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Welcome => Leagues => Archive of Leagues => Topic started by: Lareina on December 05, 2013, 01:25:34 PM

Title: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 05, 2013, 01:25:34 PM
LEAGUE STRUCTURE

Welcome to ComicReaders' Warhammer 40k Escalation League Season 3. The league works by slowly increasing the required points to play over a predetermined period of time. Please read through the whole document because there are changes from previous seasons.

All months build upon the previous month. You are now allowed to change your roster month to month but not game to game, this includes allies and fortifications. Wargear cannot be changed game to game, only month to month.

The Top 3 players from season 2 are not allowed to play the same army as they played in season 2. Players that were disallowed to play the same army in season 2 are now allowed to play that army in season 3.

We require a minimum of 8 players for the League. There is no maximum to the league, but only the Top 8 players will be able to participate in the tournament.

Games will start January 1st, but feel free to play games before that to figure out rules, meet new players, or otherwise.

ESCALATION DETAILS
Ally detachments are allowed in all months. Month restrictions are also applied to allies.
First month (January): 500 points (1 HQ, minimum 2 troops (allies are required to have a minimum of 1 troop with an HQ))
Second month (February): +500 points (Elite and Fast Attack available, HQ and at least 2 Troops are required)
Third month (March): +500 points (Heavy Support available, normal force organization in effect)
Fourth Month (April): +500 points (normal force organization)
Fifth Month (May): 2000 point tournament*
*Note: Top 8 players in the overall Escalation months are granted the tournament slots first. If they do not wish to participate or are unable to participate, the slots will go to the next ranked player.

You are allowed to use Codex Supplements, Datasheets, and Forge World units as long as you have your rules present because you cannot expect your opponent to either believe you or know the rules for those units/books. Please see FAQ entry for clarification.

BATTLE & BONUS POINTS
A win earns you 2 battle points, a draw 1 and a loss 0 There are a number of ways to earn and lose bonus points over the course of the league.

*Multiple occurrences of this infraction will result in expulsion from the league and may affect eligibility from future ComicReaders Downtown events.

PRIZES

Prizes will now be done as a random draw per month, resulting up to 4 prizes per month dependent on number of participants.

Prizes are provided by ComicReaders Downtown, details of the prize support will be given to the winners of each month. Prizes will be randomly awarded to all players that have played at least two games at ComicReaders Downtown. Number of entries into the draw are as follows: first place receives 5 entries, second place receives 3 entries, and everyone that has played at least two games at ComicReaders Downtown will receive 1 entry. A player may only win one prize each month.

Month points are reset at the end of each month to let newcomers have a chance of getting monthly prizes. Overall standings only affect entry into the tournament. At least two games per month must be played in ComicReaders Downtown in order to be eligible for the random prizes, top players get multiple entries for the draw.

Tournament prizes are based on competitive aspects: Best General, Best Combined, Most Sporting Player, and Best Painted.

GAME SCHEDULE / GAME PLAY / REPORTING
All games must be played using the missions from the rule book as detailed on page 118, unless players agree to a particular mission/setup.

Games are no longer required to be played exclusively at ComicReaders, however in order to be eligible for monthly prizes, at least two games per month must be played at ComicReaders. This will not affect a player’s ability to be in the Top 8 for the tournament. If a player fails to play one game in a given month, that player’s points will reset to 0.

There is no maximum number of games, but you may only play a player once per month to count for points.

Report wins and losses to ComicReaders Downtown via email, or sending a message to Lareina. Games reported only through the forum thread will not be counted due to message clutter.

We no longer require players to fill out the Sportsmanship Criteria cards, but this does not mean we will not be monitoring conduct. Depending on severity of the issue, a suspension may be given out without a warning. Please refer to the general Code of Conduct expected of players: http://forums.saskgames.com/index.php?topic=794.0 (http://forums.saskgames.com/index.php?topic=794.0)

If you are spectating games, please refrain from helping players with strategy or influencing players’ decisions. If there is a rule error or clarity of a rule is under dispute, if you know the answer, refrain from simply telling the players what the rule is, but instead find evidence in the rulebook or FAQ.

The store is generally not available: Friday nights and Saturdays due to other events in the store. Please call ComicReaders to see if there is any room in the store. Please use the Sask Games Forums (http://forums.saskgames.com/index.php?board=4.0 (http://forums.saskgames.com/index.php?board=4.0)) to find out if there are major events happening in order to help you schedule matches against other players in the League. Go to the Leagues section (http://forums.saskgames.com/index.php?board=85.0 (http://forums.saskgames.com/index.php?board=85.0)) to help contact other players in the League, or get contact information from the store.

When wanting to play games at the store, be mindful of store hours. Keep in mind how long it takes to set up and clean up a game, an hour or two may not be enough time to play a full game. Staff may ask players to leave when it is time to close the store without a time warning.

WANT TO PLAY IN THE LEAGUE?
Contact ComicReaders Downtown via email (readers2@sasktel.net), phone (779-0900) or in-person at the store. We will need your first and last name, phone number and (optionally) email address.

THANKS
This League would not be possible without the dedication of ComicReaders' staff.

Rules subject to change
Title: FAQ
Post by: Lareina on December 05, 2013, 01:25:56 PM
Frequently asked questions as of December 10, 2013
New changes are highlighted in red.

League Questions:
Q. Why am I not allowed to play the same army I played with last season?
A. You were in the Top 2 of the tournament, which means you generally know what you are doing with your army. In order to promote healthy competition, you are being asked to rest that army for at least a season.

Q. Why are prizes now given out as random draws?
A. This way players do not feel stressed about trying to get good results but rather play games without the weight of trying to get top spot in the month.

Q. What's the point of standings now?
A. Overall standings determine Top 8 for tournament, and monthly standings will determine how many entries that qualifying players will receive for the random draw.

Q. Why is the tournament only for the Top 8 players in the League?
A. 8 is a much nicer number to work with than say, 6 or 10 for a one day tournament. It’s easier to find one day that works for 8 people rather than if there were more people.

Q. Why the rush to wrap up a four month league in one day?
A. It’s what everyone in theory is working towards, the countless games, learning new strategies against armies, and it hopefully all comes to fruition for that one important day.

Q. Why all the composition restrictions?
A. To prevent almost unbeatable armylists to play against in small point games.

Q. Why can I not change my roster game to game?
A. To promote balanced roster making rather than creating hard counters to a specific army.

Q. Help, I’m new and don’t know how to play the game very well but I want to play in the league. Is there someone willing to teach me?
A. While everyone in the league is generally willing to help out the new person learn, private message Lareina to help you find someone to show you the ropes. If multiple requests come in, a day will be scheduled to accommodate as many newcomers as possible.

Q. Am I allowed to use Codex Supplements, Datasheets, and Forge World units?
A. Yes you are, you must have your rules present with you since your opponent can't be expected to just believe you, or know the rules of those units/book, etc. You are not allowed, if the datasheet gives a bonus for having a particular set of models like a formation and if it does not take an allied formation slot or force organization slot. Codex supplements can be used either as your primary or ally. Forge World units must adhere to the roster restrictions, no super heavies are allowed.

Q. Am I allowed to use new supplements Stronghold Assault and Escalation?
A. No

Army Roster Questions:
Q. Can I change wargear between games?
A. No

Q. Will I be allowed to change my ally detachment between months?
A. Yes, allies can now be changed month to month.

Q. Are there any restrictions on which allies and/or reinforcements that can be taken?
A. You must first fulfill the base requirement of 1 HQ and 2 Troops of your primary army before taking allies. Otherwise there are no restrictions on allies and/or fortifications apart from what's written in the book, what the month allows, and as long as your points allow it.

Q. Do I have to take an ally HQ in the first month if I take an ally troop choice?
A. Yes, you must still take an ally HQ in order to use an ally troop choice (minimum 1 unit). You must first take the minimum of 2 troops and 1 HQ in your primary detachment.

Q. Do I need to keep the same roster for the tournament as I used in the escalation months?
A. No, but you are required to keep the same primary army, but you are allowed to change allies and fortifications.

Q. Since the rulebook says we can have 2 primary detachments when it's 2000+ on page 110, then will we get to use 2 in month 4 and the tournament?
A. No, it'll just make things a little more complicated than needed, especially since this league is designed for newer players.

Q. I don't like my army! Can I change to a different one? Or That army just got an update (book or model wise), can I try that one instead?
A. Yes you may, but at a price, your league points will be reset, which may hurt your chances to play in the tournament.

Q. My army just got updated! What do I do?
A. Your points will not be affected if you keep the same army. You will need to purchase the new book since your codex is now outdated, but you are allowed to play the first month with your old codex the month that the new codex has been released. You are not allowed to switch to the new codex if you have played games that month with the old codex. After the first month of its release you must use the new codex or switch armies, the latter being subject to a point reset. The exception to this rule is if it is tournament month, you must use the new codex for the tournament.

Q. Are we allowed to use formations?
A. No

Game Reporting Questions:
Q. Why didn't I get any prizes for month x? I was the top player!
A. Prizes are now allocated as a random draw system, 1st place receives 5 entries, 2nd place receives 3 entries, and everyone who has played at least 2 games at ComicReaders gets 1 entry. Being 1st/2nd does not guarantee you a prize but rather increases your odds of getting a prize. In order to get the correct amount of entries, please ensure you have played at least 2 games if you are 1st or 2nd at ComicReaders.

Q. Why is a game result not listed for me?
A. You must email: readers2@sasktel.net, or send Lareina a private message with your results, results posted only on the forums may not be counted due to it being lost in the flood of messages.

Q. Why am I missing some bonuses?
A. Did you report your results along with any bonuses? Please be honest when reporting since I will be posting the results in one of first posts to keep track.

Technical Questions:
Q. What does 'unfinished miniatures' mean?
A. It is only in regards to missing parts (ie arms, weapons, etc), you are allowed to play with unpainted miniatures without penalty. Improper substitutes will count as unfinished.

Q. What do you considered as "painted"?
A. At it's core, being considered painted is 3 distinct colours on each model. As long as each model is painted and not purchased as a pre-painted figure. If proxy models that are improper substitutes are painted, your army is still not considered painted.

Q. How strict is WYSIWYG?
A. While models are supposed to be WYSIWYG, appropriate substitutes can be made, please make sure your opponent is aware of what the model has if it is not properly modelled (ie a plasma cannon vs a flamer).

Q. Are proxy models allowed?
A. As long as they are proper substitutes, and your opponent can identify what the unit is. If your proxy models are improper substitutes, ask your opponent if they are ok with it before playing. Please check with tournament organizers to see if your proxy models are allowed to be played with in the tournament.

Q. What are considered ‘improper substitutes’?
A. Models on incorrect base sizes. Incorrect model size but on the correct sized base, Models from a different army altogether.

Q. What are considered ‘proper substitutes’?
A. Models from different companies but still look like the model it is supposed to represent.

Conduct Questions:
Q. Since we don't have to fill out the Sportsmanship Criteria cards, how can I indicate I have a problem with so and so's conduct?
A. This shouldn't be a problem because we're all mature adults, right? We will monitor closely to what is posted publicly on the forums for any disorderly behaviour. We do not recommend sending a PM to Lareina or Chad because it is sometimes hard to iterate a point clearly through text. We recommend you talk to either one of them in person. Please note: depending on the severity of the behaviour, a warning may or may not be issued before giving out a suspension.

Q. Am I allowed to watch other players' games?
A. Yes, but please ask the players if it is ok to watch, some people may not like the added pressure of spectators. Most importantly, if you are spectating, please refrain from helping players with strategy or influencing players’ decisions. If there is a rule error or clarity of a rule is under dispute, if you know the answer, refrain from simply telling the players what the rule is, but instead find evidence in the rulebook or FAQ.

Q. May I come play in the store Friday night or Saturday (or whenever there is a special event going on)?
A. Please phone (306-779-0900) ahead and ask if there will be any room available on that particular day. We will try our best to post when there are special events running at the store, so you are aware that availability may be extremely limited.

Q. May I come in and play a couple hours before the store closes?
A. Most likely yes depending on the day, please keep in mind the time it takes to set up and clean up a game. Players are responsible to watch the time, staff may or may not give a time warning of when the store will be closing.
Title: Current roster and game results
Post by: Lareina on December 05, 2013, 01:45:01 PM
Roster as of March 3:
Nathan S (Nathans) - Imperial Guard
Mark D (Malachi) - Space Wolves
Chris S (Yolanka) - Space Wolves
Matthew L (KingLeir) - Chaos Space Marines
Mike L (Mike.L) - Tau Empire
Casey S (Casey) - Chaos Daemons
Mark K (Mark) - Tyranids
James M - Chaos Space Marines
Adam S (EvrazDrone) - Tyranids
Maeson L (Prince of Arnheim) - Chaos Space Marines
Lareina C (Lareina) -Tyranids
Tyler H (Tyler Hutchison) - Chaos Space Marines
Mike N (mikenielsen) - Space Marines
Kevin R (Rothgar) - Orks
Xander K (Kuderewko) - Grey Knights
Mike M (QofWar) - Eldar
Braeden W (Braeden Woods) - Space Marines
Garrett W - Eldar
Zach F - Tau Empire
Riel C (Savanthos) - Tyranids
Sean S (foleydafrog) - Space Wolves
Wade D - Chaos Space Marines
Chris G (MrGiggles) - Grey Knights

Top 8 at the end of Month 4:
Chris S
Casey
Sean
Xander
Adam
Tyler
Nathan
Mark D

Winners of the Month 1 draw:
Tyler H, Alex B, Casey S, Chris S

Winners of the Month 2 draw:
Chris S, Casey S, Nathan S, Adam S

Winners of the Month 3 draw:
Tyler H, Chris G, Chris S, Mark D

Winners of the Month 4 draw:
Tyler H, Matthew, Nathan, Adam

Tournament Date: Sunday May 18th: Details here (http://"http://forums.saskgames.com/index.php?topic=3584.0")

Game results:
[Date: Player 1 (painted if applicable) vs Player 2 (painted if applicable) - result - location]
Apr 3rd: Chris S (painted) vs Adam (painted) - Chris S victory - in store
Apr 5th: Adam (painted) vs Maeson - Adam victory - in store
Apr 10th: Mark D (painted) vs Nathan (painted) - draw - in store
Apr 16th: Adam (painted) vs Chris G (painted) - Adam victory - in store
Apr 17th: Chris S (painted) vs Casey (painted) - Chris S victory - in store
Apr 17th: Chris S (painted) vs Xander (painted) - draw - in store
Apr 19th: Chris S (painted) vs Sean (painted) - Sean victory - in store
Apr 19th: Chris S (painted) vs Nathan (painted) - draw - in store
Apr 24th: Casey (painted) vs Matthew - Casey victory - in store
Apr 24th: Mark D (painted) vs Matthew - Matthew victory - in store
May 1st: Matthew vs Tyler (painted) - Tyler victory - in store
May 1st: Chris S (painted) vs Tyler (painted) - Tyler victory - in store
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 05, 2013, 03:44:29 PM
How is the league ruling the use of Codex Supplements, Datasheets (http://www.blacklibrary.com/games-workshop-digital-editions/Advent-2013), and Forge World units?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 05, 2013, 05:29:49 PM
How is the league ruling the use of Codex Supplements, Datasheets (http://www.blacklibrary.com/games-workshop-digital-editions/Advent-2013), and Forge World units?

Current ruling: yes you are, you must have your rules present with you since your opponent can't be expected to just believe you, or know the rules of those units/book, etc.

I may change the ruling for the tournament, we shall see how it goes in escalation.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 06, 2013, 09:06:05 AM
And by "rules present" I assume that means "actual book" and not "PDF I pirated from a torrent."
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 06, 2013, 10:32:25 AM
And by "rules present" I assume that means "actual book" and not "PDF I pirated from a torrent."

Would be preferred yes, a physical book is always nice, but if you bought it digitally on iPad or something, have your iPad with you when you play games, it's common courtesy to your opponent.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on December 07, 2013, 03:58:43 PM
Hello,

Dec has been a month of huge changes for 40k. Are the 2 new books (escalation and stronghold assault) allowed? This brings titans and D weapons into regular 40k now. I realize these books are supplements as far as GW is concerned but since they are new I wanted to know if they are allowed for this league?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on December 08, 2013, 11:12:28 AM
I would like to sign up.  Matthew Leir - Chaos Space Marines
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on December 08, 2013, 11:17:52 AM
Also are the new formations going to be part of it?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on December 08, 2013, 12:40:17 PM
im in - hopefully everthing works out this time.

will be playing tau.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 08, 2013, 04:25:20 PM
Hello,

Dec has been a month of huge changes for 40k. Are the 2 new books (escalation and stronghold assault) allowed? This brings titans and D weapons into regular 40k now. I realize these books are supplements as far as GW is concerned but since they are new I wanted to know if they are allowed for this league?

Currently the new books are allowed for the escalation portion of the league, but not necessarily for the tournament, that part is under review, and probably will not be decided upon until closer to the tournament. Super heavies will not be allowed until the 4th month.

Edit: With that said, just so then everyone in the league and wants to join the league doesn't feel pressured into buy the new supplements, the main rulebook rules on buildings will be in affect and not what is in Stronghold Assault.


After internal debate, I have decided to overturn my previous decision.

Also are the new formations going to be part of it?

Are there new formations in the books like the Apocalypse ones or are you talking about the Apocalypse ones? Or are you talking about the ones that GW seems to be releasing as a box set?

Answer is now, no.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on December 08, 2013, 05:23:24 PM
Gw's advent calendar are adding formations to regular 40k

Looks like 4 of them
Tau: riptide and 6 broadsides
SM: Stormraven and 2 stormtalons
SM: Centurions(melee I believe)
SM: Reclusiam command squad

The rules have them added to any army, no FoC slot needed.

And what about the inquisitor codex as well?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 08, 2013, 05:36:35 PM
Gw's advent calendar are adding formations to regular 40k

Looks like 4 of them
Tau: riptide and 6 broadsides
SM: Stormraven and 2 stormtalons
SM: Centurions(melee I believe)
SM: Reclusiam command squad

The rules have them added to any army, no FoC slot needed.

And what about the inquisitor codex as well?

Considering that I'd need to address when they would be allowed, I am going with "no" for formations.  Edit: I still need to think about it fully, I'll rule on it in a couple days, I need to deal with a couple finals before making this decision.

The answer is now, no to formations.

"Yes" for the Inquisitor codex for the time being, from the sounds of it, you may only be able to take them as allies with our current roster restrictions.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on December 08, 2013, 06:55:18 PM
personally i would say straight up no to the superheavies, and "new" formations. the goal is to build an army up, and get away from disgusting broken cheese.

with the new books i can now take:
- primary detachment
- allied detachment
- allied formation
-super heavy

all from seperate codex's. so providing i have the points, one could in theroy have SM, with eldar allies, a tau allied formation, and a IG baneblade.

also, at 2000 pts superheavys generally weigh in at 500pts on average and bring more guns, HP and D strength weapons then other units. thus they can wipe out 2-3 unts a turn depending on what they have, with NO cover, and no armor. if someone does not have a superheavy to field, and they fight someone who does... that game is essentially over for them. yes the guy taking a baneblade or warhound or revenant or whatever will be seriously limited in other parts of his army... but thats little problem when you're firing off a 10" blast that auto insta kills, ignores cover, and is AP 1. on TOP of multiple other weapons, AND you have 9 hull points at armor 14. ...

edit: since month 5 is only the tournament, why not have an apocalypse match - like the week before the tourney for everyone. that way people can still bring and use any super heavies or super forts etc. could even have some bonus league points awarded for certain achievments during the game. - or instead of a all league member apoc match, just go "open points" games for month 5 before the tournament - so if someone wants to play a 4000 pt game with their super heavies and 3 other army allies... then not only will they have the points to do so, but it wont "cripple" the 500-2000 pt progression for other people or themselves.

just my 2bits :)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 08, 2013, 07:43:49 PM
personally i would say straight up no to the superheavies, and "new" formations. the goal is to build an army up, and get away from disgusting broken cheese.

with the new books i can now take:
- primary detachment
- allied detachment
- allied formation
-super heavy

all from seperate codex's. so providing i have the points, one could in theroy have SM, with eldar allies, a tau allied formation, and a IG baneblade.

also, at 2000 pts superheavys generally weigh in at 500pts on average and bring more guns, HP and D strength weapons then other units. thus they can wipe out 2-3 unts a turn depending on what they have, with NO cover, and no armor. if someone does not have a superheavy to field, and they fight someone who does... that game is essentially over for them. yes the guy taking a baneblade or warhound or revenant or whatever will be seriously limited in other parts of his army... but thats little problem when you're firing off a 10" blast that auto insta kills, ignores cover, and is AP 1. on TOP of multiple other weapons, AND you have 9 hull points at armor 14. ...

edit: since month 5 is only the tournament, why not have an apocalypse match - like the week before the tourney for everyone. that way people can still bring and use any super heavies or super forts etc. could even have some bonus league points awarded for certain achievments during the game. - or instead of a all league member apoc match, just go "open points" games for month 5 before the tournament - so if someone wants to play a 4000 pt game with their super heavies and 3 other army allies... then not only will they have the points to do so, but it wont "cripple" the 500-2000 pt progression for other people or themselves.

just my 2bits :)

Hmm very good point, I was already pretty hesitant on letting Super Heavies in. While I like the general approach of how it looks like "bring whatever you feel like" I'm going to keep this simple and not allow Super Heavies and formations, against what I had previously ruled for the former. If I was allowing the ability to change lists game to game, then you'd be able to take things like that, after letting your opponent know your intentions, etc, but since it is only month to month list changes, then no, to Super Heavies and formations.

FAQ changed to reflect this.

Edit: This is the last time for the rule to be changed this season. I may allow it for future seasons, we shall see how 40k changes in a year.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on December 08, 2013, 08:27:01 PM
I agree super heavies are going to be too much for a lot of players and games are supposed to be fun, not 1 sided slaughter fest.

What about some of the newer units they added with a datasheet of rules? Like Be'lakor? He's a new HQ choice for Daemons and CSM. I did just order him but my feelings won't be hurt if he is not allowed as a new unit :)

Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 08, 2013, 08:30:47 PM
I agree super heavies are going to be too much for a lot of players and games are supposed to be fun, not 1 sided slaughter fest.

What about some of the newer units they added with a datasheet of rules? Like Be'lakor? He's a new HQ choice for Daemons and CSM. I did just order him but my feelings won't be hurt if he is not allowed as a new unit :)

Yup that's allowed, what wouldn't be allowed from datasheets are anything that bypass normal force organization slots.

What will you be playing Casey? Daemons?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on December 08, 2013, 09:52:42 PM
Yes I am going to be bringing Daemons and maybe ally with CSM.

No worries guys, you won't be seeing a screamerstar in my army list. I'm not a big fan of invincible deathstar units (boring to play).
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on December 08, 2013, 10:53:12 PM
just a quick counter to myself...

lol yes.

i was slightly wrong in my above. your super heavy has to belong to the faction your primary detachment is. so an IG player can take IG superhevs, but not a thunderhawk, and space marines cant take baneblades, etc.

that said, everything else is still pretty much the same. however warhound and larger class superhevs not listed in the book so one could argue not valid.. what IS listed tho: every version of baneblade, including ones with D weapons, and alot of str 10 ap 1 huge blasts and a myriad of other weapons. points vary between 400-600. the lord of skulls thing, the necron obelisk/vault/ctan, eldar revenant, ork stompa, nid harridan and tau tigershark round out the rest of the listed stuff.

my above points are still my opinion tho... a normal 2000 pt army is going to have a VERY hard time dealing with these things. not to mention to fit one in, you would have to handicap youself at the 1500 pt level, to leave room for your superhev. seems complicated.

but i was incorrect in stating you could have primary+allied+superhev+allied formation from 4 seperate factions. however you CAN still do IG primary, eldar ally, baneblade, and tau broadside formation as allied formation. its still pretty broke. (and so far its not just the tau broadsides that dont use force org, the sm flier one does as well. additonal rules for guys like belakor and tigerious are the other current ones...but lots more between now and 25th.)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 09, 2013, 08:26:15 AM
It's just easier to disallow them right now rather than try to fit it into the league, mostly because the rules are so new. Formations are a neat idea, but if you only get benefits from having it and no drawbacks then you can just try to find one of the more "broken" ones and use that. Everyone pays enough for this hobby as it is in my opinion, I'd rather GW not keep nickel and diming us at every opportunity, especially with those formations.

my above points are still my opinion tho... a normal 2000 pt army is going to have a VERY hard time dealing with these things. not to mention to fit one in, you would have to handicap youself at the 1500 pt level, to leave room for your superhev. seems complicated.

I doubt anyone would play someone that had a super heavy, it'd be that one unfortunate player to find out, then I think everyone would avoid the other person like the plague if they didn't have a counter for it.

We have hit our minimum 8 players, more people please :D I myself am still undecided, I have a bunch of things to do in the New Year.

Edit: Updated a ruling on if your codex gets an update. There is a one month grace period of playing with your old codex, which is the month the new codex is released. While you can switch codices right away, if you have played games that month with your old codex, you must stay with that codex for the rest of the month. Exception to this when it is tournament month, you must be using the new codex for the tournament.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 09, 2013, 09:15:57 AM
I think the call on Superheavies and Formations is a good one.  The Formations seem to be there just to push model sales without much thought for game balance.  Superheavies are okay as long as everyone knows that they're going to be "in the mix" from the start.  Maybe the next league can start on the premise of "superheavies will be allowed."

Until then I - and I hope everyone else - am going into this league under the mindset of it being hobby focused and fun.  I'm just looking forward to playing some new people with painted armies!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on December 09, 2013, 09:33:47 AM
i too shall be trying a new idea / theme..

as im going tau, i have wanted to make a suit list for ages. so this is going to be my attempt at such a list. no idea on how it will work, so if it tirns out to be terrible to play i apologize in advance. so my roster shall follow the following:
- enclave list
- no named or special characters
- only suits / drones in the list (no vehicles or "foot" models)
- at least 1 of each kind of suit. (crisis/stealth/broadside/riptide/r'varna)
- no allies. (so no enclave+normal tau crazy deathstar combo or using eldar seer council, or any other ally style bullcrud)

i do have an r'varna suit from forgeworld i plan to bring in near the end of the month.its the only FW model i plan to use, aside from some basic crisis suits (if they show up in time)  the rules for the r'varna are here: http://www.forgeworld.co.uk/Downloads/Product/PDF/R/Rvarna.pdf

currently those are experimental, so if they change between now and when i can fit him in, obviously ill immediatly switch to the new rules. bringing him in however is at least a few months off, just wanted to give advance warning of a FW model i plan to use.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 09, 2013, 10:13:23 AM
I don't know about the R'vana... those rules are pretty ridiculous.  It's not going to come up for awhile, until heavies are unlocked, but I'm not too crazy about including that particular unit at the moment.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on December 09, 2013, 10:26:56 AM
Im still a little confused about the use of the inquisition codex.  It only requires 1 hq choice to be a detachment and has no troops.  How will this work with the ally rules?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on December 09, 2013, 10:28:45 AM
I agree with the Superheavy / formation rulings as well.

Also, I'm definitely going to be using this season to enjoy ALL of my eldar.  They were my first army back in elementary school and I'm looking forward to finally bringing them out again (and finishing a lot of my unbuilt stuff).

This means I'll be fielding 100% different things each month so that I can enjoy trying out almost everything my army has to offer.  Yes, I may even bring out the banshees for a month despite how terrible they are now.  It's going to be a fun season for the eldar!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 09, 2013, 10:41:17 AM
Im still a little confused about the use of the inquisition codex.  It only requires 1 hq choice to be a detachment and has no troops.  How will this work with the ally rules?

Units from it are part of their own "Inquisitorial Detachment" and so can be taken in addition to a Primary and Ally detachment.  An HQ from the book can also be your Warlord even though they aren't in your Primary detachment.  As far as league rules go, seems like one can take an Inquisitor right from the start. 

Maybe we'll need some additional restrictions on the dedicated transports they can take though?  Bringing a Land Raider or Valkyrie in the first month would be pretty brutal.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 09, 2013, 11:24:37 AM
Im still a little confused about the use of the inquisition codex.  It only requires 1 hq choice to be a detachment and has no troops.  How will this work with the ally rules?

Units from it are part of their own "Inquisitorial Detachment" and so can be taken in addition to a Primary and Ally detachment.  An HQ from the book can also be your Warlord even though they aren't in your Primary detachment.  As far as league rules go, seems like one can take an Inquisitor right from the start. 

Maybe we'll need some additional restrictions on the dedicated transports they can take though?  Bringing a Land Raider or Valkyrie in the first month would be pretty brutal.

Huh, I thought they took up an Ally slot... I need to see the rules for the Inquistion with my own eyes. Who can take the Inquisition as a detachment?

Right now, I ruled that you cannot take Inquisition as a primary for the reason of no troops, I am now validated with the mention that their dedicated transports being Land Raiders/Valkyries.

With that current ruling, in month 1, a person is going to be hard pressed to attempt to fit in 1 HQ and 2 Troops with their primary before being able to take an Inquisitor with a Land Raider/Valkyrie, that's some serious small units in 500 points, a Land Raider takes like half those points, and plus the Inquisitor, that's less than 225 points or so to work with your primary. I'm curious which armies can field 1 HQ and 2 troops with 225 points or less.

Month 2, there are a number of elites that can work against a Land Raider, so there is a way for people to get through it.

With all that said, don't be that person, like Malachi said earlier, we're here to have fun and try to grow the community. Tournament on the other hand, all gloves are off ;)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on December 09, 2013, 03:08:46 PM
 Any imperial army is battle brothers with inq then tau and eldar are Allies of convienience i believe
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on December 09, 2013, 03:37:42 PM
I am in with my Thousand Sons and Tzeentch Daemon alliance, even though I am tempted to save this army for when the combined supplement is eventually released. I am very new to playing 40k but I have been following it for many years, so I might just need a bit of help with the main rules at first, but I know my armies rules well enough that I shouldn't be too hindered.

I am wondering which months allow the use of fortifications?

I also think that it would be good not to allow units and fortifications from the Escalation and Stronghold supplements as it seems very unbalancing for this kind of league, and unless there are store copies of the books it could get expensive especially, for new players.

I look forward to meeting the 40k players I haven't played in the fantasy league yet and will enjoy getting many games in.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 09, 2013, 04:28:10 PM
Any imperial army is battle brothers with inq then tau and eldar are Allies of convienience i believe

I'll need to read a copy of it to decide if they are allowed in, it's mostly the part it not counting as your Ally detachment where I'm hesitant on.

I am wondering which months allow the use of fortifications?

Any month, you need your base 1 HQ and 2 Troops filled first in first month before doing anything else like allies or fortifications.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 09, 2013, 04:42:03 PM
I am in with my Thousand Sons and Tzeentch Daemon alliance...
Excellent!  That will make some great thematic battles against my Space Wolves!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on December 09, 2013, 05:01:39 PM
Thanks Lareina good to know!

Malachi are the Thousand Sons and Space Wolves bitter enemies in the 40k fluff background?

I am having trouble deciding on my 500 point list, I was hoping to take a Sorcerer, 2 units of Thousand Sons, a Tzeentch Herald and a unit of Horrors but it just barely comes out to 510 points. I might have to take a unit of cultists instead of the 2nd unit ofTSons. Any thoughts? Would 2 units of Sons and a Sorcerer and a Aegis Defense Line be too wishy washy for the first month?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 09, 2013, 05:41:26 PM
Please note the change to prize allocation. The first post has been changed to reflect this.

Quote
Prizes will now be done as a random draw per month, resulting up to 4 prizes per month dependent on number of participants.

Prizes are provided by ComicReaders Downtown, details of the prize support will be given to the winners of each month. Prizes will be randomly awarded to all players that have played at least two games at ComicReaders Downtown. Number of entries into the draw are as follows: first place receives 5 entries, second place receives 3 entries, and everyone that has played at least two games at ComicReaders Downtown will receive 1 entry. A player may only win one prize each month.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 09, 2013, 06:27:25 PM
Thanks Lareina good to know!

Malachi are the Thousand Sons and Space Wolves bitter enemies in the 40k fluff background?
You bet!  It goes all the way back to the Space Wolves sacking their home planet.  See the novel Prospero Burns (http://www.blacklibrary.com/horus-heresy/Prospero-Burns.html) (an excellent read, btw).

I am having trouble deciding on my 500 point list, I was hoping to take a Sorcerer, 2 units of Thousand Sons, a Tzeentch Herald and a unit of Horrors but it just barely comes out to 510 points. I might have to take a unit of cultists instead of the 2nd unit ofTSons. Any thoughts? Would 2 units of Sons and a Sorcerer and a Aegis Defense Line be too wishy washy for the first month?
Do you have any Rhinos?  One of the biggest problems that TSons have is mobility.  You'll want some Rhinos to get those AP3 Soulblaze shots into range.  Save the Daemon detachment for higher points.  Eventually you'll want the Cultists as a "deck chair" unit to hold a home objective, but for 500 points just concentrate on your core.  If you're playing TSons make sure you study the rules for Psykers as well as all the Psychic powers you have available to you - your army depends on them.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on December 14, 2013, 10:43:42 AM
I have a quick question for chaos.  Are we required to paint our extra daemon prince and spawn in order to get artisan scores, or just our main army?


-edit-
-I guess this pertains to any extra models that may be spawned but are not directly in the list. (Termagants, daemons, I don't know what else)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on December 14, 2013, 12:11:03 PM
Hi, just signed up yesterday in store. I'll be playing Grey Knights with Space Marine allies in later games. I've always played with the same small group so I'm looking forward to getting some great games in and meeting new people.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on December 14, 2013, 01:33:55 PM
I also have a question concerning improper substitutes. For henchmen I have always used Cadian Shock Troopers and just played them as if they had bolters instead of lasguns. Would this be acceptable or should I be making some changes (as the next closest thing in Flak Armor with bolters are Space Marine Scouts)?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on December 14, 2013, 05:44:36 PM
i cant speak for the league, but personally, i play by the rule of cool. if you ave gaurdsmen painted up and are acting as your henchmen, thats fine. the biggest thing to remember is to show and tell before the game, and make sure if a model has diffierent wargear from his like modelled buddies, there is something to tell them apart, and that should be identified on your list. it prevents confusion, and keeps things legit.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 16, 2013, 01:16:11 PM
I have a quick question for chaos.  Are we required to paint our extra daemon prince and spawn in order to get artisan scores, or just our main army?


-edit-
-I guess this pertains to any extra models that may be spawned but are not directly in the list. (Termagants, daemons, I don't know what else)

Just main army is required to be painted, so extra stuff is not needed to be painted.

I also have a question concerning improper substitutes. For henchmen I have always used Cadian Shock Troopers and just played them as if they had bolters instead of lasguns. Would this be acceptable or should I be making some changes (as the next closest thing in Flak Armor with bolters are Space Marine Scouts)?

For things that have no models, it's fine. I was talking more about, if you're trying to use a Space Marine troop as a Grey Knight troop while having a Space Marine ally. See where it becomes super confusing? I don't want a model representing multiple things in a list, it becomes confusing for you and your opponent. Or in the sense of obtaining painting points, I'm probably not going to award points for a Space Marine troop (painted as a Space Marine) standing in place of a Grey Knight troop.

Like Mike said, just be open with what is in your list, make sure your opponent knows if your models are supposed to be holding something else, like the lasguns are actually bolters.

For people that have signed up in the store, or through email and have signed up to the forum, please let me know your username so I can put it on the roster so then other players will know your username as well in order to schedule games.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 16, 2013, 01:27:18 PM
For the January games at 500 points, I recommend that everyone play using the "Battleforce Recon" mission on page 362 of the BRB (it's only in the BIG book, you don't have it if you just have the little one from Dark Vengeance).  Note that the mission is supposed to be played on a 4'x4' table.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on December 18, 2013, 10:34:32 AM
Announcement: Since there usually isn't going a whole lot in the back during these nights, I'd like to try to make Wednesday and Thursday nights a league night. For people who can just come in and pick up a game without needing to schedule, the more people that come out during the nights the better for variety and getting as many points as possible. Please keep in mind, you will most likely be booted out at 9pm.

I am working out a schedule to get in at least one Saturday a month as a league day for the exact same purpose, because those sudden free availability days pop out of no where.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 18, 2013, 11:25:28 AM
Are people available for games in the afternoons?  If so, I could rearrange my work schedule to have, say, every second Wednesday afternoon off.  Evenings, especially weekday evenings, are generally a "no go" for me.

EDIT: Thursday afternoons could also work.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on December 18, 2013, 01:08:54 PM
im free most afternons...biggest issue is finding parking.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 18, 2013, 01:26:46 PM
Probably easiest just to use the parkade around the corner from the shop.  It's across from the Legion on.... Cornwall Street (which is a dead end now).
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on December 18, 2013, 02:29:01 PM
I'm a shift worker so I could randomly be free for weekday afternoons from time to time.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on December 18, 2013, 04:56:17 PM
usually parkade is full. as is the meter parking on cornwall. so far the most reliable has been the mall. but its a touch of a trek for those of us with a bad leg :P

anyway ill be free for a game pretty much anytime after friday, if people want a fun game to hash out a list or test some stuff.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on December 19, 2013, 10:31:12 AM
I'm typically not available for weekday afternoons unless I use vacation time, and as much as I like warhammer, I'd rather keep those days for summer trips etc.  I'll be an evening/weekend guy.

Played a couple practice games last night to get back into it, and I'm not really a huge fan of Battleforce Recon.  Starting in opposite corners, only 12" on to the board from the corner leaves 44" between you... so it takes a long time for anyone to see combat.  There's definitely a distinct advantage for long-range lists.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on December 19, 2013, 10:44:54 AM
Played a couple practice games last night to get back into it, and I'm not really a huge fan of Battleforce Recon.  Starting in opposite corners, only 12" on to the board from the corner leaves 44" between you... so it takes a long time for anyone to see combat.  There's definitely a distinct advantage for long-range lists.

Did you play on a 4'x4' board (48" square)?  If you do, and you each deploy the full 12", then that leaves only 24" between - the same distance as other deployment types.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on December 19, 2013, 12:59:43 PM
Yes, but the mission calls for you to deploy 12" in from opposite CORNERS, not from opposite edges.  A 4'x4' table is roughly 68" diagonal, so if both of you deploy 12" in from the corner, you're still 44" away.  MUCH farther than the 24" that the other deployment options offer.

EDIT - Also, with only 12" on from a corner, they're very small deployment zones.  The mission even says you're likely not going to be able to deploy everything and must keep whatever can't be deployed in reserve.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on December 19, 2013, 05:20:07 PM
Yes, but the mission calls for you to deploy 12" in from opposite CORNERS, not from opposite edges.  A 4'x4' table is roughly 68" diagonal, so if both of you deploy 12" in from the corner, you're still 44" away.  MUCH farther than the 24" that the other deployment options offer.

EDIT - Also, with only 12" on from a corner, they're very small deployment zones.  The mission even says you're likely not going to be able to deploy everything and must keep whatever can't be deployed in reserve.

My gaunts hardly fit into that little death box in the corner :(
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on December 21, 2013, 01:22:29 AM
Just noticed we have 3 tyranid payers this time around. Bugsbugsbugs!!! Lol.

I happen to have some, if people are looking to supplement collections. Notably, a flyrant a fex, a few warriors and some gaunts. Most are painted, and or need some repairs. I'm willing to accept trades - just make a reasonable offer!

Best of luck when the new dex hits in January. Hopefully it kicks butt.

Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on December 21, 2013, 11:22:16 AM
I work 1pm to 9pm monday to friday,  anyone who can game on that schedule or should i start rearranging my stat days for the next 4 months?

I need 2 chaos plasma guns,  will trade for bits.  Ihave nids stuff, SM stuff including forgeworld weapon bits (most MK4 weps and a couple for terminators), and from the DA term squads.

Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on December 22, 2013, 12:47:00 PM
I got a spare 2-4 chaos plasma guns if you want them, don't have spares of the new model that came in the updated box, but I got a few of the classic ones.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on December 22, 2013, 03:11:25 PM
The real question is what hive fleet is everyone painting their stuff up as?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on December 22, 2013, 05:55:10 PM
i want to see someone make a pink hive fleet... just cause.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Nathans on December 25, 2013, 01:18:00 PM
Hey everyone!

I'm Nathan and I will be losing as the imperial guard for the first two months until I'm allowed to take tanks. If anyone wants to play in January PLEASE personal message me as soon as possible because i am always down to play a game. Either at my place or comic readers both work.

My cell number is 306 501 8877 if you want to get a hold of me that way as well
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on December 29, 2013, 07:44:42 PM
just a quick update to my roster:

i will *likley* not be using a r'varna. the monies i thought i would have available to order it did not show up, (was expecting a gift cred card for xmas, was a no show - got something else instead)

i may try my hand at converting one, but thats a maybe.

ive also been told my "suit" idea is all well and good but limiting myself like that is aparently a pretty severe handycap. so ill just be playing enclave. i may end up alliying in something, i might not. sort of depends how the matchups go in the first month, and since we can change full roster between months i dont want to lock myself into a pure suit list, although i will be focusing on that as a primary. - ive also got a bunch of old tau models i figured out how to repair and get the old paint stripped off... things look brand new, and i may want to use them. (firewarriors and hammerhead/skyray/devilfish hulls)

apologies if anyone thinks this is out of line.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 01, 2014, 12:52:18 PM
Here's the thing about lists: the point of this league (at least the way I'm seeing it) is to get an army assembled and painted.  So you should build and paint towards the list that you want to make - don't worry if it's "competitive" or not.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on January 01, 2014, 01:12:12 PM
I second that notion! its all about having fun(whatever that may mean to you) if it is having a fluffy army more power to you if it is having a competitive army and min/maxing go that route.  Whatever will lead to you enjoying this great game with some great company!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 03, 2014, 04:58:51 PM
played my first game against nathans guard today.

we did a battle recon or whatever it was. nathan got the first turn. wich not much occured in. i reserved 2 of my units, and the 2 on field split up to hug the table edge. and head for some objectives. the second turn - nathans chimera showed up and proceeded to bake one of my missile teams, courtesy of his melta vets and chimera. thankfully next turn my plasma suits showed up, and managed to exact a measure of revenge. killing 7 of the vets, and making them flee. the rest of the game pretty much involved my plasma suits dancing around with his chimera, a missile suit booking it for an objecxtive, and my commander team (wich had a terrible scatter for arrival) trying to getinto threat range of his corner (failing to do so) in the end, i managed to secure 2 of the 4 objectives, while nathan had 1. however he also scored first blood. no line breaker, and both warlords lived. casualties on my end: 2 of 3 plasma suits went down, and a missile suit and his drones also died. my lone burst suit+2gun drones herocially took some fire for the commander. nathan lost his melta vets and some paint on the chimera. defining moment.... plasma suits with 8 shots into his chimera side armor... all but 2 hit, and every single one of them rolled a 3 or less, when i neeed 4+ to glance. hit master of ordanace also managed to hit my command team TWICE, killing off a full suit, plus both gun drones. in the end i managed to sneak the 4-3 win...but it was tight to the end.

good game nathan!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 04, 2014, 10:55:13 AM
Hi, I'd like to sign up with my Imperial Guard.

Is there a general time at Comic Readers or elsewhere when people congregate for pickup games?

Don't hesitate to PM me for a game, I presently have a very flexible schedule.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on January 04, 2014, 03:28:34 PM
Wedensday and thursday night I belive.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 04, 2014, 07:06:00 PM
After acquiring a bunch of new stuff, and a lot of internal debate, I've decided to switch from Eldar to my Space Wolves.  That way I won't feel rushed to get my Eldar done and can take my time with them.  That, and there are already 2 other Eldar players and only 1 other Space Wolf.

I'll be doing my best to be downtown with my stuff every Thursday, so if anyone would like a game against me one of those nights - send  me a PM or just show up and see if I'm free.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 04, 2014, 07:09:55 PM
I'll be looking to hold a special bonus for people coming out to play league games at PGX on January 25th, details coming soon!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 05, 2014, 11:21:39 AM
Quote
Is there a general time at Comic Readers or elsewhere when people congregate for pickup games?

ComicReaders Downtown is open until 9pm on Wednesday and Thursday nights and currently there is no gaming occurring in the game room on a regular basis. So, yes, Wednesday and Thursday night would be good evenings for games.

Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 06, 2014, 09:07:51 AM
I'll be looking to hold a special bonus for people coming out to play league games at PGX on January 25th, details coming soon!
PGX?

EDIT: Nevermind, found it on the handy event calendar: Prairie Games Expo (http://forums.saskgames.com/index.php?topic=3099.0)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on January 06, 2014, 04:27:25 PM
Hey guys, Nathan and I are playing a game at 3:30 at Comic Readers this Thursday (January 9th). If we start on time I'm sure we should be done around 5:30-6:00pm. If anyone else wanted to come in around that 5:30-6pm time frame I would be happy to play another league game with a different opponent. Hope to see some of you there!
Adam
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on January 06, 2014, 04:47:36 PM
I can be there around that time.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 06, 2014, 04:58:17 PM
I plan being downtown on Thurs so I will bring my Thousand Sons for their first match up in this edition. Fresh meat here! Get your fresh meat!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 06, 2014, 05:03:16 PM
I plan being downtown on Thurs so I will bring my Thousand Sons for their first match up in this edition. Fresh meat here! Get your fresh meat!
Can you be there in the afternoon Maeson?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 06, 2014, 05:04:15 PM
Yes sir! I can be there for 1pm
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on January 06, 2014, 06:07:24 PM
Im looking for a game or 2 on the weekend, maybe right when the store opens.  Anyone interested?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 06, 2014, 06:10:40 PM
I can do Sunday
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 06, 2014, 06:58:11 PM
Looks like thursday is the day to play!

I will try to make the trip down as well. Likely late afternoon.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 06, 2014, 08:00:19 PM
I'll be playing James on Thurs at 6 as well, sounds like there'll be a nice group.  If anyone else is sticking around until close I'd probably be able to squeeze at least a second game in before the night's over (I expect 500 point games will be quick).

Kingleir - I'd be down for a game Saturday if you're not already booked.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 07, 2014, 08:43:42 AM
Yes sir! I can be there for 1pm
Ok, don't think I'll make it for 1pm.  I'll try to get off work at 2pm or 3pm and then be downtown shortly after that.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on January 07, 2014, 05:40:40 PM
Prince of Arnheim and I will be playing on sunday at 12 at comic readers if anyone else wants to come and get a game in.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 07, 2014, 06:05:38 PM
as much as i would love to join you guys thursday, alas i am unable. i might be able to get in a game sometime between 430 and close tomorrow. im also free this sunday. fire me a pm and we can sort out some game times.

im also available to run some games at the 1000 pt level if anyone wants to have a fun game and test out next months list.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 07, 2014, 08:20:50 PM
I'm pleased to see that this coming Thursday is going to be a big meet-up of 40K players at ComicReaders Downtown. I'll keep the sale table on the main floor empty in case you need to spill out into the main area. Even if there is enough room in the back, if two combatants want to play on the main floor please feel free to do so. A game on the main floor often draws interest from casual shoppers. It's a great way to showcase 40K to the general public.

As for Sunday, January 12, we have Yu-Gi-Oh, Magic: The Gathering, and Heroclix events already scheduled. I don't think the back room will be full, but there might not be a lot of room for 40K. Again, I'll keep the table on the main floor empty in case someone needs to use it.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on January 09, 2014, 07:33:14 PM
Hey guys, played my first 2 league games tonight at Comic Readers.
Game 1 was Battleforce recon, the one you start in the opposite corners. Nathans Gaurd sat back and got to shoot up and bombard my poor tyranids. Game lost, didn't do much really.
Game 2 was same mission, Battleforce recon. I suddenly find out that starting in opposite corners suck. Maesons Chaos sit in transports and shoot me up real good. Game lost again without doing much.

Both games I lost all my units except the Hive Tyrant, ouch! :(

So the good news is my first league night was very fun and I got to meet a bunch of the players. I really look forward to when the points start increasing. Everyone was very friendly and was happy to help me out when I needed.
The bad news, I'm going to refuse playing Battleforce recon from now on. Being a Tyranid player and having to deploy roughly 48" away is a huge disadvatange and sucks. Also there is no chance of night fighting which again... sucks for bugs.  I will stick to the 6 in the book and roll to see which is played. (Crusade, Purge, Big Guns, Scouring, Emperor's Will, Relic)

Thanks for the games Nathan and Maeson, I do declare a rematch at 1000pts!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 09, 2014, 08:51:15 PM
I know I said it in person when I was on my way out the door this afternoon, but I wanted to get online here and say it again: It was great to see so many League players at the store today. One of the reasons why we run the League is so that players can meet other players. That's how gaming communities stay strong and even grow.

Related, Lareina and I had a chat today and we've decided to build some more tabletops. When she and Chris are finished, ComicReaders Downtown will have 5 gaming surfaces instead of 3. We hope to have them done in time for Prairie Game Expo on Saturday, January 25, 2014 at the Core Ritchie Community Centre.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Braeden Woods on January 10, 2014, 11:18:52 AM
Helly names is Braeden woods, I'm part of the Warhammer 40k escalation league and I haven't played any games yet so here is my number 306 541 3928. Please give me a call if you want to play a game for the tournament! 
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 10, 2014, 04:05:11 PM
Played two games Thursday as well - first vs. James' chaos, and second vs. Maeson's... chaos.

Game 1 with James we rolled Crusade in the book on opposite table edges.  No night fighting turn 1.  Four objectives which ended up being completely ignored as we just all-out attacked each other.  The concept of how many shots his noise marines could get if I got too close was a bit much for my small squads, so I opted to stay back and widdle away at the cultists instead and only moved forward after the razorback had killed a couple of the noise marines and make them feel more manageable.  On the other side of the table my rhino full of grey hunters went after another squad of cultists who almost refused to die.  The last one finally fled the table on turn 3 for first blood, right before James' warlord left the noise marines to destroy my rhino.  The grey hunters moved up ready to charge the chaos terminator, but instead killed it with their meltaguns.  The noisemarines came in to charge and again my meltagun helped get an overwatch kill... but James still rolled an 11 for the charge... and I failed my leadership to countercharge!  In the end though, a couple rounds of combat later the noise marines were defeated the same turn that my razorback finally finished off James' second cultist squad.  Was a fun and tense back and forth game, the noise marines had me worried right from the start.

Game 2 was with Maeson - we played the battleforce recon but agreed to play with table edges instead of corners.  So no mysterious objectives (and only worth 2 points not 3 like other misisons), and no night fighting.  Turn one Maeson moved a rhino up both sides of the table.  I moved my razorback up and got out to destroy the rhino with the razorback, a plasma gun, and psychic lightning.  First blood for the wolves!  Turn 2 the five thousand suns that got out reminded me why I've always hated them... their AP3 rapid fire killed all 5 of my grey hunters and left my lone rune priest wounded.  His terminator warlord deep-struck down and fired at my razorback but failed to harm it.  My rhino full of grey hunters drove its full 12" so that I could be in range of the terminator lord, firing 2 snap-shot meltaguns... and killed him with a lucky shot!  Slay the warlord for the wolves.  The rest of the game Maeson retreated to tank on two objectives and trying to shoot my vehicles with psychic blasts.  My rune priest shut down all of his powers except 2 or 3!  The 10-man wolf squad eventually got into combat and slowly but surely killed off the one squad of thousand suns, claiming an objective for the wolves while my two vehicles went to contest the other.  Maeson's saves on his thousand suns made them seem impossible to kill!  Definitely made for a fun game.

At the end of the night, 2 victories for the wolves, painted, and played at the store.  James was also painted but Maeson was not yet.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 10, 2014, 04:13:23 PM
Thanks for having us Chad, I know we don't bring in much for sales as most people have their armies already, so it is great that you are doing this to support the community. I had a great time on Thursday, and I am hoping for a good turn out on Sunday as well.

I think players should stick to rolling for 6 scenarios in the book like Adam said. Do it all by the book, terrain, psychic powers, deployment, missions etc so there are no "well if we had done it that way then this would have happened" situations.

I really learned alot about how to use my army, close combat is bad for my Thousand Sons, so I will be trying to keep them mobile and dash for objectives in the later turns instead of tanking on them like Chris said. Their power is in shooting and psychic power. I sure miss only being able to do one shooting attack per phase, but I have remade my 2000 point list and gotten rid of alot of upgrades in order to fit in a certain something something that will help in my grand scheme of Tzeentch's plan for me.

Oh and the name of my army is the Magisters of Morellus, just though I would throw that in there!

Thanks for the games guys, I think it's awesome to fit in 3 game in 6 hours, I really like the dynamics of the 40k system too, it is faster and there are lot's little things that can happen that change the game. :thumb-up
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 10, 2014, 04:42:04 PM
I played a game at Comic Readers yesterday against Maeson's Thousand Sons - my first game ever at the store!  It was one of (if not the) first games of 40k Maeson played so it was a teaching time.  Maeson rolled perfect for all his pre-battle powers, getting Doombolt on all 3 sorcerers, plus getting Infiltrate on all 3 of his units for his Warlord trait!  In the end, some poor rolling and cagey range manipulation on my part meant that he couldn't get me out of my transports soon enough.  I only had to face fire "out in the open" for 2 turns but he still managed to kill 6 marines!  In the end, 1 Objective each (1 contested), with Slay the Warlord and First Blood to me.

(Fiction follows)
The lascannon fired with a massive crack and pop of superheated air, followed by the hiss and mist of cooling units.  Twin beams of destruction, powerful enough to punch through almost any armor, lanced out through the space between them and their target.  Standing broadly in the open, there was almost no missing the target: an eight foot tall armored giant.  Both beams hit the warrior full in the chest, punching through the ceramite armor and exiting out the back until they struck a ruined building several meters behind.  The hole left by the weapon was big enough to stick a head through, smoking and smouldering around the edges, death should have been instantaneous.  Should have been.  Despite the gaping hole in its chest, the warrior turned to the oncoming vehicle and levelled his weapon.  This was no warrior of flesh and bone, but an automaton of armor powered by the foulest of sorceries.  A soldier of the Thousand Sons legion.

Inside the Razorback firing the lascannons, Angvar Wyrdsight, Rune Priest of the Space Wolves, hissed at the small display.  He saw the direct hit taken by the traitor abomination and the fact that it still fought.  The foul sorceries of these traitors were going to take more direct means to combat.  When the vehicle rumbled to a stop he barked a curt command to his squad, “Deploy.”

Immediately, they all piled out of the hatch.  Exiting the vehicle with the rest of his five man squad, Angvar’s senses were suddenly assaulted with the trappings of the battle going on around him: smoke and fire, the acrid bit of vehicle exhaust and bolter propellant, the shouts and snarls of the combatants.  The shouts, though, were all in the Fenrisian battle language of the Space Wolves.  The hideous traitors of the Thousands Sons fought in utter silence, but with a methodical and lethal precision.

Without any specific orders, his squad spread out behind the safety of the razorback transport and secured their objective.  Angvar and the rest of the Space Wolves didn’t know why the Sorcerers of the Thousand Sons wanted the artifacts on this backwater world, but the fact that they did want them was enough to take to the field of battle to stop them.  Angvar’s small patrol of two squads was one of many scouring the planet for their foe which had so long eluded them.  No longer.  Now they had met them where all of the Vilka Fenryka desired to be: on the field of battle.

While his squad secured the artifact, Angvar pressed his back to the edge of the razorback’s bulk and peer around its edge to survey the rest of the battle.  Eirik’s squad was deployed to the north-east of him, on foot after the destruction of their rhino transport, pursuing another one of the hated sorcerers of the Thousands Sons that was attempting to secure another artifact.  He watched as their boltguns blazed in a torrent of mass reactive exploding shells, cutting the sorcerer’s bodyguard of animated armor to component chunks.  Too late, though, he saw the impending danger.  Runes of warding on his axe – attuned to the channeling and manifestation of warp energies – glowed white-hot, and sizzling cold. 

“Maleficarum,” he spat the Fenrisian word for magic as a curse and behind him he heard murmurs of curses and the creaking of armor as the squad signed or spoke rituals of warding.  Warriors of the VI Legion Astartes hated nothing more than sorcery.  As Angvar spoke dual streaks of baleful energy shot out towards Eirik’s squad.  His eyes burned just to look on them; their makeup was not of this world.  They struck unerringly, piercing metal, stone, ceramite, and flesh.  In that instant, bodies were engulfed in the horrid energies, bathed in unnatural warpflame, and incinerated.  Less than half the squad now remained.  Angvar slapped the vox unit built into his armor to raise the squad and spat, “Fall back!”

“Acknowledged,” came Eirik’s reply.  While known for their bravery and savagery, Space Wolves were not stupid.  This was an untenable tactical situation.  Engaging into the crossfire of both sorcerers was going to do nothing but the get squad wiped out to a man.

“Fall back to the ruins to your south, and secure the artifact there,” Angvar then quickly assessed the battlefield situation.  The traitorous magician to the north east was now out of reach, he would undoubtedly carry off the artifact in that region.  Directly to the north of Angvar, another sorcerer, still with a cohort of four automatons, worked to pry loose another artifact half-buried in the rocky soil.  He could not let the hated enemy escape with their prize, or all the lives lost would be in vain.  In desperation, Angvar opened his “wyrdsight.”  His namesake was an ability to foresee the feature, to divine events to come.  However, instead of the calm ocean of possibilities, the warp was a roiling, raging storm.  As he tried to peer into the future, the ravening face of a daemon reared up at him.  With a hiss he released his connection to the wyrd and instead hefted his runic axe – he would defeat his enemies the traditional way.

Switching his vox channel, he instructed the driver of the razorback to pull away and head straight for the Thousand Sons to their north.  As the vehicle peeled away and barreled at the enemy, he confidently strode at the head of his squad, increasing the pace to a loping run.  The razorback charged at the enemy head on, but with mindless motion, the automatons moved out of its way, but bringing them closer to the oncoming Space Wolves.  At this the sorcerer in their midst looked up from retrieving the artifact to the oncoming warriors. Levelling his pistol at the enemy and raising his axe, Angvar let out a war cry, “For Russ and the Allfather!”

In reply, the rest of the squad shouted Fenrisian war chants and fired their bolt pistols as the pace increased to a dead run.  Brother Gellir bathed the traitors in fire with his flamer, but the flames were ignored by the animated suits of armor.  A hail of bolt pistol rounds slammed into the Thousand Sons but only one dropped from the deluge of explosions, the rest holding impassively as the Wolves of Fenris charged them.  Leading from the front, Angvar leaped into the air, through the intervening sentries to land in front of the blasphemous sorcerer and snarled, “I will send you back to the warp, daemon-spawn!”

Behind him, the rest of the squad crashed into the Thousand Sons sentries, their chainswords snarling, axes swirling, and bolt pistols barking.  It was all background noise to Angvar, who focused solely on the traitor in front of him.  Before him was a twisted parody of himself, once a Space Marine but now a servant of the dark gods, and a wielder of sorcery.  Rising to meet Angvar he brought forth a hideous sword, flickering with unnatural warp fire.  His opponent wasted no time, launching himself inside Angvar’s guard and swinging his hideous sword in a series of lightning quick blows.  The hits rained down on Angvar, becoming too fast to block, as he desperately tried to match the strokes.  With a swift kick, the sorcerer knocked Angvar back, off-balance, and off-guard.  Following immediately, he drove the awful sword home for a killing blow, its blade flaring up with ensorcerelled energy.  The death blow never came.  Runes of warding and protection, carefully etched on his armor by Angvar himself, glowed white cold as they dissipated the foul warp energies of the weapon.  Flames surrounding the blade flickered and died.  Shocked by the unexpected failure, the sorcerer paused for a moment, which as all that Angvar needed.

With a flash, he brought his axe down in a might blow, swinging heavily and bringing the smile of the blade down into the magician.  It cleft his shoulder and bit deep into his torso, lodging there.  Pinned in place, Angvar brought his bolt pistol up and shot straight through the weak face-plate of the traitor’s helm, blowing a fist-sized hole through the front and back of the helmet.  With a satisfying grunt, Angvar kicked the lifeless body off his blade and turned to survey the rest of the battle.  The other animated suits fought on, acting on the last command of their master, but without further direction they would soon be mopped up.

Save one, the artifacts were denied to the Thousand Sons sorcerers, and whatever mad design they had for them had been thwarted.  For now.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 10, 2014, 05:23:17 PM
at 500 pts the 6 rulebook random missions can be difficult to play properly. (such as big guns never tire) in my MANY years of wh40k gaming, i can honestly tell you that the scenario rarley makes that much diffirence on the actual game. unless its full of weird wonky rules that try to change the way the game is actually played, but in general, the best way to play is simply agree on the scenario before hand. its not uncommon to simply say "line up and go,- most units killed wins" or even play the old style "clense" in wich you try to control table quarters. as long as both sides agree and know what the objectives are before dice are rolled and models setup, the basic ruleset allows this to work. - at the 500 pt level, its very hard to run some proper scenarios, so more freedom in the game is sometimes required. such as reducing objectives from 6 to 3, changing deployment zones, etc. as long as both sides are happy i dont ever see a "if this had happened different i would have won not lost" - often times those kinds of things are errors made by the player/s or the dice just saying "nope". not the actual scenario itself
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 10, 2014, 05:44:33 PM
Wow Mark thanks for the theatrical battle report narrative, that was a great way of glorifying your win against me in my first game! :lol

Before I comment on what Mike has said, based on his experienced point of view from "MANY" years of playing 40k, I would like to see what other people think about how games should be set up. I know in the 3 games I played we didn't roll for scenario but agreed on one to play and that worked fine, as they were simple missions for someone like me who is learning how to play and coordinate a force with capturing objectives.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 10, 2014, 08:43:06 PM
Quote
(Fiction follows)

Nah. I don't want to hear anything more about scenario choice. I want to give kudos to Mark for a kick-ass battle report in the form of fiction. Fantastic!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 10, 2014, 10:11:50 PM
i was merly pointing out that the game of 40k works on both the random roll and "just agree" style of play. sometimes people agree to a random roll. sometimes its something else. same as terrain. sometimes people have diffirent ideas for how some terrain should be played, and its effects. im only saying as long as both people discuss and get it all sorted before hand everythings shiney (most times) - not saying the "just pick" is better then rolling. not at all. its when a surprise occurs mid game - thats when the game becomes not fun. and really... the whole reason we all collect and paint these expensive pieces of plastic is to have fun.

- that was also a rather impressive work of fiction applied to a batrep. well done.  :popcorn
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 11, 2014, 09:44:16 AM
Mike's right, certain scenarios don't make sense to play without fast attack or heavy support for example.  James and I actually originally rolled big guns never tire but agreed to roll again.  It'd be similar to agreeing to not play watchtower vs brettonnia in Fantasy Maeson... some missions just aren't fun in certain situations.  Definitely use the "just agree" method Mike mentioned - if you want to roll in the book, go ahead.  If someone likes battleforce recon because it's simple (no night fight, mysterious objectives, and objectives being only worth 2 in small fights can make for closer matches) but doesn't like deploying in the far corners (Tyranids), just agree to use the same rules but change up the deployment zones or something.

Personally I like rolling from the book too, but I dislike knowing who's on what side before terrain's set up (like the book wants you to do), and would definitely re-roll the heavy support or fast attack missions if neither army has any of them anyway.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 11, 2014, 09:49:12 AM
Hopefully all the games to date are up to date, a fair amount of games played on Thursday, which is great to see :D
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 11, 2014, 01:06:59 PM
Played against Matthew's chaos today, this time Khorne.  Played the 4th mission - 6 objectives worth variable amounts of victory points.  Wolves went first and moved up the board.  Chaos moved closer on their turn and immobilize the razorback with a plasma shot.  The wolves disembarked from both transports - the 10 man squad killed 3 chaos marines and the remaining 2 fled the board for first blood.  The priest's lightning and razorback's assault cannon caused the chaos rhino to explode, killing 2 berzerkers inside.  It was a great start, but unfortunately the last kill the wolves would get all game...  The berzerkers retaliated, making a somewhat long charge into my larger gray hunters, but even after using my wolf standard to re-roll all 1's, I still lost the majority of the squad AND the chaos made all of their saves!  From there any shots I made either didn't wound or Matthew rolled his saves.  The only wound he took was when his lord charged my immobile razorback, planted a meltabomb on it, then took a wound from the explosive shrapnel.  Even one wound in the last 2 rounds of combat against my rune priest would've been enough with his force weapon, but alas I repeatedly failed to wound him  :(.  Game ended with my wolves wiped out and plenty of chaos around to claim 3 objectives even if I had survived until the game's end.

In the end - victory for the chaos (unpainted), loss for the wolves (painted), played at the store.

Moral of the battle - Khorne berzerkers are mean in combat, and down-right ridiculous when their warlord gives them Hatred!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 11, 2014, 03:17:08 PM
Wow Mark thanks for the theatrical battle report narrative, that was a great way of glorifying your win against me in my first game! :lol
My apologies Maeson, it was in no way intended to "glorify my win" - I'm a freelance writer and I like to take any opportunity to practice.  It was posted here purely for others' entertainment.  Full disclosure:  I plan on narrating all of my games (win or lose).

@Chad and Mike L. - Thanks!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 11, 2014, 10:14:03 PM
we should try for a game soon malachi. id love to see your creative take on a game with my tau.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 11, 2014, 10:56:49 PM
No need to apologise Mark, I was just poking a bit of fun. It was a great battle story!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 12, 2014, 12:59:26 AM
If there's going to be narration, get we get a separate thread going for that? Not because I think its annoying, but because I want space to get in on that too!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on January 12, 2014, 02:57:28 PM
Played against maeson today at comic readers: thousand sons vs. world eaters (both unpainted)

Maeson (thousand sons) won 4-0 wiping my warlord and his unit off the table for firstblood and slay the warlord.  He then claimed 2 objectives.  At the end he had lost 2 rhinos and 2 rubrics while I lost all of my berserkers, my Lord and 4 CSM's.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on January 12, 2014, 05:21:13 PM
Played against Nathan today. Mission was purge the alien, deployment was Dawn of war if I remember right.
Turn one all my rhinos where reduced to smouldering wrecks, but thanks to sheer luck my marines armor held out against the constant volley of imperial guard fire, as I advanced to charge range, that was until a entire squad was virtually wiped out by a single over watch (True story). Yet at the end of the game I managed to squeak out a victory, although if Nathan's Melta guns kept hitting the way they were it would have been a tie if not a flat out victory for Nathan.

However, the obvious ViP's of the game were by far his melta vets.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 12, 2014, 09:34:22 PM
Played against Lareina's tyranids tonight at home using their new codex.  Rolled the relic which ended up being placed king-of-the=hill style right in the middle of the table on a hill. 

Wolves moved up, assault cannons dealing an early 2 wounds to her Tervigon.  The nids moved forward as well, and the genestealers that infiltrated off to the side swung around behind me behind a wall. 

My rhino dropped its passengers on the hill and turned to block the genestealers' path, forcing them to either assault it or move around through some difficult terrain.  The gray hunters that got out fired on the approaching hormagaunts... only killing 4.  The razorback went to hide in a forest... and immobilized itself on the way in.  It fired at the tervigon but failed to wound it this time.  The gray hunters got out and fired on the termagaunts that had been spawned, killing roughly half of them.  They denied my rune priest's psychic lightning from killing more of them.  Lareina retaliated, rolling a perfect 6 on her genestealers' difficult terrain check and charging with everything.  On the hill the genestealers and hormagaunts killed 6 of my marines, but Lareina lost all of her genestealers other than her Broodlord and a couple gaunts.  In the other assault my rune priest failed to wound the tervigon with his force weapon and was slain in return.  My gray hunters finished off her termagaunts first though for first blood!  Her tervigon also turned the forest that my razorback had been immobilized in into a carniverous one!

With everything locked in combat I couldn't shoot at anything.  The carniverous forest took another hull point off of my razorback.  During combat her broodlord finished off my gray hunters and moved toward the relic while the gaunts went to help the tervigon.  During her turn she opted to charge my razorback since she had upgraded her hormagounts with adrenal glands for furious charge so that they could glance my rear armour on a 6.  With so many attacks and only one hull point remaining, she easily finished it off.  Her tervigon and my gray hunters did one more wound to each other.

Over the next two turns I kept swinging at her tervigon with my marines, trying to at least get the moral victory of taking it down.  With her hormagaunts charging in as well though I couldn't get the job done and she wiped me off the board.

Game loss for the wolves, victory for tyranids.  Not played at the store.  Wolves painted, tyranids were not.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 13, 2014, 11:06:00 AM
They really did a number on bringing the Tervigon down a notch, I never used one in the previous codex, and I was hesitant to use one now, but I doubt I'll use more than one in this league. I ran out of egg sacs on turn one for this game and a previous test game, the odds of rolling doubles on 3 dice is extremely high.

I unfortunately have low model count with my decisions of upping wargear on Hormagaunts (toxin sacs and adrenal glands) and Genestealers (giving them scything talons for an extra attack). So had Chris been able to actually shoot more of my guys dead then this game would have been another story. I was thankful that his Rune Priest couldn't wound on any of his hits so that my Tervigon would live.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 13, 2014, 12:14:35 PM
yea aparently the entire codex got nailed with a nerf bat to the gribblies.... some of the forums ive been to have circulated a rumor that the dex was not done, and the playtest version was broke, and they were looking at going back to scratch with it, but the models were complete and so upper managment forced out the release so they could start selling the new kits. - meaning the codex itself came out sub par and essentially unfinished. makes me sad... i was at one point going to try making a bugs list. i still might for fun and since i have some of the models.. but it stinks that the first sort of "nerfed" codex in this ed belongs to the one army that actually kind of needed a push the other way.

anway, i am still a newb when it comes to fighting bugs, so im looking to play some of our resident bug players - challange posed! im free this weekend pretty much the entire time store is open.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 13, 2014, 02:50:23 PM
I think the message board population was sad that many of their tricks no longer work. I'm reserving judgment until a month in, as many new and effective strategies are likely to shine through.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on January 13, 2014, 06:38:07 PM
Mike L. And I are playing on saturday at 12:00 at comic readers.  I'm looking for another game to play that day, probably around 1:45 to 2:00
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 13, 2014, 06:46:06 PM
I'm free all thursday, so name a time and I'll come down to comic readers for a game.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 13, 2014, 07:10:39 PM
I will for surely be there Thursday to play Nathan and Zak, I would like to get games in on Wed as well!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 13, 2014, 08:35:15 PM
I think the message board population was sad that many of their tricks no longer work. I'm reserving judgment until a month in, as many new and effective strategies are likely to shine through.

I agree that it's too early to cry that the sky is falling. I feel that all codices do go through a bit of growing pains, and some are able to grow out of it quickly. I'm ok with the codex so far, but I'm not blown away by it.

My schedule is wonky so I can't fully make plans for games yet. Just know that if I'm scheduling for a game, Chris is probably going to need one too just so he doesn't have to sit there.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 14, 2014, 12:21:50 PM
I'll be playing Casey at 6 on Thursday, so if anyone's sticking around until 7 - 7:30ish I wouldn't mind fitting a second game in.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 14, 2014, 07:20:25 PM
If anyone wants a game tomorrow (wednesday) I can probably make it down, as I have some errands to run anyway.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 14, 2014, 07:34:49 PM
Anyone else showin up tomorrow?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on January 14, 2014, 08:47:15 PM
Wish I could. Anyone want to try and get a game in on Sunday?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 15, 2014, 12:16:52 AM
ill be down on sunday. i have a few other games sceduled, but we should be able to arrange something.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 15, 2014, 03:53:28 PM
Ok, there's a possibility I could make it down tomorrow (Thursday) afternoon.  If I could swing it, who would be available?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 15, 2014, 04:44:35 PM
Mike just so you know Sunday isn't the best day to play at the store because of the Heroclix people taking up all the tables(except for the one in the main part of the store) as I found out last Sunday. So only one game can go on at a time usually, either that or you have to rub elbows with the clickers.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on January 15, 2014, 04:46:12 PM
I will be down at comic readers on Thursday from 1:30-6:00.

Also does anyone have any info about this PAX tournament or at least where to find said info?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 15, 2014, 05:48:11 PM

Also does anyone have any info about this PAX tournament or at least where to find said info?

We'll be posting up details soon, just need to figure out the timing for it.

If you come out to play any league games at PGX it counts as playing in the store, and you'll get an extra entry for the monthly draw to increase your chances for winning a prize!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 15, 2014, 06:00:09 PM
Tyler I could play you after my game with Nathan which is at about 12:30 depending on the wind outside.

I will likely be ditching the Warhammer event at the Gamesday to go the PAX now.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 15, 2014, 06:18:44 PM
I'll come down around 2 - 2:30 tomorrow, and I'm eager to play whoever is around.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 15, 2014, 10:26:27 PM
Few things...

It's PGX (Prairie Game Expo) not PAX and you can follow the development of the gaming schedule here: http://forums.saskgames.com/index.php?topic=3197.0.

Yolanka is working on details for a special 40K event, but you can also do tournament games there as per Lareina's post. And we've got some casual 40K players coming to play a casual game, learn a thing or two from Yolanka, and check out the other gaming at the event.

We don't have Heroclix every Sunday. But we do have Yu-Gi-Oh and Magic every Sunday. The best thing to do on a Sunday is call ahead to see if there is room. Same goes for Saturday. All of the store's scheduled events can be found here every month: http://forums.saskgames.com/index.php?board=4.0, so you can get a sense of what is going on in the store.

The game room is available this Thursday so come on down.

Title: Missing model
Post by: Malachi on January 16, 2014, 11:04:12 AM
Did anyone find a model there - I may have left it last week?  It's unpainted - a small bird (raven) sitting on the branch of a small tree or bush.  I went to pull it out of my bag last night to paint and it wasn't there - but I know I had it when I played last week.  Did someone find it?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 16, 2014, 11:18:24 AM
Quote
Did anyone find a model there - I may have left it last week?  It's unpainted - a small bird (raven) sitting on the branch of a small tree or bush.  I went to pull it out of my bag last night to paint and it wasn't there - but I know I had it when I played last week.  Did someone find it?

We did find it. We have it safe behind the counter. Come pick it up at your convenience.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 16, 2014, 11:26:26 AM
Played Nathan's IG today.  We played a modified Battleforce Recon with Dawn of War deployment.  Dice were heavily in my favor and the game was kind of lopsided.  I sniped the Master of Ordinance first turn with Jaws and things kind of went from there, all the rolls went my way pretty much.  I blew up a Chimera with 1 plasma gun shot, for example, and I think I made like 90% of my armor saves.  We called it at the bottom of turn 4, Space Wolf victory.

Nathan was a great opponent with a nicely painted Guard army.  I'm looking forward to playing him again.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 17, 2014, 01:37:12 PM
Played two games yesterday - first against Tyler, yet another Chaos player!  This time no special elites were made into Troops, he just went for numbers and two rhinos.  We played the Scouring from the book (6 objectives worth varying point values, fast attack can claim which didn't matter).  The game was an explosive mess right from turn 1!

Turn one he blew up my razorback with 2 plasma shots!  Explosion!  Killed one marine inside.  My turn my rhino approached his cultists and my rune priest shot one of his rhinos with living lightning - another explosion!  Two of his marines died.  Turn 2 he fired from his crater into my crater and killed a couple marines.  His other rhino moved closer to mine but was out of melta range.  My turn I drove the rhino into difficult terrain to get into melta range of his rhino - yet another explosion!  A couple chaos marines died and prepared to retaliate.

His turn 3 he shot at my rhino - and it exploded!  No casualties from either side for this one.  His cultists shot at my marines too after they disembarked but didn't do anything.  His marines charged (I wasn't 100% sure - can you charge what comes out of a transport if you shot the transport in the shooting phase?  We played that you could because it was a "dedicated" transport and thus "part of the same unit"... is there anywhere in the rules it says whether you can/can't do this?  Curious for future games.)  His lord with power weapon chewed through a couple guys, getting two precision hits to kill off my power axe before it could swing.  My rolls weren't very kind to me - even with re-rolling my 1's because of my wolf standard, and I was reduced to 2 models, only killing a few of his.  From there it was just another round of power weapon combat and a few rounds of my other squad being overwhelmed by bolter fire to fail their saves and be finished off. 

Victory for the chaos, loss for the wolves.  Both armies painted, played at the store.


Second game was against Casey's Chaos Daemons, and the first flying monstrous creature I had faced.  Again we rolled the scouring mission in the book.  First turn he moved up, flying his lord closer, but I shut down every psychic test he made with my runic weapon!  I responded by shooting with my razorback, squad with rune priest, and rhino - all 3 getting at least one hit on his flying lord!  He ended up taking 2 wounds but passed all 3 of his tests to stay in the air.

His lord then vector-struck my squad with rune priest, killing 4 guys, then psychic-blasted my razorback in the rear, destroying it via hull-point damage.  The rune-priest shut down his other squads' shooting though.  My squad got out of the rhino to move toward his daemons, shooting them and dealing 9 wounds - but he went to ground for a 3+ cover, re-rolling 1's because of Tzeench daemon rules, so only 1 died.

Next turn his lord landed, moving behind my rune priest.  I failed to shut down this crucial shooting attack too though, and he finished off the rune priest's squad.  My squad moved up, shot, then made the charge through cover into his daemons, killing them all.  If one survived I may have been ok, but in the next turn his lord flew over, vector striking, then psychic shooting (for 21 out of a possible 24 shots!), to kill off most of my squad.  From there I tried to get into combat with his other daemons but couldn't reach them before being shot to death by the lord.  Was a fun game and I learned a fair bit about flying MCs. 

Could've gone much differently had my difficult terrain rolls been a bit better or if I had just shut down a couple more of those key psychic shots, but ended up in a loss for the wolves and victory for the daemons. Both armies were painted, played at the store.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 17, 2014, 01:51:42 PM
(I wasn't 100% sure - can you charge what comes out of a transport if you shot the transport in the shooting phase?  We played that you could because it was a "dedicated" transport and thus "part of the same unit"... is there anywhere in the rules it says whether you can/can't do this?  Curious for future games.)

Short answer: you did it right.  However, a unit and its Dedicated Transport, once they are on the table, are separate "units" for all game purposes.  That's why you get a Kill Point (or First Blood) for destroying the transport without also having to destroy the unit inside.  Indeed the transport and the unit inside can actually fire at different targets, because they are separate units, for all game purposes.  A Dedicated Transport is only "special" for 2 reasons: 1) it doesn't take up a separate FOC slot, 2) the only unit that can deploy inside a DT is the unit that selected it.

However, the rules specifically allow the models inside a transport to be assaulted by the unit that shot the transport if it forces them to disembark, even though the unit/models inside were not technically "the unit that was shot at."  See rulebook page 80, paragraph under "Explodes!"
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 17, 2014, 02:27:14 PM
well.....actually you are wrong on part of that. another unit CAN embark onto another units DT, they just cant START the game embarked on it. its perfectly legal for unit A to buy a transport, deploy outside of it, and in fact in a totally other section of the board, then unit B deploy near A transport, and on the first turn hop in.

otherwise you ninjaed my response almost word for word.  :lol

edit: just keep in mind the restrictions on charging, if you used a rapid fire weapon (plasma gun) to pop the transport, this disallows them from charging. however doing so with an assault weapon like a meltagun, will obviously allow the charge, providing that unit did not fire any other rapid or heavy weapons.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 17, 2014, 02:33:38 PM
well.....actually you are wrong on part of that. another unit CAN embark onto another units DT, they just cant START the game embarked on it. its perfectly legal for unit A to buy a transport, deploy outside of it, and in fact in a totally other section of the board, then unit B deploy near A transport, and on the first turn hop in.
Right - isn't that what I said?  That's what I meant to say.  I used the word "deploy" very purposefully.  Any unit can embark in any transport they can "fit" into - but the only unit that can "deploy" inside a DT is the unit that purchased it.  Note that if a Transport is purchased using a "regular" FOC (like a Land Raider in the Heavy slot), any unit can deploy inside of it.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 17, 2014, 02:56:11 PM
lol maybe i misread. my phones screen not the biggest. but yup. bang on 100% on that.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on January 17, 2014, 04:37:27 PM
Yah, sorry Chris about my Unholy luck that game.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 17, 2014, 04:45:16 PM
Thank you both!  Especially for the page reference Malachi - I'll be checking that when I get home  :thumb-up.  Figured something would mention it somewhere, just didn't know where to find it.  The rest I was aware of, but is definitely useful info.

@Tyler - it's okay, I'll try to get you back next month and see who luck favours in our next game.  T'was a fun fight, and hilarious to imagine all the massive explosions being caused each turn by one or two shots from small infantry weapons - followed by angry crew getting out of the wreckage just to return the favour and blow up an enemy vehicle in response.  What are hull points?  Just make the dang thing EXPLODE!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 18, 2014, 04:14:58 PM
So I am thinking on what to take for next month for 1000 points, I am going to post what I have so far in order to receive some critique, I can't really change what units I am taking, mostly just wargear and upgrades. Here is what I got:

Terminator Tzeentch Sorcerer
-Force Stave
-Combi-Melta
-Spell Familiar

Daemon Prince of Tzeentch
-Wings
-Burning Brand of Skalathrax

5 Tzeentchminators
-Champion with Chainfist
-4 varied power weapons
-Reaper Autocannon
-Combi-Melta

5 Thousand Sons
-Rhino with Combi-Plasma and Havoc Launcher

5 Thousand Sons
-Rhino with Combi-Plasma and Havoc Launcher


That's it. And that just barely fits into 1k. Let me know where I am wasting points. I won't change stuff that affects my army WYSISWYG wise.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 18, 2014, 04:20:29 PM
I wouldn't put as many guns on the Rhinos, as they are going to be the first thing everyone wants to blow up. I would instead put on smoke launchers (if they don't have them already), and run them naked up the field. I would then spend the extra points on more terminators (if you have the models), or wings for the demon prince.

I like that your army is super fluffy. Fluff armies are boss.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 18, 2014, 04:31:54 PM
Oops I did have wings fit on my Daemontzeentch Prince already, thanks for the catch Alex.

I really think I need the extra fire support from Rhinos, even if it does cost an odd 40 points or so to get it. But if you think it is better to add some combi weapons to my Terminators then I could do that instead as they are already modelled that way and my Rhinos are not. I could drop my Reaper Autocannon termy and add some combi's as well.

Any other opinions?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 18, 2014, 04:34:22 PM
It may not be possible for you Maeson, but that list is really light on Troops.  You have 10 scoring units in 1000 points - that's pretty light.  In any Objective-based mission (5 of 6 of them on the random table) a cagey opponent will avoid your other stuff and kill your Troops.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 18, 2014, 04:37:10 PM
Yeah I know Mark, it definetly isn't an army designed for winning, more fluffy. And that is mostly why I like the fire support from my Rhinos to counter enemy troops if I can. I am mostly in this league just to learn how to play, so I figured the army I already have built is a good sacrifice for that idea. If I was playing to win I would have put together my Dark Vengeance set for a Slaanesh force. I also like the idea of playing somewhat short handed and having to keep my TS's safe until the crucial moment where they swoop in with their Rhinos.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on January 18, 2014, 05:44:57 PM
Hey Mike.L,  do you want to try and get a game in sunday despite the hero clicks? We could always try the place around the corner if the tables at Reader's are full. If not it is cool. We can try a game some other time.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 18, 2014, 06:55:52 PM
yea i am planning on being down on sunday at noon. i *think* i have another game planned. if the clix get in the way i am pretty sure we can use a table in the main room. i dont expect it to be a problem.

maeson...


as said before troops are a big deal. 40k is all about the troops. personally, i suggest at least 1 troop slot per 300 pts, so 1000 ideally should have 3 scoring units. you also have to consider durability. thousand sons have (3+ saves, not sure about invun. with elites and fast coming out, there will be more sources of melta, plasma, and so on. all stuff that will wipe out your marines in one volley if they remain at 5 men a pop, and they work at the same range as your AP3 bolters. my suggestions:

- maybe drop the prince. although hes a flying MC, so its a good counter to other enemy fliers. tough to call, but he is a huge point investment for 1k, when you already have a sorc.
- consider grouping your 2 5 man units into a single 10 man unit. you will save points on champion upgrade, and the second rhino.
- pick up another 10 man marine (even just normal with MoT, or thousand sons if you want and have the pts)
- grab some cultists.
- round out as needed.
- consider a heldrake. those things are just....BEASTY and awsome for taking out anything with a 3+ or worse armor save.

but really... imho you have 2 HQ and barley any troop. so you're going to be relying on the prince to take down most threats, while the rest of the other guys army shreds your troops. if you are really concerned about fliers, (and i believe its proper to do so at this level) an aegis line with quad gun works very well, gives you cover, and can counter fliers.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: mikenielsen on January 18, 2014, 07:30:45 PM
Played a game against Casey's Chaos Daemons. Really close game, it came down to a roll for 6th turn. My last space marine bike was parked on an objective and I had got first blood so I squeaked out a win with 2 more VP than Casey. Was a really fun game, I thought it was a sure loss for me when he killed 4 of my bikes in his first round of shooting (out of the 11 in my army).

Played the game at Casey's house, his Daemons were painted and unfortunately my marines are not.

 Win for Mike - 500pt Space Marines
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on January 18, 2014, 07:50:11 PM
Played a game against Casey's daemons as well. His fate weaver had to land to avoid flying off the board. I got a lucky charge with some terminators and finished it off with force weapons (love how everyone in my army has force weapons). He then conceded. We played at Casey's. Both of our armies were painted.

Victory for me. 500pts grey knights.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 18, 2014, 08:41:05 PM
had 2 games today, one vrs matts chaos, and another vrs adams nids.

my matchvrs the choas went the full distance, but i was able to pop the rhino, and plasma down the marines without much concern. my commander and  his unit did have a close shave with some berzerkers near the end, but managed a hairs width escape, albeit minus some drones. in the end a tau win.

the game vrs adams bugs was... less close :( some really lucky shooting from my commander saw the tyrant go down on turn 2. (using my once a game shred warlord rule, i dumped a TON of shots at him, and managed a whole 4 wounds... wich the tyrant biffed on all 4, going down. terible luck!) from there it was pretty much academic...standard move shoot jump that tau do.

still the games were fun, and both guys are great to play against. thanks for the games guys - looking forward to the rematch at 1k.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 18, 2014, 09:29:10 PM
Guess I am gonna have to take my daemon allies afterall!

I will be at the store tomorrow in hopes of getting a game in, around 1pm.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on January 18, 2014, 10:22:40 PM
Maeson if you drop the terminator with the reaper autocannon that should get you a cheap cultist squad to hide in the backfield.  Trade 1 of the weapons off each rhino (havoc launchers imo) and the chainfist to give 3 more combis to the terms.  Deepstrike with your lord, should be enough to kill whatever needs killing.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 18, 2014, 11:34:59 PM
Thanks for the input so far guys, maybe if I list the models I have a couple of you could go from there with some more advice.

Here is what I have in my Tzeentch collection:

Sorcerer in TA
DP with wings
9 Termys with 3 combi-flamers, 1 combi-melta, 1 Reaper and various power weapons-2 power fists and champ with chainfist
2 Obliterators
1 Herald-could go on a disc
10 horrors
5 screamers
4 flamers

Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 19, 2014, 12:04:29 AM
Anyone who hasn't played a game against me yet, I have a pretty flexible schedule for the coming week. Shoot me a message or challenge me honourably on the forum!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 19, 2014, 08:36:47 AM
There is no Heroclix at ComicReaders today. We have Magic: The Gathering and Yu-Gi-Oh, but neither group is large. I suspect we'll have 1 or 2 tables available for 40K today.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 19, 2014, 09:34:28 AM
The details of a 500 point tournament for 40K at Prairie Game Expo on Saturday, January 25 has been posted at http://forums.saskgames.com/index.php?topic=3197. 8 players max. Please post on the Prairie Game Expo forum if you want to attend the tournament. Post questions you may have there too.

Also, please keep in mind that you can play 40K league games at Prairie Game Expo and they count as "in-store" games.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 19, 2014, 11:07:39 AM
Hey guys. Some family stuff has come up and as such I won't be able to be downtown today. Sorry for anyone I had a game with. Please pm me and we can set up an new time. Good luck to everyone in your games today, and sorry i had to bail. - but family comes first.

Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on January 19, 2014, 12:32:16 PM
For PGX Im not really interested in a 500 pt tourney but I would like to get a couple or 3 league games played.  I should be available anytime that day.  Anyone interested?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 19, 2014, 02:28:40 PM
Ring me up for the 500 point tournament as well.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 19, 2014, 02:30:30 PM
@ Kingleir

I signed up for the tournament, but just realized I may not be able to commit to the entire time slot and therefore withdrew.

However I will likely be able to come down for a game, so I'll take you up on that.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 19, 2014, 02:39:03 PM
i will be at pgx - ill bring my army with, but i plan to be doing some board games i think most of the day. that said i dont see an issue with taking a brief moment out to do a fast league game should the timing allow.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 20, 2014, 09:08:15 AM
Alright here's the skinny: my kid has a birthday party to go to for a couple hours on Saturday.  So that'll leave just enough time for me to bolt down to PGX and have a quick league game before having to go back and pick her up.  Could anyone be ready to go the instant I arrive at around 3pm?

(This is how you carve out gaming time when you have 4 kids...)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 20, 2014, 09:34:24 AM
I'm signed up to potentially run 40k demos from 10-1 and then the 500pt tournament from 3-6 (6 is the latest, I'm guessing a max of 3 rounds of 500 points should go pretty quick so we may be done earlier)

Outside of that, I'll be bringing my 500 point league list for games and will be available:
- possibly from 10-1 if there's no demo interest
- definitely available from 1-3, should be able to fit 1 or maybe 2 games in
- after the tournament from 6-9
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 20, 2014, 12:31:51 PM
Anyone in the League that is participating in the tournament will receive one extra draw entry for playing, and get one more for winning the tournament.

All League games at PGX will count as games played at the store, and you will receive 1 additional entry for playing at PGX (don't want people to spam games to gain additional entries since not everyone can make it out).

So, potentially you can gain 3 extra entries into month one's draw.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 21, 2014, 02:04:36 PM
For anyone participating in the 500 pt tournament at PGX, if possible please send me a PM or email at smith28c@gmail.com with your army list so that I can check it in advance - the last thing anyone wants is to show up with a list and realize they missed one of the special restrictions.

I'll be joining in on the action if an odd number of players sign up, so for full disclosure here's the list I'll be bringing along (I'm not going to change what I'm taking after seeing someone's list):

10 Dire Avengers w/ Exarch equipped w/ power sword and shimmer shield.
9   Dire Avengers w/ Exarch equipped w/ power sword and shimmer shield.
5   Rangers
1   Nightspinner w/ Holo-fields
497 Points
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 21, 2014, 02:18:25 PM
Chris I just realised that I can't use my Thousand Sons because I will not have access to a Tzeentch Sorcerer. I am out for this tournament.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 21, 2014, 03:36:39 PM
Maeson - I would have zero issues with you using the thousand son models to count as regular chaos marines for the tournament.  Those alongside a fair-sized terminator squad would probably stand a fair chance.  I'd hate to have you miss out just because of a fairly minor WYSIWYG issue (IMO they're still marines with bolters, as long as you make it clear they're not being used as Thousand Sons).

If you're set on using the thousand sons as an elite choice, I could lend you some guardsmen to use as cultists for your troops.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 21, 2014, 04:21:25 PM
I don't really want to be forced into taking what I don't want. Sorry out for this tournament, too restrictive.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 21, 2014, 04:35:21 PM
I think I am up to date on games played, I just found the emails from Mike N for a couple games. Did anyone else email the store and I haven't found it?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: mikenielsen on January 22, 2014, 11:51:11 AM
Is anyone available to play a 500 point game tomorrow at the store at about 730pm? Im not off of work until 7 and I would be heading over right after. If not ill try to make time on Saturday to come to PGX.

Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 22, 2014, 02:36:02 PM
I am gonna be at the store tomorrow afternoon if anyone wants to plan a game.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on January 22, 2014, 03:42:48 PM
I will also be at the store around 7:30pm tomorrow if there are any people looking to get a game in.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on January 22, 2014, 04:22:18 PM
I am planning on hitting up the prarie gaming expo this weekend and will hopefully get some games in there.  If you want to schedual a game let me know. . . Chris we need to face off with our new armies(guess the chaos vs eldar matches will come next league?)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 22, 2014, 04:27:33 PM
I'll be there (at the store) playing Alex1 at 5:30ish and may have time for another game after that if people are still around and don't have an opponent lined up.

@Mark - yes we do, perhaps we can fit a game in at the expo.  I'll be bringing my Eldar to PGX on Saturday too for the tournament, but yes they'll definitely be coming out next league.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 22, 2014, 05:34:02 PM
Anyone up for a game tomorrow afternoon? I'd like to get one in before I play Yolanka at 5:30ish.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 22, 2014, 10:09:18 PM
There will be plenty of room again at ComicReaders Downtown on Thursday, January 23-- afternoon and evening.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Savanthos on January 23, 2014, 10:51:15 PM
Hello!  I would like to sign up for the league! * Riel C (Savanthos) - Tyranids * I will be at the PGX on Saturday looking to pick up a few league games! Hopefully see some of you then.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 24, 2014, 12:50:20 AM
Well I missed out on 40k gaming today cause I had to work, anyone up for games tomorrow(Friday)? OR should I just save it for PGX?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 24, 2014, 06:50:56 AM
Just a reminder that there is no available space on Fridays from 6pm to close because of Friday Night Magic.

I look forward to seeing so many of you at Prairie Game Expo on Saturday.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 24, 2014, 08:19:15 AM
Played 2 games last night - one vs. Alex1 and his guardsmen, and one vs. Kuderewko's Grey Knights / Inquisition.

The game against guard was surprisingly close considering how outnumbered I was.  My Rune Priest managed to move up one side of the board, harassing squads with Jaws - at one point causing just enough wounds to force morale on a 20-man blob of guardsman who failed their test and fled off the board, while the regimental standard tried hopelessly to keep them from fleeing.
My other marine squad moved up the other side of the board, somehow surviving all the guardsmen's firepower to reach combat and destroy the other 20-man blob.   Karma came back to even things out though, and I failed a 3" charge on his command squad, getting gunned down the next turn.
My Rune Priest tried desperately to kill the last 4 guardsmen holding his objective while staying out of sight of the lone lascannon.  Jaws killed 2 of them, and they failed their first morale check!  But the standard bearer did his job this time, and they stayed put.

It was one of the more suspenseful games I've played, with several key dice rolls made and failed on each side of the board.  Victory for Alex, loss for the wolves.  Both armies painted, played at the store.


Game 2 against Kuderewko's Grey Knights was nowhere near as close.  He managed to do more damage to himself than I did to him - when his squad of psykers rolled snake-eyes and were removed from the board, but luckily for him my Rune Priest failed to deny the power and he blew up my razorback with the power that went off.  Since it was his turn we agreed the power went off and destroyed the razorback first before his squad suffered perils and was removed, granting him first blood (barely).  The rest of the game was spent fruitlessly trying to get the terminators to fail saves.  He passed almost all of them though and by the end of the game only 1 had died while all I had left was my lone Rune Priest who couldn't claim an objective.

Was still a fun game, and pretty funny trying to figure out who got first blood when his psykers suffered perils of the warp.  Victory for the Grey Knights, loss for the wolves.  Both painted, played at the store.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on January 24, 2014, 11:06:17 AM
Prince if you want I am sure we can play at PGX on Saturday. I will warn you my Nid list is a little on the Cheesy side(suitable given you play rats  :neener in Fantasy).  I like big bugs not little ones :) 
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on January 24, 2014, 02:20:42 PM
Is it too late to join ?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 24, 2014, 04:28:33 PM
I am gonna be at the PGX from 10am-2pm in hopes to just get some league games in. Then I am off the Gamesday to play some Warhammer Fantasy league games.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 24, 2014, 04:43:13 PM
I am gonna be at the PGX from 10am-2pm in hopes to just get some league games in. Then I am off the Gamesday to play some Warhammer Fantasy league games.
I think Squalie posted that all the Fantasy guys are coming to PGX instead...
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 24, 2014, 04:57:05 PM
Nope they are staying at the Gamesday still, it is in the winter league thread. Actually I would prefer to be able to play both games at the same place!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 24, 2014, 05:06:34 PM
Nope they are staying at the Gamesday still, it is in the winter league thread. Actually I would prefer to be able to play both games at the same place!

Maeson, are you referring to the post he made on the 20th? Don posted in the PGX thread about moving Fantasy to it.

Is it too late to join ?

It is not, state your First and Last name and what army you'll be playing with, and you can schedule games asap :)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 24, 2014, 05:48:05 PM
Oh weird sometimes I get the updates from threads I am watching and sometimes not. Looks I only got one place to go tomorrow!! Thanks Lareina, that saves me from venturing across the city only to find a half empty room with board gamers looking at me suspiciously.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on January 24, 2014, 06:47:24 PM
My name is Sean Sullivan  aka big kiwi and I'll be playing my mighty space wolves.  Can post my army on here or challenge me for Sunday.  Woof woof
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 24, 2014, 06:55:24 PM
oh Space Wolves, they have grown to be my arch rivals! Welcome to the league Sean. I think I have you on facebook already from the South Sask gamers group. I am Maeson.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 24, 2014, 07:24:30 PM
My name is Sean Sullivan  aka big kiwi and I'll be playing my mighty space wolves.  Can post my army on here or challenge me for Sunday.  Woof woof

No need to post your armylist, it's not a requirement. I only need to see it if there is a concern about your list from other players, but I'm sure other players will let you know if it is legal or not, etc.

Thanks Lareina, that saves me from venturing across the city only to find a half empty room with board gamers looking at me suspiciously.

lol, I just got a hilarious visual Maeson.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 24, 2014, 07:29:26 PM
I'm good for a game sunday, Sean. How does high noon at comic readers sound?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 24, 2014, 07:34:23 PM
There is Yu-Gi-Oh and Magic: The Gathering on the go at ComicReaders Downtown this Sunday but there should be room for at least one game of Warhammer. We've left a table on the sale floor for that very purpose.

It's always a good idea to call ahead on Sunday to see if there are more tables available.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on January 25, 2014, 04:57:56 PM
I played against Alex B and Mark D today at PGX.  I lost both games.  Both of their armies were painted while mine was not.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 25, 2014, 08:22:46 PM
I played against Alex B and Mark D today at PGX.  I lost both games.  Both of their armies were painted while mine was not.
Matt was a great opponent who accommodated my "I need to play and get out of here" requirement.  Although he said his army isn't painted, he's got some awesome "blood and bones" bases - everyone should definitely check them out if you see his army!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on January 26, 2014, 01:20:33 AM
Thanks to Sean S, Xander (Sorry if I got the wrong name), and Mike L for the games at PGX. Looking forward to seeing your finished armies during the league.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 27, 2014, 08:21:20 AM
Thanks to everyone who came out to PGX, and to those who participated in my first attempt at running a tournament.  It involved a lot more running around than I expected, but hopefully everyone had a good time.  If anyone has any constructive feedback on the event, feel free to PM me or Lareina. 

Definitely post if you have a favourite moment from the tournament - mine was watching Jason (not in the league this season) against Mark in the first round, making a difficult terrain move of 6", followed by running 1"... and being JUST short of claiming an objective on the last turn.

Tyler was the overall winner, playing Xander's (not Zach  :neener) Tau, Sean's Dark Eldar, and Mike's Tau.  Congrats!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on January 27, 2014, 08:52:40 AM
Chris I have to say the tournament was a blast.  Only constructive criticism i would have was the lack of HQ choices made some armies very limited on what they could field[Chaos(basically forced to go mark less) & Tyranids(we don't need no stinking synapse)] being a couple of the harder hit armies(both still showed up for the tournament though which was nice to see).  My favorite moment would also have to be that round one defeat of Jason as nothing beat winning by literally 1" and 1 point. It was a blast to play against everyone in the tournament. 

Also got my first league game in against Riel(spelling) it was a battle of the little bugs(him) vs the big bugs(me).  It was a hard fought battle and I managed to take out his only synapse source causing some of his bugs to freak out and eat each other.  He managed to wound both my Tyrants but couldn't muster a kill on either one, my gaunts all died to his gaunts tough and in the end the little bugs narrowly won the battle(I look forward to a rematch at higher points).  It was a blast playing Riel(spelling) as we both learn the ropes of the new Tyranid codex.

All in all it was my first foray back into Warhammer 40K after a hiatus since around 1999(the ugly chaos I played in the tournament are from my old army which are all up for grabs for any reasonable offer if they don't sell soon I am shipping em to BTP for credit), I need to get more league games in this week so if anyone wants to make arrangements for Thursday evening(after 5:00) let me know right now I have a game vs Chris(Yolanka) at 5:30 so another at 7:00 or 7:30ish would be great! 
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 27, 2014, 04:22:22 PM
Looking to play some games on WED and THURS afternoon this week, I work at 6:15 both days so I would have to be out of the store at 5pm at the latest.

AS for what I have seen in the PGX tournament and a the couple fantasy tournaments I have participated in, I am wondering if it would be better to judge the tournament champion not just by how many wins a person gets, but to also include their painting a sportsmanship scores into the overall points ratings. I can't elaborate in further but feel free to discuss. I think it would reflect how the bigger tournaments are run, especially the Games Workshop events.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on January 27, 2014, 05:01:50 PM
Problem with that kind of system is it is prone to rampant abuse. I know three different people that were informed by third parties after official GW tournaments that their opponents deliberately gave them low score on painting and sportsmanship just so they would have a better chance of winning. Also even assuming everyone marks their opponents honestly it is a proven fact that people will view the conduct, and actions of friends more favorably then strangers..

Now painting could be a flat score for having your entire army painted, but anything beyond this would just lead to problems as painting is a art form whose evaluation is notoriously up to the specific judge evaluating it.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 27, 2014, 05:04:53 PM
It would only work if the moderator/judge did the painting and sportsmanship scores. I just think it shouldn't be all about winning games as Warhammer is a hobby with many elements, just sayin. One of my best experiences was a Gw hall of heroes tourney that used such a system, no one knew the winners until the announcement of them at the end.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on January 27, 2014, 05:07:04 PM
Well as long as it was a neutral third party, but then again how would they know what sportsmanship score to give unless they sat there and watched both players?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on January 27, 2014, 05:41:20 PM
In my opinion the judge or moderator should check in on each game during each round to see how the games are going and to get a feeling as to how players are conducting themselves, also they should be there if a rules dispute or argument occurs to see or help in how it is resolved. A good example would be that instance where Mikes riptide was shooting at your csm squad through cover, you both had different views and Chris was there to provide insight, I hope you don't mind me using that example Tyler, but I saw that as being a good one that affected not only the game in a big way but also who may have won the tournament. Not trying to start any trouble here :2cents :thumb-up
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 27, 2014, 05:49:47 PM
generally tournaments, even the major GW ones score multiple categories. best painted/presented, best general (winner), best sport, and on some larger events these are broken down into adult and under 16-18 brackets.  any time you get into combining scores for 1 winner you end up with some people getting butthurt. simply because the guy who dosent win games, might have a ton of friends and a nice purchased painted army (or be a bad ass painter) he will win, because his army paintjob is better and his friends like him, and not the guy with an average paintjob who won all his games, but people dont like him cause he has 2 heldrakes, or a riptide, or a venomspam, or a screamerstar, or he smells funny, or has weird hair, or whatever. sport/general/painting should remain seperate scores at tournaments, because they have such diffirent criteria, its REALLY hard for someone to hit all 3 in the same event. who applies these scores, is often the issue. do your opponents judge you on sportsmanship? is there a seperate judge for these? what about p[ainting? is it best painted, or best painter? what about the guy who ebays his army from a pro golden deamon winner? should be allowed to win best painted?

pgx was run fine. with the restrictions placed on the armies as it was, i think it was actually pretty fun, and had a good time. my suggestions wich i already made to chris:
- instead of a restrictive 500 pt list, just go straight up 1000, no allies. 1k games tend to go almost as fast as a 500pt one, but allows more freedom in list design. restricting allies prevents super cheese, and games can still be done in about an hour with a 20 min setup/break time in between. 4 hours = 3 games done.

and thats really it. but i think chris did an awsome job running things, despite my pulling his leg a little from time to time. and my impression was overall everyone had a good time, and the mission of getting in a bunch of quick games was acomplished.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on January 27, 2014, 05:57:51 PM
I had fun at the tournament, thanks to all those for putting it on and to Chris for running the 40k section.

It was my first time playing new Nids and wow do they fall apart quickly out of synapse! That's going to be a significant challenge for the bugs this edition.

I'm looking for a league game on Thursday this week if anyone is available around 6pm let me know.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 27, 2014, 06:08:23 PM
i can try to be down thursday. it depends on family scedule. but i shall do my best. might have to bring along a few minions tho.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Savanthos on January 27, 2014, 06:39:22 PM
Yes, I agree with Mark: the big Nids vs. small Nids was an interesting game.   Same codex, two completely different strategies.  It was only by making some amazingly unlikely rolls (passing multiple moral tests with a ld. of 6, rolling snake eyes for my flee distance) that I managed to squeak out a win/keep my army from running off the table.  It will be neat to see how these armies match up as the point value increases.   

I wasn't nearly as fortunate against Wade D. and the Warhost of Nurgle.  Plague marines are a tough nut to crack. I'm going to need more bugs.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 27, 2014, 07:17:03 PM
Casey, I'd be up for a game on Thursday. What time were you planning on heading down?

I've always thought that having different prize brackets (i.e. a gaming prize, a painting prize, and a nice guy prize) is a better system than adding sportsmanship and painting into an overall score, unless you have a large and comprehensive rubric such as the Astronomi-con guys in Winnipeg do.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on January 27, 2014, 07:17:38 PM
I'm looking for a game on saturday to start off at 1000 pts.  Ill be using a regular spacemarine to counts as my lord since this variation will not make another appearance (he'll use a regular bolt pistol instead of plasma pistol, otherwise is wysiwyg).
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 27, 2014, 08:36:14 PM
pgx was run fine. with the restrictions placed on the armies as it was, i think it was actually pretty fun, and had a good time. my suggestions wich i already made to chris:
- instead of a restrictive 500 pt list, just go straight up 1000, no allies. 1k games tend to go almost as fast as a 500pt one, but allows more freedom in list design. restricting allies prevents super cheese, and games can still be done in about an hour with a 20 min setup/break time in between. 4 hours = 3 games done.

I would leave allies in, personally.  Without allies the older codexes become almost unusable vs. current 6th edition armies.  Best example is armies that don't have access to any Skyfire in their codex.

I suggested to Chris that next time he (or anyone, really) wants to run a small point tournament, they use the Kill Team rules that GW published with the December ebooks.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on January 27, 2014, 08:52:03 PM
Alex I can meet you there for a game right at 6 if that works for you.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 27, 2014, 08:53:31 PM
yes some armies lose out on not having allies, but others lose out with them - tyranids especially.

also keep in mind, before the silliness that is 6th, there was no allies. older books had to make do as was, and simply adjust rosters to match the times. necrons and dark eldar went through most of 3rd, all of 4th and a majority of 5th before finally getting new rules, only to be wacked with the nerf bat in 6th.

that said, every army (save probally sisters) has a 6th ed competetive build.
every army now has a flier of some kind. (again sisters dont, but what can you do)
EG: the IG get valks/vendettas, SM have storm talon/raven, chaos get the heldrake, and flying DP, as do daemons, tau have skyfire options and a pair of fliers, DE have 2, eldar have 2, orks have 2. necrons have 2 and nids just got a couple of shiney new ones as well. so the "allies to cover your butt with anti air" argument would seem to me to be a bit... off.  (also 100 pts gets you an aegis line with a quad gun, great anti air defence -  and only 30$ or so at the store) - see what i did there ? ;)

the other common argument is psychic defence. yes some armies have the ability to go crazy on psychic powers, such as eldar, chaos, daemons and GK. while others have nothing in the ability to stop it, such as DE, crons or tau. however all of those armies have other strong points wich compensate for the lack of psychic ability. reanimation protocols, markerlights, massed ranged poison, are a few examples.

i would humbly point out that it is supposed to be this way. each army has a strong point and a weak one. facing off against an army that is weak were you are strong and vice versa is what makes this game interesting, and boils things down to the guy throwing the dice. part of list theroy is that you look to identify your own weakness, and compensate with your strength, then identify your opponents weak spots and try to hit it as hard as you can. a prime example is dark eldar. they have low toughness, no armor and really only mid range guns. but they make up for it with the ability to have amazing speed, HUGE volumes of that same mid range firepower, and a ton of guys on field. tyranids to a point, also follow that style. vrs space marines wich are *usually* out numbered but make up for it by being tougher, stronger, and more versatile then thier average counterparts. if you want the "all powerful no weakness army" then i suggest perhaps starcraft with godmode enabled is more your style.

(and before they come up - yes tau are strong. yes riptides and crisis are powerful, but they can be brought down just as easy as anything else, if you have an idea how to do so. - and as a user of said, i will be more then happy to offer suggestions on how to directly counter my army using yours. in the interest of fair play.)
/end rant ;)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 27, 2014, 09:03:43 PM
Mike - Space Wolves have no flyer.  Also, yeah I know all about an Aegis Line, I have one; but I would hardly call it "great" anti-air.  Taking out a Heldrake with a Quad Gun is not good odds.

I get your point about game balance and "this army strength, that army weakness" stuff, and the "supposed to be this way."  But I would also add that Allies, just as much as psykers and flyers, are "supposed" to be in the 6th edition game, as much as all those other elements.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 27, 2014, 09:36:25 PM
Alex I can meet you there for a game right at 6 if that works for you.

Sounds good, i'll see you then!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on January 27, 2014, 09:41:43 PM
I am also going to be down at the store Thursday if any one wants to try and get a game in. I am free pretty much any time.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on January 27, 2014, 10:03:20 PM
Mike - Space Wolves have no flyer.  Also, yeah I know all about an Aegis Line, I have one; but I would hardly call it "great" anti-air.  Taking out a Heldrake with a Quad Gun is not good odds.

I get your point about game balance and "this army strength, that army weakness" stuff, and the "supposed to be this way."  But I would also add that Allies, just as much as psykers and flyers, are "supposed" to be in the 6th edition game, as much as all those other elements.

true. SW dont get them. (i thought they did, untill i double checked)

however SW also get thunderwolve calvary - one of the best "tank" units in the game, awsome psychic ability, including JOTWW, on top of most other space marine toys like land raiders, dreads, and so on. not to mention the split fire rule for long fangs. the space wolves have many very very good options. just perhaps not direct anti air. however you can still snap fire on them, and while the aegis line quad gun is an initial option, there is also the new fortifications like the firestorm redoubt and so on.

dont get me wrong, im not dissing on allies, just kind of trying to point out that a tourney that says "no allies" dosent screw people up the bum in list design. slightly tougher? maybe. getting rid of crazy power builds? heck yea. i mean read the forums. 90% of the sick stupid win at all cost combos out there are now based on using the allies system. those are fun to play against maybe once, perhaps twice. i mean, as tau there is a prime example. farsight + o'vesa+ allied tau buff commander and a enclave riptide. unit has 2 riptides, and 2 commanders in it. everything ignores cover, is twin linked, one of them rerolls nova checks. the unit can have monster/tank hunter at will. so its rerolling hits, rerolling wounds/pens, can pretty much ignore gets hot, and its got thrust moves, and 2+ armor on t6 majority. all alongside a 2+/3++ save. i dont intend to take this, (perhaps a very toned down variant, minus the SC) but thats ONE of many "deathstars" that work because of allies, and imho make the game not fun to play with. the eldar jetseer council is another one. allied with DE (wtf?) baron you get some crazy abilities and a unit thats near impossible to kill. i can go on and on, but i wont.

can one argue that a tournament is THE place to bring said builds? perhaps. and i would agree. often times its prize money, and if you cant be highly competetive at a tournament then where can you? - merly saying that for a "quick, fun, and simple one" such as the PGX was (i think) trying to do, something like a 1k no allies might be one possible route to go. heck, a kill team one would work too. - all in the interest of being a sort of "intro" to the gaming group and tournament style. but there are very diffiernt kinds of tournaments.

also - for maeson expanding on my other idea, lumping all the criteria into one thing can also mean some people dont enjoy the event. not everyone wants to win it all. some come to show off a new army they just spent tons of time converting and painting, others go for the social aspect, some to test out new armies, and so on. taking the chance away for a seperate best painter, or other like award makes those people somewhat left out. - and yes there should 100% be a guy or guys around who are "refs" or judges that can look at something and say, yup no cover, or sorry you cant see that, and so on. the game is so dynamic and scenarios arise often that dont easily fall into rulebook clarification. sometimes a 3rd party is needed. and no shame or harm comes from making use of that. i will often check with such a 3rd party even to my own disadvantage, simply because i dont want to make the call on something that could affect the game.

as for thursday if i make it down, it will be for around 6. i should also be free on saturday for the 1000 pt level. (and no, i dont think ill be taking crazy allies at this level. maybe 1500) ;)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on January 27, 2014, 10:43:50 PM
however SW also get thunderwolve calvary - one of the best "tank" units in the game, awsome psychic ability, including JOTWW, on top of most other space marine toys like land raiders, dreads, and so on. not to mention the split fire rule for long fangs. the space wolves have many very very good options. just perhaps not direct anti air. however you can still snap fire on them, and while the aegis line quad gun is an initial option, there is also the new fortifications like the firestorm redoubt and so on.
Ehhhh, Thundercav can't "tank" much of anything anymore.  T5 with a 3+ and 2 Wounds isn't that great nowadays, all the MC's can Smash and ID them, plus Tau (how hard is it for Tau to cause 2 unsaved Wounds at T5 with a 3+?) and Eldar (Bladestorm rending, and Wave Serpents) putting out a stupid amount of firepower.  Thundercav are okay - I'm taking them mostly because I have the models painted, and I think they look cool - but they're an elite assault unit that can't actually take out most other armies elite assault units.

You mention the Firestorm fort - I've looked at it, it's okay (albeit expensive).  But for that to be part of the discussion we're not assume said theoretical tournament is allowing the "extra" fortifications not in the main rulebook (and yet no allies).  Daemons can do a Screamstar with no allies.  I bet some would say that Eldar and/or Tau are "broken" even without Allies.

Anyway, we can go round and round on this... it's a matter of opinions.  Bottom line is: there's a lot of stuff in 6th that can make disgusting builds, allies or no, and it's not going to be easily fixed.  As with all options its going to be up to the individual player to choose whether or not they are taking a list "just to win" or for more holistic reasons.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 27, 2014, 11:40:49 PM
I do agree that there should typically be more than one way to win in a tournament with prize support etc., but that wasn't really the main intent of the PGX tournament.  It was to get together and have a bunch of quick games for fun, and to take a stab at trying something new.  I definitely learned a lot from peoples' opinions as well as just what I saw.  Tyranids and Chaos like having HQ choices more than most armies, and even under the restrictions Riptides made a big showing - I don't think they died in any of their games for either player that used them - I could be wrong on this but I didn't see it happen.  But then you realize that Tyler won with what I thought was one of the armies most hindered by the restrictions - and by defeating BOTH Tau players!

Anyway, I'm glad everyone had fun, I know I did even though I didn't get to actually play.  I'll be at the store Thursday too - playing Mark at 5:30.  If anyone's still around after that whom I haven't played and doesn't have an opponent lined up already, I'd be down for another afterwards.  I've got two 1k lists ready for next month, just debating if I want to give in and take an aegis line for all the inevitable flyers I'll be facing.  Space Wolves need more AA!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 28, 2014, 02:26:33 PM
Heads up people, there is a Magic prerelease this weekend, Saturday will be extremely full, there -might- be room on Sunday, but chances are extremely slim. there will be no space in the store.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on January 29, 2014, 03:44:50 PM
I'm going to be down Thursday roughly 4 o'clock if anyone wants to fight my space wolf's
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on January 29, 2014, 09:03:55 PM
Foleydafrog, that time works well for me. See you then!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: ChadBoudreau on January 29, 2014, 10:36:49 PM
There will be no space available this Saturday or Sunday at ComicReaders because of Magic pre-release.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on January 31, 2014, 08:48:10 AM
Played against Mark's Tyranids (not painted) and Wade's Nurgle Chaos marines (not painted) last night at the store.  Space wolves lost both games, but they were close and very entertaining. 

I was able to kill one of Mark's flying tyrants and reduced the other to two wounds.  If the game hadn't gone to turn 7 I would've had two marines holding an objective and linebreaker.

Wade's nurgle marines didn't seem so bad until his cultists regrouped right at the table edge to deny me first blood and his lord and squad champion absolutely refused to die, making at least 3 or 4 feels no pain tests and several armour saves.  I FINALLY killed the squad champion for my first and only kill point on the last turn, but had lost first blood, my warlord, and 2 killpoints already.

Thanks to both for the fun games!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on January 31, 2014, 09:47:21 AM
Ok, no games this weekend at comicreaders, so I am lookingto schedule 2 games next weekend.  Anyone interested?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on January 31, 2014, 02:07:10 PM
Sean here I played twice last night with my space wolves. Unfortunately I am bad with names one was a Grey knights army painted and the other was a tyrainds army not painted (Halloween theme paint job.) Both awesome guys and fair sports even though the games didn't go there way. I won both comfortably.

Want a big thanks to both of them and thanks for an awesome night and rematch later
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on January 31, 2014, 04:41:39 PM
Sean here I played twice last night with my space wolves. Unfortunately I am bad with names one was a Grey knights army painted and the other was a tyrainds army not painted (Halloween theme paint job.) Both awesome guys and fair sports even though the games didn't go there way. I won both comfortably.

Want a big thanks to both of them and thanks for an awesome night and rematch later

Please send me a PM in the future :), I can't always comb the thread for results, but I was aware of these games, so it's all good.

Edit: I think I got most of the recent games played, please send me a message if I missed a game.

Edit edit: I realized that I misremembered which game I was missing, and have now realized it is Alexander vs Wade.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on February 01, 2014, 07:43:23 PM
Results are up on the first page.

The Top 8 as stands:
Alex B
Chris
Mike L
Alexander
Nathan
Sean
Tyler
Mark D

Winners of the draws in order: Tyler, Alex B, Casey and Chris.

Monthly points start at 0 again, so still more opportunity to get more draws by getting first or second!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on February 02, 2014, 01:02:03 AM
congrats to those who made the top 8, and to the prize draw winners.

looking to set up games for the next level, fire me a message and lets get month 2 rolling.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Rothgar on February 02, 2014, 12:23:20 PM
Anyone up for a game on thursday, Feb 6th.   Anytime is good for me.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on February 02, 2014, 12:37:02 PM
Congrats to the top 8 and the draw winners!  see you all in month 2(I am gone this week but hopefully the following Thursday I will be ready for some games)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on February 02, 2014, 03:38:28 PM
Good to see how many games were getting played last month! I wish I hadn't missed the last two Thursdays though, darn work. I will be at the store early on Wed and Thurs to try out my new 1k list if anyone wants to book a game let me know.i have a lot to learn still.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on February 03, 2014, 11:28:35 AM
Only 2 people undefeated this month: Mark D (Malachi) and Sean (foleydafrog), which means you'll get a bonus point if you can beat either one of them, no pressure guys! ;)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on February 03, 2014, 06:47:34 PM
I'll be at the store Thursday at 6pm. Anyone want a game at that time?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on February 04, 2014, 12:08:23 PM
Casey, I would be interested in a game if you do not already have one lined up.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on February 04, 2014, 02:15:31 PM
I'll come down on Thursday as well, to play whoever is there.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on February 04, 2014, 03:31:32 PM
Looks like I'll be able to come Thursday night as well!  I'll be there around 5:30ish until they close to play whoever's available.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on February 04, 2014, 04:46:52 PM
Can anyone play earlier at 12pmish?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Nathans on February 09, 2014, 11:36:11 PM
I'm off travelling for reading week on the 14th so I would love to get some games in!! Would anyone like to play this week? Fire me a message! 501-8877
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on February 10, 2014, 01:55:26 PM
Will anyone be around for a game on Wednesday the 12th. Also, I will be free for games during the entirety of reading week, so feel free to contact me through PM for a game any day from the 14th to the 20th.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on February 10, 2014, 02:16:10 PM
I'm aiming to be down at the store the afternoon of the 13th (Thursday).  Will anyone be around/available then?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on February 10, 2014, 02:18:24 PM
I'm happy to come down in the afternoon. When works best for you? I'd prefer 4 - 4:30, but I'm pretty flexible.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on February 10, 2014, 02:20:26 PM
I need to leave at 5pm or shortly thereafter, so I'd prefer to start earlier.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Alex1 on February 10, 2014, 02:57:57 PM
Ah that might be kind of difficult for me.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on February 10, 2014, 03:28:02 PM
Nathan and I are playing Tues afternoon at 1ish so feel free to drop in for a game after. I can also be there earlier on Wed and Thurs if Mark and Tyler want to arrange games with me.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Rothgar on February 10, 2014, 05:05:49 PM
what time works for you mark?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on February 10, 2014, 06:09:29 PM
As usual I'll be downtown on Thursday after 5 if anyone wants to have a game.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on February 10, 2014, 09:49:02 PM
I'm free Wed evening this week if anyone wants a game around 6pm let me know.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on February 11, 2014, 08:55:25 AM
Kevin we could play at 1pm; and Maeson can you play at about 3pm?  Bust out those Orks Kevin!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on February 11, 2014, 11:45:31 AM
I am planning to be at Comic Readers Thursday night if anyone wants to get a game or 2 in(planning to be there from approx 5:30 - Close)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on February 11, 2014, 03:12:48 PM
Mark I can be there for 3pm on Thursday for sure.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on February 12, 2014, 12:58:44 PM
unfortunately I can not make it till 5:30ish.  If anyone is up for games tomorrow please let me know ASAP(as I will be putting in a bit of a marathon painting session tonight if that is the case)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on February 12, 2014, 01:11:33 PM
unfortunately I can not make it till 5:30ish.  If anyone is up for games tomorrow please let me know ASAP(as I will be putting in a bit of a marathon painting session tonight if that is the case)
Yolanka (above) said he would be available later.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on February 12, 2014, 02:12:27 PM
Yup, I'll be there  :thumb-up.  And Mark (Mark), I believe Maeson was responding to Mark (Malachi) for 3pm  :neener
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on February 12, 2014, 02:16:53 PM
too many Marks! lol ok I shall paint tonight in that case(and hopefully convert some arms)   :excited 10 model Tyranids here we come :neener
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on February 12, 2014, 03:59:33 PM
Looks like I can't make it downtown tomorrow, gotta get some stuff ready for next week. Sorry Mark(s).
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on February 12, 2014, 04:03:34 PM
:( Too bad Maeson.  Anyone else available for a late afternoon game (3pm) tomorrow?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on February 12, 2014, 04:46:58 PM
 I was but no one showed up
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on February 12, 2014, 04:49:03 PM
I was but no one showed up
Can you play tomorrow (Feb. 13) at 3pm Tyler?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on February 12, 2014, 08:48:52 PM
I am available for a game tomorrow if anyone is looking for an opponent. I am free any time.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on February 12, 2014, 08:51:20 PM
Well, unless Tyler responds I can play a game later in the afternoon after my 1pm game finishes.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on February 13, 2014, 04:54:46 PM
Sorry my family had a crisis so I wasn't able to respond.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on February 13, 2014, 08:12:51 PM
I'm looking for games this weekend either Sat or Sun afternoon. If there is no room at the store then I have a table with terrain at my house. Send me a PM.

Thanks
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on February 13, 2014, 11:39:08 PM
There should be room for a few games this Saturday, but I will say probably nothing on Sunday because of Heroclix.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on February 14, 2014, 04:57:04 PM
Played a couple games down at the store in the afternoon on Thursday the 13th.

First was against Kevin's (Rothgar) Ork list with the FW Grot Tanks.  This was a classic back and forth battle between Kevin and I (we've been playing against each other awhile).  I started off with some good rolls (including Seizing the Initiative!) taking out a couple Grot tanks and putting on some hull points.  He had some bad movement rolls with the tanks and looked to be advancing too slowly.  Then my dice cooled and his got hot, along with Kevin capitalizing on some movement mistakes on my part meant that the grot tanks really got to open up with the guns.  Let me tell you those things can shoot.  I think he got 16 and 12 wounds on a single squad in a couple of turns, the Dakkajet with the TL Shoota-thingies did 14 Wounds on the turn of the Waaagh.  I was losing at the end of 5, but game went on.  I managed a 7" charge in DT (not a given) to wipe him off an objective at the top of 6, then in bottom 6 he moved to shoot my lone Grey Hunter holding my back objective who went To Ground with a 2+ cover save and prayers to the God-Emperor.  He did like 12 wounds and I failed... one save.  Tie game: 1 Objective each, I had Slay the Warlord, he had First Blood.  Fabulous game.

Next I played Alex's (Kuderewko) Grey Knight/Space Marine army.  I gotta tell you if you haven't seen his paint job you must check it out.  The SM are done as Blood Ravens, and the Grey Knight Terminators are awesome.  Unfortunately, luck was not with Alex this game.  He ended up with a Sabotaged objective in his corner which promptly blew up Turn 1, killing like 3 or 4 members of the Psyker Battle Squad.  I blew up the Chimera with the first shot, with the explosion promptly killing a Terminator.  On his bottom Turn 1 the drop pod with Sternguard game in and blew away my poorly position Thunderwolf Cav unit.  His Chapter Master fired an Orbital Bombardment which scattered off to do nothing.  In the next turns we both advanced and traded shots, then ended up in some decisive Assaults.  He popped a Rhino of mine then assaulted the squad inside with Terminators and Coteaz.  I rolled absolutely ace on Overwatch, hitting 2 of 4 Plasma Gun shots along with a bunch of regular bolter wounds, I think that killed about 3 Terminators, and made it about a 9" charge.  He still made the charge, I managed to block 1 of 2 Hammerhands (thank goodness!) but those danged Terminators with Halberds chopped up like 5 Grey Hunters before I could swing.  The SW acquitted themselves on the counter-attack though, with the Mark of the Wulfen leading the show, putting a bunch of Wounds back on them including at least 1 Rend.  By the time Coteaz swung with his Daemon Hammer he was the only one left.  The SW stayed in that combat, with the Lone Wolf charging in next turn to easily finish off Coteaz in a Challenge.

Meanwhile, the Bike squad moved up and soaked a bunch of fire from a Grey Hunter squad before charging.  Again Overwatch was awesome, with a bunch of Wounds including the lone Meltagun.  Saves were good on Alex's part on this one (generally not most of the game) and we got stuck in.  This combat was a long one, going 3 full game turns.  The Space Wolves ground them down however, especially after the first round when the bikes dropped to 1 attack.  Center of the action was the Challenge between the Chapter Master and the Rune Priest.  We went 4 rounds (2 Game Turns) without doing a wound to each other, until the Chapter Master finally put one through the 2+ armor save on the Rune Priest.  The Rune Priest in return got a wound through the Iron Halo and Force Weaponed the Chapter Master dead.  With just the PBS left Alex conceded.  Alex was a great opponent.

Good games all around - loving the league!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on February 14, 2014, 07:06:16 PM
Playing tomorrow at 1pm against casey. We should be done by 3 or 330pm if someone wants to drop by to play a game.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on February 15, 2014, 09:16:19 PM
im wondering if anyone would like to try playing league games on vassal, using the 40k module. its essentially playing over the internet, and would be useful for those who cant actually make it to a game, but have the time. i can provide links to both vassal, and the 40k module.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: MrGiggles on February 16, 2014, 08:26:26 PM
I'm just starting in the league.

Would anyone be up for a game this week, say after 17:00?  My availability is fairly open.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on February 18, 2014, 09:29:22 PM
I'm just starting in the league.

Would anyone be up for a game this week, say after 17:00?  My availability is fairly open.

Come down to the store on Thursday there should be a fair amount League players playing a game or two.

im wondering if anyone would like to try playing league games on vassal, using the 40k module. its essentially playing over the internet, and would be useful for those who cant actually make it to a game, but have the time. i can provide links to both vassal, and the 40k module.

Please note, that games played in this manner will not be accepted as official League games, as there is no physical aspect of what this League is supposed to embody as a hobby.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mike.L on February 18, 2014, 10:25:35 PM
Ok. Disregard my vassal idea. Just figured I'd throw the idea out there.
Didn't know it wouldn't count or cause a conflict. ;)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: MrGiggles on February 19, 2014, 05:07:55 PM
Come down to the store on Thursday there should be a fair amount League players playing a game or two.

Thanks, will do.  What time do folks generally come out?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on February 19, 2014, 08:33:12 PM
Well I will likely be down there around 5:00 Pm on Thursday if anyone wants to try and get a game or two in.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on February 19, 2014, 11:22:52 PM
I'm looking for a game at 3:30pm tomorrow (Thursday Febuary 20th) at Comic Readers if anyone can. I know its short notice but you never know!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on February 25, 2014, 09:34:23 PM
Hey all, I'm working night shifts this week so am looking for a game on Saturday if anyone is available. Since that is March 1st, I assume it would be the first day of 1500 points. Let me know if your interested.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on February 25, 2014, 10:58:34 PM
Oh yeah ill take you on Casey around 2
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on February 26, 2014, 11:51:25 AM
Sounds good I will be there. If anyone else wants a game earlier let me know.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on February 26, 2014, 12:57:25 PM
Double-check store availability guys (if you're planning on having it there) - Saturdays are usually pretty busy.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on February 26, 2014, 02:38:23 PM
Anyone showing up earlier for Thursday afternoon?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: MrGiggles on February 26, 2014, 04:28:20 PM
I'm at work until 16:00, but I can wander over afterward.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on February 28, 2014, 12:40:04 PM
End of the month today, make sure I have all your results in correctly! I'll make the draw on Sunday.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on March 02, 2014, 04:12:04 PM
For all those Tyranid players in the league, I have a post up in the marketplace for some surplus Tyranid models I want to trade off.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on March 03, 2014, 05:22:17 PM
Looking for a game or 2 on Thursday. I can be at the store around 3:30 for the first one. Should be done around 5:30 for a second if anyone is interested.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on March 03, 2014, 09:27:32 PM
I'd be down for a 5:30 game if you're not already booked Casey.  I'm slowly getting better at dealing with flying MCs and looking forward to a rematch!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on March 03, 2014, 09:37:07 PM
Alex1 has dropped from the league due to not living here anymore :(

After Month 2, the top 8 looks like this, a fair amount of movement, and 2 players breaking into the Top 8.
Chris S
Sean S
Xander K
Casey S
Mike L
Adam S
Nathan S
Mark D = Tyler H

I will be figuring out how I will be addressing ties in the near future.

Winners of the month 2 draw are: Chris S, Casey S, Nathan S, Adam S.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on March 03, 2014, 09:37:16 PM
Sounds good Chris a game at 5:30 it is. My army is still black and blue from the utter beating Sean put on me with his space wolves but I will try my best to put up more of a fight this game. Sean wiped my army and I only managed to kill 2 single space wolf marines of his lol.

I'm still open for another game at 3:30 if anyone is interested.

Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on March 04, 2014, 08:35:43 AM
Can you make it down any earlier?  I'd need to finish the game by 5pm so we'd need to start no later than 3pm.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on March 04, 2014, 05:10:06 PM
yes I think I could make it there by 3pm I get off work at 2:30. if you beat me there just start setting up a table I will see you at 3.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on March 04, 2014, 05:37:38 PM
Malachi are you free for a game at a 12-1pm start time before your game with Casey?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on March 04, 2014, 06:35:32 PM
I'm looking for games this thursday (march 6th). Start times at 2pm and 5pm.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on March 04, 2014, 07:13:37 PM
I can do 2pm on Thursday Evrazdrone.

Anyone able to play tomorrow too?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on March 04, 2014, 08:28:53 PM
Ok, I'll see you Thursday afternoon Adam Casey.

Sorry, Maeson I can't afford any more time off work that day - maybe next week.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on March 04, 2014, 10:59:21 PM
Still looking for a 5pm game on thursday.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on March 05, 2014, 12:24:10 PM
The mighty mighty space wolves and there fairy rune lord are looking for a game on Thursday if anyone's keen be down round 430. Would love to try and get two in
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on March 05, 2014, 03:39:16 PM
Alright, if I could take the whole afternoon off and be at the store at 12:30-1pm is there anyone that could get in a game then?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on March 05, 2014, 03:40:00 PM
I could be there at 12pm.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on March 06, 2014, 09:50:34 AM
Alright, Maeson and I are going to try to squeeze in a game at around 12:30pm
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on March 10, 2014, 02:09:36 PM
I'm off on Thursday and Friday this week so am available for games either day. If anyone is looking let me know.

Cheers
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on March 11, 2014, 08:47:18 AM
I might be able to swing a game Thursday but I've already played Casey.  Anyone else?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on March 12, 2014, 06:49:32 PM
Casey I could use a lesson in playing daemons for when I expand to 2k. What time are you free?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on March 17, 2014, 12:40:10 PM
Anyone want to get a game or 2 in this Thursday evening? my Nids are looking to spill some blood :).
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on March 17, 2014, 03:57:29 PM
Mark I haven't had any responses to my game requests so it looks like I could play you Thursday evening.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on March 17, 2014, 04:04:05 PM
Sounds good!  5:30 work for you?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on March 17, 2014, 05:02:00 PM
Yeah that will work, I scheduled to play Chris at 5pm but I will just tell him I can't play until 7:30ish.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on March 17, 2014, 05:03:33 PM
Nah go ahead and play chris at 5:00 and we can nab a game after?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on March 17, 2014, 05:06:32 PM
I already told him I would play him at 7:30ish. I'll play you at 5:30 but if that doesn't work for ya then I will reschedule.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on March 17, 2014, 05:08:01 PM
ok 5:30 it is  :8) anyone want to play a second game at 7:30ish(or whenever me and Maeson(sorry if I butchered that) finish?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on March 19, 2014, 04:51:43 PM
I will be free to get a game or two in tomorrow if you still need an opponent.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on March 20, 2014, 06:15:05 AM
Does anyone want a game today at 5 today ? Kind of have to be uptown at 8 so wanting to start no later than 530
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on March 23, 2014, 11:20:59 PM
As I have been absent for the last month dealing with university work I am in desperate need of a series of games on Wednesday, and Thursday.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Nathans on March 24, 2014, 12:07:20 PM
For whoever is interested in a game this week I've found myself with a load of free time. I'm also planning on bringing my custom board to the store to play on so please get in contact with me for a game! Cheers. (306)5018877
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on March 24, 2014, 12:58:17 PM
Custom board?  Pics or ban! :)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on March 24, 2014, 06:22:25 PM
I'm free for a game on Thursday as early as 2pm. If that works for anyone let me know.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Mark on March 25, 2014, 01:55:09 PM
I am free for a game Thursday as early as 5:30.  Let me know if anyone is up for it!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on March 26, 2014, 09:32:24 AM
I'd be down for a game or two Thursday if either of you still need opponents. I am free pretty much all day.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on March 26, 2014, 12:19:04 PM
I can schedule a game for 2pm.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on March 26, 2014, 02:42:38 PM
I need to get a game in for this month here before it ends.  Anytime on the weekend (depending on how busy the store is) or monday are good for me.  Also i should have my 2000 pt put together aswell if you want to play one tuesday or later (cant do thursday :( )
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kuderewko on March 26, 2014, 05:56:23 PM
Tyler, 2:00 works for me.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: MrGiggles on March 26, 2014, 07:08:32 PM
If you're up for a game round 18:00 tomorrow, I can wander over.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on March 26, 2014, 10:38:14 PM
Sounds like a bunch of people may be coming tomorrow.  I'll bring the wolves and be there in case anyone shows up and doesn't have an opponent.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on March 27, 2014, 01:28:00 PM
Anyone want a game early I am not working today
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on March 27, 2014, 01:39:29 PM
Too bad I need to work today... sounds like a good crowd down at the store.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: MrGiggles on March 27, 2014, 05:46:38 PM
Looks like I'm out for tonight folks.  Just too long a day today.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on March 27, 2014, 10:11:29 PM
Thanks to Xander, Chris S, and Nathan S for making time for league games on the 28th. Also Xandar next time I am down at tramps I will leave that combi-plasma for you to pick up at your leisure.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on March 31, 2014, 02:25:54 PM
Looking for a game this wednesday at 3pm (April 2nd).  My start time isn't very flexiable so hopefully someone is kicking around in the afternoon for a game. 2000pt since its April! Let the madness begin.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on March 31, 2014, 08:51:20 PM
I am down for 3pm Adam, but be warned I will be learning the rules for my Daemonic Tzeentch allies so it might go slow.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on March 31, 2014, 10:20:27 PM
Cool I will see you at 3pm Maeson. My 100 Gaunts will love the allies for some extra nom nom.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on April 01, 2014, 09:59:33 AM
Sounds like you'll have lots of time to review your Daemons rules where Adam is moving 100 Gaunts!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on April 01, 2014, 04:35:25 PM
Last call for results that haven't been reported yet! Or need to be corrected.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on April 01, 2014, 06:09:23 PM
I'm looking to lock down a 2k game for Thursday. I can be available as early as 4pm.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on April 02, 2014, 04:41:40 PM
Winners of the draw this month: Tyler H, Chris G, Chris S, Mark D

Current Top 8:
Chris S
Casey
Sean
Xander
Adam
Tyler
Mark D
Nathan

The next two in line, Maeson and Mark K

The tournament date will be Sunday May 18th, full details coming soon, it will be a one day affair, if any of the top 8 cannot make the tournament, the invites will go to the next ranking player and so on until I get a full roster.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on April 02, 2014, 11:04:16 PM
I'll be at the store with the wolves tomorrow after work (5pm).  If you don't have an opponent yet Casey I can play you then, otherwise I'll be there anyway in case anyone else wants to show up looking for a game.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on April 03, 2014, 02:22:06 PM
Sounds like I'll be playing Adam right after I get off work.  Casey - hopefully you found another opponent, or if you want a game later on at like 7ish I should still be around.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on April 04, 2014, 11:43:37 AM
Played vs Adam yesterday, and it was a messy fight.  So many monsters!  We played the scouring - so upside was my wolves could claim an objective, downside was there were 6 objectives and WAY more Tyranid troops than marines... 

I unloaded almost everything I had on one Tervigon turn one and took it out for first blood - if I hadn't I'm pretty sure I would've lost in the end due to babies claiming objectives.  Wolves moved up the other flank toward 60+ gaunts.
A hive tyrant flew over to retalliate and killed a few marines.  Gaunts moved up and shot at my wolves but my 2+ lord didn't fail any saves.  My marines were able to shoot down the nearby Tyrant and assault it, holding it up for a few rounds so it wouldn't shoot anything.  Wolves split up to take on two seperate hordes of gaunts and slowly but surely killed all of them.  The nearby Tervigon tried to move away but was caught by their 12" move and slain on turn 5.  Somewhere in between a Mawloc, second Tyrant, and Trigon wrecked the rest of my army.  Adam's Warlord Tyrant ended up losing his final wound to the warp during a psychic test right before it had the chance to vector strike my wolves.  The second tyrant flew over, shot, and assaulted the wolves but ended up dying as well.  By the end of the game all I had left were a couple puppies and all Adam had was a Trigon and 3 hive guard! 

Wolves had First blood, Warlord (due to warp suicide), linebreaker, and a 1-point objective (since fast attack could score) vs the Tyranids just having linebreaker.   It would've been totally different if Adam's Mawloc hadn't scattered both times or if his Tyrant didn't end up killing himself.  Thanks for the game Adam!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on April 04, 2014, 12:55:23 PM
I have yet to beat Space Wolves but It was a great game. Nice to see a balanced slaughter with only 8 models left on the table by game end.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on April 05, 2014, 03:33:05 PM
I'd like to apologize to Adam once again for not being able to make it once again on Thursday. Actually I think he deserves to get a free win against me for standing him up twice. Sorry.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on April 07, 2014, 10:33:34 AM
I'd like to apologize to Adam once again for not being able to make it once again on Thursday. Actually I think he deserves to get a free win against me for standing him up twice. Sorry.

I'll count it as if it was actually played in the store, which means you'll get at least a point for being in the store Maeson.

As a reminder (I'll be putting this as my signature to be a constant reminder :P) Tournament: Sunday May 18th, details - tba
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on April 07, 2014, 11:44:06 AM
Who's available for a game this Thursday afternoon?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Nathans on April 07, 2014, 03:27:45 PM
For anyone who is interested I would LOVE to get some games in either this week or next, please contact me by email "sgrazzuttinathan@gmail.com" or phone 13065018877 to set up a game!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on April 07, 2014, 04:16:20 PM
Nathan and I are going to get a game in Thursday afternoon.  One last hurray for the Imperial Guard before they become the Assa Militarmeumumiarianum or whatever.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on April 07, 2014, 08:12:01 PM
I am also looking for a game on Thursday. I'm free anytime after 4pm.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on April 10, 2014, 10:22:07 AM
My boss is leaving so I'll be at his going-away gathering after work but could come to the store for around 7 if anyone's around at that time and wants a game.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on April 10, 2014, 02:02:44 PM
I am actually physically heading downtown pretty soon and not just saying that if anyone is up for a game at 4ish.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on April 10, 2014, 04:18:14 PM
Looking for a game on the weekend, anyone interested?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on April 11, 2014, 08:18:37 AM
I would love a game or two this weekend if anyone's keen. I'm pretty sure Saturday ismagic day so maybe sSunday ! If that's alright by comic readers staff that is.  My list now has no forge world models as thay was a little over powered.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on April 11, 2014, 08:31:52 AM
Saturday is free this weekend, Sunday is not (we have 2 events going on)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on April 11, 2014, 09:02:33 AM
Ok well ill be down Saturday kicking butt making names if anyone's keen for a game or two.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on April 11, 2014, 01:27:22 PM
Had a fantastic game against Nathan yesterday at Comic Readers.  We used his custom built table with matching terrain, his IG against my Space Wolves.

We rolled up Big Guns with Hammer and Anvil deployment, with Nathan getting first turn, a triple "worst case scenario" for me so I knew it wasn't going to be tough.  Here's the terrain as of deployment:
(https://farm4.staticflickr.com/3801/13783600525_0e8b0995d6_c.jpg) (https://flic.kr/p/n11ydV) (https://flic.kr/p/n11ydV)

(https://farm8.staticflickr.com/7231/13783599065_7f708fbf41_c.jpg) (https://flic.kr/p/n11xMK) (https://flic.kr/p/n11xMK)

I didn't Seize and it wasn't Night Fight first turn, so I continued to be in tough.  After the end of my first Turn my Whirlwind had lost its missiles and one rhino got popped and an Basilisk round wiped out 8 of 9 marines (a sign of things to come).  I tried to advance as best/quickly as I could:
(https://farm8.staticflickr.com/7102/13783612123_60920c796b_c.jpg) (https://flic.kr/p/n11BET) (https://flic.kr/p/n11BET)

(https://farm8.staticflickr.com/7371/13783594805_80c8e0dd4b_c.jpg) (https://flic.kr/p/n11wwi) (https://flic.kr/p/n11wwi)

The next few turns were much more of the same.  Nathan was getting the rolls he needed: pop a rhino - drop an ordinance on the troops, pop a rhino - drop an ordinance on the troops.  I had 3 squads of 9 Grey Hunters that got reduced to 1 man, 2 man, and 3 man.  So, the only way that I could pull something out of this game was to hide those troops on some objectives (which I did), and wait for my outflanking Thunderwolves and Wolf Lord to come on and do some damage.  My Lone Wolf did manage to make combat, and start slowly wading his way through a sea of guardsmen bodies, smashing them with his Chainfist.  Here's the board as of the end of turn 3:
(https://farm4.staticflickr.com/3701/13783592055_78fe26f8b0_c.jpg) (https://flic.kr/p/n11vGT) (https://flic.kr/p/n11vGT)

Natan's Master of the Fleet kept my reserves off until they came on automatically in Turn 4.  So my brave Thunderwolves had to come in and pull this game out for me single-handedly since I didn't have much left.  They came on right in the teeth of Nathan's army and weathered everything he could throw at them, I ended up with the Wolf Lord and 1 Thundercav with 1 wound left, but a whole bunch of squishy guardsmen lay in front of them (evil grin):
(https://farm6.staticflickr.com/5069/13783590165_ec4a87043e_c.jpg) (https://flic.kr/p/n11v9i) (https://flic.kr/p/n11v9i)
(https://farm6.staticflickr.com/5483/13783603983_09d2bdc731_c.jpg) (https://flic.kr/p/n11zfx) (https://flic.kr/p/n11zfx)

A frag grenade into the Guardsmen took out the flamers in the squad, which allowed them to survive the overwatch and make it into combat.  Long story short, the Thundercav died, but through 4 rounds of combat the Wolf Lord made all his saves - and that was all I needed him to do.  Turn 5 saw Night Fight fall, so my back-field objective was safe from the long-range guns.  Nathan tried to advance a bit, but with one vehicle immobilizing itself on terrain, he ran out of time to threaten any other objectives.  Final VP tally: two objectives each, First Blood to IG, Linebreaker to Space Wolves.

Tie game

I can't say how much I enjoyed playing a nicely painted army on an absolutely gorgeous table.  Big thanks to Nathan for making the table available for use at Comic Readers and to Alex for building it!  Nathan was a great opponent, as usual.  This, in my opinion, is what 40k is all about: playing a game with awesome people, with great looking models, on a great looking table.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on April 12, 2014, 12:38:24 PM
If your board come on down to comic readers today
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Nathans on April 13, 2014, 08:54:44 PM
Hey Everyone!

I would love to get some games in with the BRAND NEW CODEX I just purchased this weekend. Please feel free to message/text/email me for a game at your convenience  :D
306 501 8877
sgrazzuttinathan@gmail.com
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on April 14, 2014, 04:36:43 PM
I'm looking for a game this wednesday and hopefully in the afternoon if anyone can. *afternoon game time gets first dibs but if no takers I will backup plan to later game*
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on April 14, 2014, 07:48:19 PM
I'm free for a game Thursday anytime after 4pm.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on April 15, 2014, 01:30:15 PM
Casey, if you're free at 5pm I can swing by after work.  Curious to see if I can handle the demons without Lukas  :lol  I'll likely show up either way, but let me know if you're already booked or if that'd be too late to start.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on April 15, 2014, 06:40:59 PM
5 works for me I will see you there.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Nathans on April 16, 2014, 10:33:34 AM
Hey Everyone!

I'm STILL looking to set up games this week and next. Please get in touch! I hope I'm not being shunned :(

306 501 8877, sgrazzuttinathan@gmail.com
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on April 16, 2014, 03:11:59 PM
I would play you but I don't have my cultists and heldrake assembled yet buddy.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Nathans on April 17, 2014, 01:13:30 PM
At the store till 5 today if anyone wants a game!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on April 21, 2014, 08:45:12 AM
Got a bunch of really fun, really close games in recently.

Started off by playing Casey's Demons on Thursday, and I don't think things could've gone much worse for him dice-wise.  On turn 1 his Belakor failed a 2+ save, then failed its grounding check, which he re-rolled and failed again so my wolves could charge into it.  His screamer squad (which he refused to cheese with, so kudos to Casey for that!) went after a single 6-man long fang squad with mini vector strikes and charged into them, but kept losing combat somehow!

Psychic powers didn't go any better for Casey.  He failed several psychic powers with 11's, managed to summon a new squad of pink horrors in on turn 2 - only to have them immediately kill themselves from perils for first blood, and eventually lost his warlord's last wound to perils too!  The powers he did get off almost all got denied, including 3 in a row on 6's outside my rune priest's protective 4+ bubble.  Casey's helldrake hadn't arrived and enough damage was done by the end of turn 3 that we shook hands.


Game 2 on Thursday was vs Xander.  It was a bloodbath right from turn 1 when my drop pod showed up and he got first blood intercepting it with his quad gun!  My wolves tore up his side of the board while his dread knights tore up mine.  Eventually almost everything died, neither of us got linebreaker, and we ended up with 9 points each on Purge the alien.  A fantastically messy draw!


Game 3 was Saturday vs Sean's wolves.  Once again my wolf lord refused to die against him, and they ate all his grey hunters and long fangs except 3 before finally dying.  His scouts were the stars, one squad dropping down from a building and running for an objective while another outflanked to contest mine.  A well-fought victory for Sean!


Game 4 was also Saturday, vs Nathan's guard.  It's the first time I've gotten to play him this whole league, and I wasn't disappointed.  We played Relic.  I'm SO SO SO glad I won the roll to pick table sides  :lol.  My drop pod showed up and the grey hunters inside made a mess of his basilisks before being shot down by the swarm of guardsmen on the other side of them.  The basilisks were in a squadron though so Nathan was easily able to get first blood before I could take out both of them.  The wolves had to split up and take on seperate targets, hoping their T5 would be good enough to handle so many STR3 shots.  Despite destroying most of his army by the end, the new storm troopers (I forget their actual name) saved the day, dropping in on turn 4 and surviving long enough to steal line breaker for the draw.  Great game Nathan!  Thanks for showing off some of the new Guard codex's tricks.

Thanks again all who managed to get games in.  I'll be gone this weekend so likely am done until the tournament.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on April 21, 2014, 09:03:45 AM
Looking for a game on thursday.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on April 21, 2014, 07:36:43 PM
Kingleir I'm free on Thursday anytime after 4pm let me know.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on April 21, 2014, 08:03:54 PM
I will be away now until next Tuesday, any general league/tournament questions can still be PM'd to me but anything concerning room in the store, please phone the store.

There for sure will not be room this Saturday/Sunday in the store because of the Magic prerelease :( There might be room Friday, phone to check that.

With this abrupt end to this month, I'm going to extend it slightly, and end the month at May 4th rather than right at April 30th. This gives you potentially weekend games at the store.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on April 22, 2014, 04:47:30 PM
Is anyone (else) available for a game this Thursday the 24th?  I need to know ASAP.  I would need to start at 1pm, or at least early enough to end by 5pm.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on April 23, 2014, 10:39:37 AM
Ok, Kingleir and I are going to play a game starting a 2pm.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: EvrazDrone on April 24, 2014, 07:27:51 AM
I know its random but I can squeeze one last game in this month April 28th (its a monday) in the afternoon. I would have to start by 1 at the latest. If anyone is interested let me know.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on April 26, 2014, 09:53:04 PM
I know its random but I can squeeze one last game in this month April 28th (its a monday) in the afternoon. I would have to start by 1 at the latest. If anyone is interested let me know.

Adam I've extended the month for another weekend, so the last day is May 4th
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Nathans on April 28, 2014, 12:57:46 PM
Hey Everyone!

Anyone interested in getting a game in this week? Let me know! sgrazzuttinathan@gmail.com or 306 501 8877
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on April 28, 2014, 01:03:57 PM
I will be able to get in a game on Wednesday or Thursday. Anyone able to make either date can feel free to PM me.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on April 30, 2014, 08:45:56 AM
I have a feeling I'm missing some results, please send me them asap so I can put them in.

With current results in the Top 8 looks like so:

Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Kingleir on April 30, 2014, 09:47:27 AM
Looking for game on thursday.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on April 30, 2014, 12:05:40 PM
I could manage a game on Thursday
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on May 01, 2014, 09:05:56 AM
I'll be downtown today after work with my stuff in case anyone wants a game some time after 5.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Tyler Hutchinson on May 01, 2014, 09:54:08 AM
Sure I can be there at 5:00
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on May 01, 2014, 10:49:49 AM
I forgot I have to go home and get my truck first before coming back downtown, so I likely won't be back until closer to 6.  I hope that still works for you Tyler?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on May 02, 2014, 07:49:03 AM
Played Tyler's chaos last night - crusade with 5 objectives.  He deployed first but I ended up stealing the initiative to go first.  Night fighting was on but I somehow managed to get a penetrating hit on his ?predator? through the 2+ cover save and made it explode for first blood.  My wolves charged up the opposite table edge toward most of his army, but ended up being shot to bits.  Throughout the game all my offensive rolls were amazing, and Tyler's were less than average - but my saving rolls were terrible!  I failed so many 2+ saves on the wolves or marines gone to ground in cover that the game was pretty much decided by the end of turn 3.  We played it out, and the game went to turn 6 with one singular long fang living to tell the tale.

Victory for the Chaos, both armies painted, played at the store - thanks for the game Tyler.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on May 02, 2014, 11:55:27 AM
Unless there is a major shake up in the next few days, this is what the Top 8 will end at.


Mark D has officially declined the invitation to the tournament :( Which means that the spot will go to the next ranking player which is Maeson. As for the remaining players, please confirm your tournament spot asap.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on May 02, 2014, 12:02:04 PM
Yeah, I'm really disappointed that I can't participate in the tournament.  Just poor timing that it landed on the Sunday of May long weekend, and my extended family always does a reunion on the Sunday of May long.  Have a good time everyone, I enjoyed participating in the league and playing all of you!

Feel free to drop me a PM in the future to get some games in on Friday or Saturday nights.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on May 02, 2014, 01:07:50 PM
Like confirm my acceptance of the tordy.  Love to play and bring my mighty space wolves
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on May 02, 2014, 03:41:32 PM
Yes I can participate in the tournament on the 18th.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on May 04, 2014, 08:03:23 PM
Note for the tournament:

Players are required to hand in a copy of their armylist either beforehand (messaged to me, or handed in at the store), or at the tournament. Players are also required to have at least one copy of their armylist for opponents to see.

Usage of dataslates, formations, Forge World units, Escalation (book), or Stronghold Assault (book) are not permitted in the tournament.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: foleydafrog on May 05, 2014, 09:54:56 AM
Do we have to keep using our original army choice or can we change armies
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on May 05, 2014, 10:02:13 AM
Has to be the same army you used during the past few months :P
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on May 05, 2014, 10:13:15 PM
Everyone has confirmed their spot, things may still come up and someone cannot participate, then I'll find a replacement.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on May 05, 2014, 10:42:15 PM
Just did the draw for Month 4, the winners are: Tyler, Matthew, Nathan, and Adam! Congrats! I sent you all a message about your prize.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on May 08, 2014, 03:50:08 PM
So is everyone breaking out the cheddar for the tournament? I know people tended to bring fluffier armies to the weekly games but what are peoples thoughts on tournament lists?
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on May 08, 2014, 04:33:10 PM
Like I said before, the tournament is to be more competitive than the escalation months, just keep in mind, if you're in the finals then you don't get to use that army next season.

My 2 cents is that you want to try to be remotely competitive just so you don't get blown out of the water, but if you're bringing a net list, or the hardest list possible, your opponent isn't going to have a very good time and it'll make your sportsmanship score hurt.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on May 09, 2014, 08:07:29 AM
Ya that's what I struggle with using a flyer heavy list. Some people struggle against it and others (like Sean and Xander!) seem to kick my butt all the time regardless of how many flyers I bring lol.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Yolanka on May 09, 2014, 01:45:33 PM
I didn't mind the heavy flyer list - at least they're monstrous creatures so there's always the chance to knock them out of the sky with a rhino's storm bolter before unloading on it with a squad.  They don't feel unkillable - tough yes, but not unkillable.  Helldrakes on the other hand...  run and hide, nothing I have can hurt it! :excited (Unless I give my rune priest manning a quad gun terminator armour, which may or may not be happening). 

There's a counter to almost everything, so bring what you like, have fun, and try not to rub it in if you crush someone  :lol

I'm honestly not sure if the list I'm bringing is considered cheese.  Lareina's tyranid list kicked its butt during a practice round, but I've always struggled against her nids with the puppies. 

Definitely looking forward to tournament day.  With 3 objective-based missions, I've dropped the thunderwolf cav in favour of more troops, so we'll see what happens.

Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on May 10, 2014, 08:23:55 AM
Troops will be key and I know my list will struggle there.

The last 2 league tournaments against Chris I've never lived past turn 3 before he had me wiped. If we face each other this year Chris my goal is to make it to turn 4! lol
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on May 12, 2014, 10:06:01 AM
Has anyone been able to find the FAQ section on the GW website?

I can't seem to find it, and in that case, people are not required to have their FAQ on hand.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Malachi on May 12, 2014, 10:08:41 AM
It got moved to the Black Library website (intuitive I know!), but unfortunately with the new edition forthcoming, only some of the FAQ's got put back up.

http://www.blacklibrary.com/faqs-and-errata.html (http://www.blacklibrary.com/faqs-and-errata.html)
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on May 12, 2014, 01:12:02 PM
Thanks for finding it Mark!
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Prince of Arnheim on May 16, 2014, 10:44:30 PM
Hi does anyone know how far an open topped skimmer chariot can move before it can't shoot? I am fielding a exalted falling chariot if Tzeentch for the tourney but can't find a clear answer. Also how far can it go before it the Exalted Flamer can't fire both weapons? Assuming it can ever do that...
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Lareina on May 17, 2014, 09:47:55 AM
It looks like it can shoot one weapon with full ballistic skill at combat speed (up to 6"), and 0 with full ballistic skill at cruising speed (6"+). All other weapons may be fired as snap shots, except templates.
Title: Re: ComicReaders Downtown - Warhammer 40k Escalation League - Season 3
Post by: Casey on May 18, 2014, 08:18:05 PM
I just wanted to say a big thank you to Lareina and everyone else involved with making this league happen. It was great players, great games and good times and I look forward to next year already.

Congrats to Sean who kicked butt today (including my own) to win it all. Well deserved!

If anyone wants to try out the new rules after they launch send me a PM for a game.

Cheers