f61c8f7018b7393c7838724ec1951)
(https://ksr-ugc.imgix.net/assets/004/983/705/2abfeebd5d4301d3c56773cb6cafb6b4_original.jpg?v=1448541071&w=680&fit=max&auto=format&q=92&s=704ee2d9ce28ba90a8e6dd8bb50366eb)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/1473560159/gg-an-addictive-strategy-card-battle-game)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on December 17, 2015, 04:40:25 PM
When I first looked at GG I thought it looked like a really stupid game of Rock, Paper, Scissors. And I didn't understand how it was even on kickstarter, much less be one of the top games right now. (That said, there aren't a lot of good games on KS right now) But then I looked into it more and realized it's not really a game of luck, but more a game of strategy and memory. You set up 4 stacks of cards, mostly rocks, paper and scissors. You choose the order they are in. And then you choose one of their cards and one of yours. If you win, you can keep going. As soon as you lose, your card is discarded, but the card you lost to flips back over on the stack it came from. So you now know that stacks top card is that card you lost to. Then you have to remember what is on top of your stacks (or middle, depending on what cards your opponent discards of yours) that you can use to beat it when your turn comes back around. Make it anything other than a 2 player game and that makes it a real brain bender. I think it's pretty neat for a $10 game. 
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 11, 2016, 11:53:23 AM
(https://ksr-ugc.imgix.net/projects/2171897/photo-original.jpg?v=1452475324&w=1024&h=768&fit=crop&auto=format&q=92&s=22df49ce39f9ab7719f83ccaf344fe77)

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We all have a common desire - the desire for happiness. As we build our life, taking steps towards the pursuit of happiness, we come closer to the realization that happiness lies in the pursuit. The successful game released by Artipia Games during Essen Spiel 2015 is finally getting a large 2nd-Print!

The Pursuit of Happiness is a game designed by David Chircop and Adrian Abela, in which you take a character from birth and you live the life you always wanted. Using a worker-placement mechanism with time as your workers, you take on projects, you get jobs, you buy items, you establish relationships, you raise families. The possibilities are endless. How much will you be able to achieve in just one lifetime?

(https://ksr-ugc.imgix.net/assets/005/174/020/ceacaf7a3f5b5391cda5ab3bc8210247_original.jpg?v=1452476050&w=680&fit=max&auto=format&q=92&s=0a894e5e57982ef3908706f1a00265a1)
(https://ksr-ugc.imgix.net/assets/005/176/061/c2d865cc15803233b07278f34880df92_original.jpg?v=1452523147&w=680&fit=max&auto=format&q=92&s=9ed4bddac88a9f36f0089d7dc0901f4d)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/241478362/the-pursuit-of-happiness-0)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 11, 2016, 11:57:12 AM
(https://ksr-ugc.imgix.net/projects/2188443/photo-original.jpg?v=1452515357&w=1024&h=768&fit=crop&auto=format&q=92&s=6d24ff5b475a495313603463516f7ccd)

Quote
In Tiny Epic Western, you are the boss! And upon your boss card, you will keep track of your posse and your influence. You'll be sending your posse members around town to play poker, gain influence, and purchase buildings. Each location offers compelling options of where to place your posse members. Like using a building there, gaining instant influence, or doubling down for extra influence at the risk of not getting any.   You will play a poker hand at EACH location you send a posse member to. Winning will get you the "poker pot" and any extra influence from a "double down" spot. You will need this influence for acquiring buildings later on in the round.

The Sheriff's Office is a unique location offering players the ability to change the value or suit of their poker card. It also offers a way to acquire an extra building each round and even activate your 3rd posse member!

BEWARE! If you're standing in the way of your opponent, they can send their posse member in for a duel and possibly take your spot! Fighting doesn't go unnoticed around here, or unrewarded for that matter, it is the wild west after all. The winner of the last duel always takes the wanted card. After the locations have been resolved, and players have gained influence for their winning poker hands, a buying phase occurs. Players can now use their influence to acquire one building from a location where they have a posse member. Remember, hitting up the Sheriff's Office can get you an extra buy during this phase; that can be a real game changer!

Buildings offer you victory points, access to their abilities, and industry influence.

At the end of each round, the player who had the best poker hand at the Town Hall advances one of three industries forward in their rank.

At the end of six rounds,or as many bullets as a revolver can hold, the game is over. The industries have now been ranked 1st through 3rd and the majority share holders (players with the most industry influence) will be paid bonus victory points respectively. Players add that to the sum of their victory points gained from acquired buildings, with the wanted player gaining an extra 2, and the player who has the most victory points is the winner! 

(https://ksr-ugc.imgix.net/assets/005/072/247/30709978bfedf8ef6df90834065c7005_original.png?v=1450073725&w=680&fit=max&auto=format&lossless=true&s=d46881fdb0883536fcc96abba99f7a84)
(https://ksr-ugc.imgix.net/assets/005/075/859/d031b54d48ada06b370a2e8b38ad6b9f_original.jpg?v=1450130766&w=680&fit=max&auto=format&q=92&s=0c3bc2bd53d86cb67d279c84f16bed2b)
(https://ksr-ugc.imgix.net/assets/005/081/764/d84a020860f568b39b418e567aa11de1_original.png?v=1450227388&w=680&fit=max&auto=format&lossless=true&s=11b0f919a784267137c9611cb4dec289)
(https://ksr-ugc.imgix.net/assets/005/072/301/42e57afe5f0d1664a820eb6bd23ff7e0_original.png?v=1450075165&w=680&fit=max&auto=format&lossless=true&s=e7c5048a8c270a5e4b316ffbccf0e414)
(https://ksr-ugc.imgix.net/assets/005/077/635/3f72edd1402055a12c2e34aafba14817_original.png?v=1450156881&w=680&fit=max&auto=format&lossless=true&s=e11c46d078f46d51bd291679099eb513)
(https://ksr-ugc.imgix.net/assets/005/052/875/47ca715ca7e79afffd015eb917646fa2_original.gif?v=1449692061&w=680&fit=max&q=92&s=84f3547e02b6291a5172f239d6b08718)
(https://ksr-ugc.imgix.net/assets/005/072/302/d354bf5c5a9cd45ce76d086cb1c081e2_original.png?v=1450075196&w=680&fit=max&auto=format&lossless=true&s=73b4a613ac68b2a0fe2cf5f2b4f053c7)
(https://ksr-ugc.imgix.net/assets/005/072/297/6ffadc8dd3b6241038c716081226fcc8_original.gif?v=1450075042&w=680&fit=max&q=92&s=c384c071e51d424e6cdf059e94290be2)
(https://ksr-ugc.imgix.net/assets/005/081/619/e0dd820dfde9ec5580a5bc707bc42852_original.png?v=1450225954&w=680&fit=max&auto=format&lossless=true&s=03898f07ef13898965486eac2d7e80c0)
(https://ksr-ugc.imgix.net/assets/005/081/779/e7880b3ec9f62d48debed720d7d23bdb_original.png?v=1450227547&w=680&fit=max&auto=format&lossless=true&s=fa9faebc379ddd402026cf049c292aaa)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/coe/tiny-epic-western)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 11, 2016, 11:58:58 AM
So... I'm in for Tiny Epic Western. Lori, you going to get it? Do another bulk buy?
Title: Re: Kickstarter Corner
Post by: Lori on January 11, 2016, 12:11:46 PM
So... I'm in for Tiny Epic Western. Lori, you going to get it? Do another bulk buy?

It's on my radar to look at today and watch the run through so more than likely a yes. It's been quite a Kickstarter drought lately.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 11, 2016, 12:16:07 PM
It has, hasn't it?  :lol

I'm not complaining too much. As much as it's been a drought in buying them, I've found a lot of older projects are completing and shipping out right now.
Title: Re: Kickstarter Corner
Post by: Lori on January 11, 2016, 12:36:29 PM
Yeah, I just got a straggler last week (overdue from September) as well as the big box Carson City today (overdue from October).

I think I'm at 10 outstanding Kickstarters:  I'm down to 4 overdue projects (1 November, 2 Decembers and a 2014 (yes, Tokaido, I'm talking about you)) and 6 for future dates.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 11, 2016, 01:30:00 PM
I've got lots. (I have a KS problem) >.> 23 outstanding. Some full games, some small expansions, some components.

5 of them were funded in 2014 and all except one of those are/were experiencing production delays. u_u (Tokaido for the figures, Minion got a cease and desist over their company name from Universal Studios and had to change everything, Tanto Cuore is managed by a horrible company, Megaman done by a company doing their first kickstarter but also first board game with tons of miniatures that had to be approved by Capcom. And King's Forge expansion is on a boat and is only like 2 months overdue their estimated date, which is still a pass for me.)

I don't know how many of them are overdue. I just set them in a list and forget about them till their due dates. Then update the due date to whatever is in the comments/updates and forget about them again. :confused

I think I got around 8 packages the last 3-ish months from kickstarter, and I have 7 or so projects on a boat or in shipping trucks. There are a lot of teaching days ahead of me. :P
Title: Re: Kickstarter Corner
Post by: Luke Heidebrecht on January 12, 2016, 03:12:07 PM
Hey there - I'm new to the Saskgames site but enjoying it already! 

I was just wondering if there would be some collective interest in doing a group buy of Nemo's War (Second Edition:

https://www.kickstarter.com/projects/567823005/nemos-war-second-edition

The 6-game pledge option entails significant savings.  Total cost per person would be $50.33 American. 

I'd love to hear if there are any others who might want to join in! 
Title: Re: Kickstarter Corner
Post by: Lori on January 12, 2016, 03:12:30 PM
Wow, the exchange rate is brutal: $1US is $1.4291Cdn today.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on January 12, 2016, 03:15:46 PM
Hey there - I'm new to the Saskgames site but enjoying it already! 

I was just wondering if there would be some collective interest in doing a group buy of Nemo's War (Second Edition:

https://www.kickstarter.com/projects/567823005/nemos-war-second-edition

The 6-game pledge option entails significant savings.  Total cost per person would be $50.33 American. 

I'd love to hear if there are any others who might want to join in!

This is certainly the right place to check Luke. Hope enough sign up for the Six Pack!!!
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 12, 2016, 03:46:44 PM
Wow, the exchange rate is brutal: $1US is $1.4291Cdn today.

 :( I remember back in the day when it was par, life was so simple back then.
Title: Re: Kickstarter Corner
Post by: Lareina on January 12, 2016, 04:47:00 PM
I'm waiting on like 13 Projects, 3 that were supposed to be done in 2014, 6 that were supposed to be done in 2015 (one of them was partially fulfilled), then 4 that seem to be on time for 2016?

Xenoshyft just launched with their Sequel/Standalone: https://www.kickstarter.com/projects/coolminiornot/xenoshyft-dreadmire
Title: Re: Kickstarter Corner
Post by: Lori on January 12, 2016, 10:40:09 PM
Tiny Epic Western closes Feb 6/16 and the bulk package is 10 copies.

People interested in TEW that have talked to me so far:

NeikeDjour
Lori
Cordawg (maybe 2 copies)
lifeofturner

Here are the numbers so that everyone is clear about the pricing before making a decision:
US DOLLARS: $180 for 10 copies + $15 shipping = $195 
$195*1.45 (potential exchange rate given that today it was 1.4291) = $282.75 Canadian
$282.75*10% (5% GST and 5%PST that will be charged when we bring it through the border) = $311.03 Canadian

So potentially around $31 per person. 
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 13, 2016, 01:28:39 AM
$31CAD bulk vs $47CAD if you were to do it individually.
Still a good deal, but man are these prices depressing. :P
Title: Re: Kickstarter Corner
Post by: Lori on January 13, 2016, 11:22:31 AM
(https://cf.geekdo-images.com/images/pic2841436_md.jpg)
The Manhattan Project: Chain Reaction  (https://www.kickstarter.com/projects/miniongames/the-manhattan-project-chain-reaction-card-game?utm_source=mg_forum&utm_medium=forum&utm_campaign=CR_Kickstarter)

Quote
The world is again threatened with war! As the War Minister of your small nation, you have been tasked with confronting aggression by developing atomic bombs for your country. Your spies have stolen the needed technology, but you need to acquire the materials and personnel to get the job done before your rival nations do. Once someone has built 10 kilotons of bombs, the final round will finish, and the player with the most bomb points will win, their nation’s survival assured!

To do this, you will be playing cards representing the training and use of teams of laborers, scientists, and engineers to complete various plans, until you have assembled enough bombs to win! Here is a example of a lucky hand being played:
(https://ksr-ugc.imgix.net/assets/005/180/270/84f18fbce1ff1341c33b4499bea68293_original.jpg?v=1452587240&w=680&fit=max&auto=format&q=92&s=ae06abe7cab550c69b0e8c8ccdc4bc36)
(https://ksr-ugc.imgix.net/assets/005/180/270/84f18fbce1ff1341c33b4499bea68293_original.jpg?v=1452587240&w=680&fit=max&auto=format&q=92&s=ae06abe7cab550c69b0e8c8ccdc4bc36)
Quote
The world is again threatened with war! As the War Minister of your small nation, you have been tasked with confronting aggression by developing atomic bombs for your country. Your spies have stolen the needed technology, but you need to acquire the materials and personnel to get the job done before your rival nations do. Once someone has built 10 kilotons of bombs, the final round will finish, and the player with the most bomb points will win, their nation’s survival assured!

To do this, you will be playing cards representing the training and use of teams of laborers, scientists, and engineers to complete various plans, until you have assembled enough bombs to win! Here is a example of a lucky hand being played:
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 13, 2016, 11:27:30 AM
And just as we were talking about Kickstarter having been dead for the last few months, a bunch of awesome looking projects pop up...  :lol
Title: Re: Kickstarter Corner
Post by: Lori on January 13, 2016, 11:31:49 AM
And just as we were talking about Kickstarter having been dead for the last few months, a bunch of awesome looking projects pop up...  :lol

Exactly what I was thinking.  There's the expansion for King's Forge too, but I never did the original.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 13, 2016, 11:34:39 AM
To expand on Lareina's post:

(https://ksr-ugc.imgix.net/projects/1427522/photo-original.png?v=1452199485&w=1024&h=768&fit=crop&auto=format&q=92&s=88b6e6f997541c5c20b42e083b15a882)

(https://ksr-ugc.imgix.net/assets/005/162/039/54b3a07ff08bae59b6528af4ceff456d_original.jpg?v=1452199353&w=680&fit=max&auto=format&q=92&s=be874b0b08ea6755fbf2b01445edae8a)

Quote
XenoShyft: Dreadmire brings players back into the NorTec Corporation as they strip mine another planet for the highly sought-after Xenosathem! Players will have to make strategic decisions and work together as they face off against the Brood, a monstrous horde of all new alien foes! But it isn't just the Brood that players will have to worry about this time. Weather effects will drastically change the game each round!

XenoShyft: Dreadmire is a fully cooperative card game designed for 1-4 players. Working as both a standalone game and an expansion, XenoShyft: Dreadmire can either be played by itself or shuffled into XenoShyft: Onslaught, adding new foes, items and troops. With over 400 cards, and the same immersive art direction as the previous game, XenoShyft: Dreadmire brings the same quantity and quality players have come to expect from the XenoShyft franchise!


XenoShyft: Dreadmire not only feature new troops, items and foes, but also introduces two all new mechanics to the game:

At the start of each turn players will reveal a weather card. This weather card will determine what weather effects will activate. This can throw a major wrench into players' plans as often these weather effects will make the Brood much harder to fight! NorTec isn't without options when it comes to these adverse weather effects though! Adapting to their new environment, NorTec has created special items that not only benefit your troops, but also have special abilities that can activate during specific weather. XenoShyft: Dreadmire's weather mechanics will give players another level of immersion and difficulty, all while extending the replay value of the game.

The XenoShyft franchise is designed to be a tense and challenging experience. Players need to work together and make wise tactical decisions when it comes to the items they purchase and the troops they deploy. Through the process of play-testing XenoShyft: Dreadmire, we've re-tooled the way in which enemies deploy into player lanes. The game now allows for a smoother ramp in difficulty, giving players time to build up their defense before the hardest waves of the Brood appear! But don’t think that time to build up your defenses will make the experience any less challenging! We’ve just worked to make the difficulty curve more gradual for players, allowing for a more streamlined experience that comes down to teamwork and coordination rather than raw luck!

(https://ksr-ugc.imgix.net/assets/005/153/414/5d3b9680076c99ab8b531e6006ec15e4_original.png?v=1452036738&w=680&fit=max&auto=format&lossless=true&s=a51fd5e166fc66fb349f3ca597655d49)
(https://ksr-ugc.imgix.net/assets/005/161/268/166969279d89115cb63135ad46aa5697_original.jpg?v=1452188852&w=680&fit=max&auto=format&q=92&s=086f78459df560caf5bb9cedd1a51897)
(https://ksr-ugc.imgix.net/assets/005/157/367/c27050940f48d455b734f6d3511b137b_original.png?v=1452115577&w=680&fit=max&auto=format&lossless=true&s=ad614f5b215e3c4a65dfbf352e57146b)
(https://ksr-ugc.imgix.net/assets/005/157/366/2402ea8575049b7d09d144c6ab934b30_original.png?v=1452115559&w=680&fit=max&auto=format&lossless=true&s=ab1fe4e42bf6dca2acede620bdfbd4c8)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coolminiornot/xenoshyft-dreadmire)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 13, 2016, 11:36:26 AM
And just as we were talking about Kickstarter having been dead for the last few months, a bunch of awesome looking projects pop up...  :lol

Exactly what I was thinking.  There's the expansion for King's Forge too, but I never did the original.
I saw that. I'm seriously contemplating it. I have the original game and like it a lot. I got the second expansion through kickstarter as well, Apprentices, but haven't got it in yet. I find it odd that they are starting another campaign before people have received the products from their last one.
Title: Re: Kickstarter Corner
Post by: Lori on January 13, 2016, 11:42:15 AM
And just as we were talking about Kickstarter having been dead for the last few months, a bunch of awesome looking projects pop up...  :lol

Exactly what I was thinking.  There's the expansion for King's Forge too, but I never did the original.
I saw that. I'm seriously contemplating it. I have the original game and like it a lot. I got the second expansion through kickstarter as well, Apprentices, but haven't got it in yet. I find it odd that they are starting another campaign before people have received the products from their last one.

Yeah, I've been reading all the anger about rewards not yet received with this new Kickstarter launched.  It's Game Salute so that speaks for a fair bit of it.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 13, 2016, 11:50:14 AM
And just as we were talking about Kickstarter having been dead for the last few months, a bunch of awesome looking projects pop up...  :lol

Exactly what I was thinking.  There's the expansion for King's Forge too, but I never did the original.
I saw that. I'm seriously contemplating it. I have the original game and like it a lot. I got the second expansion through kickstarter as well, Apprentices, but haven't got it in yet. I find it odd that they are starting another campaign before people have received the products from their last one.

Yeah, I've been reading all the anger about rewards not yet received with this new Kickstarter launched.  It's Game Salute so that speaks for a fair bit of it.
Yeah, it's cause Game Salute. That said, Apprentices is only 2 months overdue at this point, and like I said in a previous post, that's still a pass for me. I always add on 2 months to the estimated date. The comments section shows people are getting them, so maybe I'll get my expansion and be able to play it before Glassworks expansion finishes on KS. If you're interested I can bring it out to CC. I didn't have any problems with their first KS and getting all of the pieces of my game, they are just notorious for their games going out late. And bad communication for updates.  :-\

I feel like KS rage is just a thing now, between newbies that expect their games on the estimated date and veterans that expect every campaign to run like the best campaign they've been in. That much work up is just too much effort for me.
Title: Re: Kickstarter Corner
Post by: Cordawg on January 13, 2016, 01:28:48 PM
(https://cf.geekdo-images.com/images/pic2841436_md.jpg)
The Manhattan Project: Chain Reaction  (https://www.kickstarter.com/projects/miniongames/the-manhattan-project-chain-reaction-card-game?utm_source=mg_forum&utm_medium=forum&utm_campaign=CR_Kickstarter)
If u do a group buy I would be in
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 13, 2016, 01:52:30 PM
I might be as well. I have to think on that one though. At least that bulk buy is only 4. Saves $5 each.
Title: Re: Kickstarter Corner
Post by: Lori on January 13, 2016, 02:28:47 PM
Manhattan Project Chain Reactions (bulk buy at 4 copies):

Cory
Lori - thinking on it
Nicole - thinking on it
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 21, 2016, 09:52:29 AM
I don't think I'm in for Manhattan Project, but I'm still good for Tiny Epic Western
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 21, 2016, 10:12:51 AM
(https://ksr-ugc.imgix.net/projects/1188900/photo-original.png?v=1451954845&w=1024&h=768&fit=crop&auto=format&q=92&s=0e9e49e04c4a6a54c20c318398f8fbf3)

Quote
Karmaka is a tactical card game set in a karmic universe. Players begin the game as lowly Dung Beetles. In life after life (hand after hand of cards) they climb their way up the Karmic Ladder, racing to see who will achieve Transcendence first.

During each of your lives you'll be working towards 3 ends:

Score enough points to climb the Ladder and keep up with your rivals.
Stash a good selection of cards to your "Future Life". This will become your opening hand next life.
Play cards for their abilities to help yourself or to hinder others. But what goes around comes around. A key tension in Karmaka is that after playing a card for its ability, a rival may take the card into their Future Life. Your actions may come back to haunt you in the next life...

We love card games like Dominion / Ascension, Lost Cities, Smash Up, Magic, Netrunner... but felt there was a sweet spot in the space we wanted to play. Here's how Karmaka fits in.

Karmic Balance: A key mechanic is, whenever you play a card for its ability, your rival(s) get a chance to take the card into their Future Life. What goes around comes around!
Drafting a Future Life: A unique aspect of Karmaka is how it feels like card-drafting in parallel with play. Your opening hand and deck may be random, but you explicitly choose which cards go into your Future Life. Cards do not automatically cycle, unlike in deck-building games.
Hand Management: Karmaka is filled with interesting choices. There's the tension in how to group your card colors, as well as how to play each card – for points or for its ability. You'll want to consider card synergies and which cards you want this life versus the next. And you'll need to consider what's going into your rivals' Futures!
Highly Replayable: Karmaka is a very dynamic game that urges you to "think on your feet." We still find ourselves enjoying and improving at the game after hundreds of plays.
Focused: Karmaka's set of 64 cards is intended to be a complete, deep play experience, with an interesting meta in and of itself. So it's quick to pick up, and there's no need to constantly add more cards to the mix to keep things interesting. We *may* create an expansion down the line if there's demand, but we don't feel there's need.
Simple, quick setup: Just shuffle the deck, deal, and play. Unlike many deep card games, there's no need to separate/gather cards, lay piles, make decks, etc.
Player Interaction: Karmaka is a race (e.g. Dominion, Lost Cities) that also has elements of confrontation (e.g. Magic); it's somewhat of a hybrid in this respect. The amount of aggression that emerges in a game is really up to players – we've seen games ranging from peaceful to highly aggressive, dependent on player style. Just keep in mind that your actions can come back to haunt you in the next life, and aggression is often not your best play. Many cards in the game can cause you more harm than good if played unwisely. Timing is everything.

(https://ksr-ugc.imgix.net/assets/004/980/289/a7e957dd3745ec927f6b75411c0c6e1d_original.png?v=1448482335&w=680&fit=max&auto=format&lossless=true&s=284488b7f9e8df9f641d04d506b0d8d5)
(https://ksr-ugc.imgix.net/assets/005/197/631/08f9f4dd0eb4a98bf5262cbb58cead7d_original.png?v=1452893674&w=680&fit=max&auto=format&lossless=true&s=36a413b1628b8b0cacb76ef5b530348e)
(https://ksr-ugc.imgix.net/assets/005/163/109/e84b5dfae5caf90d5b47751b34ea2ad2_original.png?v=1452213202&w=680&fit=max&auto=format&lossless=true&s=55e15454958e1ec8b6f0070102566719)
(https://ksr-ugc.imgix.net/assets/005/163/101/4c3032b825c27d7690a186b1301e4994_original.png?v=1452213077&w=680&fit=max&auto=format&lossless=true&s=391539a054f92132f922d49e08aad397)
(https://ksr-ugc.imgix.net/assets/005/163/105/b8cb498ef1bf4349a58780a60284574b_original.png?v=1452213110&w=680&fit=max&auto=format&lossless=true&s=0397a22a87c26eb97da60f8a1657de34)
(https://ksr-ugc.imgix.net/assets/005/163/148/392eed16a895cfa4fa95aa9beb2ba615_original.png?v=1452213641&w=680&fit=max&auto=format&lossless=true&s=b36982d62b96a5cdbfaec54d287fb870)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/eddybox/karmaka-a-tactical-card-game-for-2-4-souls)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 21, 2016, 10:17:45 AM
(https://ksr-ugc.imgix.net/projects/2283568/photo-original.jpg?v=1453203450&w=1024&h=768&fit=crop&auto=format&q=92&s=e05cb98fa74400d2a02d341302bff8d3)


Quote
East meets West in Club Zen, a relaxing worker placement game where the goal is to plan out your seven-day working vacation in the most Zen way possible. Manage your work and emotional stress, make new friends, attend exciting events such as Hang-Gliding or Rock Climbing, collect stones for your personal Zen Garden, or take a nap! How will you spend your time at the 5-star resort, Club Zen? The most relaxed or "zen" player at the end of their one week stay will be the winner.

Unlike traditional resource management and worker placement games, Club Zen encourages players to visit the same locations together, many times for an increased benefit for all players involved. Because of this, the game encourages a measure of cooperation and meaningful positive interaction, while still having only one winner. The game is a sandbox of strongly thematic and relaxing environments to explore, with each element tuned to be both strategic and evoke a real sense of immersion.

Club Zen is for 3 to 5 players and takes about 90 minutes to play, featuring art by Adam Rebottaro. We can get that down to 2 players if we fund high enough; check out the stretch goals below!

Inside the box you'll find a high-quality resort game board, 35 Emotional Stress cards, 10 Work Stress cards, 35 Friend cards, 30 Event cards, 5 thick punchboard player "Hotel Room" boards, punchboard player score track, 5 player aid cards, 15 player placement tokens (1 each of morning, noon, and night for up to 5 players), 50 wooden Work Stress cubes, 50 wooden Emotional Stress cubes, and several punchboard Zen Rock, Karma, and Money tokens. Club Zen will come in the Dice Hate Me Games "Dragon"-sized box - our biggest box and the first of its kind! What's this crazy talk? Take a look here for more information on our box sizes and game categories!

(https://ksr-ugc.imgix.net/assets/005/209/167/3d6488207dc1a3237124332dfa012f97_original.jpg?v=1453144939&w=680&fit=max&auto=format&q=92&s=51ea719eafffebf31ddf3ebeaee1b990)
(https://ksr-ugc.imgix.net/assets/005/209/212/55cb13fc8c1d9cb8a84d3aa7368ee995_original.jpg?v=1453145289&w=680&fit=max&auto=format&q=92&s=a345a0b422ff9a73e8b9b4bccfa62236)
(https://ksr-ugc.imgix.net/assets/005/209/228/ed73611b02ddfb9d46d862ca678cc821_original.jpg?v=1453145545&w=680&fit=max&auto=format&q=92&s=c34ba4864a5dd663d80319967db0d174)
(https://ksr-ugc.imgix.net/assets/005/213/240/ba2445fbbc159d2149017325e5bc3ce7_original.jpg?v=1453192749&w=680&fit=max&auto=format&q=92&s=32e4027ad3055e194449cb0d36ba7377)

Quote
Don't Get Eated is a social game of survival of the fittest. Players take on the roles of totally cute animals that are tired of the boring life on the farm and want to escape into the world. The only problem is, the world is a dangerous place! In the game, players will work together and against each other to survive in the wilds. Failure to meet the challenge presented each round results in a vicious attack, until only one animal remains standing.

In Don't Get Eated, each round will call for players to simultaneously play a numerical card from their hand attempting to survive a certain precarious threat - for example, play over a certain number, play under a certain number, and so on. Every player that plays the same numbered card forms a squad for that round, and their played value is increased by the number of animals on the squad. Any player or squad that does not meet the challenge takes a bite, and they are closer to losing the game. Players may be knocked out (or eated) by taking two bites.

Eated animals are never completely out of the game, though; they become part of Teh Eated who are tired and beaten and really just want to go back to the farm. Teh Eated exist for only one purpose: To moan and whine and annoy the living and make them Eated as well!

Don't Get Eated is for 5 to 9 players and takes about 30 minutes to play, featuring art by Kwanchai Moriya. Inside the box you'll find 99 Animal cards (9 different animals, 11 cards each), 12 Threat cards, a punchboard Wheel of Doom with plastic spinner, and punchboard Point and Bite tokens. Don't Get Eated will come in the Dice Hate Me Games "Monkey"-sized box - the same size as Bottom of the 9th and The Great Heartland Hauling Co. What's this crazy talk? Take a look here for more information on our box sizes and game categories!

(https://ksr-ugc.imgix.net/assets/005/209/315/5c70128bf55707d538326d79ee1bc253_original.jpg?v=1453146249&w=680&fit=max&auto=format&q=92&s=e378660aa15ad7a606fcecc52a26e861)
(https://ksr-ugc.imgix.net/assets/005/211/235/233a9458852b83d993a2c571a6765136_original.jpg?v=1453165104&w=680&fit=max&auto=format&q=92&s=86c5a53bd0cad173de22a2f6125ea1e8)
(https://ksr-ugc.imgix.net/assets/005/211/521/f0b033e6a6feedcf823d31b66b218fa7_original.jpg?v=1453169012&w=680&fit=max&auto=format&q=92&s=13f4dd3930a569fae158e4a0b59dabad)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/dicehateme/club-zen-and-dont-get-eated-the-tc-petty-experienc)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 29, 2016, 09:23:37 AM
Lori - Are there enough claimed copies of Tiny Epic Western claimed for a bulk buy, or should I look into getting my copy myself?
Title: Re: Kickstarter Corner
Post by: Lori on January 29, 2016, 10:23:46 AM
Lori - Are there enough claimed copies of Tiny Epic Western claimed for a bulk buy, or should I look into getting my copy myself?

I haven't had anyone else express interest.  Four people claimed 5 copies but that still leaves us 5 short.  Is it another week on this one?
Title: Re: Kickstarter Corner
Post by: NeikeDjour on January 29, 2016, 10:25:05 AM
Lori - Are there enough claimed copies of Tiny Epic Western claimed for a bulk buy, or should I look into getting my copy myself?

I haven't had anyone else express interest.  Four people claimed 5 copies but that still leaves us 5 short.  Is it another week on this one?
Yup
Title: Re: Kickstarter Corner
Post by: RockBane on February 03, 2016, 03:52:25 PM
Pugmire, the Fantasy Tabletop RPG

This RPG is one where you play in a post-human age where various species have gained sentience and have created their own empires.

(https://ksr-ugc.imgix.net/assets/005/254/099/55b6168d8da6ce28cacf2d0195e1ebb5_original.jpg?v=1453839834&w=680&fit=max&auto=format&q=92&s=f4724ee07eef67badd5849877369d75a)

The game's Slogan is "Be a Good Dog!" and here's the Code of Man:

(https://ksr-ugc.imgix.net/assets/005/260/310/37320fa97bc28d42fe377385534533e3_original.png?v=1453923599&w=680&fit=max&auto=format&lossless=true&s=423383ede2cfe7b8e8600909ea3df3c1)

It's already fully funded, so yes, this will be happening and the date for the shipping of the book is Aug 2017.  By being a backer, you get early access to the already created content of the book that's still in the possess of editing.

(https://ksr-ugc.imgix.net/assets/005/256/230/b8c66473775c6fa2de7c923a212e9b09_original.png?v=1453865889&w=680&fit=max&auto=format&lossless=true&s=380704945614b533ccc173bfbaed651c)

They have Add-Ons of dice, Pins, GM screen, and additional books.

Various stretch goals have been met, including a discount on a Pugmire shirt from Redbubble, creation of Pugmire Fiction Anthology, Roll20 resources for Pugmire, deck of cards for Pugmire involving Spells, Condition, and Trick, Audio Drama of one of the Anthology stories, and more to be imagined!


Link: https://www.kickstarter.com/projects/200664283/pugmire-fantasy-tabletop-rpg (https://www.kickstarter.com/projects/200664283/pugmire-fantasy-tabletop-rpg)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 04, 2016, 09:29:01 AM
(https://ksr-ugc.imgix.net/projects/2249317/photo-original.jpg?v=1452649098&w=1024&h=768&fit=crop&auto=format&q=92&s=efe09a985f64523613f19c3dc7b0debf)

Quote
Cowabunga! It's here! The Teenage Mutant Ninja Turtles game you've been waiting for! Play as one of the four turtle brothers (and some of their trusted allies), and defend New York City from thugs, ninjas, and of course the Shredder!

Teenage Mutant Ninja Turtles: Shadows of the Past is a story-driven adventure game for two to five players who will duel it out street by street and mission by mission to save (or conquer) New York. The game is based off of IDW's ongoing comic book universe and features missions taken straight from some of the series' biggest moments. Designed by the legendary Kevin Wilson (Descent, Arkham Horror) with input from Kevin Eastman and IDW's entire TMNT creative team, this highly thematic adventure features incredible mechanics and gameplay. You've seen dice-chucking combat, but this is dice-nunchucking at its finest!

Each Hero player in the game receives their own custom set of dice and Special Move cards uniquely matched to their character's fighting style. While it's fun to have your own unique dice and moves, what really sets this game apart is the shared dice mechanic once combat begins. Each round, every Hero player simultaneously rolls their dice then lays them out in front of their play area, strategically positioning their dice from left to right in order to lend help to their fellow players. This means that on the active player's turn, they'll have access to their own dice and their teammates' closest dice on each side of their character. This innovative system helps save players from useless rolls and thematically expresses how closely knit the team is. The only way to defeat the Foot Clan is to truly fight as one. It's the ultimate co-operative system. Each hero has their own sheet with unique stats, a set of special moves, and custom dice that highlight their specific fighting style.

The Villain player will build a custom deck of action cards depending on which characters they have access to during the scenario. The Villain deck will be used to activate minions or leaders in combat with play alternating between heroes and villains each turn.

(https://ksr-ugc.imgix.net/assets/005/249/391/8a1017e678a81d0a15ef0217eeb59e0b_original.jpg?v=1453773421&w=680&fit=max&auto=format&q=92&s=e1a47d1d315af871d038499845107a92)
(https://ksr-ugc.imgix.net/assets/005/249/385/03621963193c1ab92c58088865bfc58d_original.jpg?v=1453773372&w=680&fit=max&auto=format&q=92&s=3e41d49fcad036eea8e6f5f66daded8a)
(https://ksr-ugc.imgix.net/assets/005/295/014/e0c513185b8eacbc99e140fa4d01d92a_original.jpg?v=1454459892&w=680&fit=max&auto=format&q=92&s=2236662dc8b853c54815450e49cc936a)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/idwgames/teenage-mutant-ninja-turtles-shadows-of-the-past-b)
Title: Re: Kickstarter Corner
Post by: Tempest on February 04, 2016, 11:27:31 AM
Wut. No. Wallet, come back. Nuuuuu!
Title: Re: Kickstarter Corner
Post by: RockBane on February 08, 2016, 12:12:54 PM
Evolution: Climate

(https://ksr-ugc.imgix.net/assets/005/322/524/b0a6ab4a37b176a40216ab1230fd3eb8_original.jpg?v=1454902365&w=680&fit=max&auto=format&q=92&s=ac97eca3a26064d33eea5d81feedeabe)

Quote from: From the Kickstarter
In Evolution: Climate, players adapt their species in a dynamic ecosystem where food is scarce, predators lurk, and the climate can swing between scorching hot and icy cold. Traits like a Hard Shell and Horns can protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun. With over 200,000 ways to evolve your species, every game evolves into a different adventure.

If you don't own Evolution, buy the stand-alone Evolution: Climate (the $55 pledge level, $5 off MSRP). It contains everything you need to play Evolution as well as everything you need to play Climate.

If you already own Evolution, we're offering a Conversion Kit (the $25 pledge level, $5 off MSRP) to transform Evolution into Evolution: Climate.

Finally, we have fantastic stretch goals including gamplay that introduces dramatic climate events like ice ages, desertification, volcanic eruptions, and planet-smothering meteors!

What you get:

(https://ksr-ugc.imgix.net/assets/005/320/467/60d0e264fbf6e5fca5d3769e7346bb83_original.jpg?v=1454868960&w=680&fit=max&auto=format&q=92&s=db4748c24dfa305957851e106fd12344)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/1923120194/evolution-climate-a-stand-alone-boardgame)
Title: Re: Kickstarter Corner
Post by: swoop_ds on February 11, 2016, 09:46:34 AM
Thought this video was interesting for Kickstarter folk:
https://www.youtube.com/watch?v=fdVDdFOqRUw
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 24, 2016, 09:47:15 AM
(https://ksr-ugc.imgix.net/projects/2337606/photo-original.png?v=1456248014&w=1024&h=768&fit=crop&auto=format&q=92&s=a0063402cecb97f7103969707594c6be)

(https://ksr-ugc.imgix.net/assets/005/382/265/6409f4cf57bac30b064faeeb4ed17e91_original.png?v=1455801746&w=680&fit=max&auto=format&lossless=true&s=bc820310e82c292e1fa46a9af945ee7a)
Quote
Masmorra is the dungeon underneath the great city of Arcadia, which was used as a testing ground for prospective Guild Heroes. But since the warlock Malaphyas took it over, filling it with his monstrous minions, it's become a real challenge, beckoning the Heroes to brave its treacherous corridors in search of fame and fortune! Masmorra: Dungeons of Arcadia is set in the Arcadia Quest universe, but is in fact a completely new and different game. In it, 2 to 5 players each control a single Hero, competing against all other Heroes. They must explore the rooms of the dungeon, defeating monsters, evading traps, and collecting gold in order to be the first to reach the highest experience level.

As the Heroes go exploring, the dungeon is revealed room by room, creating a different layout each time you play. Whenever a Hero moves into an unexplored section, they draw a new dungeon tile, adding a new feature to the dungeon. Dungeon tiles contain all sorts of suprises, such as monster spawns, gold stashes, deadly traps, healing fountains, dangerous chasms, teleportation gates, and even huge rooms filled with both terrifying foes and mesmerizing treasure! When stairs are found, the Heroes can go even deeper into the dungeon, accessing a different set of even more challenging and rewarding dungeon tiles.

Most of the monsters you will encounter in Masmorra are presented as special dice. Many of the dungeon tiles you explore will cause one of these dice to be rolled and placed on the tile, representing a random monster spawn. There are two types of dice: one with normal monsters and another with more dangerous foes that will only appear in the second level of the dungeon. These beautiful dice have full-color illustrations of the monsters tempo-printed onto the dice surface. This process creates incredibly durable dice that will not fade with the normal wear and tear of constant gaming! Each face of the dice shows a different monster, with its attack, defense, and XP value.

At the start of each Hero's turn, they roll 6 Action Dice that will guide their actions that turn. After one optional reroll, the Hero needs to employ the results obtained to the best of their abilities to brave the dungeon. Melee is used to attack monsters; Ranged may knock them out before they can even fight back; Defense can block their attacks; Steps help you move quickly through the corridors; Elixir can heal you; and you can use Magic to change any other result to what you really need. The results can often be employed in many other ways, though, such as special attacks against the undead, disarming traps, opening treasure chests, etc. It's all about finding the best way to make the Action Dice work to your advantage!

Each of the Heroes braving the Masmorra has their own unique starting ability, which they can use to perform special feats, or change Action Dice results in their own way. But more than that, each Hero has four other unique abilities they are able to unlock whenever they level up. Each time a Hero gains enough XP, he chooses which of their ability cards to upgrade in order to unlock a new ability. That means the same Hero can evolve in different ways each game, offering different options to the player. Unlocked abilities present several different ways in which Action Dice results and gold coins can be used to trigger all sorts of special effects!

While Heroes don't directly fight each other inside the Masmorra (the Guild Code is oddly strict about that), they still have many tricks up their sleeves to hurt their opponents. At the end of their turn, each player gets to control the Monsters a little bit, possibly throwing them on top of the other Heroes (just be careful you're not just helping them kill more foes more quickly). But most of all, the Treasure cards Heroes are able to gather can either be used to help themselves, or to hinder others in a myriad of colorful ways. There is no player elimination in Masmorra, but getting killed can set you back quite a bit with some XP and Treasure loss.

(https://ksr-ugc.imgix.net/assets/005/369/354/0ebae5f4b088f196a91aac9dfba5df77_original.png?v=1455629892&w=680&fit=max&auto=format&lossless=true&s=d946fb96cd5b59335bac03b4fe9f1e11)
(https://ksr-ugc.imgix.net/assets/005/372/095/0531d0736ccd1399ead1654529c60ac6_original.png?v=1455656829&w=680&fit=max&auto=format&lossless=true&s=92f1f10aabee34f914407c795def936a)
(https://ksr-ugc.imgix.net/assets/005/369/386/625c6461a39005ae4ffc48d7b943c0e3_original.png?v=1455630502&w=680&fit=max&auto=format&lossless=true&s=32ee9944a839cafd88a66e8eceee9a80)
(https://ksr-ugc.imgix.net/assets/005/379/839/800d42a7f41eaa7e83ea9a9731bd5be6_original.png?v=1455760031&w=680&fit=max&auto=format&lossless=true&s=2cf0a57f40cea94957179d8928a88cad)
(https://ksr-ugc.imgix.net/assets/005/375/948/02a33e23db8161374ed2fd27bb9cea35_original.png?v=1455711710&w=680&fit=max&auto=format&lossless=true&s=43ba0e93e93b782e1a542fc25e86caf7)
(https://ksr-ugc.imgix.net/assets/005/376/805/f94db2e4fd3ca8c6d9fff976bc628427_original.png?v=1455725602&w=680&fit=max&auto=format&lossless=true&s=3473b32dcc10eb94dedf9f21a151eb01)
(https://ksr-ugc.imgix.net/assets/005/376/022/bcc727ddaa45f9ba341f362dcfd86fbe_original.png?v=1455713243&w=680&fit=max&auto=format&lossless=true&s=2d7c63dfd082ce8bcf9258ad9128616e)
(https://ksr-ugc.imgix.net/assets/005/376/057/cf5af2c80ef266af217ac9c97c975e64_original.png?v=1455713654&w=680&fit=max&auto=format&lossless=true&s=f79770ea15605f5d29c8d6de93790fa0)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/coolminiornot/masmorra-dungeons-of-arcadia)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 09, 2016, 11:24:39 AM
(https://ksr-ugc.imgix.net/projects/2079025/photo-original.jpg?v=1457412979&w=1024&h=768&fit=crop&auto=format&q=92&s=b5668fc82330081950a44f7b7f7e6fda)

Quote
World War 2 has become a memory, and global power is shifting as modernization changes the world. Nations scramble to upgrade their energy production to keep up with the rapid growth. The price of oil is going up, and nuclear energy is the wave of the future. In Energy Empire, each player takes control of a nation vying for power in the second half of the 20th century. They build up their nation’s industry, commerce, and government by acquiring resources, building structures, and tapping new sources of energy. The major threat in Energy Empire is not war, but uncertain global impacts that affect all nations. Your actions come with a cost. As nations become more industrious, they also increase the amount of pollution in the environment. Careful use of science can reduce the harmful effects of industry, and help avert a global crisis.

Manhattan Project: Energy Empire is a stand alone game in our "Manhattan Project" line of games. It shares many of the same mechanics from the original top 150 award winning game, but with less "take that" actions. Designed by established game designers Luke Lurie and Tom Jolly.

Energy Empire uses worker placement, tableau-building, and resource management game mechanics. On each turn, a player can choose to either WORK or GENERATE. On a work turn, a player places a single worker on the main board, then uses workers and energy to activate cards in their tableau. Players may spend energy to use an occupied space on the main board, so no main board spaces are ever completely blocked. On a Generate turn, players get to renew their supply of energy by rolling “energy dice” that represent nuclear, coal, oil, solar, and other forms of energy.

(https://ksr-ugc.imgix.net/assets/005/484/783/12561efaf45bd888d722977c37b00883_original.jpg?v=1457302686&w=680&fit=max&auto=format&q=92&s=6275a02f562a53e953b0f17a1fff904a)
(https://ksr-ugc.imgix.net/assets/005/484/857/a6fd775bf1b9a086f077741617bf93ac_original.jpg?v=1457303706&w=680&fit=max&auto=format&q=92&s=18aa6c2d15a66d1437396953d0ce8b15)
(https://ksr-ugc.imgix.net/assets/005/474/808/35efb35c06485bed4281db4c4dab4e5c_original.jpg?v=1457116139&w=680&fit=max&auto=format&q=92&s=86567df6c17f36931e80fb495509e851)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/miniongames/the-manhattan-project-energy-empire-board-game)
Title: Re: Kickstarter Corner
Post by: Cordawg on March 09, 2016, 01:14:46 PM
I backed the Manhattan project energy empire
Title: Re: Kickstarter Corner
Post by: RockBane on March 17, 2016, 10:09:08 PM
Hunt: the Unknown Qarry (https://www.kickstarter.com/projects/1719289549/hunt-the-unknown-quarry-digital-version)

Kult: Divinity Lost Horror RPG (https://www.kickstarter.com/projects/1037361623/kult-divinity-lost-horror-roleplaying-game-rpg)

Emergence, a game of Teamwork and Dedeption (https://www.kickstarter.com/projects/976097678/emergence-a-game-of-teamwork-and-deception)

Dungeon Delvers, a Coop Card Game (https://www.kickstarter.com/projects/1899577202/dungeon-delvers-a-cooperative-card-game)

And a Canadian created one:

Drinking Quest: Journey into Draught (https://www.kickstarter.com/projects/drinkingquest/drinking-quest-journey-into-draught)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 29, 2016, 09:43:11 AM
(https://ksr-ugc.imgix.net/projects/2323429/photo-original.jpg?w=1024&h=768&fit=crop&v=1459044886&auto=format&q=92&s=4adfc33900587457342f103b3ae930af)

(https://ksr-ugc.imgix.net/assets/005/604/234/f4007e2470b3d6ccb8daa2fd05963495_original.jpg?w=680&fit=max&v=1459136874&auto=format&q=92&s=ccf7d9c0b5e2dbdd3b33140ace1b9313)
(https://ksr-ugc.imgix.net/assets/005/606/292/f6dc90201793e774f66eb0575b988b9d_original.jpg?w=680&fit=max&v=1459176960&auto=format&q=92&s=e42780a45ec837a1f58d55e4af0821da)

(https://ksr-ugc.imgix.net/assets/005/597/212/a5516f5f864e1976219b922a1a31d2b2_original.gif?w=680&fit=max&v=1458976516&q=92&s=2c633b036e3cf9d4f74b12285160112b)
(https://ksr-ugc.imgix.net/assets/005/599/155/6f2b49750319a4c287f05354d4b4dad2_original.gif?w=680&fit=max&v=1459021551&q=92&s=2d9a36b2e9080c3ae433224110b32ffd)
(https://ksr-ugc.imgix.net/assets/005/603/207/09b7f7677e5ecf6ad5f77f4ca92dcbfe_original.gif?w=680&fit=max&v=1459117410&q=92&s=c601751df4eeecd700cb1ae4af8ac905)
(https://ksr-ugc.imgix.net/assets/005/603/248/1a8a0b453e7552e11dac21e3e02b0a63_original.jpg?w=680&fit=max&v=1459118214&auto=format&q=92&s=7986e8ddcf10fe51ee9a1712011a3738)
(https://ksr-ugc.imgix.net/assets/005/609/155/355738a9094e107eee3b2f516d39e3d5_original.jpg?w=680&fit=max&v=1459203768&auto=format&q=92&s=afd71bc0077aeed1fe86e2a787187223)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/roxley/santorini-learn-it-in-30-seconds-play-it-for-life)
Title: Re: Kickstarter Corner
Post by: Jolo on March 29, 2016, 07:43:40 PM
I think I have played Santorini, probably 10 years ago or so. Interesting game, and quite good
Title: Re: Kickstarter Corner
Post by: Lareina on March 30, 2016, 11:46:25 AM
Does anyone want to go in on a bigger pledge to get free shipping and slightly cheaper copies?
Title: Re: Kickstarter Corner
Post by: Lori on March 30, 2016, 12:16:39 PM
I've pledged on this but could add others in if there's interest.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on April 10, 2016, 01:34:57 PM
 :excited
Okay, I have not backed a kickstarter in ages, but I may have to jump on this one...
https://www.kickstarter.com/projects/looneylabs/pyramid-arcade

Here is a BGG News Video about the game and contents:
https://youtu.be/Wieam9-flRA
Title: Re: Kickstarter Corner
Post by: Tempest on April 16, 2016, 07:44:13 PM
Because Coolmini isn't doing enough kickstarters right now, here's another one I'm really tempted to back. Looks like the base game isn't necessary, and if you don't already have it, you can get it (and the expansions at a decent discount) and an upgrade kit to make it in line with the new rules they'll be doing. If it's an actual improvement over the base game, which is incredibly fun, I'll be impressed.

Of course, that pricetag is hefty. But you get so many plastic bits...

https://www.kickstarter.com/projects/coolminiornot/rum-and-bones-second-tide
Title: Re: Kickstarter Corner
Post by: Bricktown on April 16, 2016, 09:10:24 PM
Haha... I get jokes  :D

Had to do a double take on this one :p
Title: Re: Kickstarter Corner
Post by: Lori on April 21, 2016, 11:34:51 AM
Not a Kickstarter but the pre-order  (http://stonemaiergames.com/games/treasure-chests/adventure-atlas-gadget-guide-terror-tome/)is out for Stonemaiergames' next set of realistic resources:

They are $39 each set or all 3 in a slipcase for $99.

(http://stonemaiergames.com/wp-content/uploads/2015/11/whats-in-the-box-4-768x447.jpg)
(http://stonemaiergames.com/wp-content/uploads/2015/11/3D-Box-e1461236994406-768x572.jpg)
(http://stonemaiergames.com/wp-content/uploads/2015/11/IMG_5282-300x225.jpg)
(http://stonemaiergames.com/wp-content/uploads/2015/11/IMG_5283-300x225.jpg)
(http://stonemaiergames.com/wp-content/uploads/2015/11/IMG_5279-300x225.jpg)


The coins from Viticulture will be available again as well as the coins that will be in the upcoming Scythe box.

(http://stonemaiergames.com/wp-content/uploads/2015/11/coins-3-768x461.jpg)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 26, 2016, 09:05:53 AM
(https://ksr-ugc.imgix.net/projects/2373094/photo-original.png?w=1024&h=576&fit=fill&bg=9FA59F&v=1459708671&auto=format&q=92&s=6254347eb226c80848f021136ac76d47)

(https://ksr-ugc.imgix.net/assets/009/355/886/6a7da6ed6d96d9b259f8481960824c82_original.png?w=680&fit=max&v=1461584645&auto=format&lossless=true&s=0398676b4f63a8c4b2ad50c1fbd247e1)
(https://ksr-ugc.imgix.net/assets/005/912/951/29c7ac491e1783c37db4331c0563c938_original.png?w=680&fit=max&v=1461105888&auto=format&lossless=true&s=89c55cfe2674d7982d99623882a0bc60)
(https://ksr-ugc.imgix.net/assets/005/682/793/843fe87f365e9da183375f5b5f5599d3_original.png?w=680&fit=max&v=1460204836&auto=format&lossless=true&s=1c6993127fcdf83760f92ed7c3af7db0)

Quote
Cavern Tavern is a worker (dice) placement and resource management board game that is set in a fantasy world. Each player assumes the role of a worker in the tavern. Your job is to serve drinks, work in the kitchen, do chores, and on top of that try to keep every guest happy, including the nasty and greedy barkeep.

Cavern Tavern uses worker (dice) placement and resource management mechanics.

Every player has 4 dice that represents his available actions. On each turn, a player can assign his dice to 1 of the 21 locations in the tavern. These locations require different amount of dice value and each location holds a different reward. The players can choose to place 1 die on a location, combine them in groups to receive bigger rewards, or discard them to receive benefits that will help them advance in the game. So when the player rolls his 4 dice, he has a lot of options where to put them and how to use them, thus forming a strategy and reducing the luck factor to minimum.

The locations are divided into 6 sections:
1.   Main area: Players pick up Orders from guests in this section.
2.   Cellar: The ingredients used to complete orders are located in this section.
3.   Kitchen: Players can work in this section to receive rewards.
4.   Chores: Players can complete chores in this section to receive rewards.
5.   Wizard’s Workshop: Players can seek help for completing their Orders in this section.
6.   Nasty the Dwarf’s Office: Players can suck up to the boss and badmouth coworkers in this section.

During the game, players need to complete their Orders as soon as possible. For each round an Order is late, the Order’s point value decreases.
Late Orders also affect the player’s reputation with the barkeep, Nasty the Dwarf, which can have dire consequences.
Your experience in managing in the Kitchen and doing Chores in the Tavern will be noted as well which can also influence your game advancement.
Throughout the game the players can pick up Items that are left by the Tavern's patrons. These Items are located all over the Tavern and the players can benefit through their clever usage.

Before the game starts, the players will receive a Secret Task from Nasty which will grant them bonus Victory Points at the end of the game for meeting his conditions.
But also there are cards that will make the players' jobs in the Tavern more difficult and they are called Nasty the Dwarf Says cards. By drawing one of these cards the player must fulfill a mandatory task given by Nasty the Dwarf.

(https://ksr-ugc.imgix.net/assets/005/940/206/2b3f4478e98d05a4dbb2efe24f77fed1_original.png?w=680&fit=max&v=1461153537&auto=format&lossless=true&s=e3a8e17a3571b25443379c27c4da431e)
(https://ksr-ugc.imgix.net/assets/005/606/605/32e0f101402cc30df97eec2fcec78e1c_original.png?w=680&fit=max&v=1459179741&auto=format&lossless=true&s=fbbd3c40eedbe12d1c43e389097b7874)
(https://ksr-ugc.imgix.net/assets/005/606/677/1019a1e554976c856006bf8be88d52fd_original.png?w=680&fit=max&v=1459180412&auto=format&lossless=true&s=5ec37cf7619a3321a64d120b8ed75ba5)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/512772051/cavern-tavern)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on April 26, 2016, 09:11:17 AM
(https://ksr-ugc.imgix.net/projects/2405475/photo-original.jpg?w=1024&h=576&fit=fill&bg=FFFFFF&v=1460269011&auto=format&q=92&s=d9f02fc4160213986e25abac154f77f6)

Quote
Welcome to a whole new way to transport your games. The Game Canopy system is designed specifically with your board games in mind. Protect those rare and out-of-print gems, that you always feared to take out to gaming group, and experience the thrill of packing the Game Canopy full of all your favorites! Bring your perfect combination of games in style, and show off your beloved hobby as something you take pride in.

The Game Canopy system focusses on three main things: Unique Front Panel, Squared Shape, and Protection. Though the sizes may vary, and the features will change from one model to another, we’ve got you covered when it comes to traveling in style and ease.

(https://ksr-ugc.imgix.net/assets/005/696/212/a059c0bea2b698043093a5a1e2f48755_original.png?w=680&fit=max&v=1460408502&auto=format&lossless=true&s=98d24459053a7c2bacc4a6a737852d78)
(https://ksr-ugc.imgix.net/assets/005/704/181/b94ccfbfe2db94322fa36e50e991989f_original.png?w=680&fit=max&v=1460499235&auto=format&lossless=true&s=ebc82e1ae1efcc65aabf1b782d4b91e1)
(https://ksr-ugc.imgix.net/assets/005/698/286/f3222f32a4e8a2ea601906bb28b97208_original.png?w=680&fit=max&v=1460428915&auto=format&lossless=true&s=55585a2e44919ca4f4b934c9fea1de37)
(https://ksr-ugc.imgix.net/assets/005/696/481/6cb8781f23c1e4e8fdfccd111bb742df_original.png?w=680&fit=max&v=1460410874&auto=format&lossless=true&s=839c5c0ffee074d6041929bd3cc724b7)
(https://ksr-ugc.imgix.net/assets/005/704/813/bd55cf9a1f74bb5aa2c5dd7839f6592e_original.png?w=680&fit=max&v=1460506607&auto=format&lossless=true&s=1e59a970335888dbff630bd11487de2a)
(https://ksr-ugc.imgix.net/assets/005/698/964/0072bd180b12e1c3e0bcbda124928810_original.png?w=680&fit=max&v=1460438128&auto=format&lossless=true&s=6709f2ea5cbe9db1237b70123f16036e)
(https://ksr-ugc.imgix.net/assets/005/698/988/e44c981df2b90c2e4eb75cbf2d582be1_original.png?w=680&fit=max&v=1460438529&auto=format&lossless=true&s=7e994b4a9f532c97d063b31e902cc5a5)
(https://ksr-ugc.imgix.net/assets/005/706/364/2dea9392277fa690c0d9e5f2e99f655c_original.png?w=680&fit=max&v=1460529368&auto=format&lossless=true&s=57e870733f956324e040edf97304e1bc)
(https://ksr-ugc.imgix.net/assets/005/698/991/78b307d6c686e2c3e5a05e03b0c14d33_original.png?w=680&fit=max&v=1460438541&auto=format&lossless=true&s=e94ea42ab8b421d280df8e94458ee820)
(https://ksr-ugc.imgix.net/assets/005/706/365/656e91958254bd6b339594349b0bb66c_original.png?w=680&fit=max&v=1460529388&auto=format&lossless=true&s=705ed7a66dafa2cb5d6acf68dc07b585)
(https://ksr-ugc.imgix.net/assets/005/696/606/7da8eba2fd802c3f2f7320ad2af904b0_original.png?w=680&fit=max&v=1460412262&auto=format&lossless=true&s=aa466a16e99b27e6b6182719a24b76cd)
(https://ksr-ugc.imgix.net/assets/005/696/610/cecfcb9783778d3f74eba0cf73b4a3b7_original.png?w=680&fit=max&v=1460412277&auto=format&lossless=true&s=814af4fee205a415007447197cca4b0d)
(https://ksr-ugc.imgix.net/assets/005/697/734/6a51da9541446870c230b80d428578b9_original.png?w=680&fit=max&v=1460423374&auto=format&lossless=true&s=5f556f279f2f8969ddc0680ff37598a9)
(https://ksr-ugc.imgix.net/assets/005/697/731/71705737dfb480f7480ce64bf8dea9bc_original.png?w=680&fit=max&v=1460423339&auto=format&lossless=true&s=955e3c88a285411af2daa6f79a194b6c)
(https://ksr-ugc.imgix.net/assets/005/697/746/264fd50951596d0cec2092a49aca29b8_original.png?w=680&fit=max&v=1460423453&auto=format&lossless=true&s=53b8c697e6e0cc5b2e485573bae8c9ba)
(https://ksr-ugc.imgix.net/assets/005/697/749/a0decfeaf2d35da252321186108f9021_original.png?w=680&fit=max&v=1460423485&auto=format&lossless=true&s=fc2f6afe688b136e68a173ccf9d27aee)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/level3b/the-game-canopytm)
Title: Re: Kickstarter Corner
Post by: Reynard on April 26, 2016, 10:22:56 AM
I've backed Cavern Tavern
Title: Re: Kickstarter Corner
Post by: JohnnyDavids13 on April 26, 2016, 10:56:59 AM
I just saw this really cool card game on Kickstarter. It's called Town of Salem - The Card Game

it is made by an indie company(always love supporting small teams :D) and they have an online game that they are adapting into a card game version. It is a new take on the party games Werewolf and Mafia that is themed in the Salem Witch Trials. It is really awesome looking actually and I have played the online game as well. Just wanted to share something awesome I stumbled upon :)

Here is a link to their Kickstarter if you want to check it out: kck.st/26rtcSL (http://kck.st/26rtcSL)
Title: Re: Kickstarter Corner
Post by: RockBane on April 26, 2016, 05:59:28 PM
Mythos (https://www.kickstarter.com/projects/254891487/mythos)

Mythos is based in 1920's Providence, Rhode Island, USA. Humanity is pitched against unspeakable terrors. Countless degenerates have turned their backs on their kin to serve dark Gods and joined insane cults that seek blood just for bloods sake.

Multiple allegiances exist, each of them with different agendas whether for Humanity, or for their own nefarious goals.

Drawing upon Mythos has had many names such as magic, arcania, shamanism and down through the ages knowledge has been learnt, lost and rediscovered.

Accessing Mythos opens doors that were once sealed, and can awaken horrors that have been slumbering or unaware of humanity's presence.

Players will be able to choose from a variety of factions, all of whom have a special place in the game we are creating.

Each faction will give players the chance to explore the many different facetes that we are introducing into the game, continuing the horror and terror that H.P. Lovecraft set in motion those many years ago.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on May 17, 2016, 09:55:20 AM
(https://ksr-ugc.imgix.net/projects/2373342/photo-original.png?w=1024&h=576&fit=fill&bg=FFFFFF&v=1463488496&auto=format&q=92&s=b4617017bc2385e31785310918a34129)

(https://ksr-ugc.imgix.net/assets/011/221/992/971f0a4b74f5e4c2340781c305e04523_original.png?w=680&fit=max&v=1463426130&auto=format&lossless=true&s=924d45db63eb9c9c521562148a58a0fd)

Quote
Anachrony is a competitive, epic Euro-style strategy game with worker placement at its core, set in a grim future where Earth has been rebuilt along four different ideological Paths. The game is played through a series of Eras, with a time travelling twist - players can use Time Rifts to reach back to earlier Eras as the game progresses.

Players assume the roles of iconic leaders of the four ideological Paths, striving for the supremacy and prosperity of their people, and do everything they can to prepare for a game-changing event: after the fourth Era, an asteroid impact shakes Earth, threatening to destroy the World Capital, New Earth’s last independent city. When the time comes, the Paths can take their part in evacuating the collapsing Capital. In the end, one of the Paths will be the new home to the reformed World Council, and lead humanity to a brighter future.

Innovative worker placement with Exosuits
While your Workers can operate safely within your Path's perimeter, venturing out to a desolate, post-apocalyptic Earth is a dangerous undertaking. In Anachrony, you can use four different types of Workers, and certain Actions can only be used if they are protected by powered-up Exosuits. Workers and Exosuits are managed as separate systems, and both are required for success.

Resource Management through Time
Anachrony's smart time traveling mechanism allows players to request resources from their very own future at the beginning of each Era. These resources can greatly boost their progress, but as time passes, they will have to complete the loop by sending that resource back to their own past - the earlier turn. Failing to do so is a dangerous endeavor that may result in temporal Anomalies tearing up the present!

Prepare for a game-altering Impact!
In Anachrony, you are striving not only for your Path's supremacy, but also to overcome an impending cataclysm. An asteroid is heading towards Earth, and its impact will be a game-altering turning point, changing available actions, opening up new ones, and initiating the countdown to the endgame. With careful planning, however, players can take advantage of the Impact's effects - or even mitigate them completely!

(https://ksr-ugc.imgix.net/assets/011/154/033/a58b03cbf0ab8b59f171e645445f178c_original.png?w=680&fit=max&v=1462895379&auto=format&lossless=true&s=8841ed204e0ebadf85648671647c011a)
(https://ksr-ugc.imgix.net/assets/011/151/223/7c709614a401195d656a14c134c9317c_original.png?w=680&fit=max&v=1462878624&auto=format&lossless=true&s=ad51add5020798372c96ebc3fb862790)
(https://ksr-ugc.imgix.net/assets/011/157/715/02cc396a8db423c5e033d42bcc243e49_original.gif?w=680&fit=max&v=1462914915&q=92&s=aa523a6b7d0cb9b62ab219c845d3796f)
(https://ksr-ugc.imgix.net/assets/011/150/118/8b055829cf66ced811596bc00d23911d_original.png?w=680&fit=max&v=1462868180&auto=format&lossless=true&s=1eaa542e627d67eb044af49b751905eb)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/438141406/anachrony)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on May 31, 2016, 01:09:12 PM
The much awaited expansion for XIA is up:
https://www.kickstarter.com/projects/1438045410/xia-embers-of-a-forsaken-star
Title: Re: Kickstarter Corner
Post by: Matt Robertson on May 31, 2016, 01:25:10 PM
The much awaited expansion for XIA is up:
https://www.kickstarter.com/projects/1438045410/xia-embers-of-a-forsaken-star

By the way, I finally broke my Kickstarter abstinence with this project. Must have. :)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on May 31, 2016, 01:55:05 PM
Hahaha, you put up a good fight.  ;)
Title: Re: Kickstarter Corner
Post by: Tempest on June 06, 2016, 12:25:57 AM
Just curious, what do people who back multiple projects use to keep track of what they've backed and projected ship dates, etc. if anything at all? Do you just make spreadsheets? Is there an app for that? ...kickstarter does that for you a bit, I guess, but I'm sure there's a better way.
Title: Re: Kickstarter Corner
Post by: Bricktown on June 06, 2016, 07:44:15 AM
Just curious, what do people who back multiple projects use to keep track of what they've backed and projected ship dates, etc. if anything at all? Do you just make spreadsheets? Is there an app for that? ...kickstarter does that for you a bit, I guess, but I'm sure there's a better way.

I tend to back a lot of KS projects, I just use the My Stuff -> Backed Projects   I'd like to think there is a better way but projects are almost always overdue.  But at the very least, you can check it off when you get it in that list, as well as, it will display the original estimated delivery date.  I tend to just forget about the projects after they are fully pledged.. read the updates and comment as you like, but it won't rush them to your door step.  If you want them sooner, you would have to start looking at trips to GenCon (pick-up can knock off a couple months in some cases) to get your advanced copy but I don't think the cost of a trip would be worth it to just pick up the game.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on June 06, 2016, 08:04:24 AM
I just used a notepad for years, then I switched to Google Keep so I can access it anywhere. It acts like a to-do list, so I can drag the list items around, so when a delivery date changes, I just drag it to that months area. I don't use the KS backer area at all because the dates are almost always off. As I get notification emails, I just shift my list around. Then each month, I can see what I'm expecting that month, and check that KS's updates to see if it's delayed more or on the way. Then when I get it I just hit the check box and it goes into a 'completed' area.

It's a bit archaic, literally just looks like this:
(https://c2.staticflickr.com/8/7119/27401730192_3c3d394740_z.jpg)

But it works for what I need it for.

I then have another list that I use to keep track of what I bought, when I bought it, for how much, and later when I get it, how early/delayed it was. ...I like data... >.>
Title: Re: Kickstarter Corner
Post by: Tempest on June 06, 2016, 08:35:49 PM
Yeah, seems fairly standard. I was looking over my list on Kickstarter, it's only 2 right now. (I backed a third, but it was directly from the designer, so it didn't show up on KS) It's not so much because I want stuff to arrive early, just more for my being aware of when stuff is expected to arrive and such.
Title: Re: Kickstarter Corner
Post by: Lori on July 08, 2016, 02:00:01 PM
This is on IndieGoGo but I want to bring your attention to the Watch it Played campaign for Season 6.  Rodney provides such excellent rule and play-through videos that he really deserves to be supported in our hobby.  Hopefully you have a few $$ to send his way.

Donate to Watch it Played: IndiGoGo  (https://www.indiegogo.com/projects/watch-it-played-season-6/x/8280550#/backers)


https://youtu.be/4k-Ffn9o96Q
Some of the new promos:

(http://watchitplayed.tv/2016/dowrodpromo.jpg)
Quote
Dead of Winter - Rodney Character Promo: We've had Dead of Winter promos for Andrea and Luke, and now you can complete the set with Rodney as a playable character. This will come with a character and Crossroad card, as well as punch out standee. No plastic base is included (though the latest expansion for Dead of Winter includes several extra). Thanks to Plaid Hat for their continued support of the show. This promo will count as TWO of your selected promos if chosen (as it includes a cardboard token and 2 cards)
(http://watchitplayed.tv/2016/51statepromo.jpg)
Quote
51st State - FLGS Promo: Even your Friendly Local Games Store can't avoid some 'modifications' in this dystopian future. I had fun coming up with this idea for a promo and enjoyed collaborating with Portal Games to make it happen. A big thanks to Ignacy and the whole team for their continued support
(http://watchitplayed.tv/2016/scythepromo.jpg)
Quote
Scythe - Encounter Card Promo: When Jamey and I discussed doing a promo, he had this unused artwork available, and in a stroke of incredible coincidence, it actually looks quite similar to a view from the river by my house. I couldn't be happier to collaborate again with one of our hobbies best creators
(http://watchitplayed.tv/2016/aboveandbelowpromo.jpg)
Quote
Above And Below - Building Promo: I was thrilled that Ryan Laukat agreed to create this special promo for us. It highlights several things from the play through we conducted on the channel, including our logo symbols, Pep and me, and copious amounts of cider
Title: Re: Kickstarter Corner
Post by: Lori on July 18, 2016, 10:48:46 AM
 Near and Far Kickstarter  (https://www.kickstarter.com/projects/953146955/near-and-far-storytelling-board-game?ref=friends_backed)

(https://ksr-ugc.imgix.net/assets/013/026/012/7ca3c7cdab3a604d653953b627e705eb_original.jpg?w=680&fit=max&v=1468266318&auto=format&q=92&s=3cb2bdd28e08b3294db345ef13ea5d26)
Quote
Explore a massive world through a book of maps!   

    Search for a lost city in a strange and wonderful world of ruins
    Manage and recruit adventurers, each with a unique identity
    Read from a book of stories, building an amazing and memorable tale each time you play!
    Choose your path in connected quest lines
    Includes a gorgeous atlas of 11 maps to play on!
    Buy skills for your character over a ten-map campaign
    2-4 players, 90 minutes

In Near and Far you and up to 3 friends each choose a character and set out on a journey, recruiting adventurers, managing resources, and completing quests in an effort to become the most storied traveler.
(https://ksr-ugc.imgix.net/assets/013/086/247/be3f6c0e8dce77c394566a600a92302e_original.jpg?w=680&fit=max&v=1468769854&auto=format&q=92&s=e5dde8d5b5bd24dca105ac73a062d306)
Quote
Four wanderers search for the Last Ruin, a city that legends say contains an artifact that will grant the greatest desires of the heart. A lost love, redemption, acceptance, a family rejoined-- these are the fires that fuel the wanderers' journeys, but can they overcome their own greed and inner demons on the way?

In Near and Far, you and up to three friends explore many different maps in a search for the Last Ruin, recruiting adventurers, hunting for treasure, and competing to be the most storied traveler. You must collect food and equipment at town for long journeys to mysterious locales, making sure not to forget enough weapons to fight off bandits, living statues, and rusty robots! Sometimes in your travels you'll run into something unique and one of your friends will read what happens to you from a book of stories, giving you a choice of how to react, creating a new and memorable tale each time you play.

Near and Far is a sequel to Above and Below and includes a book of stories, an atlas of 11 maps with distinctive art and quests, and 4 playable characters with their own personalities and motivations. Each chapter of the storybook corresponds to its own map or character and is full of unique adventures. Answer the call of the ruins and begin your journey.
(https://ksr-ugc.imgix.net/assets/013/026/071/bb490c4cfbc812ad164af57b15500ce6_original.jpg?w=680&fit=max&v=1468266692&auto=format&q=92&s=463140aa9e7dde7c60ab06bb688b342a)
(https://ksr-ugc.imgix.net/assets/013/047/494/c949b0216bfca01e39904fb0f2eaf748_original.jpg?w=680&fit=max&v=1468425647&auto=format&q=92&s=9bb5bdae07c4bc0c652695efa6867308)
Quote
Build your character: Earn experience points and buy persistent abilities that last through multiple games.

Read connected stories: Experience a unique, connected character story where the choices you make determine your destiny!

Game Modes

    First Adventure: Learn to play the game with this standalone map inspired by Above and Below.
    Campaign: Play a series of 10 games on 10 different maps as you journey to the Last Ruin, building experience and buying abilities that last throughout campaign. Explore each map, experiencing stories unique to each location.
    Story: Play a series of 3 to 4 games while following your character's main story, making decisions that will affect your ultimate fate.
    Short Mode: Play 1 game of any map you choose, experiencing stories unique to that location.
    Arcade Mode: (Stretch Goal) Skip the storybook and use a deck of cards, each with a brief encounter and set of choices.

How does this game compare to Above and Below?

    Both games feature a story book that you read during the game, giving you a choice of how to react to a huge amount of situations, people, and creatures.
    In Near and Far, all of the stories also have a reaction description, filling out the story AFTER you make each choice. 
    Some of the stories are connected in thematic quest lines, so that choices made in an earlier story will affect the outcome and choices of later stories.
    The story book in Near and Far is at least twice as big as the book in Above and Below. There is a huge world to explore here!
    When playing campaign mode, all stories are linked to a location on the map. You'll see something intriguing on the map, travel to that location, and read a story to find out what is there.
    If you play story mode, you pick one character and play through a focused, connected story line over 4+ games. Early choices you make affect later outcomes in the story! Each character features multiple story paths and endings.
(https://ksr-ugc.imgix.net/assets/013/026/179/0af8acaecba9e42b7f4d5015ca5fadfe_original.jpg?w=680&fit=max&v=1468267200&auto=format&q=92&s=08919b1596530d05ee51663a217665b8)
Title: Re: Kickstarter Corner
Post by: Bricktown on July 30, 2016, 01:03:34 AM
GIGA-ROBO! (https://www.kickstarter.com/projects/2115086518/giga-robo?ref=user_menu)


Giga-Robo is the card-driven miniatures game of anime giant robot combat, where 2-4 players duel across a fully destructible 3D city.  Currently on Kickstarter, this game is funded and is onto stretch goals.

(https://ksr-ugc.imgix.net/assets/012/957/731/2cb627cc4c9859d2daeea093a80900e8_original.png?w=680&fit=max&v=1467688574&auto=format&lossless=true&s=a7d988cbc15f03349c3221af59d5253f)

Giga-Robo is the card-driven miniatures game of anime giant robot combat! Fight to the finish using custom-built hands of cards, combining powerful attacks, clever tactics, and epic finishing moves. Take command of one of four unique robots, pair it with your favorite pilot, and smash your opponents across a fully destructible city.

(https://ksr-ugc.imgix.net/assets/012/958/205/16fe91b8b3e95b62a787d86b323ba0a5_original.png?w=680&fit=max&v=1467694572&auto=format&lossless=true&s=b24dfcea3a27d23a926c15e718a3a52f)

Click the Giga-Robo! link above to check out the kickstarter site.  There is more information about the game, including reviews, video play through, more about the pilots/robots and even a demo of the game on tabletopia where you can test the game live with a friend

Title: Re: Kickstarter Corner
Post by: Bricktown on August 07, 2016, 07:18:51 AM
***UPDATE*** (https://www.kickstarter.com/projects/2115086518/giga-robo?ref=user_menu)

This Kickstarter has reached its 2nd Stretch goal that has added a bunch of value to the core game with two additional pilots and mechs.  This will all end in the next 48 hours.

(https://ksr-ugc.imgix.net/assets/013/299/768/a5e50a13af7d20bcb0e788a5ad5f6ad1_original.png?w=680&fit=max&v=1470555121&auto=format&lossless=true&s=676bbd1c0e3a8fa840a4fd04b67a73b0)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 08, 2016, 08:18:19 AM
(https://ksr-ugc.imgix.net/assets/012/982/010/1c8d10ec22a0420a0575f8b98db2d1f4_original.jpg?w=1024&h=576&fit=fill&bg=000000&v=1467867469&auto=format&q=92&s=69ac799b5010e461852520d93a6b6f8e)

(https://ksr-ugc.imgix.net/assets/012/863/507/39323e62f63ddd8425a55195e35e1733_original.jpg?w=680&fit=max&v=1466915236&auto=format&q=92&s=fbf0d3a0afb3accdab49406f31142e49)

1) Each round you will be dealt a new hand of seven Pup cards. These cards represent your dog pack.
(https://ksr-ugc.imgix.net/assets/012/856/119/d50a1d97efd73ba22379cc1324425724_original.jpg?w=680&fit=max&v=1466828143&auto=format&q=92&s=ad519b8579a05568d4a0c7bed8ce8995)
2) You must carefully analyze your hand and then choose a Bid card based on how many tricks you think your Pups can win. You can play it safe and make an "At Least" bid, or live dangerously and make an "Exactly" bid.
(https://ksr-ugc.imgix.net/assets/012/860/986/2c585fe3355299e4a94954946f6dba36_original.gif?w=680&fit=max&v=1466886045&q=92&s=1d33ee4ba3a32c8cf4e85738ab1bfbe5)
3) You will then play your Pup cards in a series of showdowns against your opponents. The first card played establishes a suit, and all other players must match that suit if they can. The highest valued Pup of that suit takes the trick!
(https://ksr-ugc.imgix.net/assets/012/904/297/bacf5330b09cf1bf571cb9f23b7a91d2_original.gif?w=680&fit=max&v=1467231748&q=92&s=47dac9f47469a7fc271788db6b2cd62a)
4) ...unless someone can play an Alpha suited card. A Pup that matches the Alpha suit will always beat every other suit played! Also, players can add one Mutt card to their play to increase the value of their Pup.
(https://ksr-ugc.imgix.net/assets/013/051/215/34291d89b58c3874cee1f6c4a1acde47_original.jpg?w=680&fit=max&v=1468447671&auto=format&q=92&s=0e9e2e5322d8e7f39db3e55ad7ed46b5)
5) The round ends when any player exhausts their hand. If you've collected the number of tricks listed on your Bid card then you will earn the reward treats. But if you fail at your Bid you must take the penalty poos.
(https://ksr-ugc.imgix.net/assets/012/862/507/cd166a834d9d664362735d7f874ef5e1_original.gif?w=680&fit=max&v=1466902993&q=92&s=3a5323bf042f2a05303afd54591c8cfa)
6) The player who collects the most tricks earns the Top Dog bonus! If there is a tie, no one gets it and the top card of the stack is burned.
(https://ksr-ugc.imgix.net/assets/012/862/588/7f1b91204c08af50bc29ea31c0a80ec7_original.jpg?w=680&fit=max&v=1466903967&auto=format&q=92&s=4550fbf0dee6b9179b9fae6f33c585ea)
7) When the Top Dog cards or any of the Bid card piles run out the game ends. The player who collected the most treats is the winner!
(https://ksr-ugc.imgix.net/assets/012/863/213/cb55dfbbdd5ee23905ce4531e55738dc_original.jpg?w=680&fit=max&v=1466911692&auto=format&q=92&s=702b29b1a7165fadb9c36ab16bb76b74)

(https://ksr-ugc.imgix.net/assets/012/894/195/9521d71bdcec070244cef656439bb541_original.gif?w=680&fit=max&v=1467161817&q=92&s=54415e6e5fdbe9cb8f6a9228219cbf9d)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/charliebink/pups-a-card-game-for-dog-lovers)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on August 08, 2016, 08:20:15 AM
I think I'm going to jump in Pups, it looks like a really cute lightweight trick-taking game and that's missing in my collection. The shipping is somewhat steep, so if anyone else wants a copy, I'm willing to put them in on my order and share the shipping. :)
Title: Re: Kickstarter Corner
Post by: Reynard on August 08, 2016, 12:51:40 PM
Hey Nik, put me in for Puppies. I'd like the Alpha Dog copy and for sure would love to reduce that shipping cost. Wow.
Title: Re: Kickstarter Corner
Post by: Matt Robertson on September 18, 2016, 05:48:20 PM
Here is a site that does a cool graphical analysis of Kickstarter projects. Click on the GAMES category to get those specific stats.
http://polygraph.cool/kickstarter/
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 06, 2016, 09:26:14 AM
(https://ksr-ugc.imgix.net/assets/013/140/212/bac5cf77e2bf3cd9ccb362e836aff0a3_original.png?w=1024&h=576&fit=fill&bg=000000&v=1475258217&auto=format&q=92&s=7ce04ffff2d0d0664a034a705f0521d7)

Quote
The Bead Game Box is a whole new take on the area of Board games. We are living in a digital era, so we challenged ourselves to create a board game that can benefit from it.. BIG TIME!The Bead Game Box is an innovative ALL-IN-ONE board game solution.

Discover hundreds of games on our Web App at www.b-ga.me . The creativity and community aspect is very important for all gamers. That's why you can add and share your own variations for existing games. And of course, you can also add your own completely original games from scratch too.

(https://ksr-ugc.imgix.net/assets/013/570/219/aafbf8aa7caf0644b53de1a9b82bea47_original.png?w=680&fit=max&v=1472748090&auto=format&lossless=true&s=c1a25e5cc7baa679ee1653149c75cb98)
(https://ksr-ugc.imgix.net/assets/013/692/256/99b9cd48567bf61302485af668b7ced0_original.png?w=680&fit=max&v=1473614008&auto=format&lossless=true&s=b4af1b33cf64ec584d09fd37818daa12)
(https://ksr-ugc.imgix.net/assets/013/985/226/fa673f9cdad04d8eb0cfad03bbd45ea8_original.png?w=680&fit=max&v=1475630458&auto=format&lossless=true&s=252b37f1d9694b77d6065232b970a833)
(https://ksr-ugc.imgix.net/assets/013/558/665/3bac9dd9a2630f0d2d2850e4f90c4a70_original.jpg?w=680&fit=max&v=1472667992&auto=format&q=92&s=88e6c60d2f47ba1d9f67f5e554bb92e2)
(https://ksr-ugc.imgix.net/assets/013/485/224/53157e569c302b19a5a4607cf3b95b90_original.gif?w=680&fit=max&v=1472076229&q=92&s=7748c13bb208087aaf7c3989138877f5)

(https://ksr-ugc.imgix.net/assets/013/789/972/797f97d2d05c49d39bae614ed85d5fcc_original.png?w=680&fit=max&v=1474286973&auto=format&lossless=true&s=9de14eece2fd64b22c8a251b1ed76031)
(https://ksr-ugc.imgix.net/assets/013/485/589/338c0fd02eecd979f9c64b11b6d7171a_original.gif?w=680&fit=max&v=1472078493&q=92&s=d37e46c2e5a4d9969a1616d3d9b776bb)

(https://ksr-ugc.imgix.net/assets/013/789/976/737ff6e2abcec8778bf373e37338f89d_original.png?w=680&fit=max&v=1474286990&auto=format&lossless=true&s=781ccc1ced7474529eb5b1d0997a69a0)
(https://ksr-ugc.imgix.net/assets/013/485/024/3f06d8ede102194f4ff9af638d3babba_original.gif?w=680&fit=max&v=1472074882&q=92&s=2e03051e7c1c146431a3e508c9bb4722)

(https://ksr-ugc.imgix.net/assets/013/790/224/f4fa479026d097988ff282f953cee0dd_original.png?w=680&fit=max&v=1474288702&auto=format&lossless=true&s=b5868035e438d559870901e1f76b9d3e)

(https://ksr-ugc.imgix.net/assets/013/808/195/0139a94c63cdab26d6724a3c9b548243_original.png?w=680&fit=max&v=1474395331&auto=format&lossless=true&s=96cf0d278e20889d519f8a19abb3c85a)
(https://ksr-ugc.imgix.net/assets/013/485/803/355ade8d85942816269a993eef375ba5_original.gif?w=680&fit=max&v=1472080265&q=92&s=21cf791f9a28d368b4df728fd72ebf77)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/b-game/the-bead-game-box-a-new-kind-of-gaming-experience)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 18, 2016, 10:48:42 AM
(https://ksr-ugc.imgix.net/assets/013/982/896/abc82d68c2eff0555aeed0478b8c4002_original.jpg?w=1024&h=576&fit=fill&bg=000000&v=1475866111&auto=format&q=92&s=a1ab3c61e0388b62135622df266c229b)

Quote
What does brewing and building one’s own Beer Empire mean? To some it is just business, a way to earn money and increase the value of their company. It’s a liquid which lets you achieve your business goals and turn ideas into money. To others it is passion, commitment, discovering new flavors, aromas and colors. It is some kind of alchemy that gives you the opportunity to stimulate the reserves of creativity and independence hidden deep inside of you...

But is there a truly right way to build your own Beer Empire? No… And you are not going to find it in this game either… Building the best Beer Empire requires focusing on several game elements at the same time and choosing the right strategy to achieve the goals you have set. Finally, the biggest Beer Empire will only be created when you combine the passion for brewing and the love for beer with business calculation, commitment to winning the most important markets, and a wise choice of the most suitable strategy.

There is nothing to wait for then! Take your aprons, agitator rods, bags of malt, baskets full of hop… It’s time to open your own brewery and develop some unique recipes. It’s time to build your own Beer Empire!

(https://ksr-ugc.imgix.net/assets/013/996/580/4e0b23f1bc54e45ea018b9027dbe7778_original.png?w=680&fit=max&v=1475698748&auto=format&lossless=true&s=f3a440fe5093aa738774d22591476e2e)
(https://ksr-ugc.imgix.net/assets/013/996/591/90d827badc5809356b2fc000a3b41da5_original.png?w=680&fit=max&v=1475698821&auto=format&lossless=true&s=7ca9558eebde7bf3fbbea9596a098097)
(https://ksr-ugc.imgix.net/assets/013/996/597/172a65ea6e806ce3bfd728a735ba0b03_original.png?w=680&fit=max&v=1475698851&auto=format&lossless=true&s=c362929063c735e51f6db4630deda95b)
(https://ksr-ugc.imgix.net/assets/013/996/610/71e292a42c1752e35b1c5e6fb7001036_original.png?w=680&fit=max&v=1475698897&auto=format&lossless=true&s=afd05d57e702e51c52a96cbbb5c6f429)
(https://ksr-ugc.imgix.net/assets/013/996/636/8f1323013f72a0cadc65d4c48b343521_original.png?w=680&fit=max&v=1475698979&auto=format&lossless=true&s=230765afcd6fbd90378846eef5705664)
(https://ksr-ugc.imgix.net/assets/013/996/646/6ff0a882822e7427aeaf1a70af37d462_original.png?w=680&fit=max&v=1475699009&auto=format&lossless=true&s=9fe013a18bc7c70d9bfe97433a60ed0b)
(https://ksr-ugc.imgix.net/assets/013/996/661/77a654b3d51ce00e8b066b9e14fd08a7_original.png?w=680&fit=max&v=1475699040&auto=format&lossless=true&s=6b7aa2a3598091cb7bb3c72cb514c26e)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/1293726726/beer-empire-the-board-game)
Title: Re: Kickstarter Corner
Post by: Matt Robertson on October 18, 2016, 10:57:49 AM
ha ha ha
...
...
...must...
...
...
...resist.

 :beer :guinness
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 18, 2016, 11:06:30 AM
ha ha ha
...
...
...must...
...
...
...resist.

 :beer :guinness
*nudge nudge*  :D
Title: Re: Kickstarter Corner
Post by: Matt Robertson on October 18, 2016, 01:15:58 PM
Here is a real interesting Kickstarter development. I just found out that one of my favourite bands are boardgame enthusiasts...
...check it out!

https://www.facebook.com/illimat/videos/1123643371055239/
Title: Re: Kickstarter Corner
Post by: NeikeDjour on October 28, 2016, 08:29:27 AM
(https://ksr-ugc.imgix.net/assets/014/199/227/c9e6f0abe6c768e9f3a4230065956b4c_original.jpg?w=1024&h=576&fit=fill&bg=000000&v=1477199392&auto=format&q=92&s=12c1b7badb9db871a6714f146935c785)

Quote
Tiny Epic Quest is the classic story of a fairy tale world overrun by evil and in need of heroes... that's where you come in! Tiny Epic Quest is a competitive game, where each player controls a band of three heroes and will travel a vast world fighting goblins, learning spells, completing quests and acquiring powerful magic items! The world is made up of 17 map cards, each offering two locations, a left side, and a right side, for a total of 34 locations. The layout of the world and the locations of the player castles are the same each game, however the locations of the temples, spells and goblins are unique each game.

Travel is handled by a limited-action-selection system offering five distinct forms of grid-movement of which only four will be used each round, during the day phase. During the day phase, players are also competing to complete puzzles as shown on three public quest cards. The first player to complete the puzzle by positioning their heroes accordingly collect the quest card and its benefits.

In the night phase, players will roll adventure dice in a communal press-your-luck fashion to try to accomplish the tasks at the locations they ended at during the day phase. This could be fighting a goblin, learning a spell, or delving into a temple. But be careful, if you take too much damage you may exhaust and lose all that round's progress and more!

Players keep track of their heroes' collective health, power and progress on personal adventure logs.And when you acquire powerful items, you equip them right to your ITEMeeples™! Players keep track of their spell progress, and the rounds magic level on a community magic mat. As the round's magic increases, goblins become more threatening and even your own power turns from good to bad!

After five rounds, the game is over. While you may not have single handedly saved the world, did you accomplish more than the other players? Whoever has the most points in the end from goblins killed, spells learned, quests accomplished, and legendary items acquired, wins the game!

(https://ksr-ugc.imgix.net/assets/014/262/368/1b7e90db51c90dac8a5abc3c9a990f51_original.jpg?w=680&fit=max&v=1477438031&auto=format&q=92&s=2519b28049c9a29b62ff4ff7ab0fe138)
(https://ksr-ugc.imgix.net/assets/014/262/457/2ff668abc43083c5d33fd7fdb9083547_original.jpg?w=680&fit=max&v=1477438480&auto=format&q=92&s=7721778c3bc963c4df9b6717242655bc)
(https://ksr-ugc.imgix.net/assets/014/262/293/2c9ff7c6e92b38a87ed192f076b427f2_original.jpg?w=680&fit=max&v=1477437712&auto=format&q=92&s=50c351eeb7aac594c5bdd9336703dd8f)
(https://ksr-ugc.imgix.net/assets/014/263/633/c24e6448d4ab843f7c092cb1c41ef45f_original.jpg?w=680&fit=max&v=1477445015&auto=format&q=92&s=e333b06e04ca1eb59915fece96ae5996)
(https://ksr-ugc.imgix.net/assets/014/263/677/40b05575b2b5d2cf0825b03e3b0d5939_original.jpg?w=680&fit=max&v=1477445405&auto=format&q=92&s=ac21413ee9a6cab40d38588657e71fd4)
(https://ksr-ugc.imgix.net/assets/014/265/136/b9f80dc21f12514b97d7b458a3b78b23_original.jpg?w=680&fit=max&v=1477455130&auto=format&q=92&s=19208dd68f77a0bc345aea434c8ac0da)
(https://ksr-ugc.imgix.net/assets/014/261/901/fb484da263ebeaebd90a6ea1b60e5b5d_original.jpg?w=680&fit=max&v=1477435835&auto=format&q=92&s=487361a3feca10b0c23e8c552306c56f)
(https://ksr-ugc.imgix.net/assets/014/263/235/c8d70edd3e20aed97d12ef5b563fb2e2_original.jpg?w=680&fit=max&v=1477442288&auto=format&q=92&s=45319e542cdd34cab59a3228bce07af1)
(https://ksr-ugc.imgix.net/assets/014/265/205/a50be0c4f5b3e9e1032b0104fd7a5063_original.jpg?w=680&fit=max&v=1477455597&auto=format&q=92&s=22a7f02f7b0ec707bed3d9c685980f56)
(https://ksr-ugc.imgix.net/assets/014/271/881/b886df7b3e05ddb337b55759f04845c4_original.jpg?w=680&fit=max&v=1477498650&auto=format&q=92&s=8aab82fbb318ce2e4b9a5ba400d01e59)

(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (http://www.kickstarter.com/projects/coe/tiny-epic-quest-introducing-itemeeplestm)
Title: Re: Kickstarter Corner
Post by: Lori on October 28, 2016, 08:33:13 AM
I see three of us are already in for Tiny Epic Quest.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on November 01, 2016, 02:31:21 PM
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5-Minute Dungeon is a co-operative card game that plays in 5 minutes! For 2-5 players.

Cooperative. You’re all in it together—either your party defeats the dungeon and moves onto the next one, or you all perish! This makes 5-Minute Dungeon an easy game for new players to join, even if they are not hardcore gamers.
Fast Paced. There are no turns. Everybody races against the clock to slap down symbols that match the current card. With only 5 Minutes to defeat each dungeon, there’s no time to waste!
Flexible. Your team can be anywhere from 2 to 5 players, and it's easy to change the number of players between dungeons if you have new players arriving at your game night. And since each dungeon takes only 5 minutes, you can play a few rounds and then pick it up again when you have time to continue the quest.
With 10 heroes to choose from you can assemble your team differently for each game session, and even swap heroes between dungeons! Each hero has unique abilities to help the team.

You’ll draw a hand of cards, some of which will be resource cards and action cards. You’ll need these in a minute.
Flip over the top card of the dungeon and start the timer! You now have 5 minutes to defeat every card in the dungeon, and the dungeon boss!
Door cards come in three varieties: Monster, Obstacle, and Person. Most of the time you can defeat a Door Card by matching the symbols on the card. Sometimes, though, you'll want to use an action card, like Fireball, which can instantly defeat a Monster.
There are no turns, and anyone can play the cards needed to defeat the Dungeon Card. But be careful, any card played is gone forever, so play smart! 
After you’ve dealt with all the door cards, it’s time to take on the big boss himself—the Baby Barbarian! Bosses take a lot more resources to defeat than any door card.
Not surprisingly, there are five dungeon bosses. Once you take down the baby, there are still four more bosses to tackle.

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(http://pixelsmashstudios.com/_clients/-OurBoardGames-/other/back_this.png) (https://www.kickstarter.com/projects/wiggles3d/5-minute-dungeon-the-most-fun-you-can-have-in-5-mi/description)
Title: Re: Kickstarter Corner
Post by: Cordawg on January 17, 2017, 01:44:14 PM
I don't know if people know about this  but theirs a new railways of the world standalone  game  https://www.kickstarter.com/projects/2002188924/railways-of-nippon-the-next-train-stop-on-the-rotw?ref=nav_search
its set in japan and its a 4 player game I backed it  I just thought I would let people know about this
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 22, 2017, 01:24:21 PM
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Dinosaur Island is a hot new game from designers Jon Gilmour (Dead of Winter, Wasteland Express Delivery Service) and Brian Lewis (Titans of Industry) from Pandasaurus Games (Machi Koro, Yedo, Wasteland Express Delivery Service) with amazing, technicolor, ridiculously 90s artwork from Kwanchai Moriya and Peter Wocken.

1-4 Players; 60-150 minutes (scalable length regardless of player count), ages 10+

In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life.  Dino cooking!  All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most guests each season that the park opens. 

Do you go big and create a pack of Velociraptors?  They'll definitely excite potential guests...  but you better make a large enough enclosure for them.  And maybe hire some (read: a lot of) security.  Or they WILL break out and start eating your guests—and we all know how that ends.  You could play it safe and grow a bunch of herbivores...  but then you aren't going to have the most exciting park in the world (sad face).  So maybe buy a roller coaster or two to try and attract guests to your park the good old fashioned way?

When we first played Dinosaur Island we knew we had something extremely special on our hands.  We had an accessible worker placement game that mixed some of our favorite gameplay elements rolled up in a theme that is ridiculously fun and perfectly integrated with mechanics.  I love games that have simple mechanics that lead to incredibly tense decisions. Like a dice pool as a resource (DNA), set-collection, turn-efficiency, a clever auction mechanic, and extremely tense decisions about where to spend your time and energy?  Yes, please!  You can also focus on upgrading your laboratory to make dinosaur creation more efficient.  But if you do, it means you're spending less time on opening new rides.  And the constant pressure to keep your guests safe while still turning a profit every season creates interesting decision making on players. It’s a nail biter, for sure.

Dinosaur Island is a unique worker placement game with a combination of fascinating mechanics that is unlike anything you have ever seen.

SCALABLE GAME LENGTH: One of our favorite aspects of the game is the scalable length mechanism that can change the length of the game from sixty minutes to two and a half hours.  Regardless of player count!  If you're looking for a shorter game at the end of the night or the main course of a game-night, Dinosaur Island has you taken care of. 

We also have a unique mechanic we call the "Plot-Twist".  At the beginning of every game two Plot-Twist cards will be dealt out that will break the rules of the game in myriad ways.  These rule-changes will drastically alter your strategy and decision making throughout the game.  No memorizing the optimal strategy here.  Dinosaur Island will keep even the most experienced gamer on their toes each time.  In addition to the Plot Twists, the goal cards in each game will be unique, creating a totally different feel to each and every game of Dinosaur Island you play.  Familiar mechanics and new strategy welcome you each time you sit at the table.

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(http://pixelsmashstudios.com/_projects/_BoardGames/other/back_this.png) (http://www.kickstarter.com/projects/pandasaurus/dinosaur-island-1)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 22, 2017, 01:25:39 PM
I'm going to wait until the previews are up on the page but basically... Jurassic Park the euro worker-placement board game. I'm pretty much sold.
Title: Re: Kickstarter Corner
Post by: Lori on February 22, 2017, 01:55:30 PM
I'm going to wait until the previews are up on the page but basically... Jurassic Park the euro worker-placement board game. I'm pretty much sold.

Big names on this one.  It was completely under the radar for me.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 22, 2017, 02:44:15 PM
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From the miscreants at Weta Workshop and Cryptozoic comes Weta Workshop’s first tabletop game, set in the sports-crazy dystopian future of Giant Killer Robots! Strap in for the most epic smackdown this side of the megapocalypse. Gather your squad of Giant Killer Robots (GKRs), build your deck, and face your rivals in the ultimate fight for fame, fortune, and sweet salvage rights. Scheme, strategize and strong-arm your way to victory as you dominate the media landscape, one billboard at a time. GKR: Heavy Hitters is a standalone, customizable tabletop game for 2-4 players, combining high-quality collectibles with dice-rolling, mech-building and tactical play! Pilot your Heavy Hitter (the biggest, baddest robot on the board) and a squad of three Support Units through the ruins of an old city, competing to either wipe your opponent off the map or reduce four skyscrapers to rubble. 

THE WORLD OF GKR
The story goes like this...Big plague. People died. Governments fell over. Things got bad, real fast. Fortunately, the corporations saved the day! Under their command, things got a whole lot better. But what to do with all those abandoned cites? There’s money to be made in the salvage rights. But which corporation gets them? Enter the Giant Killer Robots League.

AIM OF THE GAME
There are two ways to win GKR: Heavy Hitters. Defeat your opponent through brute force, or reduce four buildings to rubble by Tagging them with advertising. Winning is a careful balance of managing energy, repairing damage, earning new Pilot skills, gathering and using sponsor-endorsed upgrades, and moving into positions that give you tactical advantage for your unique weapons.

CHOOSE YOUR PILOT
Part superstar athletes, part celebrity spokespeople for their corporate Factions, these guys have been chosen as much for their ability to drive Heavy Hitters as for their ability to drive ratings. Pick your Pilot carefully! Each will unlock special skills and upgrades on the Achievement board to help you strategize your way to victory.

CHOOSE YOUR FACTION
GKR: Heavy Hitters features four unique corporate Factions. Each has a squad of GKRs ready for you to take control, including one Heavy Hitter and three Support Units with a whole heap of special abilities. As Pilot, you get to pick one Faction to fight for. Which will you take into combat?!

DEPLOY PHASE
This is your chance to deploy your Support Units to the field. The Combat, Repair and Recon Units come with attack and defence capabilities unique to your Faction.

MOVEMENT PHASE
Next, move your Heavy Hitter and Support Units into a tactical position on the battlefield.
 
COMBAT PHASE
Time for the smackdown! In the Combat Phase, Factions attack and defend against each other with the roll of the dice. Rather than turn-based order, weapon speed determines who strikes first. Every Heavy Hitter has an arsenal of Primary Weapons, Secondary Weapons, and Orbital Strike. Primary Weapons are broken into 3 classes: Energy, Missile, and Ballistic. Use your cards wisely! If you sustain damage, you lose cards. If you lose all your cards to damage, you’re OUT!

TAGGING PHASE
This is your chance to assert advertising dominance on the battlefield. Place four Tags on a building and you demolish that Building. Demolish four Buildings, and you win the game!
For each Building you Tag, you also earn a Sponsor Card. Use ‘em throughout the game to give you a tactical advantage through hacking, counter-hacking, or even a spot of corporate espionage.

RESET PHASE
The final phase of the round is the Reset. Draw new Faction Cards, replenish your energy and get ready for another round of robot rumble!

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(http://pixelsmashstudios.com/_projects/_BoardGames/other/back_this.png) (https://www.kickstarter.com/projects/wetaworkshop/gkr-heavy-hitters)
Title: Re: Kickstarter Corner
Post by: NeikeDjour on February 22, 2017, 02:45:14 PM
I've been waiting a few weeks for GKR to start their KS. Really excited for this one. Saw a preview of it a while ago, looks really well done.
Title: Re: Kickstarter Corner
Post by: NeikeDjour on March 07, 2017, 03:39:09 PM
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Rising Sun is a board game for 3 to 5 players set in legendary feudal Japan. As the Kami descend from the heavens to reshape the land in their image, it is up to each player to lead their clan to victory. Use politics to further your cause, negotiate to seek the most profitable alliances, worship the Kami to gain their favor, recruit monsters out of legend to bolster your forces, and use your resources wisely to be victorious in battle.

Created by acclaimed designer Eric M. Lang, Rising Sun reunites the same creative forces responsible for the smash hit Blood Rage, with stunning artwork by Adrian Smith and intricate miniatures sculpted under the direction of Mike McVey.

Each of the five clans in Rising Sun brings not only their own individual set of ten beautifully detailed miniatures for their Daimyo, Shinto and Bushi units, but also a unique ability that sets them apart from the others and affects all players' strategies.

Koi (Flow, Like Water) - Ever adaptable, the Koi clan is able to use hired Ronin as coins and vice versa, giving them great flexibility and making their decisions very unpredictable.
Dragonfly (Wings, Wind and Spirit) - Flying on gossamer wings, the Dragonfly clan is able to move anywhere on the map without restriction. You never know where they'll strike next.
Bonsai (Humility, Earth and Root) - Ever growing and evergreen, the Bonsai clan needs to spend no coins when buying resources. Strongholds sprout from the ground and Upgrades to the clan blossom naturally.
Lotus (Patience is key) - The Lotus clan dictates the flow of politics by turning the Political Mandates they play into anything they wish. A powerful ally to have at your side, and a terrible foe to betray.
Turtle (Hard as the mind; delicate as steel) - The Turtle clan builds their Strongholds on top of the shells of giant legendary turtles. These indestructible fortresses can move around the map and even join in the fights for the provinces.

Played over the course of a year, each Season in Rising Sun is divided into a Political phase, where players prepare their clans and set their plans in motion, and a War Phase, where dominance over each of the contested provinces is decided.

During the Political phase, players choose among a restricted selection for a Political Mandate to play. These determine the actions all players may perform. They can Recruit new units on their Strongholds, Marshal their forces across the map, Train to upgrade their clan with Season cards, Harvest to reap the rewards of the provinces they dominate, or even Betray their ally to bring opposing forces to their side.

When players perform a Train Political Mandate, they are able to spend their coins to upgrade their clans with Season cards that bring all manner of new abilities. From Virtues that give you bonuses according to your actions, to Enhancements that improve your clan, to powerful Monsters that may join your clan, bringing with them amazing strength or other more devious benefits.
 
At the start of each Season, players engage in a tea ceremony to negotiate new Alliances. Having the right ally and playing for mutual benefit (for a time) is often key to victory. Allies don't kill each other during war, and they also grant each other a unique bonus whenever they play a Political Mandate. Recruit extra units, build Strongholds when you Marshal, save coins when you Train, and reap a bountiful Harvest. However, the enticing Betrayal option always casts a shadow of doubt over Alliances.

Do not be too quick to Betray your ally, though, for such an action brings dishonor to your clan. Honor is a tangible force in Rising Sun. Clans are always competing on a ladder for who is more or less honorable than the other. Having more Honor than your opponent gives you the upper hand on any ties in the game, from a dispute when worshipping a Kami, to deadly war on the provinces. But occasionally being dishonorable might also be a valid strategy, for upgrades such as the nightmarish Oni often favor those at the bottom of the Honor scale.

When players Recruit their forces, they may choose to send their Shinto warriors to climb the mountains and go worship the mighty Kami. Three times per Season, each of these gods will grant their blessing upon the clan who worships them the most. The competition for the grace of the Kami can become fierce and change the course of the game. Each Kami grants a different benefit, from increased Honor, to extra Bushi, Ronin or coins. Only four of the seven Kami are used in each game, creating different dynamics each time you play.

Each Season ends with the War phase. In each of the contested provinces, the warring players secretly bid their coins on the different War Advantages. Only the winner in each of the different options is allowed to execute them, allowing for dramatic shifts in the outcome of each battle, or cunning players coming out ahead even in defeat. Bluff your way through impossible odds and trick your opponents into needlessly wasting their coins. Sometimes losing a battle may win you the war.

When Winter comes, all politics and fighting are over. Players gain extra points for winning battles in as many different provinces as possible, and also for certain upgrades they may have gathered. As the snow falls, the new Emperor will ascend!

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