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Title: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: ChadBoudreau on June 04, 2013, 08:58:00 PM
ComicReaders' Warhammer Fantasy Escalation League 2013 - Season 2

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WHAT IS Warhammer Fantasy?
Warhammer Fantasy is a tabletop miniature wargame produced by Games Workshop, set in a fantasy universe.

Game Resources
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LEAGUE STRUCTURE

Welcome to the ComicReaders’ Warhammer Fantasy Escalation League Season 2!
 
All months build upon the previous month. You are allowed to change wargear between months but not allowed to decrease number of models from the previous months. You are not allowed to switch out units from the previous months. You are allowed to change magic lore from game to game.

Important: If a player came in the Top 4 in the overall standings (tournament excluded) of the previous season, that player will not be able to play with that particular army. Otherwise there is no restriction to what army can be played as long as it is officially recognized as an army by Games Workshop.

Minimum 8 players for the League to officially start.

Games will start July 1.

ESCALATION DETAILS

Normal army composition will be applied.
First Month (July) : 1000 points
Second Month (August) : +500 points
Third Month (September) : +500 points
Fourth Month (October) : 2500 point tournament* (Army list does not have to be carried over from the Escalation months)

*Note: Top 8 players in the overall Escalation months are granted the tournament slots first. If they do not wish to participate or are unable to participate, the slots will go to the next ranked player.

BATTLE & BONUS POINTS

A Crushing Victory earns you 4 battle points, a Normal Victory 3 battle points, a Draw 2, Normal Loss 1, and a Crushing Loss 0.

There are a number of ways to earn and lose bonus points over the course of the league...

‘Artisan’ - Any game played with a fully painted army earns a bonus +1 point
‘Home Turf'- Played a game at ComicReaders Downtown +2 points per game
‘Specter of Death’ – Undefeated, not counting draws within the month  + 2 points (minimum 2 games played)
'Slayer of Kings'  - Defeats a ‘Specter of Death’ from previous month + 1 Point per
‘Fools Rush In’ - Games played with unfinished miniatures  – 1 point per game
'Idle Hands' - A player that does not participate in a calendar month: Player points reset
‘Herald of Chaos’ - Players with abnormally low sportsmanship scores and / or complaints regarding his or her conduct within the month: Suspension*

*Multiple occurrences of this particular infraction will result in expulsion from this League, and possibly the ineligibility to participate in other future events held at ComicReaders Downtown.

PRIZES

Prizes will be given to the top player(s) at the end of each Escalation month. Prizes are provided by ComicReaders Downtown, details of the prize support will be given to the winner(s) of each month.

Month points are reset at the end of each month to let newcomers have a chance of getting monthly prizes. Overall standings only affect entry into the tournament.
At least one game per month must be played in ComicReaders Downtown in order to be eligible for prizes.

GAME SCHEDULE / GAME PLAY / REPORTING

All games must be played using the pitched battle selection from the rule book (pg 141), chosen randomly as per normal.

1000 point games are played on 4’x4’ tables. All other games are played on 4’x6’ tables.

Games are no longer required to be played exclusively at ComicReaders, however in order to be eligible for monthly prizes, at least one game per month must be played at ComicReaders. This will not affect a player’s ability to be in the Top 8 for the tournament.

There is no maximum number of games, but you can only play a player once per month to count for points.

Report wins and losses to ComicReaders Downtown staff at the end of the game, either in person or via email. Games reported only through the forums will not be counted due to message clutter.

We no longer be require players to fill out the Sportsmanship Criteria cards, but this does not mean we will not be monitoring conduct. Please refer to the general Code of Conduct expected of players: http://forums.saskgames.com/index.php?topic=794.0 (http://forums.saskgames.com/index.php?topic=794.0)

The store is generally not available: Friday nights and Saturdays due to other events in the store. Please call ComicReaders to see if there is any room in the store. Please use the Sask Games Forums (http://forums.saskgames.com/index.php?board=4.0 (http://forums.saskgames.com/index.php?board=4.0)) to find out if there are major events happening in order to help you schedule matches against other players in the League. Go to the Leagues section (http://forums.saskgames.com/index.php?board=85.0 (http://forums.saskgames.com/index.php?board=85.0)) to help contact other players in the League, or get contact information from the store.

WANT TO PLAY IN THE LEAGUE?

Contact ComicReaders Downtown via email (readers2@sasktel.net), phone (779-0900) or in-person at the store. We will need your first and last name, phone number and (optionally) email address.

THANKS

This League would not be possible without the dedication of ComicReaders' staff, in particular... Lareina.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 04, 2013, 08:59:28 PM
 Season 1.5 Top 4

Season 2 roster as of July 27

Current overall Top 8: Tournament October 20th
http://forums.saskgames.com/index.php?topic=2985.0
Maeson (confirmed for tournament)
Chris (confirmed for tournament)
Nathan (confirmed for tournament)
Devin (confirmed for tournament)
Allan (confirmed for tournament)
Robert (confirmed for tournament)
Mark (confirmed for tournament)
Justin (confirmed for tournament)

Games Played as of Sept 30th:
[Date: Player 1 (painted if applicable) vs Player 2 (painted if applicable) - result - location]
July 5th: Maeson (painted) vs Devin - Maeson crushing victory - in store
July 9th: Maeson (painted) vs Nathan - Maeson crushing victory - in store
July 13th: Mike (painted) vs Nathan - Mike crushing victory - not in store
July 20th: Chris vs Mark (incomplete) - Chris crushing victory - in store
July 23rd: Neil (incomplete) vs Devin - Devin victory - in store
July 23rd: Robert (painted) vs Nathan - Nathan victory - in store
July 27th: Allan (painted) vs Mark (incomplete) - Allan crushing victory - in store
July 27th: Allan (painted) vs Nathan - Allan crushing victory - not in store
July 28th: Mark (painted) vs Maeson (painted) - draw - in store
July 28th: Mark (painted) vs Mike (painted) - Mark victory - in store
July 29th: Chris vs Nathan - draw - in store
July 29th: Chris vs Lareina (incomplete) - Chris crushing victory - in store
July 29th: Justin (incomplete) vs Lareina (incomplete) - Justin crushing victory - not in store
July 29th: Lareina (incomplete) vs Robert (painted) - Lareina crushing victory - not in store
July 29th: Chris vs Justin (incomplete) - Justin victory - not in store
July 29th: Chris vs Robert (painted) - Robert crushing victory - not in store
July 31st: Chris vs Barcley (painted) - Chris victory - in store
Aug 4th: Maeson (painted) vs Nathan - Nathan crushing victory - in store
Aug 8th: Barcley (painted) vs Maeson (painted)- Maeson victory - in store
Aug 9th: Allan (painted) vs Justin (incomplete) - Allan crushing victory - not in store
Aug 15th: Allan (painted) vs Maeson (painted) - Maeson victory - in store
Aug 21st: Chris vs Maeson (painted) - draw - in store
Aug 26th: Maeson (painted) vs Robert (painted) - Maeson victory - in store
Aug 28th: Chris vs Mark (incomplete) - Mark crushing victory - in store
Aug 28th: Devin vs Maeson (painted) - Maeson victory - in store
Aug 29th: Chris vs Nathan - draw - in store
Aug 31st: Chris vs Devin - Devin crushing victory - in store
Sept 5th: Maeson (painted) vs Nathan - Nathan crushing victory - in store
Sept 6th: Maeson (painted) vs Robert (painted) - Maeson victory - in store
Sept 11th: Mark vs Maeson (painted) - Maeson crushing victory - in store
Sept 13th: Maeson (painted) vs Devin - Devin victory - in store
Sept 17th: Chris vs Devin - Chris crushing victory - in store
Sept 18th: Chris vs Mark (painted) -Chris crushing victory - in store
Sept 20th: Nathan vs Robert (painted) - Robert crushing victory - in store
Sept 20th: Devin vs Nathan - Nathan crushing victory - in store
Sept 22nd: Chris vs Robert (painted) - Chris victory - not in store
Sept 28th: Allan (painted) vs Maeson (painted) - draw - in store
Sept 29th: Chris vs Lareina - Chris victory - not in store
Sept 29th: Devin vs Robert (painted) - Devin crushing victory - not in store
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 04, 2013, 09:00:21 PM
League FAQ as of July 20


Am I allowed to change wargear month to month?

Yes

Am I allowed to change Magic Lore from game to game?
Yes

Are Lord/Hero mounts considered wargear?
Yes

What is considered wargear?
Any unit options are considered as wargear, example: mounts, command, marks, etc

Why is the tournament only Top 8 players in the League?
8 is a much nicer number to work with than say, 6 or 10. If we can get a super big league turnout and all members are fairly active then we could hold one giant tournament, but for now this is hopefully encouraging everyone to play. There are still monthly prizes to be had!

Do I need to keep the same roster for the tournament as I used in the escalation months?
No, but you are required to keep the same army.

Why didn't I get any prizes for month x? I was the top player!
Did you play at least one game at ComicReaders for that month? If no, then you are not eligible for monthly prizes. If yes, then it's extremely important to make sure staff records that you played in the store.

Why is a game result not listed for me?
Did you play in the store? Then please report to staff. Did you play outside of the store? Then please email: readers2@sasktel.net with your results, results posted only on the forums may not be counted due to it being lost in the flood of messages.

Why am I missing some bonuses?
Did you report your results along with any bonuses? Please be honest when reporting.

Since we don't have to fill out the Sportsmanship Criteria cards, how can I indicate I have a problem with so and so's conduct?
This shouldn't be a problem because we're all mature adults, right? We will monitor closely to what is posted publicly on the forums for any disorderly behaviour. We do not recommend sending a PM to Lareina or Chad because it is sometimes hard to iterate a point clearly through text. We recommend you talk to either one of them in person.

What does 'unfinished miniatures' mean?
It is only in regards to missing parts, you are allowed to play with unpainted miniatures without penalty.

What do you considered as "painted"?
At it's core, being considered painted is 3 distinct colours on each model.

I don't like my army, can I change to a different one? Or I have a bad case of shiny new army syndrome, that army just got updated, can I play that one instead?
Sure you can, for a price, your overall points get reset, which may hurt your chances of getting into the month 4 tournament.

Uh oh, my army just got updated, what do I do?
You do need to get the new book and play with it, no penalties will be incurred, it is recommended to keep your revised army as close as possible to the original, but sometimes that can't be done due to point changes. Try your best to make it work. If you wish to change armies, see the above question for the answer.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on June 04, 2013, 09:07:11 PM
I'm in!  Have to decide army.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 04, 2013, 10:25:22 PM
Be prepared for the pony rush! I'm bringing out Bretonnia :D
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on June 05, 2013, 06:31:23 AM
Be prepared for the pony rush! I'm bringing out Bretonnia :D

  A glutton for punishment, huh?   :)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 05, 2013, 07:35:05 AM
Be prepared for the pony rush! I'm bringing out Bretonnia :D

  A glutton for punishment, huh?   :)

Playing for the love of the game rather than to just win  :neener but yes I expect to have the opposite record than what I had with Dark Elves because I'm restricting myself to a theme, but what a glorious theme it will be.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: KingLlama on June 05, 2013, 09:16:51 AM
I'll play

undecided what I want to play though

Vampires maybe ?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on June 05, 2013, 09:28:09 AM
I am in with Warriors of Chaos, pledging allegiance to no specific god(blended force)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 05, 2013, 09:40:13 AM
I'll play

undecided what I want to play though

Vampires maybe ?
You have awhile to decide Barcley :)

I am in with Warriors of Chaos, pledging allegiance to no specific god(blended force)
Sounds good Mark!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on June 05, 2013, 05:36:38 PM
Sounds good, I am in, I will be playing my Skaven again if that is alright. And I promise to behave  :D
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 05, 2013, 05:49:54 PM
Sounds good, I am in, I will be playing my Skaven again if that is alright. And I promise to behave  :D

You weren't in the Top 4, so sure it's ok to play the same army as last season :)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on June 05, 2013, 08:24:40 PM
High Elves!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on June 05, 2013, 09:49:33 PM
I'm in.  I'll be changing it up from big juicy ogres to thin thirsty vampires.  Time to start painting...
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 05, 2013, 09:50:24 PM
High Elves!

What about them Don? ;) You only want to play them since their pretty faces can't get smushed in by Ogre cannon balls  :neener
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on June 05, 2013, 10:12:24 PM
Sign me up.  I'll play as I'm able.

And I'll be High Elves as well.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on June 05, 2013, 11:06:07 PM
Hm, you're gonna hurt my bad feelings! ;)

  Allan, I don't think we knew you had HE?  Cool - I may just switch up to Tomb Kings then.  if I paint my 40 Tomb Guard I'm completely done with them so maybe it'll motivate me!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 05, 2013, 11:12:39 PM
Hm, you're gonna hurt my bad feelings! ;)

  Allan, I don't think we knew you had HE?  Cool - I may just switch up to Tomb Kings then.  if I paint my 40 Tomb Guard I'm completely done with them so maybe it'll motivate me!

Hey now, I was rooting for you to win against Chris! So I'm trying the tough love approach now ;)

So are you doing High Elves or Tomb Kings, Don? :p
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on June 06, 2013, 06:02:30 PM
Two possible High Elf players makes me want to change army to my poor old Dark Elves that haven't seen a battle in over a year.....namby pamby High Elves  ::) They make me want to wear purple and sail long distances to loot and pillage  :lol
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 07, 2013, 11:50:41 AM
Two possible High Elf players makes me want to change army to my poor old Dark Elves that haven't seen a battle in over a year.....namby pamby High Elves  ::) They make me want to wear purple and sail long distances to loot and pillage  :lol

Are you switching to Dark Elves then?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 07, 2013, 09:25:42 PM
We have hit our minimum number of 8 players to officially start the league in July, now this doesn't mean we don't want more players, we want to get this as big as possible! So tell your friends! :D
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on June 07, 2013, 10:24:16 PM
Well only suiting that my return to table top gaming start out with a game against Chris so Chris S (Yolanka) consider this a challenge for early July!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on June 08, 2013, 08:17:39 AM
I am in with Empire.  Thanks Lareina!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Gallagher on June 08, 2013, 09:30:45 AM
Boo,

I would like to play again, and since the O&G can't come out, it looks like I will be playing Brets!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on June 08, 2013, 04:18:40 PM
I would default to my Dark Elves, but I want to wait until they get their new book next year so I can use them with updated rules. I am gonna stick with the ratmen, that will motivate me to do some more work on them.  :P
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mike.L on June 09, 2013, 06:54:02 PM
i  signed up in store. seeing as my ogres will be unavailable, ill attempt to pick up, build, paint and run a nurgle army for this one. (daemons)

is there a restriction on specials/rare in the first month?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 09, 2013, 09:17:03 PM
is there a restriction on specials/rare in the first month?

No
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on June 10, 2013, 12:20:15 PM
Well only suiting that my return to table top gaming start out with a game against Chris so Chris S (Yolanka) consider this a challenge for early July!

Challenge accepted!  :neener

As far as I know, I should be free most evenings and probably Saturdays.  Some Sundays may be doable as well.  If you care about the bonus points for playing downtown we'd have to ignore Mon/Tues as they're not open late.  If you're only available on a Mon/Tues, you're welcome to come to our place since we've got space set up for it now and a decent amount of terrain.

Let me know what works for you and we'll get something scheduled.  I haven't played my vampires yet nor have I played against warriors of chaos, so it should be fun!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mike.L on June 24, 2013, 12:53:49 PM
i would like to set up a match downtown, for the 7rh. i should be available for the whole noon-5 bracket so hopefully 2 games. fire me a PM. if people would like i will post a full army roster, (since im new to daemons - at least this edition of them) and may very well make a few errors. i hope not, the list seems pretty simple, but you never know. ;)

in any case I'm playing nurgle/khorne daemons of chaos. i thought about taking tau this time, unfortunitly the round bases they come with dont fit in movment trays very well, so had to go another route.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on June 24, 2013, 03:03:38 PM
Wrong game Mike, no Tau in Warhammer Fantasy  :lol
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on June 24, 2013, 03:21:49 PM
At least not until the robots figure out how to go back in time and assassinate (Read - Terminate) the woman that sold her soul to create the first chaos demon spawn, thus eliminating the forces of Chaos from both game systems.  Maybe next edition?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 24, 2013, 03:28:00 PM
At least not until the robots figure out how to go back in time and assassinate (Read - Terminate) the woman that sold her soul to create the first chaos demon spawn, thus eliminating the forces of Chaos from both game systems.  Maybe next edition?

And now you're cut off from watching Terminator before bed :p
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mike.L on June 24, 2013, 07:12:15 PM
but what about DURING or AFTER bed??? "you've alwayyyys got time for termi-nators!"
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: DevinB on June 27, 2013, 04:47:10 PM
Hey, I'd like to join to, as long as it's not to late. I play the warriors of chaos.  :)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on June 27, 2013, 04:57:24 PM
Devin!  Yay!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on June 27, 2013, 05:08:40 PM
I second what Rob said! Welcome to escalationville Devin!  :D

I am available for games starting on Monday afternoon as I have lucked out in life and have all of July and August off to enjoy life.

Also, I am going to be buying a large quantity of plastic Gdube terrain for the league. Any volunteers to help me paint it all up after it's assembled?

Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: DevinB on June 27, 2013, 10:58:37 PM
Oh, I should mention that anyone that wants to send me a message should send it quick because I'm actually in Edmonton right now and I'm not going to have an internet connection for a few days starting tomorrow afternoon. I'm going to be back late Monday at the latest.

And thanks for the welcoming.  :D
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on June 28, 2013, 05:10:02 PM
I just dipped my 1000 points of Skaven with the armypainter quickshade, wow does it bring out detail, but also makes your basecoats look shiny. I am going to have to spray my rats with gloss varnish to neutralize the glare. The stuff takes about a day to dry on as well, and you have to wipe the excess varnish off with paper towels or an old paint brush. I recommend not dipping into the varnish pot but to instead use a brush to paint it on, works much better.

Anyways The Decaylings of Technology should be ready for Monday if anyone wants to have a game or two.  :excited

Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 29, 2013, 12:28:40 PM
Just talked to Neil and he is in the league :D, this makes our league number up to 14!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: ChadBoudreau on June 29, 2013, 12:37:36 PM
Quote
this makes our league number up to 14

Wow. Fantastic!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on June 30, 2013, 12:38:31 AM
So everyone has 13 potential opponents......interesting..... :o
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on June 30, 2013, 07:53:19 AM
It is a very good thing.  Looking forward to it!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on June 30, 2013, 07:37:19 PM
Apparently I miscounted and it's actually 13 people in the league, but that's still pretty good, we're up from 10 last league! Wouldn't mind some more people joining in!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on July 02, 2013, 10:39:53 AM
This week will be fanatically painting for me(I have a chariot I picked up friday and some other bits to finish up then I am ready to roll!)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 02, 2013, 04:01:35 PM
Reminder that in order to have games count, we need an email (readers2@sasktel.net) if you are not playing in the store, or reporting to a staff member if you are playing in the store. With that said, I do encourage battle reports in this thread, they are always fun to read :D And a quick post of "I'll be playing blah on whatever date" is always nice too.

Good luck have fun! We are all still willing to have more people join the league!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on July 02, 2013, 04:24:40 PM
Anyone up for a game this week? 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: DevinB on July 03, 2013, 02:50:54 PM
Anyone up for a game this week?

I'm free on Friday if you want to play a game.  :)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Nathans on July 04, 2013, 12:11:38 PM
Would you like to play a game? (Assume Saw voice when reading) anyone interested in playing a round or two send me a message to my phone! 501 8877
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 10, 2013, 01:31:54 PM
Alrighty, updated my first post (the second post in the thread) to show games played just so then there's more history and in case there was a game that was missed being recorded.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on July 10, 2013, 04:47:08 PM
Thanks Lareina for the updates. 

As for me, I am still trying to figure out what my 1000pt army list should look like... Do I use Knights, Inner Circle Knights , Demigryph Knights,... no knights?  Just so many possibilities with the Empire.  The plan is to have somethign workable in a few days, maybe play a game by Friday?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: KingLlama on July 12, 2013, 08:22:16 AM
Anyone available for a game sunday afternoon ?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on July 12, 2013, 09:20:04 AM
Hey Barcley, I might be able to if we start early on the Sunday afternoon, say at 12-12:30.  Does that work?

Neil and I will be having some 'practice' games this afternoon at Comic Readers.  We are going to use it to make some tweeks to our lists before we make it official.   (games we play will not be counting for the Escalation league)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: KingLlama on July 12, 2013, 09:46:26 AM
Yeah that should be fine for me
I'll be there 12ish
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mike.L on July 12, 2013, 01:55:30 PM
i can be there sunday as well
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on July 13, 2013, 09:03:57 AM
Quote
(games we play will not be counting for the Escalation league)

  Why not?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on July 13, 2013, 01:34:12 PM
Quote
(games we play will not be counting for the Escalation league)

  Why not?
Neil and I didn't have our final league lists developed.  We just wanted to get some games in and try out some new units we both have.  In the rules, it is very strongly implied that an army list is carried from one month to the next, to the next.  So for it to count for league points we should have had a final list made.  You might be thinking why then did you play at Comic Readers?  The answer is that it is a fun and enjoyable place to spend the day away from your kids!  :thumb-up
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on July 13, 2013, 05:09:56 PM
So, I have to make a 1000 point list that can't change? Then simply add 500 points next month but can't change units?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mike.L on July 13, 2013, 06:43:10 PM
played nathans daemons today. unfortunitly due to the magic pre release we weere unable to play at the store, and had to locate an alternate site.

we rolled up a dawn attack, and my daemons got the first turn.

turn one, i was able get off a charge with my bloodcrushers. they promply kicked in some high elf horsemen and over ran... right between the silverswords and the seagaurd unit, wich promplty charged me next turn, i chose to flee (to avoid a flank charge) and got chased down and destroyed. yay? i was also able to get off a maximized plague wind... the miscast killed a plague berarer, and the spell proceded to scatter off, then drift around the rest of the game doing nothing. hooray for failed daemon magic! the winds didnt help out nathan any either. across 3 turns, he tried throwing 6 dice at his remains in play keep burning spell... and failed to cast each time. talk about unlucky dice... so neither of us managed to do much magic wise. his other unit of horsemen met an end not unlike my bloodcrushers... facing a charge from the skullcannon, they fled, bounced through my plaguebearers lost one, then got caught by the skullcannon and wiped out. so both big calvary units met simaler ends. both our magic phases had simaler resluts (doing pretty much nothing). the game came down to plaguebearer vrs silver swords, then seagaurd. the dice spoke, and the plaguebearer numbers won out and got me the win.

in the end: nathan killed my beast, the skullcrushers, and 10 of my plaguebearers. he also wounded my herald once. we called it on turn 4, after my plague berarers managed an awsome dice roll (hitting all but 1 attack, and getting 4 poison hits off - onto his last 5 guys)

so game resulted in a crushing win for the daemons... wich really, if the magic dice spoke better for the high elves would have gone the totally other way. 3 chances at an "i win" spell... and failed each time on 6 dice.. thats the worst luck i've seen (aside from my own) - good game nathan, it was a fun match. i wish the dice would have worked out better for you this time, but alas sometimes it happens.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on July 13, 2013, 07:54:51 PM
Good work Mike, sounds like you have a tough army to face with an alliance of Nurgle and Khorne. You might note that Bloodcrushers(and all daemons) cannot flee as a charge reaction as they are immune to psychology. Dont know how that would have affected the battle but it might have ended up with Nathans elves not getting suckered into a trap or fatal counter charge.  :2cents

I will be at the store tomorrow if anyone is interested a game.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on July 13, 2013, 08:31:34 PM
So, I have to make a 1000 point list that can't change? Then simply add 500 points next month but can't change units?
Yes, just like last escalation league.  You can change wargear and upgrades (on your units).  You can change magic lore each game.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: KingLlama on July 14, 2013, 12:59:58 AM
looks like there is magic tomorrow , so i wont bother
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on July 14, 2013, 01:27:38 AM
Aaah come on Barcley the magic guys get Fridays and Saturdays to play, they can make room for us on Sundays atleast, cant they?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: ChadBoudreau on July 14, 2013, 10:58:29 AM
Today (Sunday) is a Magic Pre-Release event. There is not likely to be room.

And just as a reminder, Friday nights (5pm and on) and all day Saturday are not good days for Warhammer at the store. Saturday is almost always filled up with Yu-Gi-Oh and Heroclix. Always call ahead if you are thinking of coming on a Saturday.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on July 15, 2013, 01:00:28 PM
Didn't read through the 7 pages to find the answer, but I'm not sure if I understand the reasoning behind being forced to play the same list at each point level. If I understand this correctly that is.

  If I make a 1000 point list, I have to keep that exact same list for each game until we hit 1500 points, etc?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on July 15, 2013, 04:46:50 PM
Who wants to play Warhammer?!!?!?! Anyone?!?!?  :lol

I just finished dipping the rest of my 1500 point army. Now I gotta add snow and foliage to the bases. I am looking for some weekday games if anyone is lucky like me and can do that.

 :excited
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 15, 2013, 04:56:51 PM
Didn't read through the 7 pages to find the answer, but I'm not sure if I understand the reasoning behind being forced to play the same list at each point level. If I understand this correctly that is.

  If I make a 1000 point list, I have to keep that exact same list for each game until we hit 1500 points, etc?

It's the same format as the last escalation league Don, the major reasoning is that not everyone has the same ability to constantly change their list since they only have access to a certain amount of models.

Same list is played each month and then 500 points is added on. The 2500 point tournament you get to do whatever you want with your list. Yes, I know it can become stale playing the same list over and over again but it helps develop familiarity with your units for people who don't get to play very often. I know you don't like the restriction, but those are the reasons for our intent.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on July 15, 2013, 06:12:23 PM
Didn't read through the 7 pages to find the answer, but I'm not sure if I understand the reasoning behind being forced to play the same list at each point level. If I understand this correctly that is.

  If I make a 1000 point list, I have to keep that exact same list for each game until we hit 1500 points, etc?

It's the same format as the last escalation league Don, the major reasoning is that not everyone has the same ability to constantly change their list since they only have access to a certain amount of models.

Same list is played each month and then 500 points is added on. The 2500 point tournament you get to do whatever you want with your list. Yes, I know it can become stale playing the same list over and over again but it helps develop familiarity with your units for people who don't get to play very often. I know you don't like the restriction, but those are the reasons for our intent.

  You mean....I've brought this up before?  ;)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on July 15, 2013, 07:10:38 PM
Yes Don you have :neener
Title: hijacking your post for a minute.
Post by: Dean Dodge on July 16, 2013, 02:29:33 PM
Hi- We are moving and I have lots of stuff- some nerdy and some not to get rid of.
 Nothing will remain at the end.

Childrens clothes, toys, books and dvd's. Furniture, carpet, tiles, kitchen table and chairs, garden tools, desk, sports equipment, camping equipment, tools, etc
Nerdy stuff like board games, hobby and gaming toys and magazines. Tons of white dwarf, wargames illustrated and old warhammer books. A 4 x4 terrain board. A 4x6 mdf board. Assorted other terrain pieces. Do you guys at Comic Readers want the terrain boards?
Thur July 25 3-8pm
Friday July 26 10am -8pm,
Sat July 27 10 am -...?
Title: Re: hijacking your post for a minute.
Post by: Lareina on July 16, 2013, 03:32:31 PM
Hi- We are moving and I have lots of stuff- some nerdy and some not to get rid of.
 Nothing will remain at the end.

Childrens clothes, toys, books and dvd's. Furniture, carpet, tiles, kitchen table and chairs, garden tools, desk, sports equipment, camping equipment, tools, etc
Nerdy stuff like board games, hobby and gaming toys and magazines. Tons of white dwarf, wargames illustrated and old warhammer books. A 4 x4 terrain board. A 4x6 mdf board. Assorted other terrain pieces. Do you guys at Comic Readers want the terrain boards?
Thur July 25 3-8pm
Friday July 26 10am -8pm,
Sat July 27 10 am -...?

Dean, I personally might want some terrain stuffs and/or terrain boards. If you could take some pictures, that would be nice :)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 16, 2013, 03:38:19 PM
Important reminder: please email your results to readers2@sasktel.net if you played a game not in the store! I can't always check the forums in order to update games played, and the post will most likely be lost in the shuffle. I cannot guarantee that I'll always be able to catch it if you only put it in the forums.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mike.L on July 16, 2013, 06:14:28 PM
im looking for a game - im free all week. fire me a message
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on July 16, 2013, 08:12:03 PM
I would like to see some of Deans many terrain stuffs go to the store...
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Dean Dodge on July 17, 2013, 01:36:41 PM
Hi, there are  three kinds of boards. The first ones are small foam core baords that were built as platforms so in skirmish/mordheim games there are different levels of elevation. The 4x4 table was built by someone else and is really good. It is 3/4 inch plywodd at least and flocked and sprayed. Teh larger 6x4 board is mdf board. One side is painted by moi. The other side is not painted.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on July 17, 2013, 03:07:34 PM
ComicReaders' Warhammer Fantasy Escalation League 2013 - Season 2


All months build upon the previous month. You are allowed to change wargear between months but not allowed to decrease number of models from the previous months. You are not allowed to switch out units from the previous months. You are allowed to change magic lore from game to game.


ESCALATION DETAILS

Normal army composition will be applied.
First Month (July) : 1000 points
Second Month (August) : +500 points
Third Month (September) : +500 points
Fourth Month (October) : 2500 point tournament* (Army list does not have to be carried over from the Escalation months)

So I'm starting to think about the composition of my first 1000pts. and I want to be clear about what I can take ('cause I seem to remember someone saying we're allowed to do things differently then what I've quoted above from the original post).

Am I right to also think that Special Characters are not an option during the league's season?

If after my first game, I decide to drop some wargear, can I spend those points to beef up my existing units, and then in a later game drop those models and re-allocate those "beefy" points back to wargear?

Is there anything else I'm missing or should know?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 17, 2013, 04:54:47 PM

So I'm starting to think about the composition of my first 1000pts. and I want to be clear about what I can take ('cause I seem to remember someone saying we're allowed to do things differently then what I've quoted above from the original post).

  • Minimum 3 units - not including characters
  • Max 25% spent on Lords
  • Max 25% spent on Heroes
  • Minimum 25% spent on Core
  • Max 50% spent on Special
  • Max 25% spent on Rare
Am I right to also think that Special Characters are not an option during the league's season?

If after my first game, I decide to drop some wargear, can I spend those points to beef up my existing units, and then in a later game drop those models and re-allocate those "beefy" points back to wargear?

Is there anything else I'm missing or should know?

I haven't actually ruled that Special Characters are not an option during the season, so right now, by all means you can taken special characters. Tournament is a different story, I haven't decided yet.

Wargear can only be changed month to month, not game to game. Magic Lore is the only thing that is able to be changed game to game.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mike.L on July 17, 2013, 05:03:52 PM
wait...magic lore can be changed? this is diffierent from last year, when magic lores were locked, and considered like wargear, only changable from month to month...
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on July 17, 2013, 06:20:09 PM
Quote
If after my first game, I decide to drop some wargear, can I spend those points to beef up my existing units, and then in a later game drop those models and re-allocate those "beefy" points back to wargear?

The only thing that is allowed to change within an armylist during a month is magic lores. So for example, you have 15 Thunderers in month 1, that cannot change until month 2, and even then you can't drop any of them to make room in another unit. Just think of it this way, your armylist cannot change until the next month, and the one you start with has to be built on top of. I shall post my lists as an example.

So for month one I have this:


Warlock Engineer
-Level 1
-Warplock Pistol
-Doomrocket
-Warp Energy Condenser

10 Stormvermin
-Full Command
-Warp-Musket
-Gleaming Pennant
-Ratling Gun Weapon Team

40 Slaves
-Musician

7 Poisoned Wind Globadiers
-Poisoned Wind Mortar

5 Gutter Runners
-Poisoned Attacks
-Slings

5 Plague Censor Bearers

5 Plague Censor Bearers

Doomwheel

Warp Lightning Cannon

1000 Points


Now for month 2 at 1500 points I will expand with the following, not reducing the size of any units, but changing some magic items around. The Weapons Teams are units so I can't get rid of them or replace them with a different set.

Warlock Engineer
-Level 1
-Doomrocket
-Warp Energy Condenser

10 Stormvermin
-Full Command
-Ratling Gun Weapon Team

10 Stormvermin
-Full Command
-Ratling Gun Weapon Team

40 Slaves

7 Poisoned Wind Globadiers
-Poisoned Wind Mortar

5 Gutter Runners
-Poisoned Attacks
-Slings

5 Gutter Runners
-Poisoned Attacks
-Slings

10 Plague Censor Bearers

10 Plague Censor Bearers

Doomwheel

Plagueclaw Catapult

Warp Lightning Cannon

1500 Points

Notice how I dropped a couple magic items and the Warplock Pistol? Magic Items and Mundane Equipment upgrades are the only things allowed to be reduced. I also expanded the number of PCBs that I have, but I have to stick with the 2 units I started up with in month 1.

I hope this helps, I know Lareina is real busy so I am kinda stepping in here to help with the confusion. I highly recommend that players plan out all 3 of their monthly lists to make sure they progress month to month within the confines of the escalation rules.

 :2cents :idea :)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on July 17, 2013, 07:35:05 PM
*removed*
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Nathans on July 17, 2013, 07:47:41 PM
Hey team anyone want to get a game in this week?? Call my cell 501 8877.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on July 17, 2013, 10:24:24 PM
wait...magic lore can be changed? this is diffierent from last year, when magic lores were locked, and considered like wargear, only changable from month to month...
Magic lore was never locked and it was explained why in escalation season 1.  The gist of the rule is so new people can figure out what lore fits with their army.  This rule isn't in place so that everyone takes Lore of Metal when playing Devin!! (Oh ya I almost forgot Devin, I would really like to play you... and I am using Lore of Metal  :confused )

On an off topic,  :scrab-w :scrab-h :scrab-y is there  :scrab-s :scrab-c :scrab-r :scrab-a :scrab-b :scrab-b :scrab-l :scrab-e  :scrab-blank :scrab-l :scrab-e :scrab-t :scrab-t :scrab-e :scrab-r :scrab-s?  I have yet to see somesone post with them and I think I have been on this site for 3+ years? I give  :thumb-down :thumb-down to the Scrable letters.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on July 18, 2013, 06:27:43 AM
True story.  In my post that I deleted, I used the scrabble letters.  This is kinda weird.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Matt Robertson on July 18, 2013, 07:57:34 AM
On an off topic,  :scrab-w :scrab-h :scrab-y is there  :scrab-s :scrab-c :scrab-r :scrab-a :scrab-b :scrab-b :scrab-l :scrab-e  :scrab-blank :scrab-l :scrab-e :scrab-t :scrab-t :scrab-e :scrab-r :scrab-s?  I have yet to see somesone post with them and I think I have been on this site for 3+ years? I give  :thumb-down :thumb-down to the Scrable letters.

Challenge Accepted :)
http://forums.saskgames.com/index.php?topic=29.msg310#msg310
Dated August 2010.

The real reason though , is that we wanted to have some gaming related smilies and there are a few scrabble clubs in town that we were hoping to get on the site. They never did. If you see other game related smilies on other sites that would be a good addition, let me know...
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mike.L on July 18, 2013, 01:00:20 PM
 :scrab-i :scrab-blank :scrab-a :scrab-m  :scrab-blank:  :scrab-s :scrab-t :scrab-i :scrab-l :scrab-l :scrab-blank :scrab-l :scrab-o :scrab-o :scrab-k :scrab-i :scrab-n :scrab-g :scrab-blank :scrab-f :scrab-o :scrab-r :scrab-blank :scrab-a :scrab-blank :scrab-g :scrab-a :scrab-m :scrab-e :scrab-blank :scrab-t :scrab-h :scrab-i :scrab-s :scrab-blank :scrab-w :scrab-e :scrab-e :scrab-k :scrab-e :scrab-n :scrab-d
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on July 18, 2013, 09:57:02 PM
 :scrab-m :scrab-e :scrab-p :scrab-l :scrab-a :scrab-y :scrab-t :scrab-o :scrab-o
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 20, 2013, 05:46:04 PM
Since it has come up, as per the rulebook, Crushing Victory is when you double your opponent's victory points, a wipe out is not necessarily a Crushing Victory.

Also, you can play opponents in back to back months. I have removed that rule for this league and future leagues.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on July 20, 2013, 06:18:11 PM
Played my first vampire game vs Mark's chaos today.  Defaulted to battle line and I deployed first.  Mark got the first turn and marched his forces forward after my wolves moved up with vanguard.  He cast purple sun irresistably... and misfired!  The vortex opened on top of his own guys and drifted behind his ranks, killing a few.  The miscast result was another small template blast on top of his own forces. 
Vampire turn 1 - moved up a bit, vargheists passed frenzy and flew over his cavalry to prepare a rear charge.  Ghouls and zombies moved up the middle and vampire moved to the other flank with the wolves.  Cast Wind of Death, passing over his chariot and warriors, dealing a few wounds to each.
Mark's turn 2 - warriors and chariot charge and destroy a unit of zombies, the warriors overrunning into my deployment zone.  Cavalry charge the varghulf and they trade blows.
Vampire turn 2 - Vargheists rear charge the cavalry to help the varghulf.  More vargheists, my vampire, and ghouls all surround the chariot, destroying it and reforming to face the warriors' rear.  Necromancer gets off a long-distance heal to help the varghulf.  Cavalry flee and vargheists chase but don't catch.  Varghulf turns towards the warriors.
Mark turn 3 - Cavalry rallies and warriors reform to face the largest threats.  Mark tries to death-snipe my vampire and forgets how to cast spells (miscast to level 0).
Vampire turn 3 - Vargheists charge his cavalry again, finishing them off.  Other vargheists, varghulf, ghouls, and vampire all charge the warriors.  Zombies reform to face the warriors' rear.  Wolves continue to be useless and wander around.  Warriors with -1 to hit them are apparently mean when they don't fail their terror check (This was the first one that Mark finally made, the dice were against him until this point).  Warriors held.
Mark turn 4 - My vampire was slain in combat!  And the rest of my forces couldn't get past the warriors' armour as Mark made save after save... I lost combat by a bit and a few models crumbled.  I lost 3 dogs and 1 ghoul at the end of the phase from my general dying, but the necromancer saved me from having to crumble further.
Vampire turn 4 - Second set of vargheists charged in to assist, and zombies joined from the rear.  The extra help from vargheists, a few key regen saves on the varghulf, and the rank/rear charge bonuses from zombies was finally enough to push the combat in my favour.  Warriors lost by 6 and fled 8", varghulf caught them with a 9.

In the end, a crushing victory for the vampires since I wiped him out (1000 + 75 for 3 banners captured + 100 for slain general) vs him destroying my vampire (149 + 100), a squad of zombies with banner (65 +25), and a squad of vargheists (148) = 1175 to 487.

Was a really fun game, and it was nostalgic playing against Mark again (we haven't played since our 40k days in grade 8/9).  I felt confident from the start with more units and Mark's early-game miscast, but quickly learned that undead definitely need their numbers with how close the game felt at the end.  I have learned to fear chaos warriors as well, with 2 str 4 (was it 5?  I forget) ws5 attacks at I5... and -1 to hit them... they're mean!  MVP for me was the varghulf, holding off the cavalry and making some key regen saves in the final round of combat.

Looking forward to getting more games in with the vamps too, playing them is MUCH different than playing my ogres.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 20, 2013, 08:32:38 PM
Just a quick update about ruling on Marks of Chaos, if it is on your scorcerer then you are allowed to change it from month to month since it determines what Lore you are allowed to use, if on non magical units then you are only allowed to change the Mark month to month like wargear.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on July 20, 2013, 08:42:03 PM
Strength 5 thanks to the halbards. Was a blast playing against Chris looking forward to a rematch at 2000 points. My mvp would be the warriors and my knights and gorebeast seemed pretty much worthless.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on July 20, 2013, 09:25:52 PM
Mark - we can play next month at 1500 too if you want.  Lareina took away the "can't play back to back months" rule this time around.  I have a feeling your knights will perform much better if they don't fail their fear checks  ;)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on July 20, 2013, 09:29:10 PM
Lol they better redeem themselves. Also worth noting is that my painted models performed well and my non painted tanked it. So a superstition is born.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on July 21, 2013, 07:19:03 AM
Painted models make for a funner game.  I wonder if winning is the reason why?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Nathans on July 21, 2013, 10:58:35 AM
So I'm going to bring my army to the store today if anyone wants to get a game in around 1
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on July 23, 2013, 09:27:46 PM
Saturday Gaming (July 27)

I'm looking for a number of games this Saturday.  If you're up to playing me, PM me and I'll confirm with you.

The first game I'm looking to play will start at 10am at ComicReaders Downtown.  I've already called the store and OK'd this as the Yu-Gi-Oh crowd doesn't start to pile in until noon.  If you can make this time, let me know.  This game will give you a +2pt bonus for playing "Home Turf" and make you eligible for July's monthly prizes from the store.

Saturday is also FRAG Games Day (http://www.reginagamers.com/) (<-click link).  This is a great venue with lots of space and tables. I'd like to start a game there at 2pm.  Interested?  PM me.

I'd be up to start another game around 6pm.  Again, PM me.

And since the the FRAG Games Day is an all day event (ends at midnight), it would be great if other players also make arrangements for their own games.  Hopefully there are multiple tables going and we might be able to squeeze in one or more games then originally planned.  The more the merrier!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on July 23, 2013, 10:16:45 PM
This is an awesome idea Allan great to see you getting this going.  I would LOVE to play but I have to work. 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Nathans on July 24, 2013, 12:12:50 AM
Yea that's a great idea, I'll drag my army over there after work (around 3)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on July 24, 2013, 06:46:07 PM
Allan, I may just drag my Tomb Kings in for the 2pm game.  I fly in from Minneapolis late Friday night but wanted to come in and "shop" (buy Warhammer) on Saturday.  I'll let you know Friday as my Jetta is getting serviced and may not be ready by this weekend (sigh).
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on July 24, 2013, 10:42:51 PM

Looks like I have challengers for the afternoon and supper slots. Still need a challenger to meet me downtown at ComicReaders at 10am.


Allan, I may just drag my Tomb Kings in for the 2pm game.  I fly in from Minneapolis late Friday night but wanted to come in and "shop" (buy Warhammer) on Saturday.  I'll let you know Friday as my Jetta is getting serviced and may not be ready by this weekend (sigh).
@Don:  Let's make it for 2:30p.  FRAG is having their annual meeting at 12:30p and there won't be any gaming until that's done.  I don't see them going beyond 2hrs (more like 1.5hrs max), so let's meet then.  So you're going to go with TK instead of High Elves?

@League Members:  If you're reading this thread, and would have liked one of these times, post and plan to come down anyways.  I'm sure you'll be able to challenge another person hanging around (eg. Nathan's post above).  And not only that, at 1000pts these games will go quick.  The times I proposed are so far apart to ensure that if one game gets a bit of a late start it'll still get done before the next game.  The reality is that it's more than possible to play 2 games between 2pm and 6pm.

So even if your just weighing the possibility of showing up, post your interest so that others can hopefully set up a game with you.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on July 25, 2013, 05:19:32 PM
Oh ya, games are only 1000 points.  totally forgot.  I can never decide what I want to play - I'll have it figured out by Saturday. ::)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on July 25, 2013, 05:42:23 PM
Assuming I get the painting I intend on getting done tonight done ill play at 10(and do some war hammer shopping) ill let you know late tonight read that as early tomorrow morning)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on July 25, 2013, 07:51:58 PM
@Mark - They don't need to be painted. Come on down one way or the other.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on July 25, 2013, 08:04:30 PM
No they are very near done so I should be good to go
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on July 25, 2013, 09:51:13 PM
Put me down for Saturday at 10 painted knights or not
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on July 25, 2013, 10:23:16 PM
@Mark -  Done.  Looking forward to Saturday.

Anyone else into coming out to the FRAG Games Day?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on July 27, 2013, 11:07:15 AM
I will not be there today. Too many off things happening. Sorry Allan, ill make it up to you.

 I'll also post here that I'm going to drop my name from the escalation league. Terribly sorry if this causes issues.

If I'm around or people want to come to Moose Jaw for regular games I'm absolutely down with that.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 27, 2013, 01:51:02 PM
I will not be there today. Too many off things happening. Sorry Allan, ill make it up to you.

 I'll also post here that I'm going to drop my name from the escalation league. Terribly sorry if this causes issues.

If I'm around or people want to come to Moose Jaw for regular games I'm absolutely down with that.

Aw sorry to hear that Don :(
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on July 27, 2013, 04:08:09 PM
Sorry to hear that Don!

Me and Alan played today(he got a crushing victory) all it all it was a great game I enjoyed myself quite a bit. MVP from my side would likely be the block of Nurgle Warriors once again(all the tactics I read point to these as being the weak point in the army but who knows) the knights lost 3 models early which made them not very useful(losing one more and the final one spending all game fleeing didn't help either).  The gorebeast was awesome when it got into combat so that was good as it never really got to do much in my previous game.  Magic from my side seemed fairly lack luster casting purple sun and having it float around taking a couple elves with it but overall not very useful(damn those nimble elves!). 

2 more games tomorrow so we shall see how the chaos warriors fair this time(also picked up some new toys for future months).
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on July 28, 2013, 04:56:45 PM
Got 2 More Games in today

Game 1 vs Prince of Arnheim (Skaven)

This game ended in a tie(though the Warriors were thoroughly outnumbered by the hideous rat-things) from my perspective the MVP on my side was the Knights and the award for most useless goes to the Gorebeast he basically wandered around getting shot at and doing absolutely nothing productive.   The doomwheel scares the living crap out of me so I think I may have focused a little too much on it. As someone who is slowly working on my own Skaven army it was great to get an opportunity to play against them for the first time(though this list was different from the builds I am looking at it was nice to see the units in action) Was a great game and a ton of fun!


Game 2 vs Mike L. (Deamon of Chaos)

This game ended in a narrow victory for the Warriors of Chaos(narrowly avoiding obliteration at the hands of their Deamonic brethren).  This game I think the dice were the MVP as my sorcerer managed to snipe the Deamon's general before they got a turn.  Later that herald would come back to haunt us though as the sorcerer miscast placing a large template on himself and ultimately sucking himself and a number of warriors into the void.  The warriors of chaos with the backup of the gorebeast would be the MVP this game as they actually ended up in combat together for the first time(like they are supposed to) managing to kill off a fair number of deamons.  The knights won the award for useless unit this game as they got shot up fled, regrouped and got blown to smithereens in due order.  All it all a great game and alot of fun!

Now to figure out what the next 500 points of Warriors will look like . . .
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mike.L on July 28, 2013, 05:23:36 PM
yea the game vrs mark was a dice off....

turn one he used caress of lyeth to snipe my herald... totally removing my regen buff and curse of the leper casting. my cannon managhed to misfire TWICE in the game and both times was unable to fire its next turn, so it shot all of once.

his sorc tried casting purple sun in combat.... miscast GLORIOUSLY - it wiped out my bloodcrushers, but sucked his sorc into the void, and took about 7 warriors with him. then my winds of magic roll nurgle got angry... and actually suceeded in smiting down the unit of tzeentch knights in my backfield. (so that was obviously my herald exacting some form of vengance)

however, the plaguebearers in combat with the remaining warriors... i won the first fight, he ran 7, i chased 6.... game changer? not really... the NEXT time the 2 units fought, i lost and rolled double 6 on my check. entire unit of plaguebearers go "pooof" - aparently as payment for nurgles smiting of the knights earlier.

in the end, i had my cannon and he had about half of his unit of chaos warriors left. the game was back and forth and all kinds of crazy dice...so suitable for a chaos mash up. good game mark!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on July 29, 2013, 02:13:20 PM
Thanks for the game Mark, I couldnt believe how little my shooting did in the first 2 turns, and the game was a real nail biter at the end when I just barely managed to kill your knights that had trounced my slaves and Stormvermin.

Anyone care to have a game on Wed night? I am looking your way Chris, Allan and Rob....
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Nathans on July 29, 2013, 07:56:07 PM
I want to play some more!! I am free most days and nights this week and next so, get at me!!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on July 29, 2013, 08:03:08 PM
Thanks for the games reviews Mark...

Meason and Nathan - I am like tapped for game time this month.  I have ~3 more games planned and will not be able to squeeze anything else in. 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 30, 2013, 09:03:35 AM
Giant flurry of games played this past weekend!

Thanks for the mini synopsis of games.

I played Chris at the store, it was not at lopsided as I thought as it was going to be. But I was also shooting a bit for the moon with certain things. Failed a charge with my pegasus knights which meant they got charged back by the vargeists. My knights of the realm took out his vargulf rather handedly then proceeded to overrun into his direwolves, alas there was slightly too much of my rear flank being exposed and his vargeists charged in. The knights finished off the wolves, and turned to fight against the vargeists, leaving the rear vulnerable to ghouls. After the vargeists were but dust in the wind, my knights decided to book it off the table after failing morale.

My MVP were my Knights of the Realm just because of how many combats they were able to survive for the most part in tact.

----

Then started the evening games at our place.

Justin came over and it was the battle of the unfinished ponies! Rolled Dawn Attack on one of the most unforgiving terrain in the corners for calvary ever. One of the faster games because of no real use of the magic phase nor much of any shooting. I screwed up royally on second turn to prevent a charge into my side on my knights of the realm and was horribly out of position with my pegasus. All in all my army got rocked by bad calls. Still a lot of fun to play just because of general "what not to do when you are Bretonnian" strategy came up.

No MVP for me this game, oh wait I will sarcastically give it to my dice for the "awesome" job they were doing yesterday.

----

Then my final game against Rob. We rolled up Blood and Glory, decided to use some magical terrain pieces, Hill of Skulls (or whatever it's called), Sinister Statue, and a Tower of Blood.

Turn 1, Rob went first and tried to take a few pot shots on my Knights of the Realm, he hit my champion with a cannon and I managed to save him by passing a lookout sir check. My turn 1, I declare a charge on one of his archer detachments, they decided to flee and clipped the regiment and caused a panic in them. The regiment was about a half an inch from the table edge. I redirected my charge to the other archer detachment and made a 19 inch charge (needed 11 on the dice). The knights killed the archers then overran into the crossbowmen.

Turn 2, Rob charged my Errant Knights with his Demigryphs but they didn't manage to do any wounds thanks to my Blessing of the Lady. The Errant Knights make the Demigryphs run and they managed to pursue and catch the knights. Both the regiment and detachment manage to regroup and reform to try face the Pegasus Knights coming around the tower. My turn 2, Pegasus Knights failed the charge of 15 inches to fly over the archer detachment to get into the regiment, and so shuffled a bit forward. The Knights of the Realm finished off the crossbowmen and pursued them almost catching them but the crossbowmen ran off the table. Errant Knights make a charge up the hill to go after the cannon and made it, killing it in close combat.

Turn 3, Rob charges both detachment and regiment into my Pegasus Knights. He fires his cannon at my Knights of the Realm, killing 2 of them. He failed all 3 spells with his Warrior Priest and so combat ensued. He dealt one damage, and my 2 of my pegasus (not the knight the actual mount) thanks to the reroll from the Tower of Blood managed to take his General down thus breaking his army causing them to flee.

Overall an excellent game, which almost ended within the first turn because of a failed panic check. My dice actually came through for me after the "spectacular" performance with the game against Justin. I managed to make a lot of 5+ ward saves from cannon fire, otherwise I very much would have been on the losing side of this fight.

MVP I think I'm going to have to give it to my Pegasus Knights this time just because they were able to stave off taking too many wounds before dealing the crushing blow that broke his army. That or my Blessing of the Lady for letting me rock out a 5+ ward save against strength 5 or greater attacks, which actually means my dice came through for me.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Nathans on July 30, 2013, 09:06:58 AM
I thought we just were supposed to play battle line games
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 30, 2013, 09:16:54 AM
I thought we just were supposed to play battle line games

Nope you can choose to roll, or just default to Battle Line which a lot of people do at smaller levels.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on July 30, 2013, 09:30:33 AM
We are suppose to play a "pitched battle" which is any of the 6 scenarios in the rule book. 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on July 30, 2013, 02:14:21 PM
Last night I had a very good time at Chris’s house playing Warhammer.  Lareina and I had our game first and like she indicated destroyed my Empire Middenland army.  Soundly besting my Demigryphon Knights in close combat was a huge blow to moral of the fighting men.  However, at this point the game was far from lost since the objective was not achieved.  The death blow came with the crushing of my Middenheim captain (general) under the hooves from two pegasus.  My army is routed without Lareina losing a full unit or character!  Although it ended lopsided it was a fun game Lareina.

After the game I played Chris.  We rolled that angled scenario and each of us rolled two units to stay back as reserves.  The dice where kind to me and in my favour for this game (with the exception of my cannon destroying its self around turn 4).  The first indication was when my crossbowmen halted the advance of his vanguard direwolves by soundly beating them in melee.  The direwolves took 5 wounds on 11 attacks from the crossbowmen.   The second event was when the above mentioned (doomed) cannon managed to hit the Knightmare riding Vampire general killing him outright.  Other notable events:  The 3 Demigryphs with halberds where locked in combat with the monsterous Varghull.  The two units battled several turns of combat and slowly the Varghull prevailed.  However, the varghull had to make every wound on the unit for the demigryph fought to the very end.  When the combat was complete the 2nd Empire cannon delivered a devastating blast of grapeshot blowing the Varghull to dust.  My unit of Halberdiers prevailed against a onslaught of Vargheists, zombies and ghouls.  Fortunately for the halberdiers, the VC forces were not in a position to strike them in one concerted effort during a single turn (this was due to the scenario, reserves!).  Since the horror came in waves they were easily beaten back.  The cost to the unit was its Warrior Priest of Ulric.  Robert scores 1150pt to Chris’s ~450.  Thanks for the game, Chris.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on July 30, 2013, 02:51:01 PM
The first indication was when my crossbowmen halted the advance of his vanguard direwolves by soundly beating them in melee.  The direwolves took 5 wounds on 11 attacks from the crossbowmen.

^insert when my cannon utterly destroyed his vampire general on turn one.  The direwovles took 5 wounds to crumble and the crossbowmen took great pleasure in believing it was their 11 attacks that destroyed them  :neener  Losing my general turn 1 meant my ghouls were essentially out of the game, coming in from reserves and moving a whopping 4" per turn... they never do anything anyway though   ;)

Played games in the morning at the store vs Nathan and Lareina (which she's already reported).  I quickly learning to stay away from Nathan's mage.  That game ended in a draw as the remaining zombies and necromancer shambled around the table trying to survive to the end.  Thankfully I was able to stop all his snipe attempts to keep my necromancer alive.

Played at night at our house vs Rob (already reported) and Justin.  Justin's horses (not knights, the horses they rode in on) were ridiculous, consistently rolling 5+'s to hit and then wound things.  I was able to fight back enough for it to not be a crushing defeat, which was a moral victory in itself against those rabid horses!  Whatever Justin's feeding them, it's working.

Hilariously enough, my zombies were most consistently MVPs.  They managed to rear charge, scare away, and chase down a unit of Nathan's horsemen, hold off Lareina's smaller squad so everything else I had could deal with her large squad, and make a 16" charge to catch some of Rob's fleeing archers and position themselves to charge into his halbedier's flank... if I were able to roll a 12 on 6 dice to raise enough zombies to survive a round of combat  :(

Great games, and even though I barely drew, lost, and was crushed in 3 of them, I swear I'm slowly learning what not to do!

I've got one final game scheduled vs Barcley on Wednesday, and then it'll be on to month 2 where I can finally give my general a ward save  :thumb-up
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on July 30, 2013, 04:55:21 PM
Here's a question: For the Blood and Gory Glory scenario, how are league points determined in accordance to how players win the game, so for example I play someone and kill their general and capture and standard, they get one of my standards or something like that, do we go by victory points in determining if I get a major victory or just a normal one. Pardon me if I am not being clear enough here on my question.  :confused
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on July 30, 2013, 05:36:26 PM
Here's a question: For the Blood and Gory Glory scenario, how are league points determined in accordance to how players win the game, so for example I play someone and kill their general and capture and standard, they get one of my standards or something like that, do we go by victory points in determining if I get a major victory or just a normal one. Pardon me if I am not being clear enough here on my question.  :confused

We went by victory points after determining the end of the scenario. I lost zero units or characters so it was just needing to calculate Rob's remaining points.

Watchtower should be calculated the same way, just counting up the remaining units after the scenario is done.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on July 31, 2013, 10:45:23 PM
Played against Barcley tonight, vampires vs vampires.  It was a great learning experience to see what a more magical foot list can do vs my mobile flying list.

Turn 1 - My vampires got the first turn, moving up the flanks to surround his smaller force, then my vampire decided to raise all the extra zombies I had brought with me before being sucked into oblivion and dying.  Half my ghouls and dogs disappeared as well as a few zombies.  Thankfully I had a necromancer as backup and everything else was vampiric.  Great start!  Barcley's spirit hosts charged the dogs to finish them off.  The rest moved up.

Turn 2 - My vargheists and ghouls charged some bats, wiping them out.  The ghouls turned to face the rest of his army and the vargheists were forced to overrun toward the board edge.  My zombies with necro backed up and let the other zombies move in front to challenge the ghouls.  The varghulf flank charged his zombies and killed enough to win by a bit.  Barcley reformed his zombies to face the varghulf and they continued to face off.  This time I remembered to use thunderstomp so I still won, slowly widdling down the mob.  His necromancer miscast and became a level 0.  His ghouls and hosts charged my zombies, killing them.  The hosts moved up toward my necro's squad and the ghouls turned to move toward the varghulf combat.

Turn 3 - My other vargheists rear-charged his ghouls.  My first squad of vargheists positioned themselves to help the varghulf, and the ghouls failed their next 3 charges, moving 2" each turn.  My necro cast a spell to let the vargheists re-roll hits on the ghouls, and then rolled 6 dice to try and heal the varghulf, both vargheist squads, my zombies, and ghouls... and Barcley rolled 2 6's on 2 dice to dispel!!!   :excited  Barcley's vampire and ghouls proceeded to smash my vargheists.  Then for his turn they continued toward my varghulf, who was rolling like a rockstar with his thunderstomps (he never rolled below a 4).  His spirit hosts held my zombies and the varghulf held his.

Turn 4 - My vargheists joined the zombie combat.  His spirit hosts killed my necromancer.  My varghulf reformed to move over and make room for the vargheists, putting him in base with Barcley's necromancer general.  Barcley's turn the varghulf wounded his necromancer once, and the spirit hosts held vs my zombies.

Turn 5 - My varghulf killed Barcley's general, making his ghouls crumble a bit, and killing off the spirit hosts and banshee.  The zombies were dwindling on both sides.  On Barcley's turn I brought the zombies down to just 2 models!  Very frustrating since I wanted to move behind his ghouls with the vargheists to support from the rear.

Turn 6 - I finished off the last 2 zombies but lost my last 5 ghouls to crumble!  They did absolutely nothing all game again  :confused.  Barcley's turn he charged the varghulf, but ended up having to hit the vargheists in combat too after maximizing.  His vampire wounded the varghulf once but I made my regen save, then swung back and killed the vampire.  The vargheists, stomps, and thunderstomp (another 6) was enough to win combat by enough to kill the rest of the ghouls.

Was a fantastic game overall, felt very close throughout with major events switching back and forth at key moments.  Very suspenseful!  MVP was definitely the dancing varghulf that thunderstomped his way through an entire horde of zombies and then on to the vampire and ghouls.  Not sure what Barcley's MVP was... everything seemed to play its part pretty well.  His irresistible dispel on 2 dice was definitely the most valuable moment though!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on August 01, 2013, 03:51:43 PM
I'll be posting up the month 1 results on the first page just so then you don't have to search for it in the forums.

With that last game last night, Chris managed to sneak first place from Maeson. Allan is our only undefeated player! So, a bonus point for taking him down  :excited No pressure Allan  :neener
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on August 01, 2013, 04:31:12 PM
Wow I didn't realize all but 4 games occurred in the last week!  Guess it wasn't just me that was busy in the beginning of July.  Congrats to Allan for sniping 3rd place with your spectre of death points!

I owe Maeson a game since I couldn't play when he was free so I'm tentatively scheduled for a month 2 game Wednesday night with him as long as nothing comes up.  Gone for the weekend of the 8th to 13th but should be free for the most part after that.  Mike - I believe I owe you a game as well at some point so let me know what works for you after the 13th.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Nathans on August 02, 2013, 11:34:22 AM
Looking for a 1500 point game this weekend, whose interesed??
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on August 02, 2013, 03:24:42 PM
I am in for a Sunday game Nathan, I am also free most all of August
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on August 03, 2013, 06:44:27 PM
I'll be posting up the month 1 results on the first page just so then you don't have to search for it in the forums.

With that last game last night, Chris managed to sneak first place from Maeson. Allan is our only undefeated player! So, a bonus point for taking him down  :excited No pressure Allan  :neener
It appears Justin G is also undefeated after two games.  So ...
(http://themaskedblogger.com/wp-content/uploads/2011/03/larson_bearshot.jpg)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on August 03, 2013, 10:52:35 PM
I'll be posting up the month 1 results on the first page just so then you don't have to search for it in the forums.

With that last game last night, Chris managed to sneak first place from Maeson. Allan is our only undefeated player! So, a bonus point for taking him down  :excited No pressure Allan  :neener
It appears Justin G is also undefeated after two games.  So ...
(http://themaskedblogger.com/wp-content/uploads/2011/03/larson_bearshot.jpg)

Oh yeah, he totally is XD whoops! Justin will be giving out bonus points if you can beat him!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on August 04, 2013, 04:49:41 PM
Wow did Nathan ever whoop my rats today. Most of my units were pretty discouraged and ran off the battlefield early in the game. Absolute massacre on Nathan's part.

Highlights of the battle:

Loremaster/Sea Guard bunker sat in a building the whole game, I didn't even get close to them. The Loremaster sat back and just blew away my units, there was nothing I could do to get at em, he was feeling pretty safe.

Mighty Silver Helms literally steamrolling my Plague Censor Bearers and chopping off all their heads before they could even swing back, then proceeding to go after my Ratling Gun and the Plagueclaw Catapult. :-\

The Dragon Princes of Doom, yes they had the Banner of the World Dragon, making all my magic warpstone weapons useless against them. They racked up the heads of my Doomwheel, Stormvermin, Skavenslaves, Ratling Gun, and even my other unit of Plague Censor Bearers who wouldn't have been able to hurt them anyways cause the PCB's count as magical attacks.

Stars of the game were my Gutter Runners, but they didn't even really do that much, they are usually sacrificial anyways.

It was one of those games where my deployment really hurt me. I am trying to do this symmetrical MSU setup for deployment, I think I am going to ditch that idea and double up my pairs of units so they can support each other better and not cause mass routing amongst my ranks. All in all 6 of my units packed up and headed off the battlefield after panicking, so I knew I was screwed for this one.

Thanks for the game Nathan! You are a great sport, and you didn't rub your victory in my face which made my hangover feel better.

I look forward to all challenges this month, anytime, any place! :excited
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: ChadBoudreau on August 04, 2013, 08:16:37 PM
Nathan stepped in and flew some X-Wings while waiting for the game with Maeson. He had never played X-Wing before but he did some wild manouvers that surprised the Imperials. Alas, Nathan, I have to report that the Rebels didn't win. It was close-- real close-- but the Imperials shot down the last Rebel X-Wing before that X-Wing and the Falcon could bring their guns to bear on two crippled Ties to win the game. (Sorry for hijacking the post but I wanted to let Nathan know how the game played out.)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Nathans on August 05, 2013, 11:30:32 AM
I was incredibly lucky to take part in two wildly different games yesterday, as read above. Thanks so much for the game Maeson, you're a great opponent! And a huge thanks to Chad for demoing X-wing, I hope I get a chance to play again soon!

Happy Monday off everyone, anyone want to get in a game?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: KingLlama on August 06, 2013, 07:36:41 AM
Im up for a game , thursday PM , done work at 330
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on August 06, 2013, 04:22:31 PM
I sent you a message Barcley....

I am starting to fear armies with cavalry and fliers.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on August 10, 2013, 02:19:07 PM
Justin and I had a game last night.  A very epic battle.  His Pegasus Knights cause all sorts of trouble by just getting into potentially nasty situations. Alas, at the key moment they failed a charge by 1 pip on the dice and everything slid downhill from there.  It was one of the most difficult battles I've played - ever.  Just great tension as to who would strike first and would the odds favour them?  Oh, and super frustrating because I had INCREDIBLE bad dice for the first half of the game.  But it's Warhammer.  You gotta just hang in there and who knows what will happen - like a failed charge.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on August 10, 2013, 06:03:21 PM
Anyone down for a Sunday afternoon game, text my cell tonight if interested 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on August 16, 2013, 11:34:14 AM
Games at my house Sunday.

Linkey link:

http://forums.saskgames.com/index.php?topic=2903.new#new
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on August 16, 2013, 03:53:02 PM
Thanks for the invite Don,


Allan and I had a very close game last night where both sides were left almost troopless in the end. I just barely managed to pull off a win as my dice were favored and Allan had lost his lucky ones, I felt sorry for him :-\

Highlights of the game:

The DOOMWHEEL accepting a charge from a few Silver Helms and then promptly grinding them down while the wheel rats chewed and scratched to help wipe out the unit. The wheel then went on to smash into some poor archers in the next turn. After this the wheel pivoted to roll into yet another unit, Allan's Sea Guard mage bunker. The rear attack was too much from them and they were broken after one round of combat and were promptly run down under the heavy mass of the ratling death machine. The Doomwheel was definetly my MVP. Unfortunately Allan had forgotten that he had a musician in the first combat with the Silver Helms which might have changed the game drastically had I failed my break test at -1.

MISCASTING! Allan miscasted about 3 times with his Archmage, and had pretty roll lows for the Winds of Magic on average. I think this helped me a lot to be honest as I wasn't just getting blasted by magic missles. There was one turn where Allan was all loaded up with dice but doubled 6'd himself on the first spell attempt. Lately this has seemed to be my luck as my furry rat butt has been saved because of opponents and their fancy mages imploding or getting sucked into the Realm of Chaos.

SNEAKY INFINLTRATORS: My Gutter Runners did not show up until turn 5, had they done so I could have possibly gotten rid of both of Allan's Eagle Claws earlier in the game. In the end one GR unit showed up shot at the Claw, but got impaled by elven steel in return and fled of the table.

KILL THE SLAVES: There was one turn where Allan literally dumped his entire missle and magic forces into my Skavenslaves. He killed about 8 of them as I recall and did cause a panic check, but they passed on a mighty 5! This was crucial as Allan had to spend another turn whittling them down, and he eventually panicked them dispersed to run into their corners away from harm and freed from slavery for another day. 

The unbeatable unit! the Swordmasters sure took a big beating but it was all soaked up by the Banner of the World Dragon that they possessed. Probably the worst item for me to face, and if I had a way to destroy magic items it would be included in my 2k list next month for sure. I actually think if Allan had not been so cautious with this unit that it could have walked through my entire left flank.

Allan had some good moments, like wiping out my Plague Censor Bearers in one turn with his Sea Guard(beofre they had been run down by my wheel). They then proceeded to make my Stormvermin run away(and my other SV unit run as well), both units failing rally tests and getting bumped off the table because they fled into impassable terrain on my table edge.

Anyways that was just some highlights for you guys. The game could have easily went either way and was very enjoyable at the end when things were getting close.

THANKS FOR THE GAME ALLAN!!!!!

Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on August 17, 2013, 10:01:38 AM
Good report Maeson.  That's what happened.  Forgetting my musician likely cost me the game.  Just goes to show that the Devil is in the Details and if you rush things in Warhammer, you'll forget something critical.  There are other things that I could/should/would've done, but that musician is what stands out.

Next time ....

Thanks for the game.  It's a good thing to be humbled (it's just not so fun swallowing that slice of pie - lol).
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on August 17, 2013, 05:37:26 PM
Who knows eh. MY DW might have held on and still squished your Helms in the next round. That's the thing, we will never know. I don't think I was really rushing you Allan as it took 2 hours for us to get setup and play the end of turn 2  :lol I think the biggest error was you exposing your rear to my Doomwheel but I know your Archmage was looking at blasting my Warmachines with magic. Next time just ignore my machines, they aren't that good, and usually finish themselves off.

I might actually say that those turns you spent shooting my slaves was your undoing, you could have aimed at my main force.

Consider taking Life Magic next time, it is uber good to bring back dead High Elves! There is even a couple spells that can kill stuff too.  :thumb-up

Thanks again.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on August 18, 2013, 05:35:08 PM
Sorry.  Didn't mean to imply that I felt rushed by you ... I didn't.  I was meaning that I rushed myself a bit and so made the mistake (by myself) of overlooking my musician.

I agree that there were other opportunities for me in that game to turn things around.  The musician was just the one that I lament the most.

You're totally right that my exposing my rear to the DW was ultimately my downfall.  That was my fault for not being more cognizant of the DW's ability to pivot and move.

And, yes, I've already started to consider different magic lores.  The one High Magic spell I regret not taking was Walk Between Worlds - it could have saved me.  Again, my mistake.  Still getting a grip on using magic after years of playing Dwarfs.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on August 18, 2013, 05:37:55 PM
Walk Between Worlds on Swordmasters with Banner of the World Dragon....who wouldnt do that ?!?!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on August 18, 2013, 10:58:39 PM
If anyone is interested in a game between Aug 25-27 give me a PM.  (Aug 25 not the best during the day.) I will not be able to respond to you right away but should have a message back to you on Saturday.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Nathans on August 22, 2013, 11:31:59 AM
Has anyone else been having trouble getting games in this month? I would really like to play next week and I can make myself available for almost any time so give me a shout! 501 8877
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on August 22, 2013, 11:41:00 AM
Played Maeson's Skaven last night (finally) and as usual had a very back and forth, close match against him.  How do our games always end up feeling so evenly matched!?  To be fair I should have lost, but my hero-level vampire was using his cursed book on Maeson's dice at the end of the game to pull off a draw (we were within 65 VP with roughly 1000 points lost per side).

Key moments on my side - Varghulf's terror making absolutely everything he tried to charge run away, he never got to bite anyone all game.  Ghouls made a long-distance charge on my turn 5 to kill off his wind-thrower weapons team thingy (needed a 10 and got 12).  Hero-level vamp made 3/4 6+ ward saves throughout the game... I don't think Maeson was as impressed as I was.  My lord only made 1/4 of his 4+ though... so it seems fair to me.

There were so many things that happened late game where if only I had made my Varghulf's ward save against the Doom wheel shot, or if only he hadn't rolled a 5 to outright kill it, or I hadn't made that long distance charge, or made 3/4 6+ ward saves, or if one of his many squads that ran away had rallied... it could've been a crushing victory for either of us.  It was a very close, very enjoyable game.

Thanks for the game Maeson.  Hopefully we'll be able to have a rematch in month 3.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on August 23, 2013, 07:20:14 PM
Yes that was great battle, thanks Chris, it is always good to have one of those back and forth games. It really came down to a few dice rolls, with either side being very close to outright victory in the last two turns as Chris stated. MVP for me was the Doomwheel once again for stalling alot stuff on my left flank, fleeing, then rallying to save the day when it toasted the big mean Vargulf. Chris actually has a really well thought army, I had to put alot of resources into killing his Vargheists when they were threatening my right flank. And once again I had one of those phases where I misfired with almost all my shooty units. That just seems to happen, nothing I could do about it.

Thanks again Chris! :thumb-up
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on August 25, 2013, 08:52:57 PM
Maeson and I are having a game tomorrow.   :thumb-up Our start time is 1:00 at Comic Readers.  You are welcome to drop in but I can't stick around for a second game.  :thumb-down
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: DevinB on August 28, 2013, 01:50:04 AM
I'm hoping to get one more game in before the jump to 2000 points next week, anyone available between Thursday and Saturday?  :)

I'm also playing a game with Maeson at 5:00 on Wednesday(tomorrow).
 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on August 29, 2013, 10:30:11 AM
Played a game against Mark's chaos last night.  Crushing loss for the vampires as they struggled to roll high enough to wound his chariot for several rounds of combat (one round alone I rolled 20+ dice needing 5's to wound... got 1 or 2 that he promptly made his save against  :( ).

Game ended with my army completely destroyed and just his chariot gone on his end.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on August 29, 2013, 06:56:32 PM
Wow - that's a beating.  Been there against WoC a few times myself.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on August 30, 2013, 12:15:56 AM
Played against Nathan's High Elves tonight.  Was a fantastic game with lots of back and forth action... and ended in a not-as fantastic draw.  We played Dawn Attack and he deployed his army as if he were facing a regular setup... then I rolled so almost everything was on my left flank.  The vargheists all started on the right but quickly flew over to join the center/left, leaving my ghouls to do absolutely nothing all game (big surprise there /sarcasm).  A squad of zombies moved into and hid in a building all game with my necromancer raising stuff from inside while everything fought around them outside.  My mobility was a huge asset in constantly throwing off Nathan's positioning, making him quick-reform to re-face me on several occasions.  Game ended with his special cavalry and BSB alive along with some spearmen (I forget their names).  My varghulf, a lone vargheist, zombies/necromancer in the building, and forever-alone ghouls were left on my end.

Felt like a great game throughout, although we really have to have a re-match in month 3 now to see if we can finish a game without a draw.  Thanks for the game Nathan.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Nathans on September 01, 2013, 05:53:51 PM
Always a pleasure to play you! Labour Day tomorrow, who wants to break in their 2000 point list?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on September 02, 2013, 03:34:13 PM
Looks like I am playing Nathan at 1pm in Thurs, I could likely play again @5 if anyone is around
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on September 03, 2013, 10:57:55 AM
Standings are up, they should be up to date?  :confused updated the month 1 rankings as well, since it was apparently the incorrect file...

Maeson handedly nabs first, while Chris narrowly grabs sole possession of 2nd place.

Currently the Top 8 looks like so:
Maeson - 52
Chris - 34
Allan - 24
Nathan - 23
Mark - 18
Devin - 16
Robert - 14
Barcley - 8

It is still very likely to get into the overall Top 8! If any of the Top 8 do not want to participate in the tournament, the next highest ranking player will get a chance to play. Positioning in the Top 8 will determine your first round opponent, top plays last place, and it trickles down like that.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on September 03, 2013, 11:11:03 AM
Played a last-minute game vs Devin on Saturday.  Rolled blood and glory. 

My zombies marched towards his ?marauders? and held them in place for the lord to support-charge the flank and finish them off.  My vargheists flew for his hellcannon while the varghulf tried to hold off his cavalry.  The varghulf died quickly though thanks to some poor regen save rolls and the cav were able to make a long rear charge to wipe out my vargheists. 

His warriors obliterated my ghouls (seriously - why do people say these are so good?  They're expensive and have yet to do anything for me ever... I guess compared to zombies they do kill more, but still almost nothing.  Maybe I'm still doing it wrong). 

My lord flew over to stop his warriors from charging my second squad of zombies to keep my banner alive so I wouldn't lose.  I rolled pretty decently, but when it came down to it Devin made ALL THREE of his 6+ ward saves after failing them all as 5+ armour saves.  Even though I didn't take a wound back, his miraculous saves were just enough for me to lose combat by enough for my lord to die from crumble.  My army had reached its breaking point and fled.

My goals in month 3 are to finish building the models I need for 2000 points and to finally actually kill a unit of chaos warriors without having to throw my whole army at them!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on September 05, 2013, 08:19:32 PM
I have a free day tomorrow in which I can have a 2000pt league game at CR.  If you can meet me there for a starting time between 10am and 1pm PM me and we'll set up an exact time. 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on September 08, 2013, 07:22:28 PM
Well I now own all the models required for my 2000pt army and have them assembled with some green stuff curing. if anyone is up for a game Wednesday night hit me up, I also may be available on Saturday for a few games just waiting to hear on some other plans. 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on September 09, 2013, 04:08:57 PM
I want to push myself to finish my newest addition to the army, so who wants a game Thursday at 5:30 downtown?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: DevinB on September 10, 2013, 12:06:30 AM
I'm free either Friday or Saturday for a game, just let me know

Edit: Never mind, I have a game with Maeson on Friday now.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on September 11, 2013, 08:53:36 PM
ok got game lines up next wednesday and this weekend I am busy.  Anyone want to get a game or 2 in next Saturday let me know.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on September 12, 2013, 02:18:54 PM
Had a great game against Maeson last night(and his Skaven did a number on my poor helpless Warriors of Chaos) I was left with nothing but the almighty Gorebeast Chariot by the end of the game and Maeson was left with the majority of his army. 

So looking to the next fantasy league(as I am basically done my current army and want to start on the new toys for next season, obviously count me in) when would we be looking at for a start date and are there any restrictions on named characters(I haven't encountered any so I want to ensure there is no rule against them as I plan my next foray into an army.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on September 12, 2013, 09:03:51 PM
Traditionally named characters are frowned upon.  At one time the official rule was that named characters could only be included if your opponent agreed.  Naturally, the power of named characters meant that getting permission in any competitive game was unlikely.  GW changed the rules an edition back (or so) and removed the get-permission restriction.  Now officially, you can include name characters whenever you choose.

However, it is still considered poor taste to show up with a named character if you haven't previously discussed it with your opponent.  I for one have hesitated to agree to games that included named characters.

But ... I have recently had the thought that it would be interesting if we had a league or campaign where the players must choose at least one named character in their army (maybe 1-3 named characters?).  In this type of competition it could be a lot of fun to play with the 'fluff' and see how they stack up against each other.  Name characters can be very powerful, but their downside is that you can't modify them to deal with different situations.  I'd be curious to hear other people's thoughts on this idea.

So basically there is no written rule against named characters, but there is an unwritten one.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on September 12, 2013, 10:00:06 PM
It seems Allan and I agree 100% about special characters.  In almost 20 years of playing Warhammer I've never once used a special character.

  Having said that, the times and the characters have changed - they simply aren't as unbalanced as they  used to be and in most cases you can equip a Lord better anyways.  I'd like to try a special character but can't decide which one gets the honour of being used first.  :D

  *edited for spelling. Stupid autocorrect on the Iphone drives me nuts.*
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on September 12, 2013, 10:20:53 PM
I have no problem with named characters.  I have used them, and they have been used by others in the ComicReaders Escalation League in the past. 

I really wish that I could have played this past week and coming weekend but I will have to hold off to next week.  Mark!  We need to schedule a game. 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on September 12, 2013, 11:55:01 PM
I have no problem with named characters.  I have used them, and they have been used by others in the ComicReaders Escalation League in the past.
I will point out that Rob has let me know ahead of time he was wanting to use a named character.  I thought about it, and agreed.  And then he didn't bring it.  :confused
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on September 12, 2013, 11:59:31 PM
Having said that, the times and the characters have changed - they simply aren't as unbalanced as they  used to be and in most cases you can equip a Lord better anyways.
True and Not True.  When you meet Grimgor you will know the meaning of 'a being unbalanced'!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on September 13, 2013, 09:36:12 AM
Grimgor was gross in the old O&G 7th ed book.  The new book knocked him back a bit, reducing his attacks from 7 to 5.  A +350pt model for 5A is a bit more manageable, just a bit.  Since he is such a huge point sink including that he needs to be fielded with a unit of black orcs he would likely be a poorer choice for 1000-2000 pt games. 

I remember facing the old Grimgor.  I throw 3 beastmen units into his unit of Black Orcs - including hitting him with a combo charge that included steadfast gors, a hero BSB (Wargor), and a chariot.  His unit perished at a huge cost to the Beastmen but due to his stubborn, high armour save, and his +1WS to his black orc unit, Grimgor ground me out.  The battle was against Dana and I believe it was 2nd or 3rd last game Dana ever played... ahh the memories of getting but butt kicked playing the beastmen...  :thumb-up
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on September 13, 2013, 10:32:52 AM
I hear you some of the characters certainly look over powered from what I have seen but some of the fluff is interesting and I am thinking of doing a theme army for my next foray ie. all nurgle led by festus, all khone led by valkira(i think I spelt that wrong), a troll/ogre/monster list led by throgg or a Skaven list all from one clan, ogres is another one I have been looking at but not sure how I would theme it yet, etc. The problem with the escalation league is once the character is in they are in for good so I don't want to end up where no one wants to play because of the inclusion of a named character.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on September 13, 2013, 09:16:02 PM
The problem with the escalation league is once the character is in they are in for good so I don't want to end up where no one wants to play because of the inclusion of a named character.
We could solve that problem by having an escalation league in which everyone is required to take at least one named character.  But we'd have to do some jimmying of the rules for the first few rounds as many characters will not properly fit at the lower point levels.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on September 13, 2013, 09:18:57 PM
You can certainly count me in if we decide to go that route(actually count me in regardless for next league)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on September 13, 2013, 10:26:02 PM
I dont think that would work well for some armies at lower points values. Plus I dont think anyone should be forced to or not take anything as this might cause an inbalance in some armies. I know my Skaven dont have any special characters under 250 points at the 1k level even though it doesnt matter cause I wont be able to use my Skaven in the next league. I think the armybooks are balanced enough, especially the newer ones, that the only restrictions on list building should be the normal lord ,core, special, rare point percentages that we are currently using. I also think the idea if doing a campaign that is led by a special character for each army would be cool if the battles are bigger like 2500 points plus. I know that I tinkered with a 2k list that included Thanquol for thus minth, but I dropped him because he is really good but also costs nearl 500 points and I wanted my list to be more balanced and not rely on magic.  :1:
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: DevinB on September 14, 2013, 12:13:53 AM
So, Maeson said that I should do a Battle Report in order to brag about how I finally beat him after 4 consecutive defeats, at least 2 of which were Crushing Defeats(I think). So I guess I'll just go through some of the highlights that I can remember:

1st Highlight - The First Hellcannon shot - I decided to fire my first shot on my first turn at Maesons general, but I got a misfire, luckily I got a 6 which meant that the shot at his general was considered a hit bringing him down to 1 remaining wounds, the downside was that I couldn't fire the Hellcannon for the rest of the game. But the bright side is that the general killed himself when he used his warpstone (I think) on Maesons next turn.
2nd Highlight - Cave In - Maeson brought a unit that tunnels underground and shows up later in the game(I forgot it's name), he also had to roll the scatter dice when they are about to show up, unfortunately he got a misfire resulting in the entire unit dying, thus giving me 200 points for doing absolutely nothing.
3rd Highlight - Daemon Prince - Not any specific moment, I'm just happy he wreaked as much havoc as he did, it was a lot of points to spend on 1 model so it would have really sucked if he didn't do as well as he did.
My star player would probably be the Daemon Prince, though an honorable mention goes to my Exalted Hero for not taking any wounds while also bringing Maesons Doomwheel to 1 remaining wound.
The thing that seemed to kill the most of my stuff was probably the Doomwheel.

Thanks for the game Maeson, and thanks for letting me brag a little.  :P

Edit: It turns out that it wasn't a 'Crushing Victory' like I originally thought when I wrote this and it was just a normal victory. We had forgotten to include the Hellcannon which he managed to kill, and we accidentally  included one of his units that was actually 1 model away from death. Including all that it turns out I needed to kill between 40-50 points of his stuff in order to get the crushing. All in all I'm still proud of my victory, though a little disappointed that I couldn't get those last couple of points.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on September 14, 2013, 12:18:00 AM
Dude did you get my message about the victory points??
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: DevinB on September 14, 2013, 02:40:48 AM
Dude did you get my message about the victory points??

Um no, I don't think I did? Are you saying I said something wrong?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on September 14, 2013, 05:21:32 AM
I sent you another pm to clear things up.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on September 17, 2013, 05:05:09 PM
Played against Devin's Chaos today and the undead had their revenge.  His chaos must have been terrified of my shiny new terrorgheist, he kept failing leadership tests all over the place.  His demon prince was scary, chasing down and murdering my necromancer, but both my squads of zombies and a squad of vargheists held him up long enough to keep him from doing anything while the rest of my army flew around killing things.  MVP was definitely the terrorgheist, making his chaos warriors flee on the first turn, eventually killing off the hellcannon, and then returning to scream at the demon prince, destroying him instantly (I rolled a 12 to deal 9 wounds which was too much for his 5+ ward to handle).

For those that are more knowledgeable of the chaos/vampire counts rules - we encountered an interesting situation during the game that I wanted to get other opinions on.  His chaos warriors charged my vampire at one point, challenging her with the champion because he had to.  We both did no wounds, so I lost by 2 (from charge and a banner) and crumbled.  Would his champion still count as killing my vampire in a challenge and get to roll on his bonus table?  I allowed it since the only clarification I've read in the faq is that if I am wiped out from crumble, the enemy can still overrun, reform, etc as if they had wiped me out... but how would the challenge dynamic work?

Thanks again for the game Devin  :)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on September 17, 2013, 07:04:32 PM
Hey was thinking of doing the tournament on Sunday, October 20th or 27th, I have to check to see what events are being held at the store, but please let me know if you prefer any of the days over the other.

You can expect that the 3 missions will be the 3 that were not used last season: Battleline, Blood and Glory, and Battle for the Pass.

Debating about Special Characters at the moment, I will announce my decision later.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on September 17, 2013, 08:16:18 PM
The way I understand it the champ would get to roll but I am fairly new still so that's purely from watching every decent quality WOC YouTube video I can get and reading forum stuff I haven't come across an actual ruling on a FAQ or the like.  Also I am free this Saturday for a couple games so let me know if anyone is up for it!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on September 17, 2013, 09:21:25 PM
That reminds me, the store will be full this Saturday and  (most likely) Sunday due to Pre-Release of the new Magic set. I'm going to go on record and say, don't come on Saturday, however, there may be space in the afternoon on Sunday, so please phone the store around noon if you are planning on playing at the store. Please do not come an hour before close expecting to either finishing in an hour, or that staff will let you stay past closing time.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: ChadBoudreau on September 17, 2013, 09:44:13 PM
Quote
That reminds me, the store will be full this Saturday and  (most likely) Sunday due to Pre-Release of the new Magic set. I'm going to go on record and say, don't come on Saturday, however, there may be space in the afternoon on Sunday, so please phone the store around noon if you are planning on playing at the store. Please do not come an hour before close expecting to either finishing in an hour, or that staff will let you stay past closing time.

Yes, the store will be filled beyond capacity on Saturday.

Expect the same on Sunday, but perhaps only to capacity.  :)
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on September 17, 2013, 09:51:43 PM
Hey was thinking of doing the tournament on Sunday, October 20th or 27th, I have to check to see what events are being held at the store, but please let me know if you prefer any of the days over the other.
I would preference Oct 27. 

edit spelling
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on September 17, 2013, 10:12:38 PM
Sounds good!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: DevinB on September 17, 2013, 10:55:20 PM
Hey was thinking of doing the tournament on Sunday, October 20th or 27th, I have to check to see what events are being held at the store, but please let me know if you prefer any of the days over the other.

I would really prefer the 20th myself.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on September 17, 2013, 11:01:42 PM
Sundays are NOT good days for me.  And especially not the 27th.  Much prefer a Friday evening/Saturday combo.  Can get the Heroclix dudes to move for one weekend?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on September 18, 2013, 06:04:42 AM
Sundays are NOT good days for me.  And especially not the 27th.  Much prefer a Friday evening/Saturday combo.  Can get the Heroclix dudes to move for one weekend?
Allan, I can force my schedule to bend around the tournie on Oct 20.  Can you?
Mark, you liked Oct 27 best but can Oct 20 still work?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on September 18, 2013, 10:45:26 AM
I think Sundays are being picked because of other events running Saturdays?  There's definitely Friday night Magic on Fridays, so a Fri night / Sat combo wouldn't work, on top of the fact that it'll be hard enough to get everyone together for one day, let alone two in a row.  I know I'd have a very hard time dedicating two days in a single weekend just to gaming.

I'd likely be good for either the 20th or 27th.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on September 18, 2013, 10:50:01 AM
As you read my response, please, do not take this as a criticism of the League, ComicReaders, or the efforts of Lareina.  I appreciate the leadership that Lareina and ComicReaders has taken to nurture Warhammer Fantasy in Regina.  This it just an alternate idea as to how we could come to a satisfactory conclusion to the League.

Honestly, if I had my druthers, I'd prefer a bit more drawn out affair.  Each match-up would have a week to schedule and play their game.  Yes, this would mean it'll take 3 weeks to wrap things but consider the following:So what could be some objections to this format:My answers are:Choosing to end the League in this manner would mean that no one will lose a game they might have been about to win because time ran out.  Everyone making the Final 8 will have an opportunity to participate.  And League's winner will certainly have earned the crown.

These are my thoughts.  I'm sure that there might be something that I didn't consider so do give some feedback to this.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on September 18, 2013, 11:40:46 AM
I can understand the concern for time, but here are my personal thoughts on it.

Finding a day where 8 people are available isn't THAT hard.  It's been done for several tournaments already, and is fairly doable when planning far enough in advance (~1 month).  Also, from the first page: "*Note: Top 8 players in the overall Escalation months are granted the tournament slots first. If they do not wish to participate or are unable to participate, the slots will go to the next ranked player."  Out of everyone in the league, it shouldn't be hard to get 8 of us together for a day.  Yes it sucks if someone can't make it, but sometimes majority has to rule.

Honestly, I'd prefer a one-day affair.  Having everyone get together for a day of gaming and tale-telling is great fun!  (When Justin's giant fell over and scared a big unit of orcs off the board, EVERYONE heard about it).  It's a totally different experience than the rest of the league.  If we were going to draw out for another month, game by game, on our own time... why even bother?  Why not just end it after month 3 and give the prizes to the top placers?  Different prizes can be given out at a tournament, like best painted - because everyone has their armies on display and can be directly compared and critiqued at the same place at the same time.

Nobody wants to run into a complicated situation where we're waiting on 2 players to finish.  Honestly, the angriest PMs I got from Rob were because I was trying to forfeit my matches to Don and Allan in the players' league  :neener

Just wanted to throw in my  :2cents.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: ChadBoudreau on September 18, 2013, 12:04:22 PM
Quote
Honestly, I'd prefer a one-day affair.

I agree. The final tournament is a one-day event.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on September 18, 2013, 01:58:48 PM
I would also prefer a one day event(if I could make it or not) it just puts a nice bow on things and I know from when I played before(like a decade ago) the best times were when we got everyone together for a big game team game or had tournaments and we got a chance to all just hang out and chat.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on September 18, 2013, 03:29:54 PM
I always thought it would be better to make the tournament set at 2000 points so people don't have to buy an extra 500 points of models for one day of gaming, and also to shorten game lengths the day of the tournament so there can be decisive victories and losses. This would also allow people to fine tune their month 3 list after having a few experiences with it, and might make for more entertaining battles. I hear what Allan is saying, 2.5k games in 3 hours are tough to get finished and I think this gives certain races and styles of armies an advantage or disadvantage. I also think that if only one person can't make it for the tourney that everyone else shouldn't have to reschedule their lives to make it work for one person.

Oh and I can make it for the 20th likely, 27th isn't ideal.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on September 18, 2013, 08:09:10 PM
I unfortunately can't run anything on Saturdays due to being at the other ComicReaders on Saturdays, I can't afford to take a day off from work.

I hear what you're saying Allan about feeling rushed to finish the league in one day, however, like Mark and Chris have said, one day affairs lead to fantastic conversations about games that just occurred, rather than moments of "you had to have been there to understand". It's much harder to do a 2-day affair than a 1 day with getting people together. It's not really a tournament in the traditional sense if it takes a month to complete. I honestly haven't had many games go to time in the previous tournament, the only one I can think of was Don vs Chris, mostly because Don didn't hear my shout out for 30 mins left and he kept getting dragged away for rules (<3 Don), but we gave them some extra time to finish up. Some games did end early because of time, but all the games were clear decisions.

Is there something going on on the 27th that I'm not aware of? :P It looks like Sunday October 20th is the date for the tournament. The next question is, would people prefer 2.5 hours per round (10am to 6:30pm) or 3 hours (10am to 8:00pm)?

For now I'll keep the tournament at 2500 points, but Maeson does make a point of only using 500 points technically the one time just for tournament, but that's where future games at that point value should be coming in ala the ladder league.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on September 18, 2013, 08:52:05 PM
Nathan and I are having a game on Friday, Sept 20, at the store.  The game will be High Elves' elves vs The Empire's northern province of Middenland.  Match is @ 10am - be there of be square.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on September 19, 2013, 02:04:33 AM
Good to hear people's thoughts.

I unfortunately can't run anything on Saturdays due to being at the other ComicReaders on Saturdays, I can't afford to take a day off from work.
No, I definitely don't think you should have to take time off either.
Quote
I hear what you're saying Allan about feeling rushed to finish the league in one day, however, like Mark and Chris have said, one day affairs lead to fantastic conversations about games that just occurred, rather than moments of "you had to have been there to understand".
This is very true.  The old adage "The more, the merrier" definitely does apply in this situation.
Quote
Is there something going on on the 27th that I'm not aware of?
For me personally, I will be starting a night shift that evening so I will need to be sleeping sometime during the day.  I don't know about anyone else.
Quote
:P It looks like Sunday October 20th is the date for the tournament. The next question is, would people prefer 2.5 hours per round (10am to 6:30pm) or 3 hours (10am to 8:00pm)?
I'm good with 3hrs/round.
Quote
For now I'll keep the tournament at 2500 points, but Maeson does make a point of only using 500 points technically the one time just for tournament, but that's where future games at that point value should be coming in ala the ladder league.
People will want to be able to field 2500pt armies in future play anyways (ie. FragCon Tourny) as that's the common standard now.  So the only reason I can see to keep it to 2000pts is in the hope it'll make games go quicker.  However, I doubt games will be much quicker.  At 2500pts I don't see people bringing a whole lot more units.  What you will see are beefier units.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on September 19, 2013, 08:10:14 AM
I'm fine with either 2.5 or 3 hour games, whatever works for the majority.  And the 20th sounds good.

Played Mark's chaos last night.  His army marched down one flank toward my zombies and ghouls while the rest of my army flew around to flank him.  My varghulf refused to make a single regen save and died turn 2 against his Shagoth?  My vargheists and lord worked through a unit of chaos warriors and chaos ogres with the help of the screaming terrorgheist before all the zombies and ghouls were dead, along with my necromancer.  Once that happened, everything turned and ended up fighting in a mass in the middle.  At the end of the game we had one ridiculous combat with my wolves, 2 squads of vargheists, vampire, and vampire lord vs his second squad of chaos warriors and his chaos knights.  The terrorgheist screamed into combat to weaken his chaos warriors before the battle ensued.  My vampire lord won his challenge against the sorcerer, but his chaos knight won vs my vampire and grew stronger.  The remaining chaos knights failed to do any damage however, and the counts chased away both squads, catching them to end the game.

Crushing victory for the counts with my vampire, necromancer, both zombie squads, ghouls, and varghulf destroyed for just under 1000 points, vs the full 2000 pts of chaos + lord/bsb/banner bonuses.

MVP on my side was my Vampire, because at one point I didn't quite have her hidden well enough and she got charged by the Shagoth, but held her own and won combat, chasing it away and catching it.  I keep forgetting she's still a Vampire and fairly capable in battle.

Thanks for the game Mark!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on September 19, 2013, 10:28:30 AM
I personally would think 3 hours per turn would be good. Like Chris said we played tonight, only I ran Dragon Ogres rather than chaos ogres.  VIP in my army would likely be the warriors(which everyone online say suck) so no clue. I personally would prefer the 2,500 point limit for the tournament as I wouldnt mind getting my army to 3,000 points regardless.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on September 21, 2013, 04:04:12 AM
Anyone want to have a battle Sunday?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on September 23, 2013, 09:57:59 AM
Nathans High Elves and my Middenland (Empire) force meet on the battle field.  The game saw us rolling up Dawn Attack.  We deployed our troops with the majority of units placed on opposite corners from each other.  Nathan got the first turn but his sleepy units didnt want to move in haste...  over the course of the battle his units failed 4 charges, including two very important charges from his Dragon Princes.  Due to the failure of Dragon Prince's charges, they where pinned down and driven over by the Emperor's Steam Tank.  The high elves were destroyed in detail.

Lastnight, Chris and I meet for my thrid warhammer game this month.  Chris and I rolled Dawn Attack.  I was rolling like a rockstar but it wasn't enough to drive the undead back to the grave.  Some of the memorable events:  On turn one, the Middenland cannon and steam tank shot their combined cannons hitting and wounding the Terrorgheist.  On the 6+ ward the Terrorgheist rolled two saves!  And the third cannon shot managed to do only did 2 wounds (that was quickly healed in the following magic phase by the vampires).   But in the end, the Terrorgheist scream was eventually silenced by Karl Franc's steam tank when it was hit by impact hits.  Other events:  The Vampire lords that where cruising around the battle where hit by several cannon shots over the course of the game.  The first cannon hit but failed to wound, the second hit but only provided a single wound BUT the very last shot of the game, coming from the Steam tank in turn six, produced a Hail Mary shot hitting the 450+ vampire lord and smashing him into dust!  This last ditch shot provide the Empire with just enough points to ward off the crushing loss.  The game ended with Chris obtaining the regular victory. 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on September 23, 2013, 11:43:38 PM
As Rob said, we played last night at my place.  Rob's didn't seem to ever roll 3's or 4's, so whenever he'd need 5+, he'd get 50% or more successes!  That allowed his scared halberdiers to kill off my varghulf (5's then 5's) with ease before he even got a chance to thunderstomp.  Thankfully, the loss was not in vain as my vargheists killed a nearby cannon, causing the group of halberdiers to flee toward my flying lord, who charged and caught them on my next turn after they failed to rally. 

The steam tank is disgusting, being a cannon, having a re-useable breath weapon, and getting a ton of impact hits.  It's also got 10 wounds and is unbreakable!  Really shows how terrible an ogre stonehorn is by comparison - for the same points he gets MAYBE comparable impact hits... and only on the charge.  And with leadership 7 it flees if it ever loses.

MVP was my lord who killed all Rob's demigryphs, caught the fleeing squad of halberdiers with his general and BSB in it, then helped my zombies finish off another 2 squads of cavalry.  My zombies did well to tarpit his special cavalry until help could arrive, my terrorgheist making two 6+ regen saves against canon balls, and my vampire spirit-leaching his caster on a pegasus were all helpful as well.  I really was worried and not sure who'd come out on top until turn 5/6 where I finally started pulling ahead.  Thanks for the game Rob!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on September 30, 2013, 09:48:08 AM
Maeson and I played this past Saturday.  We rolled up the scenario where you roll to see if your units will be deployed on the flanks or the centre (think it's called Dawn Attack).

Anways, it ended up that my whole army was on the right side of my table edge.  A large part of Maeson's army was in the opposite corner.  This meant I spent most of the game slogging across the table trying to get to grips with his units while suffering from his war machine fire (his Plague[?] Catapult was money all game) and magic (he had 3 magic phases with 10+ power dice - oi!).  If it weren't for ward saves the game would have been a wash.

In the end I just couldn't get to grips with enough rats and he got off the Dreaded 13th off on my Phoenix Guard taking their numbers down to the point that in the next couple of combats he was able to eliminate them.  There were lots of other 'turning points' during the game such as my mage surviving everything Maeson could shoot at it in the final turn and ending the game with one crucial wound left, but I'll just mention these ones.

The result? A Draw.

It was a good game.  I'm still trying to get the hang of High Elves.  Thanks Maeson for the game and enabling me to get a game in this month.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on September 30, 2013, 10:33:00 AM
Played Lareina at home Sunday night so she'd have a game this month.  Rolled blood and glory so right off the bat I was worried since my two banners were in squishy zombies and my lord was flying solo.  Lareina had 3 banners, her general, and BSB.

I flew my terrorgheist up to scream at her grail knights with general... and coughed on them.  My dire wolves vanguarded and marched straight for her catapult and she quickly regretted not having something to block their path.  She responded by shooting the wolves to death and charging my terrorgheist, crushing it with ease.  Thankfully she missed my Lord with her catapult or it could've been a 5 minute game.

My vargheists charged her catapult and it "fled" after combat, being destroyed.  The vargheists overran off the table.  Her squad of cavalry with BSB that had been moving toward my zombies attempted a quick reform but failed their leadership so only got to reform.  Her grail knights charged my lord so I challenged and the two lords ended up fighting.  She barely survived my attacks and I barely survived the crumble from combat res.  She also failed to destroy my magic weapon after wounding me.

Because of her failed quick reform, my zombies were able to rear charge her cavalry with an 8+.  I healed my lord in the magic phase, and my BSB death-sniped one of her banners.  She failed her fear against the zombies and ended up fleeing... being caught by them!  I felt bad for the sheer number of bad rolls Lareina was making that led to that squad's demise  :(.  My lord then proceeded to finish hers off in the challenge, which put her below the breaking point and thankfully made her entire army flee immediately, because my lord may have died to combat res from her squad's banner and ranks.

Was a good game (I thought so, Lareina may disagree :P), and the first time this month the Lord had a tough time in combat.  Even though the Vampires came out on top, there were a lot of key moments where slightly different rolls would've made a BIG difference.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on September 30, 2013, 10:35:15 AM
I flew my terrorgheist up to scream at her grail knights with general... and coughed on them.

Errant Knights :P

Tournament post is up: http://forums.saskgames.com/index.php?topic=2985.0

Tournament is October 20th, my plan is to be at the store just after 9 if anyone wants to be there early.

Roster for the tournament (please confirm):
Maeson
Chris
Nathan
Devin
Allan
Robert
Mark
???
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on September 30, 2013, 10:43:04 AM
Devin came over last night and we battled it out into the wee hours of the morning. 

A band of Devin's Choas Warriors where invading Middenland from the north.  Boris Todbringer, elector count of Middenland, had commissioned a Warrior Priest to lead an army against the hordes and put a stop to their pillaging.  The game started by rolling up Blood and Glory.  On the first turn the mass of WOC advanced.  The advancement including the hellcannon which meant that it couldn't shoot, much to the shagrin of Devin.  In return, the Middenland artillary also didnt perform well and they where nearly silent with misses and misfires.  This trade off wasnt good for the Empire!  Close combat happened in the second turn when the marauders smashed an broke a Middenland crossbow unit.  And the Deamon Prince ate a cannon.  In the 3rd turn the marauders and the Deamon Prince came into contact with the 40 man halberdier unit.  The halberdiers included the Warrior Priest and Empire Captain BSB.  This halberd unit was the only unit that had to brake for Devins WOC to win the Blood and Glory scenario.  Coming to the Warrior Priest's aid, all the empire's characters eventually where flanking the Deamon Prince.  However the combined might of a witch hunter, captain, warrior priest and wizard on pegasus had little effect on the DP.  This poultry attempt to cause even a single wound was pathetic.  It was at this time that I found out that all the charges, flanking and other static combat rez will not help this combat as the Deamon Prince is Unbreakable!  On turn five the Warrior Priest had finally slide over into base-to-base contact with the Deamon Prince and was crushed to death by Thunder Stomp.  The remains of the Empire Army broke and the game was over. 

Thanks for the game Devin!

@Lareina - I will confirm, I can attend Oct 20. 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on September 30, 2013, 02:33:16 PM
Reposting this here, and my first post on the first page.

Roster for the tournament (please confirm):
all confirmed

Special characters ARE allowed, I personally never found a problem with them, they are large point sinks, more power to you for taking one  :confused
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on September 30, 2013, 02:44:48 PM
confirmation!

NEW DARK ELVES!!!  :excited

http://plastickrak.blogspot.co.nz/2013/09/dark-elf-rules-leaked.html?m=1

*drools*
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on September 30, 2013, 03:16:06 PM
Highlights of the game against Allan include:

-Tricky Silver Helms making a long charge against my Warlock who was in a good position to snipe them with Warp-Lightning, Warlock died in combat and before I could fire his Doom-rocket off

-Sniping the last Silver Helm with my Plagueclaw Catapult, this was critical for me to hold on to getting a tie against Allan. The Plagueclaw probably had it's best performance ever in this battle!

-The Mage that would not die! I literally threw a quarter of my army at this fella, but his 3+ ward save just kept saving his ass, had I killed him I would have gotten a win but nothing, not 2 units of Plague Censors, Wind Mortar, Warp-Musket, or the Plagueclaw could finish him off!

-The Dreaded Thirteenth, I rolled 8 power dice(2 Warpstone Tokens included) and scored like 30+ for my casting roll only to have it scrolled by Allan, another critical point that cost me a win. I did manage to get it off once again against his Phoenix Guard which helped my Doomwheel clean them up in the last turns.

-The wheel of DOOM! I sent into the Phoenix Guard and manage to finally finish them off, unfortunately I was counter charged by the mage of DOOM and the Swordmasters who just barely broke the machine and it fled of the table. Yet another critical junction in the back and forth game we had.


So as Allan said, it was a wonky battle as his entire army was on his right flank as well was mine on my right flank, so most of the beginning of the game was spent with both sides maneuvering into position to get stuck in for the last 3 turns. Once this happened, there was lot's of Skaven diversion tactics going on against the more stubborn and elite High Elf battleline that had moved in on my left flank.

Good game Allan! Could have went either way!


P.S. Must have new Dark Elves now!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 02, 2013, 02:18:14 PM
Reminder: check out the Oct 20 tournament thread as it contains important info. 
Reminder: confirm you spot!   

Tournie thread:
http://forums.saskgames.com/index.php?topic=2985.0
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on October 03, 2013, 11:50:53 PM
 :( I dont think my old Dark Elves are gonna work anymore with the new book :o

Darn
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 04, 2013, 06:00:23 AM
Is it the same problem, not enough core?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on October 04, 2013, 08:17:56 AM
My problem is that I lost some of my favourite wargear (pendant, and special magic banners) but I'll make do. They moved a lot of stuff around, all old rare choices are now special, one special choice is now core. I'm upset that I lost hatred (unless you're a high elf player), but I guess I gained murder prowess, so it kinda balances?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on October 04, 2013, 02:20:23 PM
Lareina we also got always strikes first for all Elf models which is alot better than hatred of all races, as we will usually get rerolls to hit and we no longer always have to pursue.

The magic items have been hit hard, honestly every one of them has been nerfed in some way. We also have access to all magic lores though which may balance this out.

I for one love that Witch Elves are now core!

Lareina are you gonna do the final update for month 3?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on October 04, 2013, 02:33:08 PM
It's already up on the first page :p, I just never officially announced it.

Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on October 04, 2013, 10:56:05 PM
whoops my bad, thanks again for all your moderating and all that.  :thumb-up

Now that I have done some tinkering with the new book I think my old Dark Elves will work with the new book. There are some very subtle combinations that were not apparent to me in the beginning.

Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 04, 2013, 11:35:42 PM
I am glad to hear that your witchelves are now core.  It was a long wait for you, Maeson, as I remember you asking for them to be core about 1.5years ago!  Sounds like there isnt much different between Dark and High elves.  The magic gear has been taking a hit in all the books.  Besides the fact that they have been only including 6-8 pieces they have been increasing the point cost and lowering the effectiveness simultaneously. 

The bottom line is that nobody likes their book when it first comes out, but usually people come around when they figure out some new combinations that work!  Enjoy
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on October 05, 2013, 11:54:41 AM
The bottom line is that nobody likes their book when it first comes out, but usually people come around when they figure out some new combinations that work!  Enjoy
That's what I'm worried about when the Dwarfs get redone.  I have a sinking feeling that the current book will still be better overall than the new one.  :(
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 05, 2013, 08:37:01 PM
I just checked out the winner for month 3.   Congrats Maeson!  Specter of death for Chris with 4 wins, impressive!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 05, 2013, 10:27:42 PM
Don and I are talking about running another 'player' league after this one raps up.  No details yet! 
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on October 06, 2013, 07:56:48 AM
Don and I are talking about running another 'player' league after this one raps up.  No details yet!

  Having said that; What would interest everyone for a league format?  Would you like an escalation league?  What point value?

  Here's an opportunity to voice out what you feel would make a great league!

  Keep in mind "the other guy" when you post your thoughts.  Meaning, what would be best, overall, for the gaming group that we have?  I'm very interested to hear other thoughts on this as I certainly have my own. :D
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on October 06, 2013, 08:06:56 AM
Don and I are talking about running another 'player' league after this one raps up.  No details yet!

  Having said that; What would interest everyone for a league format?  Would you like an excalation league?  What point value?

  Here's an opportunity to voice out what you feel would make a great league!

  Keep in mind "the other guy" when you post your thoughts.  Meaning, what would be best, overall, for the gaming group that we have?  I'm very interested to hear other thoughts on this as I certainly have my own. :D

Keep it out of this one :p <3

Honestly ladder seemed like a fine format for it.

Changes to the ComicReaders one for the next 40k and Fantasy include (subject to change):
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 06, 2013, 09:19:11 PM
Quote
Changes to the ComicReaders one for the next 40k and Fantasy include (subject to change):

    4 full months of escalation with a one day tournament in the 5th month
    ability to change army lists month to month (not game to game)

I like the purposed changes.   :thumb-up

Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 06, 2013, 09:27:18 PM
Don and I are talking about running another 'player' league after this one raps up.  No details yet!

  Having said that; What would interest everyone for a league format?  Would you like an excalation league?  What point value?

  Here's an opportunity to voice out what you feel would make a great league!

  Keep in mind "the other guy" when you post your thoughts.  Meaning, what would be best, overall, for the gaming group that we have?  I'm very interested to hear other thoughts on this as I certainly have my own. :D

In order not to muddle up this thread I created a new thread so that anyone that wants to post their ideas may do so.  Find the link here:

http://forums.saskgames.com/index.php?topic=3012.new#new
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Gallagher on October 06, 2013, 09:55:38 PM
Not able to add much here, but I am excited to bring the Brets back to the board for the tournement. I don't think that I will have a fully bretonian army by the 20th, and I want to ask a question. If I were to use similar models say a rock lobba for a trebuchet does that pass the smell test for everyone?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 06, 2013, 10:21:26 PM
Not able to add much here, but I am excited to bring the Brets back to the board for the tournement. I don't think that I will have a fully bretonian army by the 20th, and I want to ask a question. If I were to use similar models say a rock lobba for a trebuchet does that pass the smell test for everyone?

Of course!  :)   Hey Justin as I said before I have a small handful of 6ed brets.  They are making their way into my Empire ranks but before they do you can borrow them if you want.  I have about 6 knights and 12 archers.

These Brets knights that I own will be converting into Empire Knights (eventually).  I hope that is ok with everyone.   ;)

Edit: I also have a Wiz-bagger on foot (x2) and mounted if you need.  One of these models was yours and you painted it!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on October 07, 2013, 09:03:06 AM
Not able to add much here, but I am excited to bring the Brets back to the board for the tournement. I don't think that I will have a fully bretonian army by the 20th, and I want to ask a question. If I were to use similar models say a rock lobba for a trebuchet does that pass the smell test for everyone?

I have a trebuchet if you want to borrow an actual one
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Yolanka on October 08, 2013, 09:40:34 AM
As a user of cheaper mantic zombies, I'm of the belief that if it's a miniature that required building and painting (and blood/sweat/tears working on it :P ), looks reasonably like what you want it to be, and is clearly communicated as to what you're using it for, then it's all good.  Just don't buy toy dinosaurs and pretend you're playing the new lizardmen  :lol
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on October 08, 2013, 05:22:46 PM
Just don't buy toy dinosaurs and pretend you're playing the new lizardmen  :lol

Well that ruins the present I was going to get you for Christmas

Allan, will you be participating? Just looking for one last person for the tournament, and then we have a full roster of 8! Please let me know by this Sunday, otherwise I'm going to have to look for one more person to fill the spot.

Edit: added time I need to know participation by
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on October 09, 2013, 02:20:45 PM
I'll be there with nammy, panny, leotard-loving elves in hand.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on October 09, 2013, 03:12:27 PM
I'll be there with nammy, panny, leotard-loving elves in hand.

excellent, we're good to go!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on October 09, 2013, 06:24:22 PM
Finally I can feel sorry for the High Elves, naw wait I still just hate them ::)

Speaking of which would anyone like to play my 2500 point Dark Elf army, I am itching to try it out, this weekend would work on Sat or Sun.

Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Mark on October 13, 2013, 06:06:03 PM
Just to confirm you have me down for the tournament righto?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 14, 2013, 08:57:26 AM
Quote
Just to confirm you have me down for the tournament righto?
I see that on page one of this forum you are confirmed for the tournie, Mark. 

Quote
Speaking of which would anyone like to play my 2500 point Dark Elf army, I am itching to try it out, this weekend would work on Sat or Sun.
I would like to have a game with you, Maeson, but can't right away... I will definitely have to wait until after the tournie.  I have been itching to get my Beastmen out there again.  Have you got in any games with your new-old DE yet?
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on October 14, 2013, 12:55:41 PM
Nope no games have been with my old Dark Elves with the new book  as of yet, my list is figured out though. Core Witch Elves droool....
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 16, 2013, 11:50:58 AM
I posted a little bit about the trials and tribulations of the steam tank.  See the post here (tournament thread):
http://forums.saskgames.com/index.php?topic=2985.0

I also though it would be good to post about my army.  I will do so here:

Get to know The Empire; Robert’s story of his Empire Army.


The Empire army that I am modeling and painting is from Middenland.  I choose Middenland for their colour scheme, blue on light blue.  The Empire is not a single minded body but rather made up of numerous groups.  The main groups would be the 13 provincial standing armies and the armies that guard the 3 city states.  However, additional groups also have standing armies such as various towns, temples and knightly orders.  The elector count of Middenland is Graf Boris Todbringer.  He has direct control of the provincial army of Middenland and the city state army of Middenheim.  In addition Todbringer may request troops from the temple of Ulric or the Knighly Order of the White Wolf which both have a residence in Middenheim.  When making my army I tried to incorporate these groups into my force as if there is some kind of combined, allied force. 

The people of Middenland endure a hard northern life.  It is cold and their province is nearly entirely covered in the Drakwald forest.  Middenland soldiers hone their fighting skills culling the beasts that dwell in the Drakwald forest.  They prefer close combat over the use of black powder weapons.  Middenlanders tend to worship the god Ulric, the god of winter and wolves, rather than the traditional god of The Empire, Sigmar. 

I have included units from the neighboring province of Hochland (famous for the sniping, Hochland Long Rifle) and units from the Emperor’s home province of Reikland.  Both these provenience boarder Middenland.  If a steam tank is included into my army list  ;) I would think that it would be on lone from Reikland.  Due to its value, I would feel that the Emperor would only allow it on the battle field if it would be accompanied by Reikland soldiers!

Middenland, province – colours blue on light blue
Middenheim, city state – colours blue on white
Hochland, province - colours red and green
Reikland, province - colour white, home of the emperor Karl Franz
Temple of Ulric – colours blue on white, yellow shields with a red wolf
White Wolf, knightly order – most pictures depict them with red, they wield great hammers, cover themselves in wolf pelts and do no ware helms, they are likely to worship Ulric
Knights Panther, knightly order – colour blue with exotic animal skins, don’t worship any god
Reisksguard Knights, knightly order – most pictures depict this knightly order’s colour with white and red.  These look like your traditional knights and are the personal guard of the emperor Karl Franz.

Thanks for reading!

Edited to include link.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Prince of Arnheim on October 16, 2013, 06:26:12 PM
Cool Rob, it is great to have a themed army instead of a mish mash of all the best units,your background story makes sense with having defenders of Middenheim from all the over the Empire.

I am thinking of doing something similar to explain my army(which is a mish mash of all the different clans except Clan Moulder) so I can narrate how Thanquol has gathered his force.

Apparently there is going to be a new Warhammer expansion being released next month which will have rules for multiplayer battles.  :thumb-up Might be a good way to add flavor to the upcoming players league.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on October 20, 2013, 09:27:47 PM
Thanks to everyone that came out!

Tournament Results:
Best General: Justin - Bretonnia
Best Combined: Chris - Vampire Counts
Best Sportsman: Mark - Warriors of Chaos
Best Painted: Robert - Empire

Pictures will be posted when I get a chance to pull them off my phone and then send them to Chad.

Next ComicReaders Escalation League: Warhammer 40k in January 2014
Next ComicReaders Fantasy Escalation League: July 2014

Player's league starting up pretty soon, so please visit this thread for discussion: http://forums.saskgames.com/index.php?topic=3012.0

League Results:
Top 3
Maeson - Skaven
Chris - Vampire Counts
Nathan - High Elves
The above players cannot play these armies for the next Fantasy Escalation.

Players that were unable to play armies from last time can again play that army again.
Chris - Ogres
Mike - Ogres
Robert - Beastmen
Justin - Orcs and Goblins
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Allan Luesink on October 20, 2013, 10:30:29 PM
Had  a good day at the tourney.  Learning lots about High Elves.  Thanks Lareina (and Rob) for the work you put in in setting things up.

So I thought I was missing my teardrop template.  Turns out, no, I had ALL my templates in my clear bag and didn't see them (this does not look good on me!  :P).  In the end I got home and realized I now had 2 complete sets of templates (teardrop, small & large round).  So if you're missing your templates (Devin maybe?), I think I have them.

Ootsie.   :D
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 21, 2013, 05:57:11 PM
Justin may have given me back a set that I lent to him.  If so, those templates might be mine. 

Had a good time last night.  Thanks Lareina for all your volunteer work!!!  thanks ComicReaders for the space!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 23, 2013, 09:02:37 AM
Quote
Hey guys,

Cleaned up how prize support will work this year, it'll be issued as a store gift card to be used on GW products only (citadel paints, primer and brushes included)), no longer do you need to figure out the fiddly details of "how much is this on the website?" Just put it towards whatever you want to get, then pay the remainder, or squirrel away the remainder on the gift card. They -shouldn't- expire if we do it this way.

This came from Lareina this morning and I am greatly pleased with the change!  It will be much easier to use the prize money! Thanks Lareina and Chad for this change.   
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: squalie on October 29, 2013, 10:24:18 PM
Where was this posted?

  Excellent, awesome change!!  Go team Comic Readers!!
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: Lareina on October 30, 2013, 02:29:28 PM
Where was this posted?

  Excellent, awesome change!!  Go team Comic Readers!!

Somewhere, where the rule is "No Dons allowed"  :neener

Actually it was just a private message that I sent to the winners once I discussed with Chad about it.
Title: Re: ComicReaders Downtown - Warhammer Fantasy Escalation League - Season 2
Post by: RobertP on October 30, 2013, 08:28:09 PM
Where was this posted?

  Excellent, awesome change!!  Go team Comic Readers!!

Somewhere, where the rule is "No Dons allowed"  :neener

Actually it was just a private message that I sent to the winners once I discussed with Chad about it.

... and I asked first before posting!    :D